<![CDATA[Gizmodo: memory cards]]> http://tags.gizmodo.com/assets/base/img/thumbs140x140/gizmodo.com.png <![CDATA[Gizmodo: memory cards]]> http://gizmodo.com/tag/memorycards http://gizmodo.com/tag/memorycards <![CDATA[Samsung's Memory Cards Would Survive Being Run Over By a 1.6-Ton Vehicle]]> If you find your digital camera gets into that sort of situation often, that's probably quite an attractive feature, right? In addition to withstanding 1.6-ton of weight, these three new memory cards are shock, water and magnet proof.

You can pick up 4GB, 8GB or 16GB for both microSD and SD formats and 4GB and 8GB for CompactFlash. On sale now in Europe, these hardy memory cards should be swinging their way over to the US shortly for anyone considering driving one of these bad boys over them. [TechRadar]

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<![CDATA[Kingston MobileLite G2 Card Reader Protects Your Cards Like They're Delicate Flowers]]> Kingston's followup to its MobileLite, the MobileLite G2, brings a new, dual-slider design that aims to protect your SD/HC and microSD/HC cards from harm. It's the most caring card reader on the market.

The MobileLite G2 features a dual-slider design: On one side lies the USB plug, and on the other, the card readers. Both sides, when slid outwards, protect what's within. It sounds kind of complicated, but isn't too hard to use, though it certainly requires more steps than a typical card reader. To insert a card, you push the card reader side toward the middle, revealing the slot for your card. After your card is safely in its slot, you extend that side back out again, protecting the cards (or not, you can leave them unprotected if you're some kind of negligent owner). Then, push the USB side in, revealing the USB jack, and plug it into your computer.

It does sound a little complicated when I explain it, but really it's pretty simple: Both the card side and the USB side extend to cover their respective delicate bits. (Note: The first person to say "foreskin" will be either banned or promoted, I haven't decided which). Unfortunately, the MobileLite G2 only supports SD/HC, microSD/HC and Memory Stick Duo, not CompactFlash, which is a bummer. But it's given an MSRP of $11, and it could well retail for less. It's a pretty handy little gadget to have around, that's for sure, and it should be available later this week. [Kingston]

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<![CDATA[The Worst Proprietary Gadget Offenses]]> Like a predatory loan officer or an unstable partner, technology companies have an obsession with locking you down. Here are some of the worst examples of proprietary products that leave you trapped, broke and angry.

The iPod Plug

While it in some ways seems like an example of a proprietary technology done right (it's solid, supports lots of connection types and has become basically ubiquitous), Old 30-Pin has quite a bit to feel bad about. Consider this: It single-handedly obliterated the non-iPod accessory market. Almost every MP3 player dock, FM transmitter or interfacing device supports this port exclusively—or with some feeble aux plug (cable not included) in the rear. And why shouldn't they? There are more 30-pin-jack iPods out there than there are all other MP3 players combined.

But it means Apple is stuck. An abrupt switch would be a disaster for third parties and customers alike (consider the outcry when the iPhone 3G wasn't compatible with some older 30-pin accessories) and it's not clear what they could switch to. Micro-USB probably doesn't have enough pins for all the various functions the port should serve, and switching to a solution that would, say, force users to connect both a power plug and and audio cable to a dock would seem like a step backwards. But hey, just because it's currently practical and ubiquitous doesn't mean it isn't evil. It's because of you, iPod jack, that my Sansa has about as many docking prospects as the average Giz writer.

Sprint and Verizon's Secret Shame: CDMA

To the end user, CDMA and GSM don't seem very different—Sprint, a CDMA carrier, offers the same services as AT&T, a GSM carrier—except when it comes to how they handle phones.

GSM phones are identified by the SIM card that they carry, which can be moved between phones at the user's will. Not so with America's other wireless standard. Effectively, a CDMA phone is like a GSM phone with the SIM card welded to its socket. Your CDMA phone is permanently locked to your carrier, and your mobile connection is permanently bound to your handset—unless your carrier is kind enough to authorize a transfer to another phone.

The presumably intentional effect is that there's no market for 3rd party hardware in CDMA, which is fine for carriers, shitty for customers. Worst of all, there's no good reason for this. CDMA SIM cards exist. They're called R-UIM cards, but US carriers are in no rush to implement them.

The Battle of the Redundant Audio Formats

There was a time when it wasn't clear which stupid format would reign supreme, Microsoft's WMA or Apple's AAC. [Note: Yes, Apple didn't invent AAC. However, they are the only reason any of us have heard of it.] While each technically brought improved sound quality, they were both bastards born of the same greedy combination: the desire for DRM and the unwillingness to pay MP3 encoder/decoder royalties. Your AACs wouldn't play on your Zen; your WMAs wouldn't work on your iPod; your ATRAC3s wouldn't work on anything. These formats only grew popular because people accidentally used them to rip their music, and later, because they were an unavoidable part of the digital music purchasing process.

With wider format support in new players, the slow death of the all-you-can-download rental WMA stores and Apple's new "our bad!" attitude towards audio DRM, it seems like we're taking a healthy step back to good ole' em-pee-threes. And while iPods will never play WMA, iTunes does convert 'em. And it's nice to see more Microsoft products supporting AAC, which Apple still won't shake off.

A Unique Phone Charger for Every Phone

Even—or rather, especially—when phone plugs were only for electricity, every goddamn manufacturer had their own exclusive, silly connector for dumping current into batteries. Today, little has changed, and as virtually anyone who owns a cellphone knows, this sucks. A lost charger means your phone is out of commission, and because of carrier subsidies, a new charger sometimes costs more than the phone itself did.

And that's how we arrive at the reason for this stupid situation: Unique chargers=$$$ for cellphones makers. This would explain why the first substantive call for standardization came so recently, and why Nokia, Samsung, Motorola, Apple and pretty much everyone else still, in 2008, enforce phone-charger monogamy. And if you think phones are a pain, try finding a replacement charger for your Bluetooth headset. Good luck.

A Raw File By Any Other Name...

R-A-W. If you care about digital photography, these three letters form the most beautiful sound in the English language. Raw images, supported by almost every new DSLR and an increasing number of point-and-shoots, are made up of the 'raw' image data, pulled directly from your camera's sensor, letting you change all kinds of parameters—white balance, exposure and noise reduction, to name a few—instead of letting the camera pick them automatically during the shooting. And you can make infinite changes and tweaks long after the photo has been taken.

It would seem that by now importing raw files should be as easy as transferring JPEGs. Well, it's not. The problem is that almost every camera maker has insisted on using their own slightly different version, meaning that you either have to use your camera's supplied raw conversion software (almost always a steaming pile) or invest in a wide-support program like Photoshop, Aperture or Lightroom—and make sure it has the right compatibility. Come on guys, Adobe gave you a perfectly fine, royalty-free raw format back in 2004. Use it.

So Many Memory Cards

For years, everyone had their own memory card format: Sony products used Memory Sticks, Olympus used xD, Fujifilm used SmartMedia and so on... they all thought they had the heir to the 35mm/CD/Zip Drive throne. It was adorable! Now, it's not. While we were all busy stockpiling one soon-to-be-obsolete memory cards and multi-compatible (bit never totally compatible) readers, most of the electronics industry was aligning itself with a winner.

Two, actually—or maybe three. SD cards (backed by Panasonic) are cheap, compact and capacious and only getting better, with MicroSD as its tiny phone version. Meanwhile, beefier, more durable Compact Flash cards suit the serious photogs. The rest of you: You all do the exact same thing! Please die.

For Our Earphones Only: Non-Standard Headset Jacks

When a little metal trim kept the original iPhone from accepting regular old 3.5mm headphones, a lot of people almost blew a gasket, and rightfully so. It seemed hopeless: Even a phone that was more iPod than handset couldn't resist the allure of proprietary earphones.

Phones have always been terrible for this. The same varied, awkward orifices that charged your old phone probably served as its headset connector too, leaving you stuck with the flimsy, tinny OEM earbuds or an easy-to-lose adapter to deal with. For a while though, it seemed like companies were starting to catch the drift, as standard 3.5mm headphone/mic jacks became more and commonplace in music phones. But a Nokia or two is little comfort; HTC's newest Android phone, a multimedia powerhouse, only has a USB port. Apple's new Shuffle—a friggin' iPod-only works with the supplied earphones or special replacements. Grief ensues.

Sony's Entire Oeuvre

The story of Sony is like an exaggerated summary of the history of proprietary goofs. Sony entering a new market=Sony introducing a new, frustratingly exclusive format, plug, codec or device standard. With audio, it was MiniDiscs and ATRAC; on the PSP, you got UMD; for cameras and other portable devices, the Memory Stick. In video, there was Betamax, Laserdisc, HDV, and now Blu-ray. Yeah, this last one is sorta successful, but only because Sony decided to fight like there was no tomorrow to beat its rival format. [Blam: I'm not apologizing for the past, but Sony's promised to better about open formats going forward.] It worked this time, but God only knows what Sony labs have in store for us, and our shrinking wallets, next.

Did we leave out any nasty ones, like Nintendo's many accessories, or an Apple USB port that doesn't take all USB products? If you have a good one, throw it into a comment below.

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<![CDATA[SanDisk ImageMate Card Readers Were Actually Designed]]> Whoa, these are card readers? Mundane but necessary gadgets deserve essentialized designs, and SanDisk's new ImageMate All-in-One and Multi-card look a lot like Neil Poulton's bare, black and glossy hard drives for LaCie.

They're promising some speedy transfer times with the All-in-One—up to 34MB/s with the speediest CompactFlash cards—and you can use multiple card simultaneously to move stuff between cards. It's $30. The Multi-Card is a little pokier, at 30MB/s read times with a fast enough SDHC card. It's $20.

Since we don't see where the USB cable plugs in, I wonder if they have the same problem as the old-school ImageMate I've got—if you don't have 'em propped up on the stand, the port is so recessed you can't use a standard USB cable with it. Blam actually broke the corner off his to make regular mini USB plugs fit. I hope not, since I wouldn't want to mar these. [Sandisk via Ubergizmo]

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<![CDATA[Giz Explains: An Illustrated Guide to Every Stupid Memory Card You Need]]>

High on the list of gadget annoyances that make me want to scab my eyes out with a spork—just below cables and batteries—is the unfettered proliferation of memory cards. Even though they all fundamentally do the same thing—store data for handheld devices—they come in a million different sizes and shapes from almost as many companies, giving birth to retarded but necessary accessories. Anyone looking for proof of this can stop at the 80-in-1 card reader. Unfortunately, many of these dumb pieces of silicon and plastic aren't going extinct. As a consolation prize, here's an illustrated guide to all the ones you actually need to know.

CompactFlash is like the Big Mac of memory cards: It may be bulky, but no McRib is going to take its place any time soon. It long ago moved out of the consumer-oriented gadgets now primarily using SD card, but it's the go-to for pro digital SLR cameras because it's durable as hell, it can hold more data (up to 100GB) and transfer it a lot faster (up 66MB/s with the revision 3.0, though higher capacity cards don't yet reach that rate). All of that matters if you're shooting massive RAW photos at several frames a second in less-than-pampered conditions.

CompactFlash UDMA: The latest version of the CompactFlash spec, 4.0 adds support for the Ultra DMA 133 interface, pumping the maximum data transfer rate to 133MB/s. Looks the same as a regular CF card, but will have UDMA stamped on it. Enables longer burst shooting in the latest DSLRs, besides just sounding impressive. Of course, this parallel ATA interface is on the fast track to be slow balls, with a serial ATA based spec in the works that'll deliver 3-gigabit transfer rates, that is, nearly 400MB/s.

Secure Digital, better known as SD, is the memory card of the people. This sliver of plastic is the reigning king of storage in everyday gadgets, from digital cameras to the Nintendo Wii to non-iPod MP3 players to hell, my (admittedly fancy) alarm clock. Most new (non-Mac) notebooks come with an SD card slot, even if they don't support other cards. Its primary advantage over CompactFlash is smaller size—maybe the perfect memory card size, even. On the other hand, the standard version format is significantly slower, stores less data (the spec allows for up to 2GB, larger sizes exist) and is way more fragile. But damn if they aren't cheap.

Secure Digital High Capacity pretty much spells it out in the name—an extension of the SD format that allows for more storage (up to 32GB) and much faster write speeds (SanDisk's latest hit 30MB/s). Classes—2, 4 or 6—let you know what the card's minimum transfer speed is. The major catch is that while they look the same as a regular SD card, SDHCs won't work in older card readers. Most electronics are quietly swapping in readers that can support SDHC, and of course regular SD cards work wherever they physically fit.

MiniSD is, you guessed it, a smaller variant of the SD card format that's about a third of the size. And yes, there's an HC variant to bring its capacity past 2GB, just like SD to SDHC. Originally for the mobile phone space, it's basically been squeezed out by the even retardedly smaller microSD. Truth is, miniSD is all but extinct now. Fortunately it usually comes with an SD slot adapter, so old ones can just be used as standard SD cards.

MicroSD and its microSDHC step-up are ridiculously tiny, and though they're used in MP3 players and other gadgets, they now completely dominate removable storage on cellphones. They've got basically the same specs as the other SD and SDHC card flavors in theory, but they're not quite as speedy or obviously up to the same crazy capacities. Officially they are way too easy to lose.

MultiMediaCard is the format from which SD and its offspring descended. (Its looks should give it away.) There are a few variants, but since it's been displaced by its SD spawn, you probably won't run into them. They're even dissolving the MMC Association, if that tells you anything. The important thing to know is that if you come across one, it'll work in many—but not all—SD card readers.

Memory Stick and its 300 variations: Okay, it gets kind of ugly with Sony's essentially proprietary Memory Stick format. Once upon a time, Samsung, Sharp and possibly others had Memory Stick readers in certain portable electronics, but the days of non-Sony Memory Stick sightings are long gone. If I could punch the embodiment of Sony in the nuts for any single reason, it would likely be due to the continued existence of all 65,000 Memory Stick formats. Here's the rundown:

The original Memory Stick, which is now obsolete, ran in sizes from 4MB to 128MB. There was also the Memory Stick Select, which was basically like two Memory Sticks crammed together with a switch to flip between the two.

Memory Stick PRO was the first legit sequel to the Memory Stick. It's faster, and theoretically holds up to 32GB, but has only been released in versions up to 4GB. PROs with more than 1GB of storage use a High Speed mode for faster transfers.

Memory Stick Duo was Sony's stab at getting small, shrinking its hot-dog proportioned Memory Stick into an SD-card sized package. Otherwise, it's just like a regular Memory Stick, stuck at 128MB and all. With an adapter it'll fit in regular Memory Stick readers too.

Memory Stick PRO Duo has the same SD-like form factor as the original Duo, but allows for much higher capacities and transfer speeds, about on par with SDHC cards. The highest capacity card is currently 16GB. Yes, there's still more Memory Stick where that came from.

Memory Stick PRO-HG Duo is the latest and largest mouthful of the Memory Sticks. Its big hurrah is that its 8-bit parallel interface gives you transfer speeds of up to 30MB/s, and the faster rates are majorly important for HD cameras. There is, unbelievably, another version, the PRO-HG Duo HX.

Memory Stick Micro aka M2 is the tiniest end of the line, comparable to a microSD card. Guess what it's used in? Sony Ericsson phones. Sadly, SanDisk participates in this farce of a format, along with the PRO-HG. The fattest available size is 16GB, which is notably pricier than its microSD cousin. Predictably, cards with heftier storage don't always play nice in older readers.

xD-Picture Cards are another BS format, created by second-tier camera makers Olympus and Fujifilm, that should just roll over and get smushed by the SD train. There, as always, a few different flavors—M, H, and M+—each one successively boosting capacity and/or speed but all fitting in the same small thin form. They're really only used in (you guessed it) Olympus and Fujifilm cameras—Kodak dabbled before hopping on the SD Express—and pathetically they only hold up to 2GB. Die already. Update: Okay, it does have one legit use—as a commenter has pointed out, it's descended from the extinct SmartMedia format, and provides easy access to a standard NAND flash chip, making it ideal for ROM-dumping for hackers.

SxS is another Sony-developed format, but it's geared toward pros and HD camcorders, with transfer speeds of 800Mb/s. It's available in sizes up to 32GB, but obscenely expensive—Sony sells the 16GB card, with one hour of recording time, for $1100. Conveniently, it uses the ExpressCard form factor, so it'll pop right in some notebooks.

P2 is another fancy ass, pricey pro-level card for camcorders, but it was developed by SD-pimpin' Panasonic. Not surprisingly, it was originally a bundle of SD cards in striped RAID array, but now it just uses core memory components in a RAID setup, contained in a ruggedized shell that fits into PC Card slots. It too goes up to 32GB, but the transfer rate is slower than SxS, at around 640Mbps. On the other hand, it's cheaper too, at $900 for a 16GB card.

And that, friends, should just about do you, at least for a little while, or until Sony releases its next Memory Stick flavor of the week.

Something you still wanna know? Send any questions about memory, Johnny Mnemonic or blackjack to tips@gizmodo.com, with "Giz Explains" in the subject line.

P.S. What other kinds of tech would you like to see an illustrated guide for?

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<![CDATA[Eye-Fi Share Gets Lexar Branding]]> That Eye-Fi technology we were so gung ho about a few months back, the one which adds Wi-Fi to any digital camera, has found a new home in Lexar. The memory card giant is churning out a 2GB Shoot-n-Sync WiFi SD card that works exactly the same as the Eye-Fi Share. But with the Lexar branding, I guess these cards will be guaranteed a much larger audience. They'll be available in October for $99.

New Lexar Shoot-n-Sync Wi-Fi Memory Card Gives Consumers Exciting Wireless Option for Uploading and Sharing Digital Photos
2GB SD-Compatible Memory Card Enables Users to Wirelessly Send Photos to Their Computers, Social Networking and Photo-Sharing Websites

FREMONT, Calif., Sep 18, 2008 — Lexar Media, a leading global provider of memory products for digital media, is giving digital photo enthusiasts the opportunity to "cut the cord" with the introduction of its Shoot-n-Sync(TM) Wi-Fi(R) memory card — a convenient wireless solution for uploading digital photos to computers as well as sharing them via social networking and photo-sharing websites. The 2GB memory card, compatible with SD-compatible digital cameras, reliably records and stores digital photos in a camera just like a standard memory card, but adds the time-saving convenience and simplicity of wireless uploading from camera to computer — and directly to the Internet.

Easy, No-Hassle Photo Uploading
With its advanced Wi-Fi connectivity, the Lexar Shoot-n-Sync Wi-Fi memory card is a great product for a wide range of photographers from bloggers, web surfers, and social-networkers to busy parents, traveling executives, and students. The Lexar Shoot-n-Sync Wi-Fi memory card provides a simple and convenient solution for managing all their digital photos. Instead of removing the memory card from a camera, transferring it to a reader, connecting the reader, and then dragging each individual photo onto the computer, the Lexar Shoot-n-Sync Wi-Fi memory card offers users a much simpler solution.

How It Works
As an Eye-Fi Connected product, theLexar Shoot-n-Sync Wi-Fi memory cardfeatures Eye-Fi technology and connects to Eye-Fi's web service to wirelessly and automatically upload photos from a digital camera to the web and to a computer. Eye-Fi is dedicated to building products and services that help consumers navigate, nurture and share their digital memories. After the brief initial installation of Eye-Fi Manager software on your PC, the card is ready to wirelessly download copies of any photos stored on it, automatically to your computer, as soon as it comes within range of your home computer's wireless network. Without removing the card from the camera, users can back up photos to a computer or transfer them to photo-sharing, social networking, or blog sites. After the digital photo copies are sent, all a user has to do is approve the transfers and they can be instantly shared with the world. Learn more about the Lexar

Shoot-n-Sync memory card at www.lexar.com/digfilm/sd_wifi.html.
Manisha Sharma, Lexar director of product marketing, noted: "Lexar is committed to delivering innovative products that enhance people's enjoyment of digital photography. The Lexar Shoot-n-Sync Wi-Fi memory card not only provides our customers the reliability and quality of Lexar memory, but the opportunity to enjoy a new level of wireless convenience — free from the hassles of cables and greatly simplifies transferring photos from camera to PC."
Compatible with both Windows(R) and Mac(R) operating systems, the 2GB Lexar Shoot-n-Sync Wi-Fi memory card will ship in October.

About Lexar Media
Lexar Media is a leading designer, manufacturer, and marketer of NAND flash and DRAM memory products under the Lexar and Crucial brand names. Lexar offers products in all major flash and DRAM memory categories, including consumer and enterprise-level USB flash drives, industry-leading memory cards for photography, and all popular form factors of memory cards for mobile devices. For computers, Lexar also offers a full range of DRAM computer memory upgrades for PCs and Mac systems, and solid state drives (SSD). An industry leader in innovative, patented flash memory technology, Lexar is vertically integrated with Micron Technology, one of the largest semiconductor manufacturers worldwide.

For more information about Lexar, visit www.lexar.com. For more information about Crucial products, visit www.crucial.com, www.crucial.com/uk or www.crucial.com/eu. Lexar Media, Inc. is a subsidiary of Micron Technology, Inc. Lexar Media is a division of Micron Europe Limited, a division of Micron Semiconductor Asia Pte. Ltd., and a division of Micron Japan, Ltd.

About Micron Technology, Inc.
Micron Technology, Inc., is one of the world's leading providers of advanced semiconductor solutions. Through its worldwide operations, Micron manufactures and markets DRAM, NAND flash memory, CMOS image sensors, other semiconductor components, and memory modules for use in leading-edge computing, consumer, networking, and mobile products. Micron's common stock is traded on the New York Stock Exchange (NYSE) under the MU symbol. To learn more about Micron Technology, Inc., visit www.micron.com.

(C)2008. Lexar Media, Inc. All rights reserved. Information is subject to change without notice. Lexar, the Lexar logo, and Image Rescue are trademarks of Lexar Media, Inc. All other trademarks or registered trademarks are the property of their respective owners. Lexar Media, Inc. is a subsidiary of Micron Technology, Inc.

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<![CDATA[SanDisk WORM Write-Once SD Cards Can't Be Altered, Last 100 Years]]> SanDisk has created the first write-once SD memory card after over a year of talking about it. The WORM (Write Once Read Many) cards cannot be altered or deleted and are designed for information that must be kept intact, such as electronic voting records and police work. They are only 128MB for now, but bigger sizes will likely show by the end of the year. SanDisk claims that the stored information will last 100 years, so if McCain is elected president, you'll have something to send your great grandchildren in Iraq. Pricing available upon request—yikes!—press release down below.

New SanDisk SD Cards Retain Data For As Long As 100 Years;
Once Recorded, Files Can’t Be Altered Or Deleted

MILPITAS, CALIFORNIA, July 15, 2008 – SanDisk Corporation (NASDAQ: SNDK) today introduced the SanDisk® SD™ WORM card, a Write Once Read Many (WORM) digital memory card intended for professional uses such as police investigations, court testimony, electronic voting and other applications where data files must be protected from alteration or deletion.

Analog recording media such as film and audio tape are rapidly becoming obsolete, driving demand for a solution suitable for today’s digital devices. But conventional rewritable memory cards do not meet legal requirements to prevent data tampering.

Digital data written to SanDisk SD WORM cards is effectively locked as soon as it is recorded; there is no physical way to alter or delete individual recorded files. Yet viewing the data is simple, because the cards are readable in any standard SD slot attached to a computer or other SD-compatible device.

SanDisk SD WORM cards also offer 100-year archive life1, when kept under appropriate storage conditions.

Applications for the SanDisk SD WORM card include:

* Police photography and witness/suspect interviews, where courts require proof that photos and audio recordings are genuine.
* Court proceedings, such as trials and depositions.
* Electronic voting, where recorded votes must be tamper-proof.
* Cash registers which record transactions for tax collection purposes.
* Event recorders, such as security cameras and “black box” flight-data recorders.
* Medical devices which retain individual patient treatment data.
* Personal digital assistants (PDAs) and similar devices used by physicians and other health-care professionals to track patient interactions.

“As digital media volume has grown and surpassed traditional analog media such as film and audio cassettes in the consumer market, law enforcement agencies and other professionals are facing rising costs and lack of supply,” said Christopher Moore, director of product marketing for OEM memory cards at SanDisk. “SanDisk’s new SD WORM cards offer professionals a one-stop solution for capturing and archiving critical data, along with many other benefits of moving from analog to digital.”

For example, the benefits for photography in these applications include eliminating the expense and delay of film processing, as well as subsequent scanning of negatives into digital files. With voice, in-field recorders become more reliable because they no longer have moving parts, and there are no more tapes that can tangle or break. SanDisk SD WORM cards also open up the possibility of unified storage, with all case data – text, photos, voice recording, etc. – stored on a single durable card that can be easily shared.

SanDisk is now partnering with manufacturers of cameras, digital voice recorders, medical equipment, electronic cash registers and other digital devices to add the firmware required for recording to SanDisk SD WORM cards. SanDisk is also working with the SD Card Association for approval of this new specification as an industry standard.

In addition, third-party resellers of SanDisk SD WORM cards can develop security enhancements for the cards, such as password protection and encryption. One enhancement now under development for the cards is the addition of TrustedFlash™ security technology developed by SanDisk that securely stores sensitive digital data and applications on digital media.

Pricing and Availability

SanDisk SD WORM cards are available now worldwide in 128-megabyte2 capacity and are expected to be available in higher capacities later in the year. Pricing is available on request.

[SanDisk]

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<![CDATA[USB Memory Card Reader With Compact Mirror. Verdict: Wacky!]]> So, sometimes you need to check to see if your lipstick is okay, and sometimes you need to download data from a memory card. To do both of those you need a device to help you out. But why would you combine both devices into one gizmo? I suppose it could save space in your purse if you're a really habitual memory-card and mirror user. Anyway, this product reads a broad range of cards, except for Compact Flash, is just 2.5 x 2.2 x 0.8 inches, has built-in USB plug and you can always stash spare cards inside. Yours in gray or blue for $15. [Gadget4All]

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<![CDATA[7-in-1 Card Reader Includes Floppy Disk for Those People Trapped in 1987]]> Pop this USB 2.0-connected gadget into a spare drive bay in your PC and you will be able to read Smart Media, Compact Flash, Memory Stick, Secure Digital, MultiMedia Card, MicroDrive memory cards and... 3.5-inch floppy disks? You will have to spend $39 to discover if those 1987 backups still have any data. [RedFerret]

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<![CDATA[Dealzmodo: Free 4 GB Kingston Elite Pro Compact Flash Card]]> kingcf.jpgAdorama's got a 4GB Kingston Elite Pro CF card for $40, but with the $40 rebate, the total price is $0. Rebate deals sorta suck, but only if you're forgetful, and we're talking about free here. There's only a day left, so hurry! [Adorama via Photography Bay]

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<![CDATA[ Free 2GB memory cards when you pick up...]]> 216VMPDTC6L.jpg
Free 2GB memory cards when you pick up any of these cameras. [Amazon]

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<![CDATA[SanDisk Crams Even More Bits Into Tiny microSDHC Memory Cards]]> Good gawd, how much memory can they cram onto a tiny microSD card the size of a baby's fingernail? Way more than the number of angels that can dance on the head of a pin, because SanDisk just announced 6GB and 8GB microSDHC cards touted to give you the same amount of storage as the most voluminous iPhone. How's that for some me-too-ism?

Also along the ride is a 4GB Memory Stick Micro (M2) card, which the company says will cost you $100, but wasn't saying how much you'd have to spend for those 6GB and 8GB puppies. Before you decide to jump all over this, just make sure your device can handle the high-capacity (HC) cards. Expect to see all these jam-packed sticks making their debut later this year.

Press releases for 6GB - 8GB, and 4GB M2 cards [SanDisk]

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<![CDATA[SanDisks' "New Digital Film" Will Replace Flash Memory Cards and Archive Pics for 100 Years]]> sandisk_sm.jpg The same guys that are currently pushing dozens of memory card formats down our throats are now telling us they have invented the "new digital film." It'll be a read-only write-once memory card capable of archiving your pics for 100 years. SanDisk is keeping hush about the project, only saying that it'll rely on "3D memory" and it'll come out mid 2007. I'm not sold on the new format though. Here's why...

Sure they're trying to make it easier to store your pics and eliminate the need for a PC in the process, but if it's easier to just load your pics onto your hard drive, why spend money (even if it's a little) on a new memory format (that you could easily lose)? Till I hear more details, I'll just continue dumping them on my HDD.

SanDisk to Replace Flash in Photography [Reg Hardware via PC Mag]

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<![CDATA[Panasonic Intros AG-HSC1U 3-CCD 'Pro' Camcorder Using SDHC Memory Cards]]> AG-HSC1U.jpgPanasonic unveiled its AG-HSC1U camcorder, a 3-CCD high-definition shooter that the company is billing as the world's smallest 3-chip professional HD camera. Its specs are nearly the same as its brandmate that uses those 4GB (88-minute) SDHC cards, the HDC-SD1, but it adds a 40GB hard drive on which to store their footage. The camcorder's also equipped with a slightly faster Leica lens, an f/1.6 as opposed to the f/1.8 of that more consumer-oriented HDC-SD1.

Professionals may scoff at Panasonic suggesting they use this tiny camcorder, but some pros may indeed employ it in hazardous or dangerous conditions. Heck, that $2099 price amounts to almost a disposable camcorder in the professional realm. It all depends on what you mean by "professional." But this might be just right for some pro situations.

That 40-gig hard drive that's so nicely portable and stores such a tremendous amount of footage makes this camcorder a lot easier to justify in pro-level field conditions. The remaining question: how good is the quality of that H.264 MPEG-4 footage using the AVCHD format, with its measly 15Mbps bit rate as implemented thus far? Will that be bumped up to the AVCHD format's potential 24Mbps bit rate? Only then can it be more accurately called "professional."

Panasonic Unveils AG-HSC1U First AVCHD Pro Camcorder [Camcorderinfo.com]

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<![CDATA[Toshiba 8GB SDHC Memory Card: More Bits, Less Compatibility]]> toshiba_8gb_sdhc.jpgUntil now we've heard idle talk of 8GB SD memory cards coming by the end of this year, and now Toshiba has actually announced one. The bad news is this SD-HC008GT4 card, like all SDHC cards, isn't compatible with existing devices that use those old-fashioned SD memory cards. That's right, if you want to dance all those angels on the head of this pin, you'll have to spring for a shiny new device that supports the SDHC (that HC stands for "high capacity") standard.

Just what we needed, a new standard. But those eight gigs might just come in handy, and there's talk of these cards eventually being able to hold a 32GB of stuff, and they're faster, too. Neat. Hope this one's cheap.

Product Page (rook out, it's in Japanese) [Toshiba]

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<![CDATA[Lexar Shows All Kinds of Memory Stuff at CES]]>

Now that we can finally store more than some crappy pictures on our cellphones and PDAs, it makes sense that we get more digital media made specially for these products. Lexar's new line of SD and MMC form factors are being shown off at CES and though not the sexiest of stuff, it can certainly be of some help with your computer files, games, music, video and images. SD cards include built-in security applications for storing and playing secure content and come in capacities from 256MB to 2GB, MiniSD cards are half the size of conventional SD cards and include an adaptor for use in all SD products (in capacities from 256MB to 1GB), and MicroSD cards are perfect for the mobile phone and also include an adaptor so they can be used in all SD products (in capacities from 256MB to 512MB). Then you've got MMCmobile MMCplus universal cards at that also include an adaptor for use in all SD or MultiMediaCard products (in capacities from 256MB to 512MB) and finally the MMCmicro, which offer the same high-performance as the MMCplus universal cards at a quarter of the size (in capacities from 256 MB to 512 MB).

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