<![CDATA[Gizmodo: n-gage]]> http://tags.gizmodo.com/assets/base/img/thumbs140x140/gizmodo.com.png <![CDATA[Gizmodo: n-gage]]> http://gizmodo.com/tag/ngage http://gizmodo.com/tag/ngage <![CDATA[Bang Bang, Nokia n-Gage: You're Dead]]> Bang, bang, n-Gage: you're dead. Again. Maybe for the last time. Here's a short look at your meaningless life.

You were born but a hyped, sidetalking Taco. Then, after we had our laughs for several years, papa Nokia ditched your dedicated hardware and opened it up to phones of all kinds—as long as they said N-O-K-I-A on them. It was a smart move. Because you sell lots of phones, and if your gaming platform was to live, it needed to be on as many of those as possible. It looked ok at this point, as a platform and service. And the hardware was nice at times. But that didn't change the fact that no one I know ever talked about you, n-Gage, much less played with you. The button layouts, games and online vs modes never really came together as well as you'd liked in terms of people buying and using it. Why? I don't know. I guess, at least in America, we couldn't get the handsets for less than the price of 5 Nintendo DSes. But beyond that, you never had any games that people cared about, despite having signed up companies like EA so easily because papa Nokia was still number one. And every year at E3, your booth was like a buzz-vacuum. So, I can't say we'll miss you. We hardly knew you were there. But let's just chalk this up to more high end consumer failure to excite at Nokia, which has been a trend of late.

I'm done. Honestly, this much word count on nGage is charity, even as a farewell. See ya. Hope we never have to see you again. But the word is, you'll probably just fold some games of yours into a general app store. The dead never stay dead for long in the gadget game.

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<![CDATA[Nokia Rolls Out N85 and N79 Smartphones]]> We've had eyes on both of these for a while, but Nokia today has dropped a couple new N-Series phones into the official UK chute, and they are expected to follow stateside soon. The N85 slider (left) appears to be replacing the N81, and the N79 candybar does the same for the N78 (even though it only dropped in the US a few months ago). Gaming and music seems to be the focus of the N85, which adds N-Gage support and ditches the built-in storage in favor of an 8GB micro SD card. An AMOLED screen reduces power consumption for up to 28 hours of music playback. The N79 bumps the N78's camera up to 5MP and adds an LED flash and swappable faceplates. All feature Wi-Fi, GPS and 3G across the board, but the rumored US 3G support we're still waiting to hear for sure on. [Pocket Lint via Electronista]

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<![CDATA[N-Gage Flagship Game Full of Videogame Character Knockoffs]]> Nokia tells us that Reset Generation—their new "flagship" title for the N-Gage—will appeal to those who grew up playing videogames. The multiplayer puzzle-adventure is supposed to tickle you by using parodies of characters like Mario, Link, and even Master Chief, resulting in what they call "the world's first videogame about videogames." We are going to call it "yet another game that couldn't use the real thing so they decided to do humorous knockoffs." Although who knows, if it's crazy enough, it may work.

You can choose your hero from a swath of "legendary champions," whose ranks include a manic hedgehog, a space invader, a plumber, a bomb man, a Level 50 Elf, and some kind of Master Chief, among others. Every hero comes with a princess, and the object of the game is to rescue other players' princesses before they can rescue yours. You accomplish this task by building combo roads to other heroes' castles, firing cannons to defend your own abode from your opponents' roads, and using your special power to finally get the girl!

Nokia promises that the game will appeal to all audiences, from casual gamers—how these are going to get who the heck is Bomber Man, we don't know—to hardcore nerds. We hope so. The N-Gage platform has traversed a rocky road since its inception, and if there's any princess in need of rescuing by a wildly popular and successful hero, that's probably it.

The game is being developed by RedLynx, will feature a soundtrack by chiptune band 8 Bit Weapon and a price tag of $10 to $14 for the full N-Gage version of the game (the PC version will be free). Look forward to a Summer 2008 release.

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<![CDATA[Nokia's N-Gage Cellphone Gaming Platform Is Up and Running]]> The official announcement won't be until next Monday, but the N-Gage blog just let everyone know that their cellphone gaming platform went live today. If you've got an N81, N81 8GB, N82, N95 or N95 8GB, you can go download and install the service now (available on both Mac and PC). If you've got an N73, N93i and N93, you'll have to wait a bit for support. Here's our hands-on of it at Mobile World Congress. In short, it's like Xbox Live for your phone. [N-Gage Download]

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<![CDATA[N-Gage to Incorporate GPS and Cellphone Camera Into Games?]]> According to NokNok, a meeting with Will Shen, N-Gage's Head of Production in North America, revealed that Nokia is looking to use GPS and cellphone camera functionality as a utility in games. In fact, Shen noted that any functionality a phone may possess could be used to make a game more interactive. For example, users could be asked to take photographs that would be analyzed by the game for relevance using "clever techniques," then "feed" those images to an in-game character.

Shen also noted that GPS functionality could be used for location based gaming, but stressed that they want to make sure that they are not spilling over the line that separates innovation from gimmicks. Obviously, we will have to wait and see if they can actually pull any of this off but, at the very least, Nokia fans should be pretty excited about the potential that the new N-Gage platform is bringing to the table. [NokNok]

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<![CDATA[N-Gage Boss on PSP Phone: "We're Not Scared." Uh, Really?]]> When asked whether or not he viewed the upcoming PSP phone as a threat to the N-Gage, Nokia games head honcho Jaakko Kaidesoja responded thusly:

"I'm not scared about anybody. The real question is how do they [Sony Ericsson] do it? Can they create a link between the PSP games and a phone? Can they do the multiplayer and online stuff? We've been doing this for two years and it hasn't been easy."
Is that the real question, or is it whether or not Nokia can do anything right and finally get a gaming platform off the ground? [Pocket Gamer]]]>
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<![CDATA[Nokia N-Gage Video Hands-On]]> We played a bit with the new Nokia N-Gage service, which will be one of the core services on all the new Nokia phones presented here at the Mobile World Congress 2008. As we already knew, it's a very similar philosophy to Xbox Live, a social-oriented game service with N-Gage points, pictures, reviews, scores and rankings, so you don't have to play against a friend live, but you can still compete. The experience was smooth, the games themselves fast and crispy, all of them playable before purchasing them. Could Nokia make it work this time?

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<![CDATA[Nokia N-Gage Cellphone Gaming Platform in Beta...Looks OK-ish?]]> The prerelease of the N-Gage gaming app for Nokia cellphones is being trialled to N81 owners right now, and AllAboutSymbian has a hands on of the system, which has Xbox like Friends lists, over the air game demos, gamer points, and chat. The beta comes with three demos: Space Impact: Kappa Base, Hooked On: Creatures of the Deep, and System Rush: Evolution. The screenshots tell the tale best.

N-Gage was a bit of a joke as a hardware platform, their booth at E3 always embarrassingly vacant. But the N-Gage platform on every mid-to-high end Nokia phone sounds like a better proposition than having to deal with side talking on a taco handset. If you've got an S60 phone, Symbian Guru says you can just unofficially download the app and give it a whirl. There's a lot more over at [AllAboutSymbian and Symbian Guru]

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<![CDATA[Nokia N-Gage First Access Gaming Platform Delayed Until 2008]]> Nokia's "First Access" service that would let N81 owners play the 2nd Generation N-Gage games has been delayed until 2008, citing issues that they discovered via their 1000 global testers. We actually tested this new N-Gage platform earlier this year, and found it kind of to be like an Xbox Live Lite for mobiles. It seems (from this patent) that Nokia is seriously thinking about beefing up the N-Gage experience, and a successful launch sans bugs goes a big way into doing so. [N-Gage Blog]

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<![CDATA[Nokia Patent Shows N-Gage Revamp?]]> The Nokia N-Gage gaming system has already returned in software form on current series phones, but this patent for a handheld-like device seems to show that Nokia wants to make another serious thrust into mobile gaming. As the picture shows, it looks more like a PSP than it does a phone (it's even got extendable grips like the DualShock), but it's supposed to have camera and calling capabilities. If they can make this thing actually look like a phone and not a plastic taco (the original N-Gage), then there may be a chance yet. The only tacos we'll put up in our face are made out of meat. [Unwiredview]

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<![CDATA[Nokia Delays N-Gage Game Portal as Warner Pulls from Its Music Store]]> Yes, the title could have been "Nokia's Crappy Friday": Reuters says the N-Gage gaming service and the new music store are "among the cornerstones" of Nokia's big mobile-content push, yet today neither one is where it's supposed to be.

The new N-Gage gaming service, unveiled in August and due to launch this month, will now go live in December.

"Software testing is taking a bit more time than what we had expected," [spokesperson] Kari Tuutti said. "We are talking about a couple of weeks."
Of greater concern is the music store. Nokia stuck its toe in the OTA download water this week in the UK, but Warner Music Group—one Fourth of the Big Four—promptly pulled its content from the service. WMG had no objection to the site itself, but rather to MOSH, Nokia's legal P2P filesharing service.

Already, over 6 million people have used MOSH to exchange files. Nokia assures that copyrights are protected by Audible Magic, a scanning system that checks files as they pass through the service. Clearly, that's not enough reassurance for WMG.

And if I might add: What the hell are 6 million people exchanging if not some variety of copyrighted content? Original demo tapes and manuscripts? Seriously. [Reuters]

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<![CDATA[Tomorrow's Entire Nokia Event Leaked?]]> The guys over at Nokia blog supposedly received an itinerary for the virtual Nokia Go Play event. The itinerary mentions the Nokia N81, Nokia N95 8GB, music store, NGage and some more suspect mentions, like "Pjotro dance footage" and "event bloopers." Joke or not, we'll find out in a few hours when the event hits on August 29th, 5 a.m. EST time. [NokiaBlog]

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<![CDATA[Nokia Set to Release a Whole Slew of New Phones]]> It looks like the Nokia press conference tomorrow is going to be more like Phone-a-Palooza. According to Gearfuse and their "official" press images, Nokia will be launching at the very least five models tomorrow inlcuding: the N81 (Gaming Phone), N95-8GB edition (Music Phone), 5700, 5610 and the 5310 (XpressMusic). Not much else is really known about the different models right now, except that the n81 is supposed to be running the new N-gage platform, but all that should change tomorrow morning (10am UK time). And as always we'll let keep you all updated the second we find out anything else. [Gearfuse]

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<![CDATA[Nokia N-Gage Series 60 Gaming Details: It's Better Than We Expected]]> Remember the new N-Gage software we told you about a month ago? The ones that were playable on Series 60 Nokia phones? We've got some new details on it.

The easy way to describe the whole experience is Xbox Live Arcade for mobiles. You've got an Xbox Live kind of system with usernames, friends lists, gamer points, profiles, and arcade-like games from studios like EA and Gameloft. What does this mean to you, the Series 60 user? Well, if you've got one of the select Series 60 phones released recently—they haven't specified which yet—or any new Series 60 coming up, you'll be able to load this suite onto the phone and start gaming.

Compared to the Nintendo DS and PSP, the games aren't nearly as good (of course). But compared to standard mobile games, they're great.

Here's how it improves on Xbox Live.

First, it's going to be subscription free. Nokia doesn't charge you for it, and the only thing you'll be paying is for the game itself (from the game providers). That is, unless game publishers decide to release something like an MMORPG and charge subscriptions.

There's also an emphasis on free trials (like XBLA) so you won't have to plunk down money for a crap game that you didn't want. Plus, there's going to be TV-out on some Series 60 phones, which means you can play these same games on your TV as well.

What's also cool is that some games will be cross-platform PC/Mobile compatible, meaning you can play with your buddies on the phone while they're sitting at their computer. However, you don't have to have a PC in order to play this—all this is over the air (OTA) downloadable.

The only thing we ask is not to be forced to buy a Series 60 phone to take advantage of the platform (we've got a billion other phones we're currently using). Or at least not have to wait 'til Fall for it to be released.

N-Gage

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<![CDATA[Nokia Begins Testing its New N-Gage Experience]]> If you've been sitting at the edge of your seat since we announced the second coming of the N-Gage, your day has come. That is, if you live in Finland. Starting today and lasting through mid 2007, Nokia is giving its new "N-Gage experience" a test run along with the help of Finnish cell provider, Elisa. Unfortunately, there won't be any side-talking this time around as Nokia already said they're not re-launching the N-Gage phone, but instead working on the platform of games which will play across most N-Series phones.

Press Release [via Xataka Movil]

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<![CDATA[It's Official: N-Gage Software Returns In September]]> nokiangage2.jpgAs we suspected last week, Nokia has confirmed on its official blog the second coming of the N-Gage mobile gaming platform, and now the company says we'll be seeing the first games for the N-Gage v2 platform arriving this September.

Of course, the games and their N-Gage v2 software platform will be embedded in Nokia Series 60 smartphones, not in the form of the much-maligned "taco phone" pictured above. Nokia expects this to be a big deal, predicting that the hottest mobile games will be on the N-Gage v2 platform by early 2008. Somehow, we're having trouble getting excited about this.

N-Gage v2 to launch in September [Mobile Entertainment]

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<![CDATA[The N-Gage is Back, Baby]]> Oh yeah, the video game playing taco phone is back, kind of. It is "highly likely" that the N-Gage software platform will be announced at the Game Developer's Conference. It saddens me to say that the taco phone will not be relaunched, rather Nokia will be releasing the N-Gage software platform to likely work with their N-series phones. Good luck with that, Nokia. Nice to see you haven't given up.

N-Gage to debut at GDC - Nokia rules out optimised device [Mobile-Entertainment]
Also: Rumor: N-Gage: The Second Coming? [Kotaku]

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<![CDATA[N-Gage Launches Online Game Distribution Service]]> While the N-Gage may be mocked and ridiculed by bloggers across the world, there are still people out there who have this phone and enjoy it. I actually met one when I was on a vacation to Florida a few weeks back. Finding a satisfied and happy N-Gage owner is kind of like finding a unicorn—it may be rare, but when you actually see one, it is a thing of beauty.

Regardless, my N-Gage-loving acquaintance will be happy to hear that Nokia will be distributing games for it online. An online catalog of games can be found here and most will run between $25 and $40. To install the games just slap them onto a memory card and stick it in the N-Gage and install. Easy peazy.

Nokia Introduces Online N-Gage Game Distribution [MobileBurn]

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<![CDATA[Stop Laughing At The N-Gage, Dammit!]]>

We've been using Nokia's N-Gage as a punchline to (extremely nerdy) jokes for years now, ever since we first heard about Sidetalking—long before the N-Gage actually hit the market and, you know, failed. Ewan Spence over at All About Symbian's written a fairly long piece about how we should stop mocking the N-Gage and pay attention to how Nokia's been using what they've learned about mobile gaming with the N-Gage platform to sneak improved mobile gaming experiences onto their incredibly popular S60 phones:

Putting [Nokia] up against the heavyweights gives a raw number of roughly 4 million N-Gages shipped, against 17 million PSP's and a comparable number of Nintendo DS. But now ask yourself another question. How many S60 phones are going to ship in the next 12 months? Maybe 50 million? How many of them are going to be able to play these next generation of mobile games? Maybe 30 or 40 million? Those numbers are standing up pretty well against Sony and Nintendo now, aren't they?

We hate to admit it, but Spence does make some sense. But we're not going to give the Sidetalk jokes up, you'll have to pry our love for them out of our dessicated little walnut hearts after we're all long dead and buried.

The N-Gage at E3 2006 - Machiavellia Would Be Proud [AllAboutSymbian]

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<![CDATA[Nokia Goes Batshit Crazy, Bans the Word "Phone"]]> Harry Santamarki is going to get pretty messed up on cod liver oil if Nokia continues their wackiness of banning the word "phone." Santamarki, the vice president of multimedia strategy and business development for Nokia, is taking a swig of cod liver oil everytime he mentions the word "phone". Rather, Nokia is producing "multimedia computers."

It can be safely said that Nokia has gone insane. First they have a strong presence at E3 ... for the N-Gage, and now they ban the word phone. Regardless the N-Gage phone multimedia computer still sucks.

The phone of the future: wired to run your life [Seattle Times]

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