<![CDATA[Gizmodo: network]]> http://tags.gizmodo.com/assets/base/img/thumbs140x140/gizmodo.com.png <![CDATA[Gizmodo: network]]> http://gizmodo.com/tag/network http://gizmodo.com/tag/network <![CDATA[First White Spaces Broadband Trial Spreads Wi-Fi Via Broadcast TV]]> The NAB has been battling white spaces networks for years, but the technology that repurposes unused TV spectrum as a Wi-Fi signal is finally getting a trial period in Claudville, Virginia.

The idea is simple, but the politics aren't. All white spaces networks do is stick data into the unused frequencies that neighbor television signals, but broadcasters are afraid that TV signals aren't robust enough to handle data being packed in so tightly. This trial will be the first real-world test of that belief.

Hopefully all will go well and the tech will be able to provide rural communities with the broadband they've been hurting for. [Ars Technica]

Image via FutureAtlas

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<![CDATA[AT&T MicroCell 3G: Here's Why Users in Known Dead Spots Should Get One Free]]>
It's no secret that AT&T has been overwhelmed by data-munching iPhone users, and reliability remains sketchy in many key areas. So if the MicroCell 3G is your best option for proper coverage (using your own bandwidth), shouldn't it be free?

I mean, Sprint will gift you an Airave femtocell if you're thinking about leaving (normally $5 a month). Though we don't yet know if AT&T is planning a similar monthly fee—or a one-off charge like Verizon's Network Extender—I'd like to see users in known dead zones get the hardware free.

Even if you don't want to pay the possible $20 a month for unlimited calls, at least you'd get actual network coverage at home. Think about it: they could make everything right with these things, and make up for the last few years of shitiness.

To be fair, AT&T says it's working to not only speed up its network, but boost reliability in iPhone heavy areas like New York and San Francisco. Carriers also face opposition from local officials and home owner associations when it comes to building new towers. And you can likely get out of your contract if you get your shiny iPhone home and find you live in an AT&T black hole.

But here's the thing: AT&T users have heard about promised upgrades for years, and many still have no joy. They're angry. A complimentary MicroCell 3G would be a great apology, and help AT&T turn around its falling public perception. What do you think?

Also see: Full AT&T MicroCell 3G Details

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<![CDATA[Bird Beats Broadband! Pigeon Flies 4GBs Faster than South African DSL]]> South Africa's broadband has got to be feeling pretty ill-equipped today considering a real, wing-flapping pigeon beat its transfer speeds. No really, a company found out that sending a bird with a 4GB USB drive was faster than uploading.

That has got to hurt for Telkom, one of South Africa's main ADSL providers, but damn is Winston the pigeon feeling like the man today. He is telling all the other pigeons, how it took him two hours to carry the strapped-to-his-back flash drive 60 miles to the company's second office in Durban. In the same time the broadband service had only sent 4 percent of the data. You do the math but that is pretty damn slow upload speeds. No wonder the guys at Unlimited IT first joked that a bird could send files faster.

This is just the kind of story I want to read to children at night (I'm thinking the picture book is called "Winston and the Broadband"). Let's hope South Africa gets those fiber optic lines installed soon or else a crap load of bird seed. [BBC]

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<![CDATA[Microsoft Wants You to Vote Which Children's Hospitals Will Be Denied the Ultimate Gameroom]]> Microsoft's "Ultimate Gameroom Giveaway" is charity turned into a gimmick as voters decide which Children's hospitals receive prize packages. I'm all for charity, but was it really necessary to guarantee a let down for kids in the 167 "losing" hospitals?

The three hospitals to receive an Ultimate Gameroom through Microsoft's partnership with the Children's Miracle Network are chosen by a very public popular vote. Not a random raffle, not a secret vote, but a public popular vote with results regularly updating on the CMN's website.

As I'm writing this, there is an eight-way tie for last place, with each hospital having one measly vote. The hospitals currently in the top three have a lead of several thousand votes over the rest, but that can and probably will change quickly. How will those kids feel when they miss out on the gamerooms after thinking they could win? How do the kids at the hospitals with barely any votes feel? While I'm sure that all the kids at the winning hospitals (or at least those who enjoy Xbox-based games) will be as giddy as can be, charity isn't about making 167 hospitals full of kids feel like losers in the process.

Looking at the premise of the giveaway, it's like Christmas gone oh-so-very wrong: They'll give some Children's hospitals about ten thousand dollars worth of equipment which could include several 42" Plasma TVs, a pair of Xbox consoles, some Zunes, four computers, oodles of games, and associated furniture. Microsoft is even throwing in delivery, installation, and "reasonable labor," while the hospitals cover any construction costs. Pretty fair. Except that the world is voting on where Saint Microsoft will bring Xboxes.

I truly hope this is just a one-time bad decision, especially since Microsoft is normally rather good about charities, this one included. They've helped raise $1.3 million of the incredible $3.2 billion total which the Children's Miracle Network has raised for Children's hospitals around the world. Microsoft has also contributed an Xbox kiosk to each of the 170 hospitals in the Network and been an all-around great partner to the CMN. It's truly sad that they've chucked away any milligram of character with the Ultimate Gameroom Giveaway. This vile competition is on the level of tearing a teddy bear out of a child's arms and then ripping it apart into a pile of fuzzy remains on the spot.

It's almost sad the mess probably started with good intentions. Perhaps someone truly struggled to find a way to cajole his or her boss into approving giving away $30,000 in equipment. Maybe turning it into a marketing scheme was the only way to cover or justify the expense, but if that's the case then I'm even more disappointed. Microsoft has spent hundreds of millions on individual ad campaigns, some of which barely made sense and were ridiculed, while this act of charity had the potential for a lot of positive publicity. And even if Microsoft went as far as outfitting each of the 170 hospitals with the same Ultimate Gameroom, it would've cost them a measly $1.7 million total. That's a lot to you and I, but to Microsoft that's .6%, point freakin' six percent, of the cost of a single ad campaign.

That perspective aside, no one is demanding that Microsoft give away $1.7 million. Charity is charity, and it is wonderful that they're giving as much as they are. But they're toying with the hopes of children at 170 hospitals and frankly, I would really love to find whoever decided on this messed up vote-based competition approach and tear any Birthday, Christmas, Hanukkah, Easter, Summer Solstice, and un-freakin'-Birthday gift right out of his or her cruel, little claws. If you're going to contribute to a charity, especially a children's charity, you shouldn't turn it into a game with winners and losers.

Even without spending more than $30,000, this situation could've been handled differently. I understand that some sort of public announcement is needed in order to justify the spending, so I don't really expect Microsoft to just quietly pick a few hospitals for these donations. But the money could've been used for a smaller campaign encouraging others to give. Or if someone's really stuck on having a public vote then choose the hospitals without a spectacle and keep the rankings hidden. Those kids have enough sadness in their lives and really don't need to be yanked back and forth while watching a ranking of just how much the public cares about them or their particular hospitals.

The Abridged Version for Those Strapped for Time:
I like charity. I personally donate both time and money to various causes and I encourage others to do the same. I applaud Microsoft for everything they've done in the past and continue to do. Hell, I'm even secretly a Microsoft-fangirl (but lets not go there, because this isn't about the company). What this rant is complaining about is the game-like approach taken with this particular donation.

Whether you agree or disagree with any or all of the points, or have thoughts on a better approach: The comments are here for a reason, so please let your opinions be known. If a few good ideas, a constructive discussion, or maybe a few extra donations come out of things then all the better. [Children's Miracle Network via TeamXBox]

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<![CDATA[The Network Before the Internet]]> The network started to breathe in the 70's. Above, the first ethernet cable, found in PARC's labs by Boing Boing Gadgets. Dag Spicer, numero uno Curator at the Computer History Museum, tells us more:

John Shoch and Jon Hupp at the Xerox Palo Alto Research Center discovered the computer "worm," a short program that searches a network for idle processors. Initially designed to provide more efficient use of computers and for testing, the worm had the unintended effect of invading networked computers, creating a security threat.

Shoch took the term "worm" from the book "The Shockwave Rider," by John Brunner, in which an omnipotent "tapeworm" program runs loose through a network of computers. Brunner wrote: "No, Mr. Sullivan, we can´t stop it! There´s never been a worm with that tough a head or that long a tail! It´s building itself, don´t you understand? Already it´s passed a billion bits and it´s still growing. It´s the exact inverse of a phage - whatever it takes in, it adds to itself instead of wiping... Yes, sir! I´m quite aware that a worm of that type is theoretically impossible! But the fact stands, he´s done it, and now it´s so goddamn comprehensive that it can´t be killed. Not short of demolishing the net!" (247, Ballantine Books, 1975).

USENET established. USENET was invented as a means for providing mail and file transfers using a communications standard known as UUCP. It was developed as a joint project by Duke University and the University of North Carolina at Chapel Hill by graduate students Tom Truscott, Jim Ellis, and Steve Bellovin. USENET enabled its users to post messages and files that could be accessed and archived. It would go on to become one of the main areas for large-scale interaction for interest groups through the 1990s.

The first Multi-User Domain (or Dungeon), MUD1, is goes on-line. Richard Bartle and Roy Trubshaw, two students at the University of Essex, write a program that allows many people to play against each other on-line. MUDs become popular with college students as a means of adventure gaming and for socializing. By 1984, there are more than 100 active MUDs and variants around the world.


Dag Spicer is CHM's "Chief Content Officer," and is responsible for creating the intellectual frameworks and interpretive schema of the Museum's various programs and exhibitions. He also leads the Museum's strategic direction relating to its collection of computer artifacts, films, documents, software and ephemera—the largest collection of computers and related materials in the world.

Gizmodo '79 is a week-long celebration of gadgets and geekdom 30 years ago, as the analog age gave way to the digital, and most of our favorite toys were just being born.

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<![CDATA[Promise SmartStor NS4600 Network Storage with Time Machine Support Review]]> The Gadget: A RAID-enabled, four drive, DLNA supporting, internet streaming, Apple Time Machine supporting NAS that, while not a Windows Home Server, has tons of functionality built into the tiny box.

The Price: $434 on Amazon

The Verdict: Strong. I hate going running down the feature list in reviews, but the NS4600 has quite a big spec sheet.

• Hot-swappable 3GB/s SATA, 1.5TB per drive, up to 4 drives
• RAID 0, 1, 5, 10 support
• Gigabit Ethernet
• USB HDD and printer support
• One-touch backup
• Built-in BitTorrent and eDonkey downloads
• SMB/CIFS/AFP/NFS Network Protocols Support; Shared Storage for Windows, Unix, Linux, MAC clients
Time Machine support
• DLNA Streaming (PS3, Xbox, DLNA TVs)
• Cellphone video/music streaming (iPhone, Nokias, PSP, Windows Mobile)
• Internet management/access

And all these features work! Streaming to the iPhone was slick (just enter in the username and password) and fast, and streaming to the Xbox 360/PS3 worked as well as any other DLNA network device. This means that if you set up the correct port forwarding options on your router to punch through your NAT, you can have access to your library of music and videos on your cellphone no matter where you are.

What's also very useful is the RAID support, which you can check our Giz Explains to see why you'd want one. In short, you're going to have all your media and documents on here, and it pays to have some sort of redundancy when (not "in case") a drive fails.

There are editions of their SmartNAVI management client apps for Windows and Mac, which lets you manage shares, stream media, set up new users, set up BitTorrent and eDonkey downloads (very useful if you don't want to keep a separate PC on all the time) as well as set up a Time Machine backup. And yeah, the Time Machine backup works. The backup folder mounts as a drive on your machine, and you back up normally, via Time Machine.

The only downside of this beefy NAS is that it doesn't ship with drives. That means you're paying $434 for just a box, which you still have to populate with your own drives. If you want to max out the storage with four 1.5TB drives at $120 each, that's an extra $480. A 1TB RAID solution at $80 each would only cost you $320. But the fact remains that this is a BYOD solution.

Is this worth it? It depends. We're big fans of pre-built Windows Home Server machines here, and that already has a lot of backup and streaming and remote access apps built in. But it doesn't have RAID, and it doesn't have Time Machine support (except for HP's), and it doesn't have everything this unit has. So yes, even though the Promise SmartStor NS4600 is a little pricey because it runs almost five bills and you have to bring your own drives, it is quite a sturdy and capable NAS. [Promise]

Tons of features

Time Machine support

The SmartNAVI user interface is kind of clunky, but it does what it's supposed to

Expensive for something that doesn't ship with drives

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<![CDATA[LaCie 5big Takes Networked Storage to 10TB]]> With the upgraded 5big Network array, LaCie gives users the ability to go into double-digits with regard to terabyte storage capacity—10 TB to be exact.

If you are counting, that's a 2.5TB upgrade from their previous model. It offers up five hot-swappable drives that support seven RAID modes and it has been upgraded to include support for Apple's Time Machine and iTunes server.

LaCie has also made a few upgrades to their 2big Network—offering up to 4TB of storage, expanded backup capabilities that enable users to perform incremental and scheduled backups to external devices as well as Time Machine and iTunes compatibility. Prices for the 2big and 5big start out at $320 and $800 respectively, but you will have to pay a lot more than that if you really want to go "big."

LaCie Upgrades Network Storage Solutions, Including a Massive 10TB of Storage Capacity

Today LaCie announced significant advancements in two recognized and award-winning network storage solutions – the LaCie 2big Network and the LaCie 5big Network. The product upgrades include improved performance, enhanced features, comprehensive backup support, and extreme capacity expansion – ultimately providing customers with an easier setup experience and a variety of ways to archive, access, and share large amounts of content.

The award-winning LaCie 5big Network takes advantage of a Gigabit Ethernet connection and features five hot-swappable drives that support seven RAID modes. Now, with the latest capacity advancements, the 5big Network includes a 10TB model, making it the first in its class to offer double-digit capacity.

Strengthening LaCie's support for Apple® applications, the 5big Network is now compatible with Time Machine® backup software; with just one click on the LaCie Administrator website, all Mac computers on a single LAN can access the 5big Network and perform a variety of backups. Additionally, the 5big Network provides improved multimedia server capabilities, allowing users to play media from the NAS solution through a UPnP-AV compatible device such as a PS3 or Xbox, directly to a television or directly to any DLNA multimedia device. The 5big Network is also compatible with the iTunes server, which provides iTunes users access the NAS device from the application interface.

"Networked storage has become a way of life for small businesses and a feature that's more commonly desired in the home," said Edin del Mar, LaCie's SOHO NAS Product Manager. "The evolution of these two products provides our customers with enhanced convenience and usability, demonstrating LaCie's commitment to optimizing form and functionality."

The 2big Network is a two-bay RAID device that provides up to 4TB of professional storage. Its upgrade includes features such as Windows Active Directory Support (ADS) and local backup. It also supports integration with MS Windows network domains, making it easy for IT Administrators to manage.

Expanding its backup capabilities, the LaCie 2big Network enables users to perform incremental and scheduled backups to external devices. It also ships with client licenses of Genie Backup Manager Pro for Windows and Intego Backup Manager Pro for Mac, a software suite that allows users to reliably and efficiently back up documents, emails, or other digital assets, or restore them in the case of data loss. Additionally, the 2big Network is fully compatible with Time Machine.

LaCie continues to evolve its full line of NAS solutions to provide optimal performance, industry-leading security and backup features, as well as unparalleled capacities – offering customers a customized solution suited for any home or small office.

Availability
The LaCie 2big and 5big Network will be available through the LaCie Online Store, LaCie Reseller+ or LaCie Storage Partner starting at the suggested retail price of $319.99 for the 2big Network and $799.99 for the 5big Network (excluding VAT). For more information, visit www.lacie.com.

[Lacie]

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<![CDATA[AT&T Bounty for Network Vandals Now $250,000]]> AT&T really wants the head of whoever cut the fiber optic cable leading to a network outage in the San Jose area: They've just bumped the bounty from $100,000 to $250,000. It says the reward is for is for info "leading to arrest/conviction of CA vandals," which means "dead or alive," right? [AT&T News]

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<![CDATA[AT&T Rapidly Expanding Network to Accommodate New iPhone]]> AT&T is expecting traffic to increase tenfold with the presumed release of the next iteration of the iPhone this summer, and is expanding and improving their wireless network to handle the added stress with ease.

Currently, AT&T's network only goes up to 7.2 Mbps, though the iPhone 3G itself (responsible for about half the network's data usage) is only capable of 3.6 Mbps. But according to a vendor source, AT&T is planning, in select markets (as nationwide coverage has never been the network's strongest suit), to double the speeds to 14.4 Mbps and even hit 20 Mbps in some areas by this coming June.

Of course, this improved network will require a new, faster iPhone to take advantage of the new speeds, and one source says they expect ten times (!) the amount of transferred data with the release of the next iPhone. The expansion is being compared to the network's actions between the release of the first iPhone and the iPhone 3G as well as their expansion of their EDGE network in preparation of the launch of the original iPhone.

In addition to the upped speeds, AT&T is also reported to be migrating its existing 1900 MHz towers to the superior 850 MHz. The main advantage of such a change is in strength of coverage, especially through obstacles like foliage and buildings. By the end of this calendar year, the company plans to have the transition finished in San Francisco and New York City, followed by the rest of the country.

We'll keep you updated with the latest information on AT&T's network because we all know what a more reliable, faster network leads to: Better toys for us. [AppleInsider]

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<![CDATA[New Paint Could Block Wi-Fi From Nosey Neighbors]]> Living in an apartment building, I can spot about twenty active Wi-Fi networks at a time. And the worst part is that they can all see me, too.

While we've had RF-blocking paint to cellphone signals for some time, manufacturers have been thwarted when attempting to stop higher frequencies, like we have on home networks.

Now a team of researchers from the University of Tokyo has developed an aluminium-iron oxide that blocks radio frequencies up to four times beyond existing anti-RF technologies. The paint puts out a magnetic field that resonates at the same frequency as the electromagnetic wave (in this case, a radio frequency) you're looking to block.

The good news is that the material shouldn't be expensive to produce. Right now it's estimated to run $14 per kilogram. Assuming our math is correct, if the average gallon of paint runs 2 pounds, then a can of Wi-Fi blocking paint would be $50 to manufacture. That's not super cheap, but neither is the lifetime of blackmail after your neighbor deciphers your network password and threatens to show the world your earnest, self-shot modeling portfolio. [PCWorld via Unplggd]

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<![CDATA[TiVoRemote: The App Store's First TiVo Remote App]]> TiVoRemote is the App Store's first network-based remote control program for TiVo. Aside from the novelty of changing the channel, you can use the iPhone's full QWERTY keyboard to search for programming.

Realize that the software isn't officially TiVo-branded. And we wouldn't call the UI stunning, or even attractive—though it certainly looks easy enough to use.

But since it's priced at a buck, we're willing to take our chances (and hope for a glossy black update sometime in the near to far future). [iTunes and TiVoRemote]

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<![CDATA[Rumor: Apple iWork Going to the Cloud?]]> 9 to 5's latest Apple rumor is that the iWork suite, Apple's Office competitor, is going to the cloud.

Which is good news because I hardly use Office and find myself in Google Docs when I need to use a word processor or spreadsheet. If true, there's no doubt in my mind it'll require use of the paid MobileMe service, which is right now a bit over priced. Adding more functionality to the service is a great way to add value, but Google Docs is free. [9to5mac]

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<![CDATA[Chumby Hack Brings Social Networking To Goldfish]]> Goldfish must get lonely in those little bowls. I'm sure that's why designer Bruno Fosi used guts from a Chumby to create a device that allows you to automate an aquarium and bring it online.

The details on the "My Chumby's Fish" design are pretty thin, but it appears that sensors monitor conditions inside the tank and report details back to you. Because it's Chumby heart utilizes a wireless connection, other fish lovers with this device can interact with your fish and feed it remotely via your own personal goldfish network. By "interact" I mean that the fish can see each other via webcam, you can talk to it via a microphone and use "shake and tap movements" to simulate vibration and air bubbles. Yeah, this is a bit over the top for something you will probably flush down in the toilet in a week—but then again, most design concepts are out there to begin with. [Yanko]

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<![CDATA[iPhone Gets Free AT&T Hotspot Access, Again]]> According to several independent tips we've received today, iPhone owners are slowly but surely getting notified that they can receive free Wi-Fi access at all AT&T hotspots (including Starbucks) through a text message. If you're confused by it all, you aren't alone. AT&T has had an on-again, off-again relationship with iPhone owners and their Wi-Fi hotspots for quite a while. But now, it looks like AT&T's Wi-Fi support for iPhones is fully deployed. So grab a pretentious scarf, pour some warm milk in that $4 coffee and celebrate with the rest of us. [Image]

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<![CDATA[Elettronico Faucet: Touchscreen Controls, Connects to a Plumbing Network]]> We are only talking about a sink here, but I must admit that I am a sucker for a captivating design. That having been said, the Elettronico Faucet by Carlo Frattini definitely caught my eye. The allure of the system centers around an LCD display that can be used to turn the faucet on and off, control flow rate, temperature and even other faucets / showers in the house. Essentially, the Elettronico would be part of a plumbing network that would give you command over everything from one screen. It is the most exciting thing to happen to pipes since...uh, wait. Nevermind. Unfortunately, there is no word on pricing or availability at the moment.

[Frattini via Trendir via Newlaunches via DVICE]

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<![CDATA[Lightning Review: Logitech's Squeezebox Boom All-in-One Network Audio Player]]> The Gadget: The Squeezebox Boom from Logitech streams music from your PC or the internet via an 802.11b/g or Ethernet connection. Unlike previous Squeezeboxes, the Boom also throws in a pair of 30-watt speakers. The Price: $300 The Verdict: This is one awesome little Wi-Fi radio. It is super-compact, versatile, set-up was nearly effortless and it sounds great. The device can handle just about any non-DRM format including MP3, FLAC, WMA, WMA Lossless, AAC, Apple Lossless, WAV, and AIFF and it accessed music seamlessly from my iTunes account thanks to the SqueezeCenter software (works with Windows, Mac and Linux). The device integrates with Logitec's SqueezeNetwork to tap into internet radio and manage subscriptions from Pandora, Rhapsody, Sirius, Last.fm, Slacker, MP3tunes, RadioTime, Radio IO and Live365. Again, setting up an account and integrating the service with the Squeezebox itself was easy, and navigating between all of the options wasn't too much of a problem using the remote and the simplified display (although the fact that you can only view one menu option at a time can be a bit frustrating). The sleek design also had a couple nice extras, like a magnetized remote that can be stuck to the top of the unit—or to your fridge if you prefer. It also has an alarm clock function and an auto-dimming display that automatically adjusts to the ambient light. As mentioned earlier, I was surprised at how well the Squeezebox Boom sounds. I didn't notice any major artifacts or distortion and it handles bass-heavy songs superbly—cranking out a crisp, heavy sound. Very impressive for Wi-Fi. The bottom line is that there isn't much to complain about with the Squeezebox Boom. I mean, it beats the hell out of an iPod dock, that's for sure. The UI could have been a bit better and it may be a bit pricey for some at $300, but all in all this is a great little machine. [Logitech]]]> http://gizmodo.com/index.php?op=postcommentfeed&postId=5055240&view=rss&microfeed=true <![CDATA[AT&T: iPhone 3G Internet Use Below Expectations. Us: Guess Whose Fault That Is]]> Although leading up to the iPhone 3G's launch, AT&T was coy about how hard they expected their network to get slammed, AT&T CTO John Donovan reveals that they expected a 5x growth in data consumption vs. the old iPhone. However, the spike has been barely more than half of that, about 3x. That wouldn't have anything to do with its prolific problems would it?

Because believe us, it wasn't for lack of trying. And even supposing that people really did just happen to not use their phone as much as you expected, it's not like AT&T's network did a great job keeping up with that oh-so-meager demand in some cities. Sure, a solid portion of the problems fell squarely on Apple's side of the bed, but it's clear that AT&T's network isn't up to snuff in plenty of spots. (Have you ever tried using an iPhone 3G in NYC's Union Square?)

So, get back to us after you make good on your promises to make everything less sucky, and then talk about meeting expectations. [Alley Insider]

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<![CDATA[San Francisco Hunting For "Mystery Device" on City Network]]> San Francisco is continuing to untangle the mess created by the notorious Terry Childs after his attempt to bring down the city network. According to estimates, the cleanup has cost taxpayers $1 million so far, with an additional $800,000 set aside for unforeseen problems. The latest development in the saga occurred late last month when investigators discovered a mysterious hidden networking device referred to as "a terminal server" that appears to provide remote access to the city's Fiber WAN network. The password is unknown—but the login is accompanied by a warning message stating: "This system is the personal property of Terry S. Childs."

Futhermore, the city's Department of Telecommunications and Information Services isn't even sure where the device is located. So far, Childs isn't talking. Despite giving up info to SF's charismatic mayor, there are still a lot of pieces left to the puzzle. Maybe another meeting with the mayor is in order—except this time fists should ask the questions. [NetworkWorld via Tech Digest]

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<![CDATA[Sony Updates NAS-Enabled Stereos, M700HD and D500HD]]> It was almost exactly a year ago that we talked about Sony's network-accessible storage stereo systems, and now Sony's popped up with two new similar devices. The NAS-M700HD and D500HD are basically upgrades to the old M75HD and D55HD: the M700 has a 160GB HDD, plays minidiscs and has an S-Master digital amplifier built in, the D500 is essentially the same, but lacks MD and the S-Master. Both have Walkman ports with the WM-PORT connector and support DLNA 1.0, and both support KDDI's LISMO service for uploading of music to cellphones and can access the AnyMusic online store for direct access to new tunes. This means these beasts will likely remain in Japan, where they'll be out October 18 for $780 for the M700 and $600 for the D500. [AVWatch]

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<![CDATA[Logitech Squeezebox Boom: A Squeezebox Streamer Attached to Quality Speakers]]> Like a regular Squeezebox, the Squeezebox Boom streams music from a PC or internet radio station over 802.11g. Unlike the classic, it has a pair of 3/4-inch soft dome tweeters and 30inch woofers biamped with 30 watts of juice.

FREMONT, Calif. – Aug. 28, 2008 — Today, Logitech (SWX: LOGN) (NASDAQ: LOGI) unveiled the Logitech® Squeezebox™ Boom all-in-one network music player, featuring an integrated amplifier, high-performance speakers and a simplified setup. Now, it’s easier than ever before to bring digital music to any room in your home.

“The network music player will be the CD player of the 21st century, and Squeezebox Boom is the first player in its class to deliver high-quality audio in a compact, all-in-one design,” said Robin Selden, vice president and general manager of Logitech’s Streaming Media business unit. “From the streamlined setup to the breakthrough acoustics, the Squeezebox Boom is an entirely new type of network music player. Just plug it in and you’re ready to rock the house.”

No Additional Audio Gear, Wires Needed
With the Logitech Squeezebox Boom all-in-one network music player, you can listen to your digital music in the kitchen, the bedroom or any other room in your home – without needing to attach external speakers. Just plug the new Logitech network music player into a power outlet – there are no additional wires to connect. Then, using your existing home network, you can listen to the music you love from the personal collection on your computer, your favorite Internet radio stations, and subscription services such as Rhapsody®, Last.FM, Slacker, Pandora® and Sirius – even when the computer is off.

Adding Squeezebox Boom to your network is simple. The new Logitech player will automatically detect the available networks. Once you select your network, simply enter your password – for your convenience, Squeezebox Boom automatically remembers it for future use.

For different music in another room of your home, you can easily expand your Squeezebox network music system. Simply add additional Squeezebox Boom players in any room you like or, if you already have an existing stereo system, add another player from the Squeezebox family to your network music setup, including the Logitech® Squeezebox™ Duet network music system.

Listen to Thousands of Internet Radio Stations on High-Performance Speakers
Upon registering your Squeezebox Boom network music player, you can access thousands of radio stations and millions of songs, aggregated by SqueezeNetwork™ – Logitech’s free, online service – without having to remember Internet addresses or passwords. So you enjoy an optimized wireless-network speed and a secure connection, Squeezebox Boom uses true 802.11g wireless technology and dual internal antennas.

To fill your room with sound, the Squeezebox Boom network music player offers an integrated, all-digital 30-watt amplifier accompanied by two ¾-inch, high-definition, soft-dome tweeters and two 3-inch, high-power, long-throw woofers. A bi-amplified design – which includes a high-performance signal processor, class-D amplifier and digital crossover – delivers crystal clear sound with minimal noise and distortion. For bass lovers, the Squeezebox Boom even includes a subwoofer connection. And if you want to listen to music in private, the 3.5 mm jack lets you plug in your headphones.

The Logitech Squeezebox Boom network music player works as an alarm clock and can wake you up to your favorite tunes. Six preset buttons, located under the display, make it easy to get to your favorite song, Internet radio station or playlist.

The included remote control gives you control of the Squeezebox Boom from across the room. And the remote includes a tiny magnet that lets you easily attach it to the top of the Squeezebox Boom or, for example, your refrigerator.

The Squeezebox Family
The new Squeezebox Boom is part of the Squeezebox family of products, which includes the award-winning Logitech Squeezebox Duet network music system, Logitech® Squeezebox™ network music player, as well as the audiophiles’ choice, the Logitech® Transporter™ network music player.

Pricing and Availability
The Logitech Squeezebox Boom network music player is expected to be available in the U.S. and Europe beginning in September for a suggested retail price of $299.99 (U.S.).

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