<![CDATA[Gizmodo: nintendo ds]]> http://tags.gizmodo.com/assets/base/img/thumbs140x140/gizmodo.com.png <![CDATA[Gizmodo: nintendo ds]]> http://gizmodo.com/tag/nintendods http://gizmodo.com/tag/nintendods <![CDATA[DSi Studio Kit Can Start Your Kid On a Path of Photography and Drugs Early]]> The DSi's camera is probably the lowest-quality camera device you can buy today that can still counts as a camera. But, it's still a camera, and your kids might enjoy making their photos slightly more interesting than the default shots.

Thrustmaster's $20 kit offers variable color filters, a macro lens, a telephoto lens and a wide angle lens. It's great for illustrating the fact that lenses change the way a camera works, since it's not quite something that clicks solidly in your brain until you see it firsthand. But it's only $20, so it's not too much to waste when your kid loses all the pieces. [Thrustmaster via Ubergizmo via Crunchgear]

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<![CDATA[Ok, But Which Device Is Better at Smashing Through Walls?]]> The DSi shatters and fragments, which is more effective at maiming and disabling a target. On the other hand, the N97 remains whole, for greater penetration through tough surfaces. Both, however, are fun to look at.

Far from an honest ballistics test, the shoot(ing), staged by French gaming magazine Amusement, was just an opportunity to snap a few stunning photos. Which is fine! And which they did!

So, where's the video? Update: Yeah, you guys are right—the black one is an N97, not a PSP. Still though! [Amusement via Dieubussy via GameSetWatch via Kotaku]

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<![CDATA[Next Nintendo Handheld May Come with Free 3G Wireless]]> Nintendo is considering taking a page from the Kindle playbook and offering free 3G wireless web access with its next handheld console (next gen, not yet another DS version), according to company president Satoru Iwata.

The move, if it did happen, would clearly be a response to the surging popularity of iPhone gaming.

"Only people who can pay thousands of yen a month [in mobile phone subscriptions] can be iPhone customers. That doesn't fit Nintendo customers because we make amusement products," Mr Iwata said.

The Kindle's one-off cost would better suit Nintendo's customer base, he said. "In reality, if we did this it would increase the cost of the hardware, and customers would complain about Nintendo putting prices up, but it is one option for the future."

Interesting! Would you pay more up front for free lifetime wireless access on a new handheld from Nintendo? [Financial Times via Electronista]

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<![CDATA[Next Nintendo DS Might Get a Huge Speed Boost from Tegra]]> The Nintendo DS is great, but seriously underpowered. That could change in the next version, though, thanks to a little help from the same processor that drives the Zune HD.

It's rumored that Nvidia has won a contract to supply Nintendo with Tegra chips for the next generation DS. The specific chip Nintendo plans on using is unknown, so we don't know exactly how powerful the next model could be. Considering the current DS runs on two incredibly slow processors, any Tegra would be a huge boost in power.

As a bonus, the source reports that the new hardware should allow backwards compatibility. Hopefully not à la PSP Go, where backwards compatibility really means you have to buy all the games you already own again. [Bright Side of the News via Electronista]

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<![CDATA[ODROID Gaming Handheld Runs Android; Now Available for Pre-Order]]> No, it's not a new Wonderswan, it's the ODROID. This curious little gaming handheld has a 3.5-inch capacitive touchscreen, Android 1.5 OS, 512MB of RAM, and the same 833MHz Samsung CPU as the iPhone 3GS.

A developer version is now up for pre-order, and includes a charger cable, serial console debugging board, and batteries. It costs the equivalent of about $320, and should be delivered by November 5—ahead of standard $250 models arriving sometime in December.

The device has 802.11b/g Wi-Fi, Bluetooth, and a mini-HDMI port to connect it to your TV. There's no 3G, though there's a chance you could use a 3G dongle with the USB port.

It's a cute little ugly duckling, but what 5-star, compelling games does Android have outside of MAME? And while it's easy to imagine that better games will come as more Android phones hit the streets...why not just buy one of those instead? [aESOP (translated) and Hard Kernel via Slashgear]

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<![CDATA[Nintendo DS "Sings" Daft Punk With a Little Help From Korg DS-10]]> The Internet is pretty ripe with cool Korg DS-10 videos, but this is the first one I've seen where the "game" got the venerable DS humming a tune alongside the duo from Daft Punk.

Sorry if that makes me sheltered or whatnot, but impressed I am, nevertheless.

Credit is due to Denkitribe, who used the musically inclined gray matter in his noggin to tweak the analog sound waveforms available in DS-10 to sound like words from Daft Punk's Harder Better Faster Stronger. Is it perfect? No. But it's a stellar effort I watched all the way through, so there.

Not bad for a $20 cartridge, and in any event it sounds better than an autotuned Kanye West. [technabob]

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<![CDATA[Nintendo DS Emulator for iPhone OS Now Available at the iTunes Store]]> I have the feeling that DS Sys—a Nintendo DS emulator—is not going to last long at the iTunes App Store. Not because it can play DS games—it can't—but because it looks and acts exactly like a Nintendo DS.

As you can see in the video, the application emulates a Nintendo DS system screen. In fact, it features a real Nintendo DS in three dimensions. You can change the case color, you can change the "game card"—although there's no option to load Nintendo DS ROMs, so I guess it's just a simulation—and it plays a couple of games. They claim that future versions will support "more game cards" and the microphone.

It seems just like a cool gimmicky app, but I'm as surprised as you are. You can get it for $4.99 while it lasts. [iTunes—Thanks MarkGurman.com]

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<![CDATA[Nintendo DS Piano Attachment Now Lets You 'Hone' Your 'Musical Chops']]> Set to be bundled with the Easy Piano instructive game for the Nintendo DS is this Piano/Keyboard controller, which lets you go from punishing ears on a full-size piano, to punishing ears on your handheld.

The game itself seems about as fun as reading theoretical physics when you're drunk, but the controller seems like it would work nicely with more than a few games on the DS—namely the Korg DS-10 simulator, or future versions of Rock Band-type games—IF it had proper support and wasn't Europe-only (for now). Even better, someone could always hack it, conjure up some home brew magic, and use it for some live, chiptune wizardry. Mmmmmmmm...chiptuuuune. [Joystiq via Ubergizmo]

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<![CDATA[Custom Shaped DS Stylus Stupidity]]> Using a stylus is annoying enough without spending $30 on one shaped like Link's sword. I mean, how uncomfortable would that be?

By the looks of things...very. But if that isn't your cup of tea there are plenty of other Shapeways designs to choose from: Wiimote, Link's shield and Pokemon to name a few. Each stylus can also be personalized with tiny, tiny text. If you are looking for a bargain, plastic versions run about $10. [Shapeways via Kotaku]

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<![CDATA[Nintendo DS Game Selector Switches Between, Shows Off Your Top 3 Games]]> This Blaze Game Selector for the Nintendo DS Lite attaches to the DS's back and allows you to toggle between 3 games with the flip of a switch. We're not sure the marginal effort saved is worth the aesthetic sacrifice.

The Selector features three slots for games and an indicator light to show which game is in play. A cable runs between the attachment and the DS's card slot, and it looks like the Selector is easily removable, as it just clips on. It's mildly useful, especially if you own exactly three games, but it really ruins the sleek lines of the DS Lite, and, of course, it's vastly inferior in utility (though not in legality, heh) to one card with boatloads of ROMs. The reviews are glowing but we're not sure they're trustworthy, especially the one saying, "I really enjoy it and look forward to doing it over and over. Well worth it."

The Blaze NDS Game Selector is available now for around $13, which is a totally fair price if you're not as superficial as we are. [SuperUFO via Kotaku]

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<![CDATA[Girl's Gym Shorts Make For An Uncomfortably Perverse DS Holder]]> Nintendo DS owners that pre-order the limited edition game Strike Witches will be treated to a pouch shaped like Bloomers (buruma) shorts—the shorts traditionally worn in gym by Japanese schoolgirls.

Before you ask...no, they are not wearable. No, don't bother sniffing them. At least in the US, very few people will pick up on just how perverted this all really is—unless, they were a big fan of wrestling back in the day that is. [AkibaOS via Kotaku / Image via MoPo]

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<![CDATA[Nintendo CEO Satoru Iwata Says He Wouldn't Use a Mac or iPhone if Apple Was a Competitor]]> The image associated with this post is best viewed using a browser.In the same interview he said the Wii could live for eight more years, Nintendo CEO Satoru Iwata remarked that if Apple and Nintendo "were in direct competition, I would not use a Mac in my presentations."

When Dean Takahashi asked about the potential threat of free games, Iwata responded, "Because of this?" as he pulled out his iPhone.

Talking about the overlap between it and the DSi, he said, "The features of the iPhone and the DSi may overlap. But if we look at our differences, the areas of overlap are small. If, in the future, this overlap becomes bigger to the extent we should call it direct competition, I have to be more careful. I can't bring out the iPhone during an interview anymore. Today, I don't worry about it."

Man that's hardcore, like Bill Gates banning iPods from his house.

So if he couldn't use a Mac or Windows PC, what kind of computer would he use then? Linux? [VentureBeat]

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<![CDATA[Nintendo's E3 Keynote Liveblog Archive]]> Nintendo's E3 press conference hasn't even started, and they've already slammed Sony. Impressive! The conference kicks off at 9AM PT—noon ET—but our liveblog is getting fired up now. Besides the New Wii Fit Motion Music Plus New Play Super 64, what do you want to see?

Archive below:

7:47 AM ON JUN 2 2009
Mark Wilson:
Testing testing. We're live t the Nokia theater with about an hour to kill before the Nintendo press conference.

7:50 AM ON JUN 2 2009
Mark Wilson:
The smell: cold steel and coffee.

7:56 AM ON JUN 2 2009
Mark Wilson:
So, the Nokia Theater is nice, but it's no Kodak Theater – the location of their e3 press conference last year. Feeling the sting of weak yen, Nintendo?

8:01 AM ON JUN 2 2009
Mark Wilson:
We were up late at a Microsoft party last night. Lots of free booze and Beatles Rock Band. Matt Buchanan threw back more than his fair share of water before not taking the stage and not humiliating himself.

8:06 AM ON JUN 2 2009
Mark Wilson:
Bowie is playing, Young American.

8:06 AM ON JUN 2 2009
matt:

8:16 AM ON JUN 2 2009
matt:
MGMT is playing. I feel so cool now.

8:17 AM ON JUN 2 2009
matt:

8:22 AM ON JUN 2 2009
matt:

8:23 AM ON JUN 2 2009
matt:
Guesses? Anyone? Drop your answers over on our liveblog post.

8:34 AM ON JUN 2 2009
matt:

8:34 AM ON JUN 2 2009
Mark Wilson:
30 minutes until showtime. I've been playing Nintendo trivia on their big screen. Remember back when Coke sponsored that find the bottles pre-show stuff at movie theaters? I was SO good at spotting those inconspicuous red bottles on a white backdrop. So good.

8:38 AM ON JUN 2 2009
matt:
That was my brief experiment shooting behind my head with 5D Mark II's Live View. The 5D made our Microsoft liveblog yesterday magically easy to shoot–I can't wait 'til that kind of low-light power reaches entry-level cameras.

8:40 AM ON JUN 2 2009
Mark Wilson:
So what will we see from Nintendo? Wii Fit Plus seems like an absolute sure thing, along with a possible showing from Art Academy (a recent trademark Nintendo filed). Other than that? I'm guessing we'll see some pretty big pimping of Wii MotionPlus. Nintendo announced the peripheral at least year's E3, and now they need to sell the thing for $20 a pop.

8:41 AM ON JUN 2 2009
matt:

8:45 AM ON JUN 2 2009
Mark Wilson:
The answer to the question below? Mario. What did you win? Nothing. But the other big announcement we may see today is a new Mario title.

8:47 AM ON JUN 2 2009
Mark Wilson:
OMG, WIIMOTE SPOTTED ON STAGE!! WHAT COULD THIS MEAN????????

8:47 AM ON JUN 2 2009
matt:

8:49 AM ON JUN 2 2009
Mark Wilson:
Oh, and in case you like to watch two or more liveblogs at once (what, you don't trust us?), check out the Kotaku liveblog. They're good people.

8:49 AM ON JUN 2 2009
matt:
It kinda makes me sad that the best-selling DS game ever is Nintendogs.

8:55 AM ON JUN 2 2009
Mark Wilson:
I will say, Nintendo's (LCD?) light strips are not so horrible looking. I mean, I wouldn't want to decorate my house with them or anything. But for a techie press conference? Martha Stewart would approve.

8:57 AM ON JUN 2 2009
matt:

8:58 AM ON JUN 2 2009
Mark Wilson:
5 minutes to takeoff. This must be what it feels like to await a space shuttle launch. Lotsa dudes. Weird smells. General discomfort. Top 40 pop music playing in the background. I don't know where I'm going with this.

8:59 AM ON JUN 2 2009
Mark Wilson:
ARE YOU READY TO RUUUUMMMMBBBBLLLLEEEEEEE? Great. But be careful, Immersion might sue your ass.

9:02 AM ON JUN 2 2009
Mark Wilson:
Now Nintendo is busting out the U2. What would Bono do if he were here? Get shown up my John Mayer if John Maysr were here, that's what.

9:03 AM ON JUN 2 2009
matt

9:03 AM ON JUN 2 2009
Mark Wilson:
Nintendo has just put up their logo on every screen they've got on the stage. That's…SIX NINTENDO LOGOS. Booya. Show is starting.

9:04 AM ON JUN 2 2009
Mark Wilson:
Nintendo messages: "Everyone's Game" "Connection" "Every Culture" "Every Contact" "Every Generation"

9:04 AM ON JUN 2 2009
Mark Wilson:
In other words, she has no motive to tell you the truth.

9:05 AM ON JUN 2 2009
Mark Wilson:
She's talking sales, citing NPD and explaining why video games are the top dog. She's using words like "consumers" and "industry."

9:06 AM ON JUN 2 2009
Mark Wilson:
"Maybe you've noticed a woman on the plane playing a DS system."

9:06 AM ON JUN 2 2009
Mark Wilson:
Nintendo's goal? "Create, surprise."

9:07AM ON JUN 2 2009
Mark Wilson:
She's promising more innovation in game control, and innovation where "we thought there might not be any left."

9:07 AM ON JUN 2 2009
Mark Wilson:
She's teasing an icon in games now, probably Mario

9:08 AM ON JUN 2 2009
Mark Wilson:
Yes, it was Mario. Montage of Mario.

9:08 AM ON JUN 2 2009
Mark Wilson:
They never figured out how to move Mario into the 4th dimension. That's Nintendo's surprise. Miyamoto has invented a new way to play Mario. New Super Mario Bros for Wii.

9:08 AM ON JUN 2 2009
matt:

9:09 AM ON JUN 2 2009
Mark Wilson:
Bill Trinen comes onstage. Senior Manager of Product Marketing.

9:09 AM ON JUN 2 2009
Mark Wilson:
Ohh…and he's promising more PLAYERS. Four people at once!

9:10 AM ON JUN 2 2009
Mark Wilson:
Wow, this is neat. It's like New Super Mario Bros, with Mario, Luigi and two Toads.

9:10 AM ON JUN 2 2009
Mark Wilson:
All the Wiimotes are being held like an NES controller, btw. There's some waggling involved.

9:10 AM ON JUN 2 2009
matt:

9:11 AM ON JUN 2 2009
Mark Wilson:
Oooohh, helicopter hat! Oh, it's called a propeller suit. Work on that name, Nintendo.

9:11 AM ON JUN 2 2009
Mark Wilson:
The propeller suit makes sense because it launches players vertically, which allows players to stay on the same screen while flying. Remember raccoon Mario? He wouldn't work for this.

9:12 AM ON JUN 2 2009
Mark Wilson:
All four players need to hop on the flagpole within three seconds. The game is competitive, with players trying to score the most points.

9:13 AM ON JUN 2 2009
Mark Wilson:
New Super Mario Bros Wii is on the show floor, will launch Holiday 2009.

9:13 AM ON JUN 2 2009
matt:

9:13 AM ON JUN 2 2009
Mark Wilson:
"While Mario may be a big draw, he wasn't big enough to pull all consumers…" Nope, for that, Nintendo had to appeal to fat people.

9:14 AM ON JUN 2 2009
Mark Wilson:
Cammie is talking about changing Wii Fit. The result? Wii Fit Plus.

9:15 AM ON JUN 2 2009
Mark Wilson:
It seeks out a specific workout routine that's "just right for you." Six new strength and yoga routines. Gaps between exercises can be removed.

9:16 AM ON JUN 2 2009
matt:

9:16 AM ON JUN 2 2009
Mark Wilson:
The screens she's showing look just like Wii Fit

9:17 AM ON JUN 2 2009
Mark Wilson:
Oh, though they just showed a level in which you can hop over hurdles while dodging giant bullets, just like Mario. They showed that clip for roughly 5 seconds, sadly. Now they're cutting to a montage of Wii stuff.

9:18 AM ON JUN 2 2009
Mark Wilson:
Reggie Fils-Aime comes onstage. Nice cheers for Reggie.

9:18 AM ON JUN 2 2009
matt:

9:18 AM ON JUN 2 2009
Mark Wilson:
The vernacular of Nintendo is just so business minded. "Virally," "mainstream culture." It just feels so cold and calculated. Where is Miyamoto's smiling face?

9:19 AM ON JUN 2 2009
Mark Wilson:
Reggie is giving us a look at Wii game control options. Today, he wants to fully explain the "next advance" in game control. He's talking about Wii MotionPlus.

9:19 AM ON JUN 2 2009
matt:

9:20 AM ON JUN 2 2009
Mark Wilson:
He's showing a side by side of the Wiimote and the Wiimote with the MotionPlus dongle. He's explaining how different this little dongle feels.

9:20 AM ON JUN 2 2009
matt:

9:21 AM ON JUN 2 2009
Mark Wilson:
Reggie cued a demo reel of Wii MotionPlus. And…we see a closeup of someone playing ping pong in slow mo over a 3D matrix. So futuristic!

9:21 AM ON JUN 2 2009
Mark Wilson:
Holy crap, now a samurai! Samurais like Wii MotionPlus!

9:21 AM ON JUN 2 2009
Mark Wilson:
Now a guy pulled a bow and arrow? Wii MotionPlus might be dangerous!

9:22 AM ON JUN 2 2009
Mark Wilson:
OK, now just a golfer and some basketball. My kids can play with Wii MotionPlus after all.

9:23 AM ON JUN 2 2009
Mark Wilson:
The video is over. "That's how it works on video," Reggie explains. But now they're gonna demo it in real time.

9:24 AM ON JUN 2 2009
Mark Wilson:
They're pushing "precision and depth" pretty hard. They want the mainstream to understand that Wii MotionPlus is BETTER than the Wiimote alone. So Nintendo is going to show up Wii Sports Resort, like they did last year, but focusing on precision controls.

9:24 AM ON JUN 2 2009
Mark Wilson:
The Wiimote (with MotionPlus) represents a skydiver. The Wiimote is being rotated. The skydiver is being rotated. It works!

9:25 AM ON JUN 2 2009
matt:

9:25 AM ON JUN 2 2009
Mark Wilson:
Now the skydivers pull their chutes. There are no tragic accidents. The world is safe again. Phew.

9:26 AM ON JUN 2 2009
Mark Wilson:
Read more on these games over at Kotaku, too.

9:26 AM ON JUN 2 2009
matt:

9:27 AM ON JUN 2 2009
Mark Wilson:
Now we're in an archery range. It's archery rangey.

9:27 AM ON JUN 2 2009
matt:

9:27 AM ON JUN 2 2009
Mark Wilson:
It's tough to tell how much accuracy come into play here, since not many of us are archery experts. Nintendo just missed the target onstage. Ha. OK, archery demo over.

9:29 AM ON JUN 2 2009
Mark Wilson:
Now it's time for some 1 on 1. Bill Trinen and Reggie share some awkwardly staged banter.

9:30 AM ON JUN 2 2009
Mark Wilson:
They're having a 3-point contest. It really looks like they're shooting baskets with the Wiimote, but it's a one-handed experience. So the guiding hand isn't part of the Wii Motion.

9:30 AM ON JUN 2 2009
Mark Wilson:
I bet this will drive the kids crazy though.

9:30 AM ON JUN 2 2009
matt:

9:32 AM ON JUN 2 2009
Mark Wilson:
The pace of this press conference is just so much slower than Microsoft's two-hour announcement extravaganza.

9:32 AM ON JUN 2 2009
Mark Wilson:
Red Steel 2 will only be playable on Wii MotionPlus. That will be a trend across a lot of the Wii, if MotionPlus can reach a decent install base.

9:33 AM ON JUN 2 2009
Mark Wilson:
(Note: that point on the install base was my point, not Reggie's)

9:34 AM ON JUN 2 2009
Mark Wilson:
Now we're looking at Square's contribution to the Wii, the upcoming Final Fantasy Crystal Bearers. That was a brief clip.

9:34 AM ON JUN 2 2009
Mark Wilson:
I'm sorry, I don't get paid enough to cover Square Enix. Read more at Kotaku.

9:35 AM ON JUN 2 2009
matt:

9:38 AM ON JUN 2 2009
Mark Wilson:
Nintendo just called the DS line "the most lucrative" of Nintendo's offerings. Great!

9:40 AM ON JUN 2 2009
Mark Wilson:
James Patterson Women's Muder Club Games of Passion promises to bring pretty much everything in the game's title to the DS. We're watching a clip about it now. It looks like a series of minigames like Bejeweled mixed with snapshots of bad guys.

9:41 AM ON JUN 2 2009
Mark Wilson:
New clip: COP The Recruit. It looks like Grand Theft Auto, but you're a good guy.

9:41 AM ON JUN 2 2009
matt:

9:43 AM ON JUN 2 2009
Mark Wilson:
New clip: Style Savvy is intended for female "preteens and 20 somethings." Models try on clothes and walk a runway. Suck on this Natal! Can you fit in these designer jeans?

9:44 AM ON JUN 2 2009
matt:

9:44 AM ON JUN 2 2009
Mark Wilson:
Now Cammie is talking about the Nintendo DSi, how it's great, for everyone, yada yada. She plays a clip of people on the street, mostly women, talking about how great the platform is. This is just grueling.

9:45 AM ON JUN 2 2009
Mark Wilson:
Total Nintendo DSi sales have surpassed 1 million units in the US since launch. Just so you know.

9:46 AM ON JUN 2 2009
Mark Wilson:
FlipNotes Studio, a neat sketching animation program, is coming to the platform this summer. It looked pretty neat, but they're already on to something else.

9:47 AM ON JUN 2 2009
matt:

9:48 AM ON JUN 2 2009
Mark Wilson:
Nintendo is skimming through various DSi titles quickly now. The audience is asleep. Literally, I see two people in the audience who might be asleep.

9:49 AM ON JUN 2 2009
Mark Wilson:
Beginning this summer, you will be able to take photos on the DSi and upload them to Facebook.

9:49 AM ON JUN 2 2009
matt:

9:49 AM ON JUN 2 2009
Mark Wilson:
Whoa, that announcement was out of nowhere. And now we're gone from Facebook. We didn't get any real look at the UI.

9:50 AM ON JUN 2 2009
matt:

9:51 AM ON JUN 2 2009
Mark Wilson:
Satoru Iwata comes to the stage! The crowd awakens!

9:52 AM ON JUN 2 2009
Mark Wilson:
BTW, I can almost promise that Sony's press conference won't be this boring. At least I'll have some great zingers about the lack of dual analogs on the PSP Go!

9:52 AM ON JUN 2 2009
matt:

9:52 AM ON JUN 2 2009
Mark Wilson:
Iwata is explaining how Nintendo divides gamers into three groups: those who game, those who don't and those who might.

9:54 AM ON JUN 2 2009
Mark Wilson:
Between Japan, Europe and America there are 149 potential gamers. That's like 149 million potential DS sales which would equate to enough money for Nintendo to buy the entire world and "win." (Iwata didn't explain the winning strategy with as much depth as I did. But my extrapolation is usually pretty accurate.)

9:55 AM ON JUN 2 2009
matt:

9:55 AM ON JUN 2 2009
Mark Wilson:
Oops, 149 million players.

9:56 AM ON JUN 2 2009
Mark Wilson:
Iwata explains to us that veteran players and newcomer players are different, but we were all newcomers at some time in our life. We've heard Nintendo say this before. It's actually a very wise outlook on gaming, imho.

9:56 AM ON JUN 2 2009
Mark Wilson:
Oh, and read more on Iwata's global conquest over at Kotaku.

9:58 AM ON JUN 2 2009
Mark Wilson:
So what's next for Nintendo and the mainstream? Iwata is showing us an "entirely different way" of looking at games. Wake up, people. We're cooking again.

9:58 AM ON JUN 2 2009
Mark Wilson:
Wii Vitality Sensor

9:58 AM ON JUN 2 2009
Mark Wilson:
It tracks your pulse.

9:59 AM ON JUN 2 2009
Mark Wilson:
The retirement homes are gonna love this, until the first Wii Vitality Sensor goes flatline.

9:59 AM ON JUN 2 2009
matt:

9:59 AM ON JUN 2 2009
Mark Wilson:
The intent of the WVS is that you can see the "inner world" of your body, to "achieve greater relaxation." NOTE: IT WON'T CURE CANCER!

10:00 AM ON JUN 2 2009
Mark Wilson:
Wo while most games are meant to stimulate you, the Wii Vitality Sensor could be part of a game that helps you fall asleep.

10:00 AM ON JUN 2 2009
Mark Wilson:
I could win that sleeping game right now, without any fancy peripheral.

10:01 AM ON JUN 2 2009
Mark Wilson:
And Iwata leaves the stage. Cammie is back and she promises us "stimulation." But I think she's just recapping what we've already seen, stuff like the new Mario title.

10:01 AM ON JUN 2 2009
Mark Wilson:
"But, if you think that's all the Mario news you can handle, you might want to think again."

10:01 AM ON JUN 2 2009
Mark Wilson:
A second full 3D mario title is coming!

10:01 AM ON JUN 2 2009
Mark Wilson:
It looks like Super Mario Galazy 2. WITH YOSHI!!!

10:02 AM ON JUN 2 2009
Mark Wilson:
OK, Yoshi has saved this press conference. We're talking dinosaurs. You can ride. In space.

10:02 AM ON JUN 2 2009
Mark Wilson:
Otherwise, it's just like Galaxy. The worlds and graphics could be an expansion pack they are so similar. Ooh, but now Mario sprouts flowers on some planets.

10:03 AM ON JUN 2 2009
Mark Wilson:
OK, we haven't seen much more Yoshi since those first shots. I'm hoping for like, one of those levels like in Super Mario World where you can get Yoshi again and again.

10:03 AM ON JUN 2 2009
Mark Wilson:
And yes, it's Super Mario Galaxy 2.

10:04 AM ON JUN 2 2009
matt:

10:04 AM ON JUN 2 2009
Mark Wilson:
Reggie takes the stage to bring it all home. He admits "I read the blogs, too…I know there are still people out there listening who are like, ok, great, but I want more."

10:04 AM ON JUN 2 2009
Mark Wilson:
And he points out that, usually, it's the third parties who are dropping the ball for hardcore gamers.

10:05 AM ON JUN 2 2009
Mark Wilson:
He's showing a clip of The Conduit, which is a sci fi FPS. Ugh, I hate SD graphics mixed with Hollywood soundtracks. Just play MIDI.

10:07 AM ON JUN 2 2009
Mark Wilson:
Reggie moves on to Capcom's Resident Evil The Darkside Chronicles. There's a lot of CGI in this clip, but the moments of gameplay are basically like RE4. Actually, it looks fantastic for a Wii title. Very sharp.

10:08 AM ON JUN 2 2009
Mark Wilson:
And last, he's showing us Dead Space Extraction, the Dead Space rails shooter. I'm sure Kotaku is riffing on the game pretty hard. I'll play this.

10:09 AM ON JUN 2 2009
Mark Wilson:
And with the third party games shown off, Reggie asks, "what about Nintendo itself? Could a new, edgier game be coming also from us?" "Absolutely."

10:09 AM ON JUN 2 2009
Mark Wilson:
What is it? We're watching a clip of an ocean, it goes to clouds. And….mountains…Team Ninja and Nintendo!

10:10 AM ON JUN 2 2009
Mark Wilson:
And it's in space. METROID.

10:10 AM ON JUN 2 2009
Mark Wilson:
Lots of prerender, but it's a third person title. Fast action. Giant monsters. Grappling. Loud soundtrack.

10:11 AM ON JUN 2 2009
Mark Wilson:
Metroid Other M.

10:11 AM ON JUN 2 2009
matt:

10:12 AM ON JUN 2 2009
Mark Wilson:
And with that, Reggie wraps it up. We'll be back in under an hour to blog Sony. See you then!

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<![CDATA[Naked Ladies Slipping on Banana Peels on the DS]]> We've seen a Disney artist draw some technically proficient images on the iPhone, but for some reason—maybe it's the hardware, maybe it's the content—we just weren't as captivated.

The image associated with this post is best viewed using a browser."99 Dodgy Slips" is the lovechild of Weta artists Greg Broadmore and Christian Pearce. Using a Nintendo DS homebrew app called Colors, they depicted 99 nudes slipping on bananas with a rare and stunning accuracy. In this clip, we just get a taste of unadulterated estrogen losing its balance on the most comedic of fruits, and the taste is sweet. [99DS via Kotaku]

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<![CDATA[The Definitive Game Boy Timeline]]> The Nintendo Game Boythe most popular game console of all timewas born today, April 21, back in 1989. Here are its 20 years of history in a timeline that actually goes back to 1889.

Click on this image to access the full high definition timeline

[Data from various sources]

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<![CDATA[GBalpha's Ranger Brings GPS Navigation To The Nintendo DS]]> GBalpha has developed the first serious touchscreen GPS navigation system for the Nintendo DS. It features a U-Blox 5 chip, 32MB of extended memory and Google Earth integration.

The downside, and it is a big one, is that the device will not be DSi compatible. Still, if you have no plans on upgrading this might be of some interestalthough a release date and a price have not been announced. [ds-gps via Maxconsole]

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<![CDATA[Nintendo DS Health Control Game Timer is So Asian It Hurts]]> This Health Control Game Timer may be incredibly weird to Americans, but Asians know exactly what this is fortaking the place of parental nagging.

The HCGT does two things: beep when your face gets too close to the screen and beep when you reached the 30/60/90/120 minute game timer limit. This is essentially what my parents nagged me about when I was playing my Game Boy in 1989get your face further away from the screen and stop playing so much. So thanks, Health Control Game Timer, for bringing back those wonderful memories for $40. [Game Timer via Impress Watch via Kotaku via Dvice]

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<![CDATA[Rumor: Nintendo Planning on Its Own Dsi App Store]]> Nintendo might be planning on taking on the iPhone and iPod Touch with an app download service of its own, and has been encouraging developers to come up with app-like content for the DSi.

The Dsiat least the Japanese versioncurrently connects to the DS Shop and DSi Ware, Nintendo's bite-sized gaming store. But according to Developer, the company is allegedly hoping to get shorter-form non-gaming stuff on the device as well-things that could turn your Dsi into a personal lifestyle gadget, rather than just an entertainment one.

I guess it'd also be a way for the Dsi to really differentiate itself from the DS Lite. While the DSi is definitely more gadgety (what with camera and audio player), many were underwhelmed thanks to what they were losing.

There's only a week until Nintendo president Satoru Iwata's keynote, so we expect to hear more then. [Develop via Kotaku]

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<![CDATA[Hands On With Nintendo DSi: This Blue Version Looks Downright Electric]]> The Nintendo DSi release is right around the corner, and though some press shots and videos are out there, what does it really look like up close?

In short, it looks nice. The DSi hardware itself is no longer glossy or plasticky. Instead, its matte finish gives it a feel that is ever-so-slightly rubbery, which sits nice in the hand. The thinner physique and bigger screens of the DSi are noticeable, but not necessarily drastic. And of course the inclusion of the non-proprietary SD card slot is welcome, if a bit foreign at first.

I ran through about 30 minutes of various DSi audio and camera demos (no web browser demo, hrm), and from what I saw, I'm intrigued. While the camera and audio apps are essentially tech demos that, in my opinion, won't get much play from users after about a month, they show off what these new hardware features are capable of.

With the audio suite of apps you can take an mp3 AAC file (or create your own recording), and manipulate both speed and/or pitch using a two-axis coordinate system on the touchscreen. Voice warping seems relatively intuitive, and just briefly listening using the DSi speakers, it didn't sound half bad either. There's even a neat feature where there are various Nintendo-themed visualizers and you can use the L/R bumpers to add your own sound effects on top of songs.

The camera software was also fun to play with, as there are effects that let you warp and distort images on the fly, add graphics on top or use the emoterand automatically contort faces into specific expressions (my favorite). The use of the L/R bumpers as the shutter also gives the feature a nice feel. Essentially, the Game Boy Camera has been reborn.

Nintendo demoed Warioware Snapped, which makes considerable use of the camera (something available to all developers), and shows how creative software could make the DSi more than just a light hardware refresh. With Warioware, you set the DSi on the table, and let the front side camera detect your face and hand. After that, your silhouette appears on screen while you're directed to move your head and hands in various manners. And it didn't seem at all like it was a gimmicky feature making use of inadequate hardware.

I only spent a short amount of time with the DSi, so I can't make any judgments. But I can say that I'm looking forward to its release and how games will take advantage of these new features. [Nintendo DSi]

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<![CDATA[5-Year-Old Stabs Older Sister to Get Nintendo DS]]> A five-year-old boy allegedly stabbed her ten-year-old sister over a Nintendo DS. The prosecutor says that little Chucky here thought the knife was part of a Power Rangers game. Update: It may have been the mother!

It happened in Uckange, France. Apparently, the prosecutor thinks the Power Rangers may be the key to his behavior because in that game there is a part in which you have throw knives, which completely explains why a kid would try to kill her sister to get a Nintendo DS. Suuuure. Let's blame games.

Fortunately, there's also another explanation: The motherwho was sleeping in the house while all this happenedwas a victim of domestic violence. Whatever it was, the good news is that the life of the stabbed kid is not at risk.

Update: The forensic office now says it's impossible the 5-year-old did this injuries, so the police is suspecting the mother did it and blamed the kid, the DS, and the games. How nice of her. [Le Post via Kotaku]

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