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11/16/09
11/16/09
11/16/09
Also I do have the income to buy as many games as I want, but there are a lot of things that are more valuable to me than always playing the newest and greatest game the week it comes out. #videogamesales
11/16/09
Oh btw, don't tell me about the cake. I want to find out for myself.
11/16/09
11/16/09
11/16/09
11/16/09
11/16/09
11/16/09
11/16/09
11/16/09
11/16/09
Lets take history into account a bit and think about what September 07 had that September 06 didn't: The Wii. Sales of video games almost doubled because the number of current generation consoles in homes also almost doubled. This is quite an expected outcome don't you think?
Once the "new and exciting" calms down, so do the sales. This chart doesn't show anything you couldn't have figured out on your own.
11/16/09
I think a more accurate way to describe this is chart is "video game growth is not immune from the recession" #videogamesales
11/16/09
11/16/09
11/16/09
sep. 2006 a good year (assumed)
sep. 2007 80% better than 2006.
Sep. 2008 5% worse than 2007 but 75% better than 2006.
Sep. 2009 20% worse than 2008 and 25% worse than 2007, but 55% better than 2006.
If the industry was sustainable in 2006 then this isn't bad at all. On the other had if the industry is addicted to growth for profits then this is not good. #videogamesales
11/16/09
Expecting an unending growth in sales is silly, the industry is still doing exceptionally well. Especially when compared to what it was just 2-5 years ago. #videogamesales
11/16/09
Almost as silly as expecting unending growth in, say, the housing market? Assumptions of never-ending growth really seem to be the easily-avoided downfall of the current market system. #videogamesales
11/16/09
11/16/09
Time to break out my wooden Labyrinth game. #videogamesales
11/16/09
11/16/09
11/16/09
11/16/09
10/06/09
Apple and OSX infuriate me sometimes though. Over the past few weeks 4 out of the 5 people in my household got iPod Touchs/iPhones (I'm the 5th). As I programmer I figured that since I have access to a wealth of dev machines now I might try some app programming. I then learn that Apple in their infinite wisdom (read: dickishness) have locked app development to OSX.
Well screw you Apple, I'm not interested enough in your platform to buy a new machine for.
END RANT
10/06/09
10/06/09
10/05/09
10/05/09
15% of 12% = 1.8%
10/05/09
He writes "of the 12% of homes with a Mac, less than 2% are Mac-exclusive."
... the "of" means that the "12% of homes with a Mac" becomes 100% of the subset in which he's distinguishing between Mac-exclusive vs. Mac+PC.
100% (the 12% subset of homes with Macs) - 85% (the % of that subset with Mac + PC) = 15% (households that are Mac-only within the subset of homes that have at least one Mac).
Also, if you go beyond the math, doesn't it also make common sense: if only 2% of Mac-owning households were Mac exclusive, that would mean virtually everyone with a Mac would also have a PC. That doesn't seem to be true in real life, but an 85% (mixed) / 15% (exclusive) split among Mac owners is credible.
10/05/09
John writes "of the 12% of homes with a Mac, less than 2% are Mac-exclusive."
But the study says "Of those 12 percent, nearly 85 percent also own a Windows-based PC."
Wouldn't that mean of the 12% of homes with a Mac, a little more than 15% are Mac-exclusive (not 2%)?
10/05/09
Another way of looking at that is 10.2% of homes with computers own both a MAC and a Windows based computer.
10/05/09
10/05/09
But of the subset of households that own Macs (12% of total households, or 100% of households with Macs), if 85% of them also own PCs, that's 85% of 100% of the households with Macs, leaving 15% not 2% of the subset of households with Macs exclusively Mac.
No?
10/05/09
10/05/09
(my emphasis. he didn't say total homes, he said homes with a mac, which gives the wrong stat).