<![CDATA[Gizmodo: nyko]]> http://tags.gizmodo.com/assets/base/img/thumbs140x140/gizmodo.com.png <![CDATA[Gizmodo: nyko]]> http://gizmodo.com/tag/nyko http://gizmodo.com/tag/nyko <![CDATA[Nyko Charge Base IC Review: Wiimote Charging Bliss]]> Nyko's Charge Base IC is the most elegant solution we've found to charge pesky Wiimotes yet.

The Price

$35, available now. Package includes charger and two compatible batteries.

The Verdict

As we said in the lead, the Charge Base IC (which stands for "inductive charging") is the best solution for charging Wiimotes we've seen to date, if you can stand its 2-controller limit.
Yes, the stand is a cacophony of various plastics and LED, but you'll quickly disregard aesthetics the first time you hold the Wiimote up to the cradle and it just sticks. Attached through magnetism, it will be charged without the need for plugs or ports, without the need of pulling out the little stopper from the Wii MotionPlus adapter, and without even the need of removing the silicone case. (Should you be a non-case user such as myself, you'll find the ridged rubber backs on the batteries quite comfortable.)

The stand even includes a USB charging port, should you need it, and the AC adapter has an outlet plug on the back, meaning you won't waste a power outlet to recharge your Wiimotes.

There's room for improvement—an indicator that signaled the level of charge would be very handy. I'm not really sure how long it takes to charge the batteries to full because, at the moment, the charger always just glows blue (UPDATE: It wasn't in the manual, but the charger does go green when it's done—the initial charge took so many hours that I just assumed it had to be full already). The magnet could feel stronger through the silicone sleeve. And obviously, you can buy a basic 4-Wiimote charger for the price of this 2-Wiimote charger. Though I have a feeling that Nyko will announced a 4-controller unit if this first model is successful.

But for the ultra-lazy among us, the Charge Base IC is pretty great.

Contact charging is easy and practical

Works with real Wiimotes and generics

There's simply not a better design we've seen

Through sleeve, magnet still works, but could feel stickier

Charging indicator doesn't indicate much

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<![CDATA[Nyko's Zoom Lens for the DSi Now Available, Still Seems Like Overkill]]> Not to sound phallic, but things keep growing bigger on the DSi. Nintendo confirmed the new 4.2-inch screen DSi LL earlier today, and now Nyko's 8x optical Zoom Case is finally getting pushed out the door.

What we didn't know before was the price...it'll be $25 bucks. But, uh...the DSi only has a 0.3-megapixel camera, so this still just seems silly to me. [Nyko via Kotaku]

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<![CDATA[Nyko Charger Grips Wiimotes with Magnets, Refills Through Jackets]]> Nyko's latest Charge Station IC is a pretty unique idea in the otherwise ubiquitous design world of Wiimote charging stations.

Holding two Wiimotes through the power of magnetism, the Charge Station can top off controllers via induction, whether they are wearing silicon sleeves or loaded with Wii Motion Plus add-ons (or whatever other crazy extensions Nintendo could add to the Wiimote). You'll also find an extra USB port in the back, should you want to charge anything else the old fashioned way.
There's no word on price/availability. But I'm gonna guess you'll see it for $30-40, like most smaller Wiimote charging stands. [Nyko]

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<![CDATA[Battlemodo: The Wiimote vs. The Cheap Knockoffs]]> The Wiimote is a cute controller, but it's $40. And now Nyko and Mad Catz have each released nearly identical alternatives that run $5 and $10 less, respectively. But do they work in performance-heavy gaming? Actually, yes, yes they do.

The Products
Nyko Wand: $35
Mad Catz "Wireless Remote": $30
Nintendo Wiimote: $40

Testing Infrared
The Wiimote's pointer effect works for one reason: IR tracking. The Sensor Bar is really an infrared LED matrix, and the Wiimote reads its position relative to this bar. So to test IR tracking, I loaded the Home Menu and then House of the Dead Overkill.

In a light-challenging environment including open windows and artificial lighting, IR tracking was clearly superior on the Wiimote—pretty much perfect, actually. The cursor was simply more fluid and appeared onscreen with a more even frame rate than it did on either generic controller.

It wasn't that the Wii ever misread the position of either the Nyko Wand or the Mad Catz controller, it's that dragging the cursor with these remotes met occasional drops in frames. I'm nitpicking, but you can notice a real difference, side by side, in the menus. The Wiimote was the smoothest, then the Mad Catz, then the Nyko (though the generics were honestly pretty close). This principle proved consistent when playing HOTD later, as tracking the gun around with the Nyko or Mad Catz proved an ever so rougher experience than with the Wiimote. The game was still completely playable, the menus completely navigable. But the control went from an A to an A- on the non-Nintendo Wiimotes.

Then, after about an hour of play, the Mad Catz cursor failed to show on the screen—as if the remote could not track its position relative to the Sensor Bar. The accelerometer tracking was still working, however, which indicated that it wasn't a Bluetooth communication problem. And the other Wiimotes were functioning without problems. Reloading the Wii and swapping batteries could not fix this issue. Weird.

Winner: Wiimote
Testing Accelerometer
The Wiimote's 3-axis accelerometer is responsible for the other half of the Wiimote's motion tracking. It detects the general orientation of the controller, along with shakes, etc.

While I could tell in HOTD that the third party controllers were fine for sensing sudden motion (shaking to reload), I doubted their ability to track the subtle intricacies of pitch, yaw and roll. So for this test, I dusted off Super Monkey Ball in which slight movements to the Wiimote tilt the entire level. What did I find?

There was no discernible difference in motion control among the three controllers. I mean, maybe a computer strapped to a mechanical arm could detect minute subtleties, but I was able to play several levels on each remote without ever cursing a wonky controller. Maybe a Wii Sports addict would find their average bowling score to be ever so slightly different over 1000 games with a generic controller, but I'll hand it to Nyko and Mad Catz, I'd never have known I wasn't using a real Wiimote from gameplay alone. Then again, the Wiimote is pretty much only 85% accurate at any task to begin with.

Winner: 3-Way Tie

The Little Stuff
When I purchased a Mad Catz controller for PlayStation (original) years ago, I regretted the decision almost immediately. Doomed by my cheapness to wielding the bulky, awkward controller, I vowed to never go generic again. Times have changed. Both Wiimote alternatives feel perfect in your hand, and the vibration on each is remarkably close to the real thing. The Nyko Wand's speaker is a bit on the quiet side—probably about half the loudness of the Wiimote and Mad Catz controllers. Maybe this decibel difference matters in audio-heavy games. I dunno.

I wasn't able to test the remotes with Wii MotionPlus, but Mad Catz, with their 1:1 duplication of the Wiimote body, promises me that there are no possible compatibility issues. Nyko, with body dimensions ever so slightly different than the Nintendo Wiimote (something you'd never notice in your hand), has found that while sizing wasn't an issue Nintendo's final firmware caused some "minor issues." Nyko will be updating the Wand with Wii MotionPlus compatible firmware in "all future shipments" and offering consumers who've already purchased the device a free firmware upgrade option.
Nyko and Mad Catz are a virtual tie when it comes to buttons. As different as the buttons may look, neither set feels all that different from the Wiimote during play. I will say, I prefer the B button (triggers) on both third party remotes to the Wiimote's. There is a little more pull in each that feels just right for gun games like HOTD.

As for special tricks, Mad Catz includes none, but Nyko's Trans-Port technology allows their Wand to communicate with peripherals electronically. I've used their version of the Zapper, and without a mechanical link between peripheral and remote buttons, it feels better than Nintendo's official version. But we don't know how many peripherals will take advantage of Trans-Port, and besides, only Nyko will support the system.

Winner: Wiimote, Runner Up: Nyko Wand

After years without a proper fake Wiimote to suck some cash away from Nintendo, two titans of third party peripherals have produced their own respectable knockoffs. And I'm really glad this development has happened. Even if neither is cheap (the Nyko Wand is $35 while the Mad Catz Wireless Remote is $30), they do put at least a little pressure on Nintendo, who charges a straight up insulting $60 for their Wiimote/Nunchuk combo.

But given Mad Catz' sudden dealbreaker issue with the IR and Nyko's ever-so-less fluid IR experience and initial issues with Wii MotionPlus, we're still going to recommend the good old Nintendo Wiimote—that is, unless Mad Catz and Nyko get a little more price-competitive.

And who woulda thunk, our verdict had nothing to do with accelerometers?

Nyko Wand

Feels/Works Like the Wiimote

Quiet Speaker

Trans-Port Tech Is Promising But Underutilized

A Tad Ugly

Slightly Imperfect IR

Mad Catz Wireless Remote

Feels/Works Like the Wiimote

Looks Like the Wiimote

Very Troubling IR Issue During Testing, Probably Anomalous to Unit...But Still!


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<![CDATA[Wow, That Nyko Type Pad Pro Is Huge In Person, Too]]> If it were just a few feet wider, the Nyko Type Pad Pro could pass as a spaceship.

The thing is, as ridiculous as the peripheral may be, it felt pretty great in my hands. The back is shaped similar to an Xbox 360 controller (complete with triggers for the Wii's A & B buttons), so you can type on the large, split QWERTY with relative ease. I'm not sure the I'd use it to browse the web on the Wii, but then again, I'd probably never browse the web on the Wii in the first place. No word yet on pricing or availability.



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<![CDATA[Nyko Shocks the World, Releases Giant Inflatable Wiimote]]> Nintendo, the ball is in your court. But unless Wii MotionPlus floats in a pool, it's back the the drawing board. [E3@Giz]

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<![CDATA[The SpeakerCom 360 Will Move Chatting to Your Heart]]> The SpeakerCom 360 is Nyko's sequel to their original Xbox SpeakerCom, a chatting solution that allows you to hear through a headset or a chest-height-dangling speaker.

Essentially a mic/headphone configuration like you find in the cellphone market, the SpeakerCom 360 offers the option of hearing your friends through earbuds or a cord-mounted speaker. Connecting through the standard 360 controller, a huge, locking, spacebar-esque MUTE button allows for quick line silencing when your mom walks in and yells about your substantial failures in life.

The demo unit was just a mockup for size, so we weren't able to assess the quality of the speaker, headphones, mic, or MUTE button. But, you know, it looks alright. It'll hit the market later this year for an unannounced price. [Nyko]

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<![CDATA[Mad Catz Wiimote: Feels Like the Real Thing, for $10 Less]]> We've seen Nyko's Wand, but now Mad Catz has become the second peripheral manufacturer to clone the Wiimote. And just holding it in my hands, I could tell it has promise.

Bear in mind, I didn't play a game with the controller, but I did push the buttons, etc. The A button feels perfect, just like the Wiimote. The B button trigger is a bit digital for my taste, lacking the Wiimote's fulfilling trigger pull. The other buttons? They definitely feel one tier cheaper than the Wiimote. But how often are you using 1 or 2 in gameplay anyway?

Configured with the exact dimensions of Nintendo's Wiimote (the Nyko Wand is ever so slightly fudged), Mad Catz' "Remote For Nintendo Wii" feels indistinguishable in size and weight from the real Wiimote. It's also all white (or clad in a few other colors), making it a bit less patriotic than Nyko's red, white and blue Wand.

I'll save final judgment for a gaming hands-on, but what Mad Catz' Wiimote lacks in fancy tech (like Nyko's Trans-Port button mapping), it makes up for in compatibility. Mad Catz guarantees that their Wiimote will fit in the sleeves of normal Wiimotes. And it should be ready for Wii MotionPlus, too. Look for them this June at the price of $30. Matching "Z-Chuks" will run $15 a pop. [Mad Catz]



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<![CDATA[Nyko Zoom Case: 'Cause You Don't Care If Your DSi Is Actually Portable]]> The picture of Nyko's Zoom Case for the DSi says it all, no?

Nicking a bright idea from Brando, Nyko's Zoom Case utterly obliterates portability and reason in exchange for 8x of zoomglory—because we all know zoom is what's missing from the DSi's 640x460 camera.

You can detach the lens from the Zoom Case. You know, if for some reason you wanted to. Sadly, Nyko hasn't given us a price or date for this marvelous kit of awesome, but whenever it comes out, it's not soon enough—there are celebrities to be stalked, upskirts to be snapped, out there, waiting. [Nyko]

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<![CDATA[Nyko Type Pad Pro Brings QWERTY to the Wii Completely Inconspicuously]]> There are Wiimote peripherals. And then there is the Type Pad Pro.

Attaching to the Nyko Wand (the Wiimote is semi-incompatible because it lacks Nyko's proprietary Trans-Port Technology), the Type Pad Pro transforms an ordinary Nintendo controller into a testicularly spaceshippy full QWERTY keyboard. Through Trans-Port communication, the A and B buttons on the Wand are relocated to the Type Pad while the pad itself integrates with the Wii through a wireless USB dongle. (Yeah, it's a tad confusing. Basically, the pad is incapable of piggybacking its signal onto the Wand's.)

The result is a QWERTY keyboard capable of surfing the internet on the Wii. The other result is the zaniest but most ambitious Wii peripheral we've seen this side of Nyko's unreleased Party Station.

There's a mad, mad man at the helm of Nyko's design team. And we really want to go drinking with him.

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<![CDATA[Nyko Metal Pedal Review]]> The Gadget: Nyko Metal Pedal, a Rock Band/Guitar Hero replacement pedal.

The Price: $20

The Verdict: I like it more than the standard Rock Band (2) drum pedal, but probably not for the reasons you'd think. The Metal Pedal, for all of its hardcore skeleton styling, doesn't feel sturdier than the latest Rock Band stock pedal. Sure, it's called the Metal Pedal, but 80% or more of it is still made of plastic. The metal is in thin plating only.

But my size 12 feet appreciated the wider footbed, and the pedal's springs were looser than those you find in the Rock Band pedal—meaning it was easier to activate the bass drum which alleviated my puny shin muscles during quick passages.
Also, if you play both Rock Band and Guitar Hero, the cross-compatible hardware plugs into both drumsets and is toggled with a simple switch. I could see where using the same bass drum pedal for both games could be beneficial if you were a real score junkie.

Overall, the Nyko Metal Pedal isn't a must-buy. But if you're really into fake rocking and you find the options out there a little too stiff, it might be worth your $20.

Wide Footbed

Comfortable Resistance

It Has a Skeleton On It

Build Quality Not Noticeably Better Than Stock Pedal

[Nyko]

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<![CDATA[Nyko Wand WiiMote Alternative Priced at $35 in April]]> Nyko's Wand is the industry's first Wiimote alternative, and it's a great one at that (see our impressions here). This April, you'll be able to pick it up for $35. Or there are two bundles:

Wand Action Pak
Get the Wand along with the Pistol Grip for $50 this June. The Pistol Grip uses Nyko's proprietary Trans-Port technology to connect the gun's trigger to the Wand electronically rather than mechanically.

Wand Core Pak
Get the Wand along with a Wired Kama (nunchuk) with Rumble for $50 this June.

Buying Nyko's version of the Wiimote and Nunchuk will save you $10, plus pack a few additional features. Having played with the accessories, that makes for a tempting alternative to official Nintendo products...but we'll have to see how things play out when WiiMotion Plus is released.

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<![CDATA[The Nyko Wand May Be Just as Good as the Wiimote, Or Even Better]]> So far, no one has had the cojones to clone the Wiimote. Then Nyko stepped up to the plate and announced the Wand. Playing with it at CES, I was impressed.

Holding the Wand, I could perceive no tangible difference (size, shape or weight) from the Wiimote. It's not a bulky or strange product. The Wand is a reasonable doppelganger if you can look past the red, white and blue chromatics.

In testing the Wand with Wii Sports bowling and just browsing through the menus, I didn't notice any quality/responsiveness issues (though, we probably won't be able to judge its precise calibration until mass amounts of users post their impressions after release.) Since the Wiimote isn't a 100% perfectly responsive device as it is, it's tough to tell if anything has been lost in Nyko's translation.

One big advantage to the Wand, however, is that Nyko is using it as the basis for their new Trans-Port peripheral technology. While most Wii peripherals (like the Zapper) use mechanical contacts to link a trigger to an actual button on the Wiimote, Nyko makes this connection digitally.

Examining their prototype Zapper, I could really tell how much simpler the Trans-Port design could be. And Nyko explained that not only could they then remap buttons on attached peripherals, but transfer vibration information as well. So the next Nyko-branded Nunchuk may vibrate.

On the market in a few months, Nyko hopes to price the Wand between $30 and $40—hopefully closer to $30.

The Wand™
The Nyko Wand is the world’s most advanced alternative to the Wii Remote™ and has been designed from the ground up for superior functionality, comfort, and value. The new controller maintains all of the control functions Wii gamers expect with full motion-sensing capability, pointer functionality, vibration feedback, and a built-in speaker, while offering a variety of new features.

The Wand contains Nyko’s all-new Trans-Port™ technology, which enables control and vibration feedback to be electrically replicated on a compatible attachment accessory, providing for faster and more accurate input response. Current attachments made for the Wii Remote can only access buttons through use of mechanical triggers and provide no vibration feedback. One of the many potential uses of Trans-Port technology is a pistol grip that connects to the Wand and electrically replicates key action buttons, providing controls not currently accessible with attachments for the Wii Remote. In addition, enlarged 1 and 2 buttons make the Wand an exceptional choice for classic gaming control when turned sideways, complete with Nyko’s signature rubberized battery cover to ensure maximum comfort and grip.

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<![CDATA[Nyko Redesigns 'Kama' Nunchuk, Nintendo Lawsuit Settled]]> Today, Nintendo announced that they'd settled a lawsuit with Nyko over the wireless Kama controller. Along with what we're guessing was a sizable check, Nyko agreed to redesign their controller. Here's how they placated Nintendo:

From a Nyko spokesperson:

• Wider shape to fit hands comfortably
• Curved Z button to reduce finger slippage ("Kama side" image shows this)
• Grooves for a better grip
• Rubber battery cover
• New color scheme of C/Z buttons and analog stick

In other words, Nyko made their Kama more visually distinguished (in both textures and colors) from Nintendo's Nunchuk, though none of the controller's fundamental functionality was altered. Under this rubric, I'm pretty sure that we could release our own Wii pending it was covered in variegated, non-slip material.

The new controller has already been distributed to retailers, but we're guessing that you can still pick up the old version at a few spots if you move quickly. [BusinessWire]

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<![CDATA[Nyko Wired Wii Accessories to Run Half Price]]> Nyko has just announced wired versions of their Wing (classic controller) and Kama (nunchuk). And while the previously announced wireless versions may be more technically impressive, these models are recession-friendly.

Identical to the previously released versions (except for a wire sticking out of each), the wired Wing and Kama will each retail for $15. That's literally half the price of Nyko's $30 wireless versions, or $5 less than what Nintendo's officially licensed versions cost ($20). So buying these wired Nyko products won't save you a ton of money, but multiply the price times four controllers and it can bring down the cost of your hobby a bit.

Look for the wired Wing and Kama this January.

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<![CDATA[Nyko Metal Pedal: Music Games to Fully Embrace Satan]]> Someone give somebody at Nyko a raise, because they finally remembered the most important component of any pretend rock setup: Skeletons!

The Nyko Metal Pedal is a durable replacement for your Rock Band or Guitar Hero drum set pedal. Whereas Rock Band 2 upgraded their pedal from plastic to metal, many have cracked their old pedals with the force of their mighty rock. (I don't know if the GHIV set uses a plastic or metal pedal—anyone in the audience have a kit?)

Regardless, at $20, the Metal Pedal beats searching eBay for a replacement should your pedal break. It will be available this January.

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<![CDATA[Guess How Many Wiimotes the Nyko Charge Station Quad Charges]]> Nyko didn't like seeing fellow third party manufacturer Penguin create a 4x Wiimote charger first, so Nyko fired back with the Charge Station Quad for Wii. Priced at $50, the Nyko Quad includes four NiMH rechargeable battery packs, four rubber Wii Remote battery covers and, of course, a four-port Wiimote battery charger that's loaded to the brim with LEDs. Shipments start in December, but it doesn't look like Nyko is taking orders just yet. [Nyko]

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<![CDATA[Spite Nintendo With the Nyko Wing, Available Now]]> The Nyko Wing is a high quality alternative to the Wii's barebones Classic Controller, syncing with the Wiimote wirelessly, playing 30 hours on a pair of AAAs and offering a mini USB option for charging. We liked the Wing during our own testing, and now it's available to the public for $30. That price is higher than Nintendo's offerings, but in this case, it's probably fair. [Nyko]

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<![CDATA[Hands on with Nyko Wing: Wii's Classic Controller Goes Wireless]]> Earlier today, Nyko unveiled the Wing, a wireless controller for the Wii, based on Nintendo's own classic controller. Aside from the whole no wires thing, they've put their own spin on the accessory by tweaking the ergonomics, incorporating a battery charger, and adjusting the button spacing. After spending a bit of time playing some Megaman 9 and Street Fighter II with the Wing, I think it's a suitable classic controller alternative when it hits stores in mid-October.

The big thing here I'm a fan of is the lack of wires between the Wing and the Wiimote. It's always awkward finding somewhere for the Wiimote to sit, and it frequently falls off my lap/couch/table, causing a distraction. The Wing uses a RF dongle that plugs into the bottom of the Wiimote and has a range of 10 feet. The controls generally felt as tight and responsive as the original classic controller, but did suffer the occasional glitch (Nyko attributes this to the controllers being engineering samples and assure it will not be a problem with the final product).

As far as design goes, the shape is more akin to a PS2 or Xbox 360 controller, and make the Wing fit in your hand more naturally than the classic controller. The four R buttons on top have also been adjusted and spaced so that its easier to distinguish and tap each one. The build quality is pretty decent, but not quite as nice as an official Nintendo product — which is to say that the Wing is more clicky and plastic feeling. But it's hardly a bargain bin product either.

And one of the neater additions is the mini-USB port included for charging batteries in the Wing. If you have rechargable batteries, you can plug in to a mini-USB cable and charge up the controller for another 30 hours of wireless play, making the battery process easier. As mentioned earlier, the Nyko Wing will arrive in stores around mid-October and with a $30 pricetag, it's a pretty appealing product. [Nyko on Giz]

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<![CDATA[The Nyko Wing Looks Better than the Wii Classic Controller It's Knocking Off]]> The Nyko Wing, other than looking a bit more comfortable than the Wii's Classic Controller, brings a few other conveniences to Wii vintage gaming. First, it's wireless. So while it still requires an active Wiimote to communicate with the system (and it uses a Wiimote dongle to do so), you won't need to worry about wire tethering. The extra shoulder buttons may or may not come in handy (since Nintendo doesn't allow controller remapping in most Virtual Console titles), but very thoughtfully, you can load the Wing with AAA rechargeable batteries that can be refreshed via built-in USB. Looks good, but no word on pricing or availability yet. [IGN]

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