<![CDATA[Gizmodo: otoy]]> http://tags.gizmodo.com/assets/base/img/thumbs140x140/gizmodo.com.png <![CDATA[Gizmodo: otoy]]> http://gizmodo.com/tag/otoy http://gizmodo.com/tag/otoy <![CDATA[Ever Seen Crysis Played on a Cellphone?]]> The image associated with this post is best viewed using a browser.Crysis is the current standard bearer for PC game graphics. If your computer can run Crysis well, it's a pretty impressive setup. So it's pretty nuts to see Crysis running smoothly on a Samsung Omnia cellphone.

The Omnia isn't running the game, of course. Instead, its being processed remotely and streamed via OTOY, an upcoming server-side rendering service that'll let you play high-end 3D games on low-powered machines.

In this video, Crysis is being played through the Omnia's browser with no additional plug-ins and is being controlled wirelessly with an Xbox 360 controller.

It'll be interesting to see how many people take advantage of this when it officially launches. [TechCrunch]

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<![CDATA[LivePlace Is a Virtual World Rendered Server-Side, Streamed To Any Device]]> TechCrunch found a virtual world service (think Second Life) called LivePlace, which aims to render very realistic environments in real time by rendering it first, then pushing image data to devices. The service is supposedly working off of a service from OTOY which specializes in server-side graphics. In the case of LivePlace, you'll be using that pre-rendered "massive" cityscape to walk your avatar around in.

What's great about this tech is that because they render all this stuff serverside, this beautiful imagery can be streamed to even the crappiest of devices. Case in point, the leaked video above was shown on a Treo 700 at 240kbps while being rendered somewhere else. Hotness doesn't begin to describe something of this quality that can then be customized to your liking. [TechCrunch - Thanks Ariel!]

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