<![CDATA[Gizmodo: physx]]> http://tags.gizmodo.com/assets/base/img/thumbs140x140/gizmodo.com.png <![CDATA[Gizmodo: physx]]> http://gizmodo.com/tag/physx http://gizmodo.com/tag/physx <![CDATA[PhysX and CUDA Apps for GeForce 8, 9 and 200 Series Graphics Cards Are Live]]> Rumors of imminent high fail rates notwithstanding, today's a pretty good day to own any GeForce 8 series or higher desktop graphics card, since they all get PhysX support with a free download (three PhysX-juiced UT3 maps are free too). Also tapping the CUDA goodness is badaboom, an insanely fast video transcoder, Folding@Home and a couple of tech demos—Nvidia showed me the Fluids demo on a GTX 280, and it was pretty neat. I'm snagging this stuff right now, actually. [Nvidia]

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<![CDATA[Nvidia Helping Modders Port PhysX Engine to ATI Radeon]]> Remember those modders from NGOHQ who were swolling out ATI's Radeon graphics cards with Nvidia's PhysX physics engine? Surprise, Nvidia loves the idea of their physics engine running on rival ATI's graphics cards, so they're giving Eran Badit and his crew total support, with access to documentation, SDKs, hardware and actual engineers. AMD, on the other hand, isn't being so cooperative.

Right now, Badit is chasing the goal of porting PhysX to the Radeon HD 4800, but ATI's not giving them any hardware yet, much less developer and PR support. Not totally surprising that ATI would stall, since porting their rival's physics engine to their cards is a definite poke at them and the Havok engine they license from Intel.

And making PhysX more universal by having it run on ATI cards makes it more likely to be supported by game developers, which isn't so hot for Havok. Nvidia's definitely got the upper deck here, since in the meantime ATI looks like a bunch of meanies, but helping out Badit threatens their own wares. [TGDaily]

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<![CDATA[ATI Radeon Graphics Cards Running Nvidia PhysX Are Faster, Stronger, Awesomer]]> After Nvidia picked up PhysX, it was obvious ATI would probably get left out of Nvidia's efforts to spread the love to graphics cards and x86 CPUs (hence ATI hooking up with Havok). (Physics engines, for the uninitiated, are what make your body bounce around with aplomb after getting stuck with a grenade in Halo 3.) But some modders have fixed that and ported PhysX to ATI's Radeon 3800 cards, instantly improving benchmarks.

A Radeon HD 3870 system jumped from an overall 3D Mark Vantage score of P3800 to P4262. Though it won't be available for ATI's latest 4800 cards for a bit, you can download the PhysX enabler this weekend at NGOHQ, which should make your Unreal experience on ATI that much sweeter. [NGOHQ via TG Daily via /.]

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<![CDATA[NVIDIA and Ageia: GPU Physics Engine Nearly Complete]]> We knew it was coming, and now it appears that NVIDIA's acquisition of PhysX maker Ageia is about to pay off. NVIDIA has told analysts that that the conversion of Ageia's physics application interface to CUDA is nearly complete—so if you are running GeForce 8000+ you will soon be able to enjoy the benefits of a physics accelerator via a simple software download.

PhysX technology has yet to take off, but with GPU integration, it is poised to breakout in a serious way. In fact, there are around 140 games that are supported or currently in development that utilize the technology. It may also go a long way to silence critics that say GPUs may not be necessary in the future given the increasing power of multi-core CPUs. [TG Daily via Slashgear]

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<![CDATA[Dell's "Affordable" XPS 630 Gaming System Starts at $1249, But Will Probably Cost You More]]> Dell wanted to bring its gaming platform down from the $2000 and up arena, and into something average gamers can go and buy, so it's rolling out the previously teased XPS 630.

For build-to-order you start at $1249 and a pre-fab $1299 edition comes with an Intel Core 2 Quad Q6600 and dual NVIDIA GeForce 8800 GT 512MB graphics cards with SLI technology. But the expansion possibilities in the standard ATX chassis include overclockable Corsair Dominator memory and Intel Extreme processors, up to three factory installed HDDs (with a fourth bay for your own tinkering) and an optional AGEIA PhysX accelerator.

In other words, reading the fine print, it sounds like no one is going to be satisfied with the base config—even though it will come with pretty LED lighting zones that synchronize with game play. [Dell]

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<![CDATA[What's Next in Graphics Cards: Integrated Physics Processors]]> We suspected this, but now it's clear that NVIDIA's end game when it picked up PhysX-maker AGEIA was to integrate physics processors into graphics cards. Right now, they're porting the PhysX engine over to run on GeForce 8s, and it'll be a simple software download, bringing some additional physics-crunching juice to current cards. The next step is a GPU with an onboard specialized physics processor.

For one, AGEIA's standalone PhysX cards haven't really broken into the mainstream computing. Throwing their chips onto NVIDIA's graphics cards would push adoption, and by Nvidia CEO Jen-Hsun Huang's reasoning,

"encourage people to buy even better GPUs. It might—and probably will—encourage people to buy a second GPU for their SLI slot. And for the highest-end gamer, it will encourage them to buy three GPUs. Potentially two for graphics and one for physics, or one for graphics and two for physics."
So yeah, they're definitely coming. [Tech Report via digg]]]>
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<![CDATA[Hands on Dell's Sick XPS M1730 Gaming Laptop]]> Overclocked to 3.2GHz, Dell's XPS M1730 gaming laptop is a smoking machine, listing from $2,999 to a "You have a serious gaming problem" price of $4,486, and we got a hands on at its official unveiling at DigitalLife.

The only laptop currently capable of running the Ageia PhysX engine, and Unreal Tournament 3's dreaded Tornado Mod (shown in the gallery), it's built for an immersive experience. There's sort of an Ambilight effect going on, something that is apparently best enjoyed when playing games in near darkness: all of the LEDs can be programmed to work with the game engine, so that when you take a hit, or pick up a weapon, the lights in speakers, keyboard and outer shell all react, like this:
It's a heavy machine, starting at around 11lbs, but easily up and over 12lbs once you load 'er up. Dual HDD slots can be used in a RAID array, and Blu-ray will be an option, good for the 1920 x 1280 screen that has a sweet 7ms response time. Here it is, from all angles:

[Official Site]


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<![CDATA[Ageia Puts PhysX Gaming Chip into Huge Laptops]]> The standalone physics chip that Ageia released two years ago is making its way into laptops. Don't expect to use the PhysX 100M mobile processors in tiny notebooks though, these are designed for big desktop replacement mofos, and should ship with a Dell machine first before it hits other "laptops". No info on how much added cost this will be, the actual use of PhysX chips is questionable since not all that many games support it for more than a little eye candy. [Extreme Tech]

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