<![CDATA[Gizmodo: playstation 2]]> http://tags.gizmodo.com/assets/base/img/thumbs140x140/gizmodo.com.png <![CDATA[Gizmodo: playstation 2]]> http://gizmodo.com/tag/playstation2 http://gizmodo.com/tag/playstation2 <![CDATA[Woah, This Samurai Warrior USB Gamepad is All Kinds of Freaky]]> Seriously, those green LED eyes would stare questioningly, deep into my soul while I tweak its switchable analog/digital nipples. It's modeled after the DualShock controller, and supports the PS3, PS2, and PCs. It looks bizarre, and I like it.

As you can see, a removable mask also turns the face into Skeletor. For $25, you too, can celebrate bad taste and creepy peripherals this Halloween. Yes, Sorceress! [USB Geek via Technabob and DVICE]

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<![CDATA[PS2 Compatibility Never Returning to the PlayStation 3]]> Sony pretty much implied that backward compatibility was dead when they released the PS3 Slim (without PS2 support), but just in case, Sony's John Koller put a few nails in that coffin during two recent interviews.

Koller said, "It's not coming back, so let me put that on the table," before later adding "won't be returning" to Ars.

Then, to Kotaku, Koller flipped the whole table metaphor around (but said the same thing) with the assertion that "backwards compatibility is off the table."

Some eyewitnesses claimed that Koller then stood from his chair, squatted to the floor and teabagged the first generation of PS3s that included hardware backward compatibility. Then, with an equal amount of ceremony, he teabagged the second generation of PS3s the included software emulated backward compatibility.

Sony's stance is that PS2-compatibility is simply no longer a relevant draw to PS3 buyers. And while that's an easy enough point to scoff at, I will admit, I don't know the last time I loaded a PS2 disc into my PS3. [Ars and Kotaku]

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<![CDATA[Use Sony's DualShock on the Nintendo Wii, Then Giggle Like a Super Villain]]> The image associated with this post is best viewed using a browser.Why buy Nintendo's fancy Wii Classic Controller or humiliatingly turn the Wiimote sideways when your old PS/PS2 controllers are perfectly fine? Import this DualShock to Wii adapter for just under $20 and no one will even notice. [Gametech via Kotaku]

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<![CDATA[The Gaming Revolution Sparks Very Non-Revolting T-Shirt]]> "The Gaming Revolution" shirt foretells the day when the proletariat will rise up and seize control of the government using advanced military skills developed through endless hours of Call of Duty. [Threadless Thanks Paul!]

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<![CDATA[The PlayStation 2 Drops to $100 for April Fools]]> Oh Sony, you fooled the internet! Everyone thought (and still hopes) that you were going to announce something big and important today. Instead, the PS2 will officially drop to $100 starting tomorrow. [PlayStation Blog]

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<![CDATA[Sony: We're Not Cutting PS3 Prices Tomorrow]]> In response to rumors today that the PS3's price could get dropped (along with the PS2's, down to $99), Sony officially confirmed to Joystiq that they're not budging on the PS3 pricetag:

"As we have stated previously, we do not have plans for a PS3 price drop, and any rumors to that effect are false and are the result of speculation," the statement from SCEA public relations manager Al De Leon reads. "SCEA remains focused on the long-term momentum of PS3. With the industry's best software lineup this year, combined with our most aggressive marketing campaign to date, we remain confident in our approach and the value we're delivering with PS3."

Note that there is no denial of a PS2 price drop.

[Joystiq]

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<![CDATA[PS2 Dropping to $99 Tomorrow?]]> There have been plenty of murmurs regarding a PS2 price drop as part of Sony announcements tomorrow, and now Kotaku looks to have confirmed it with some Kmart SKU data. But Sony, we said we wanted a PSTHREEEEE price drop, not two. [Kotaku]

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<![CDATA[Tupperware Arcade Stick Throws Hadoukens, Totes Sammiches]]> Can't afford Mad Catz's ridiculous Tournament Edition SFIV FightStick? Just build your own out of cheap fake Tupperware. Plus, it'll tote a sammich over to your friend's house, though I'd avoid tuna salad. [TechEBlog]

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<![CDATA[Sony Patent Teases Power Ring LED Wiimotes]]> Remember that crazy, bulbous PS3 motion controller spotted in a Sony patent app? Well a newly uncovered Sony application is slightly less Requiem for a Dream and slightly more Captain Planet.

Diagramed to work with the PS2 (but probably just as applicable to the PS3), Sony recounts variably-colored LEDs that fit on your fingers. A regular camera (like the EyeToy) tracks these LEDs—a task that's easy even in dark environments.

My gut tells me that this patent is a dated, defensive maneuver—the once-solution to the fundamental flaw with Nike's Kinetic for PS2. The exercise game was fantastic, but it just couldn't track user movement all that well in any sub-optimal lighting conditions. Then again, newer PS3 games (like Trials of Topoq) are based upon the same motion-tracking premise and they, too, are hindered by low light.

So I guess the rings could still be useful. I'm just not sure that anyone would view them as innovative enough to be worth the marketing push. [Siliconera via Kotaku]

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<![CDATA[The Joystick: Happy 200th Birthday, Charles Darwin]]>

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<![CDATA[A Forensic Account of What Really Killed the Sega Dreamcast]]> Eurogamer has an enjoyable, relatively compact "forensic" detailing just why the Sega Dreamcast, a console years ahead of its time, failed. They argue that it wasn't Sony who defeated Sega; it was Sega.

By November 1998, when the Dreamcast first arrived in Japanese shops, it had been ten long years since the popular Megadrive, a decade punctuated by a triple whammy of high-profile hardware mistakes...the Dreamcast simply came too late in SEGA's hardware decline to reverse a long-running downward trend. For all its technological innovations and excellent games, SEGA's misadventures during the 1990s had left both gamers and publishers wary of any new platform bearing its name...Even if it had shipped with a champagne fountain and a nozzle that fired a constant stream of chocolate and diamonds into the player's lap, it seems likely that many potential owners would still have adopted a "wait and see" attitude.

While we gave away the article's thesis, it's still worth heading over to the link and giving the entire cathartic piece a read (before polishing off a sixer in DC's name and loading up some Shenmue). [Eurogamer via Kotaku]

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<![CDATA[PlayStation Cases, The Tools of International Espionage]]> Harold Nicholson was a CIA operative convicted of espionage for selling CIA identities to Russia. Since 1997, he's been in jail. But allegedly, his son Nathan has carried on the family business...

According to prosecutors, Nathan's father taught him the ways of spydom from jail over his cellphone UPDATE: from his cell (duh), coaching Nathan through meetings with Russian agents in Mexico, Peru and Cyprus. And then, there was the issue of how to handle the money.

...Nathan Nicholson, a former Army paratrooper, had returned from his visits with the Russians with at least $35,000 in cash, some of it in a PlayStation video game case. The money was intended in part to settle a “pension” that Harold Nicholson said was owed him from his days as a C.I.A. spy for the Russians before his arrest in 1996, the prosecutors said.

[NYTimes Thanks ibelli!]

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<![CDATA[Audiovox Co-Branded Playstation 2s Coming to Cars]]> Audiovox will be releasing custom PS2 consoles for cars.Apparently Sony has handed over PS2 hardware to Audiovox (surely through some sort of co-beneficial licensing agreement), who has then re-cased the hardware and added their own tweaks like wireless outputs (allowing the whole car to share one system). Available in 6 months for a $200 premium over existing in-car entertainment systems, there will be a front overheard pop-out version of the system (left) as well as backseat units (right). It's sort of like the soccer mom version of pimping one's ride.]]> http://gizmodo.com/index.php?op=postcommentfeed&postId=5125599&view=rss&microfeed=true <![CDATA[America Still Plays More PS2 Than Xbox 360 and Wii Combined]]> Sometimes it's easy to lose perspective amidst marketing. Case in point: Nielsen measured that gamers, on whole, spent 31% of their time on the PS2 in 2008 (more than the Xbox 360 and Wii combined).

The other interesting, though not necessarily surprising finding was that the gaming population spends more time playing the 360 than the Wii, despite the 360's lower install base. Microsoft can probably thank Call of Duty 4 for that win (along with similar online titles).

One point we're not sure about, however, is whether or not portable systems were included in this list. We're guessing not, as the DS would have probably popped up somewhere. [Kotaku]

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<![CDATA[Jog Controller Forces You To Run in Place While Gaming]]> PB&J, tables and chairs, liquor and swimming, jogging and gaming—these are matches made in heaven. Fortunately, the Jog has you covered with the whole jogging and gaming thing.

The Jog attaches to your belt and connects between your Wii or PS2 and the controller—forcing you to jog in place in order to move your character (can you say "hot seller?"). I must say that I haven't encountered a fitness peripheral of this caliber since the Gamercize Pro-Sport and it's PC partner-in-crime (and that is not a good thing). Fortunately, only those in the UK will be able to get their hands on one in the foreseeable future. [Kotaku]

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<![CDATA[PlayStation 2 Goes Open Platform]]> Designing a game for consoles is much tougher than PCs, if only for the costly certification testing process that can be daunting to development studios who are accustomed to grabbing extra ketchup packets at lunch just to make soup for dinner. But Sony Europe has completely removed the PS2 certification process in their region, effectively making the PS2 an open platform in much of the world. With 131.3 million PS2s sold worldwide, that's gotta be awfully exciting to at least a few startup studios. As for you, expect the deluge of shovelware from Russia and India any day now. [GameDaily via Kotaku]

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<![CDATA[PS2 Gets 1:1 Swordfighting Game Using EyeToy]]> It looks like the PS2 is going to beat the Wii MotionPlus to market in delivering one-to-one swordfighting. It's using the EyeToy—the camera peripheral released in 2003—to map your motions with a toy sword onto actions taking place on the screen. You'll get "first person gameplay" where "you are the hero of the game," and from the cartoony screenshots, it doesn't seem too bad. Hmmmm. One-to-one swordfighting might be used pretty well in another industry, if you know what I mean. [Dark Zero via Kotaku]

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<![CDATA[John Carmack Says iPhone As Powerful as Dreamcast, More Powerful Than DS and PSP Combined]]> We're all for making hyperbolic statements about how powerful the iPhone is as a gaming system, but John Carmack's taking things to the next level. As you remember, Sega has previously said that the iPhone is as powerful as their Dreamcast system, and EA has previously said that it's more powerful than the DS, but less than the PSP. Carmack, on the other hand, is having none of this. He says that it's more powerful than "a Nintendo DS and PSP combined." Combined! Like, if you taped the two together and had them working simultaneously, he's saying it won't be as good as an iPhone!

He also goes on to say that it's almost as strong as a PlayStation 2 and an Xbox 1 at launch. Think back to the games you played on the PS2 and Xbox. Now think of the games you're playing on the iPhone. Doesn't quite match up, does it?

It's strange to us that Carmack is throwing out so much hype for Apple, seeing as he's got a love/hate (mostly hate) relationship with the company.

The verdict is also out on whether Apple has a concrete grasp of gaming, the id co-founder said. The company's reception to criticism has also been counterintuitive, which has led to its relationship with id being something akin to a roller-coaster ride.

Apple essentially kisses his ass when they need him to show up for one of Steve Jobs' keynotes, but then throws him the cold shoulder the second he passes judgment, Carmack said.

[Apple Insider]

Previous Carmack coverage

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<![CDATA[LEGO Batman PS2 Bundle Comes With Game and Justice League: New Frontiers for $149 (But No Bat Logo)]]> Coming this Fall to North America is the LEGO Batman PS2 bundle, which includes the LEGO Batman game and the Justice League: New Frontiers flick for $149. I would buy this machine if it had a Batman logo on it, especially if it was released in the next two days as my Batman slobbering becomes fully torrential leading up to Thursday night. Still, not too bad.

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<![CDATA[Dealzmodo: Rock Band PS2 Reduced to $100]]> Without Rock Band's robust download store, it's impossible to think of the PS2 version as a fully-functional rock simulator, but we're more forgiving with its new price. Rock Band PS2 is now $100 (down from $150) at Amazon and a few other retailers. Considering the price includes a USB hub, mic, drums and guitar, that's a pretty solid deal. [Amazon via CrunchGear]

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