Senior Contributing Editors:
Jesus Diaz
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Mark Wilson, Reviews
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Dan Nosowitz
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Chris Jacob
Let me explain that last figure in the voice of John Madden:
Ok, so you start with your No. 25 rectangle guy *circles* and hand the code off to the can-lookin' No.26 *arrow to 'X'*
Now over here *draws circle* ya got No.22 wide open, but instead 26 runs the route through this group here. *arrow* That's when you get a couple servers involved and the defensive line steps in-- it really becomes a mess all right in here *scribbles* as you can tell by the cloud.
But all in all, I think it was a smart play, I mean it's all about the game, and as you can see, that's just what's happening here.
In other news, Sony shoots themselves in the foot by requiring the tomatoes to be Sony brand ProMatoDuos (TM), thus rendering useless all the standard tomatoes that everyone already has. #sonyinteractivetvpatentps3
Is... is this a joke? Of all things they could have chosen to do on screen, they chose to model kicking actors in the ass? Why...? #sonyinteractivetvpatentps3
@OMG! Ponies!: I intend no form of insolence to your greatness, Your Greatness... I do believe that is George Clooney. Please note the unbuttoned collar, and lack of tie. #sonyinteractivetvpatentps3
@BubbleF**kingBuddy: Well, to be honest, no it couldn't! And still can't. -_-.
The Playstation Eye has been out since just a bit after the PS2 came out. So it's been quite a while. The PlayStation Eye is ONLY A LOW RESOLUTION CAMERA!
While Natal is a combination of: A monochrome infrared sensor able to track the depth of each pixel, thus able to track your movements in 3D space. A long a high resolution digital camera beside it for importing you and stuff you want into the game. And also face recognition and all that jazz.
Zillion year old technology, the software for pricier Logitech webcameras could also insert such avatars (plus various live effects) to your video stream, and that was 2-3 years ago...
@Ian Grams: I think six axsis is better than wii motion.
My Reasoning:
It's built into a standard controller, not in its own motion device. It says to developers "remember, people really like their buttons so we're not going to let you forget that, but if you feel a motion gesture would help game play, you can utilize that as well.
My Evidence:
Ragdoll Kung-Fu
PixelJunk: Eden
GhostBusters
11/17/09
Ok, so you start with your No. 25 rectangle guy *circles* and hand the code off to the can-lookin' No.26 *arrow to 'X'*
Now over here *draws circle* ya got No.22 wide open, but instead 26 runs the route through this group here. *arrow* That's when you get a couple servers involved and the defensive line steps in-- it really becomes a mess all right in here *scribbles* as you can tell by the cloud.
But all in all, I think it was a smart play, I mean it's all about the game, and as you can see, that's just what's happening here.
11/17/09
11/17/09
11/17/09
Personally, I hope this technology can be utilized for use in "Mystery Science Theater 3000: The Video Game"
"Master doesn't let Torgo throw tomatoes..." #sonyinteractivetvpatentps3
11/17/09
11/17/09
11/17/09
...*sigh* #sonyinteractivetvpatentps3
11/17/09
11/17/09
And I can't believe that there is not a chikan app for this technology. #sonyinteractivetvpatentps3
11/17/09
11/17/09
11/17/09
11/17/09
JAPAN #sonyinteractivetvpatentps3
11/17/09
11/17/09
11/17/09
@OMG! Ponies!: I intend no form of insolence to your greatness, Your Greatness... I do believe that is George Clooney. Please note the unbuttoned collar, and lack of tie. #sonyinteractivetvpatentps3
11/17/09
11/17/09
11/17/09
11/17/09
11/17/09
09/10/09
09/10/09
09/10/09
09/10/09
The Playstation Eye has been out since just a bit after the PS2 came out. So it's been quite a while. The PlayStation Eye is ONLY A LOW RESOLUTION CAMERA!
While Natal is a combination of: A monochrome infrared sensor able to track the depth of each pixel, thus able to track your movements in 3D space. A long a high resolution digital camera beside it for importing you and stuff you want into the game. And also face recognition and all that jazz.
The PS Eye is very primitive compared to Natal.
09/10/09
09/10/09
07/19/09
It's the sixaxis motion control feature all over again...
07/19/09
My Reasoning:
It's built into a standard controller, not in its own motion device. It says to developers "remember, people really like their buttons so we're not going to let you forget that, but if you feel a motion gesture would help game play, you can utilize that as well.
My Evidence:
Ragdoll Kung-Fu
PixelJunk: Eden
GhostBusters
07/19/09
07/19/09