Retromodo: Tennis for Two, the World's First Graphical Videogame

In 1958, Dr. William Higinbotham was working at the Brookhaven National Laboratory on a simulation of bouncing balls and missile trajectories that could predict the paths objects could take. Suddenly, it hit him: why not apply this to tennis? He created Tennis for Two, which depending on your definition could be… » 11/08/08 12:00pm 11/08/08 12:00pm

Interactive Pong May be Most Fun You Can Have With a Whiteboard

Pong exerts a vicious grip on the minds of designers—it pops up » 11/05/08 11:45am 11/05/08 11:45am . But this one is sweet: a live "drawing on whiteboard" version, mixing electronics with the joy of drawing on, wiping off and repositioning your playing bat. Check it out, thrill to the high-speed action and grin at the ultimate use of a whiteboard:…