8 Simple Products Designed To Make Aging a Little Easier

The world is aging. By 2030, nearly 20 percent of Americans will be over 65. By 2050, about a third of China will be over 60. The same goes for many other developed countries. Yet we don't spend nearly enough time thinking about how to make life easier for the elderly—despite the fact that all of us, if we're lucky,… » 5/12/14 9:02am 5/12/14 9:02am

What the Xbox One, PS4, and Wii U Tell Us About the Future of Consoles

Most pieces of technology—like smartphones, TVs, and even computers—are replaced by new models every six or twelve months. Game consoles, on the other hand, are meant to last for at least five years. Which means that every generation is a true milestone of UI, gaming, and industrial design. So what does the latest… » 11/26/13 12:00pm 11/26/13 12:00pm

This Encyclopedic Site Contains 41 Years of Video Game Console Design

Commercially successful video game consoles—your Game Boys and your Playstations—are iconic pieces of product design. But they're only part of the story. There are dozens of other machines that either didn't catch on or failed miserably—and Evan Amos has devoted himself to cataloging them all. » 10/09/13 9:11am 10/09/13 9:11am

Inside Quirky's Ambitious Plan to Smarten Up Your Home

When "invention machine" Quirky launched in 2009, it made a name for itself hocking plastic utensils and cord organizers—designed by you, for you. But over the past year, it's made a play to move into turning your home into a Jetsons-worthy utopia. And it's got the means—and brains—to do it. » 10/01/13 12:00pm 10/01/13 12:00pm

Adobe’s Experimental Stylus Just Got Real, And Is Coming Within a Year

When Adobe unveiled its first attempt at building hardware tools—a stylus called Project Mighty and a digital ruler called Project Napoleon—last April, the company was careful to describe the devices as prototypes, dancing around whether we’d ever be able to, you know, buy them. But today, Mighty and Napoleon are… » 9/17/13 4:09pm 9/17/13 4:09pm

An Ingenious Camera That Splits in Two Turns Everyone Into a Subject

There's one in every family or group of friends: A photographer who—willing or not—spends most of their time behind the lens, and ends up conspicuously absent from nearly every photo. It's inevitable. Well, not anymore. The Duo, a working concept camera, splits in half to capture both photographer and photographee at… » 6/28/13 5:20pm 6/28/13 5:20pm

How Chupa Chups Put Salvador Dalí in the Candy Store

The Chupa Chups packaging is uncanny—you could spot the swirly, colorful wrapper from a mile away, and you'd instantly know it was the most famous Spanish lollipop in the world. David Airey, an Ireland-based graphic designer, put together this illustration that shows the evolution of the Chupa Chups logo since it… » 6/28/13 12:01pm 6/28/13 12:01pm

8 Designs That Rethink the Way We're Buried

The way we bury our dead hasn’t changed much over the past two thousand years. But it needs to change soon, according to a group of designers, philanthropic foundations, and funeral directors who sponsored a recent design competition to rethink burial traditions in the face of emerging problems with the status quo.… » 6/25/13 9:00am 6/25/13 9:00am

The Industrial Design Behind Xbox One's "Invisible" System

When Microsoft introduced Kinect three years ago, it brought pervasive computing into many homes for the very first time. Today, with the announcement of Xbox One, it's poised to pull millions of Americans into the era of the truly connected home. And we're all going to look damn good getting there. » 5/21/13 2:07pm 5/21/13 2:07pm

10 Inspiring Objects from Salone del Mobile, the Center of the Design…

Salone del Mobile limped to a close last week, with tons of shade being thrown at exhibitors by big-name critics who say it's "changed." Yep, the glitziest, most-hyped design week of the year—informally nicknamed Salone del Marketing—has definitely changed. Chalk it up to the protracted recession most of Europe is… » 4/15/13 4:07pm 4/15/13 4:07pm