<![CDATA[Gizmodo: puzzles]]> http://tags.gizmodo.com/assets/base/img/thumbs140x140/gizmodo.com.png <![CDATA[Gizmodo: puzzles]]> http://gizmodo.com/tag/puzzles http://gizmodo.com/tag/puzzles <![CDATA[Jigazo Universal Puzzle Duplicates Any Picture]]> You could print a favorite picture and then cut it into puzzle pieces, sure. But what if, instead, you could use one puzzle to make any image?

The Jigazo puzzle is both a simple and brilliant idea. A series of 300 completely compatible puzzle pieces, each represents a slightly different tone and is marked with a tiny icon. You take a photo and upload it to Jigazo, and Jigazo gives you a paint-by-numbers style icon map. Position each piece in accordance to the map, and presto, you've got yourself a customized puzzle.

The purchase would be an import, but we spotted the Jigazo on one retailer for about $50. [Ameba via Slashdot]

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<![CDATA[GPS Puzzle Box Only Opens In One Specific Location]]> This box is a GPS puzzle build as a wedding gift by Mikal Hart. It only opens when it's in a specific location, and the puzzle involves discovering just where that location is.

The box has a button and an LCD display on the lid. When you press the button, the display will show you how far, in kilometers, you are from the goal location. It doesn't give you directions, so you need to triangulate where you're supposed to go via trial and error. Oh, and you can only press the button 50 times.

There's a pretty sweet disguised back door built-in as well, just in case the battery dies or the GPS unit fails.

Spoiler: the box only opens when brought to Île-de-Bréhat, France. As for what's inside?

With all the electronics, there wasn't much room inside the box for anything too substantial. I put in a few local (US) gift cards to entice them to visit soon, a set of Kazuo Ishiguro audio books (on a USB key), and an overly sentimental card. And of course, as I pointed out in the card, if either of them fancies doing a little Arduino development, there's a perfectly good Duemilanove to play with, not to mention an LCD, a servo, and a GPS.

I guess the puzzle itself is present enough, really. Pretty cool stuff, no? [Arduiniana via Make]

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<![CDATA[Glass Rubik's Cube Allows The Satisfaction of Shattering it in Frustration]]> Sure, this glass Rubik's Cube is pretty, but is it really wise to make one of the most frustrating puzzles ever out of something so breakable? [Walyou via Geekologie]

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<![CDATA[The Revomaze Puzzle Dares You To Put $120 On the Line]]> Think you are good at puzzles? Are you willing to put up $120 for a shot at the impossibly difficult Revomaze?

Granted, this thing is milled from a solid block of metal and "precisely engineered for smooth mechanical manipulation," so it should be well made. But $120? That's a little too much for me to be spending on something I will get frustrated with inside 30 minutes and never pick up again. However, if you are up to the challenge, the Revomaze comes in three separate versions based on difficulty and requires users to navigate "an internal labyrinth full of dead ends, traps, and one way paths" in order to remove the metal core and solve the puzzle.

If you succeed, a code will be imprinted on the core that you can register on the manufacturer's website. Winners that appear on the leaderboard will be invited to participate in a live competition with thousands of dollars in prizes at stake. Yeah, good luck with that. [ThinkGeek via The Automata Blog via BBG]

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<![CDATA[Bram's Cube Takes the Rubik's Cube and Makes It Devastatingly Hard]]> Are you able to solve a Rubik's Cube quickly and easily? Does that make you feel like a real smart guy? Well, piss off. Try the Bram's Cube, created by the creator of BitTorrent.

Bram Cohen, known as the dude who allowed you to download cams of shit movies you don't want to pay for, has created Bram's Cube. It's basically like a Rubik's Cube, but it has gears inside that add another layer of difficulty. So much difficulty that I wouldn't even want to attempt this thing. It just looks too frustrating for words. But hey, if you're a glutton for punishment and feel the need to be taken down a peg or two, go for it. [Shapeways via Today's Big Thing]

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<![CDATA[Finally, a Rubik's Cube I Can 'Solve' in Under a Minute]]> This "Rubix Cubewich" is made from cubes of pastrami, kielbasa, pork fat, salami and two types of cheddar. While the original puzzle will give you a headache, this one will just give you the farts. [Insanewiches via SeriousEats, Daily What]

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<![CDATA[$10,000 USB Drive Makes Life More Difficult, Destitute]]> Mnemosyne's $10,000, 16GB USB drive is housed inside a puzzle that must be solved to physically get to the memory within. Apparently simple encryption is just too middle-class for anybody rich enough to afford this thing.

"Mnemosyne," in Greek mythology, is the personification of memory, which you of course did not know, and that's why you'll never be able to afford this USB drive. We sort of understand the impulse to create a physical barrier to accessing data, but one of the many things about this product that's puzzling is that reassembling the puzzle is just as difficult as unraveling it in the first place.

Mnemosyne wants to emphasize the "value of memory," so maybe the value of money doesn't really show up on their radar. [Mnemosyne via Crunchgear]

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<![CDATA[The Petaminx: A Mind-Boggling, Satan-Loving Homemade Dodecahedral Puzzle]]> As technology advances, I have to say I'm no longer that easily impressed. Solving a 3x3 Rubik's Cube in under a minute? Meh. Solving this DIY Petaminx? Congrats—you're probably autistic. [Make - Thanks Seung!]

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<![CDATA[Berlekamp's Switch Game May Be Nerdiest Boardgame Ever]]> The game has 100 bulbs, 10x10. Each row and each column has a switch that turns off bulbs that are on, and turns on bulbs that are off. Can you turn off all the bulbs?

The answer, even if you do attempt every possible combination, is no. But according to Microsoft Research, there's a way to "solve" the puzzle to within 1%, even if the board had 1000000 bulbs. The funny thing is, the algorithmic solution to the puzzle (originally built by Elwyn Berlekamp in 1960) can be used as a way to bypass brute-force computing in solving problems. The researchers at Microsoft are more interested in that whole thing, but I'm more interested in how some guy got to build this nice electronic board game as part of his day job, just for Show and Tell. Way to go, dude.

Here are the rules, in case you want to make your own home version (Phil Torrone, do you hear me?):


Update: This is also known as the Gale-Berlekamp lightbulb game—I'd hate for poor Mr. or Ms. or Dr. Gale to get left out of the credit. Also, I finally caught up on my Fringe from a few weeks back, and you commenters are totally right. Freaky. Wish I'd seen it beforehand.

Microsoft's TechFest is an annual jamboree of innovation and gadgetry from Microsoft Research, which means that while none of it is coming out as is in products in the near future, it's essentially what product development people use to add cool stuff to their actual releases. I'm here all day.

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<![CDATA[Rubik's TouchCube Is The World's First Touchscreen Rubik's Cube]]> Sometimes we don't know what we need, and certain magical companies make that decision for us. I'm afraid Techno Source may have done exactly that with this, the world's first touchscreen Rubik's cube.

The TouchCube works just like its more antiquated brethren, but instead of grinding the actual spinning cogs (manual labor is for suckers!), a simple swipe of the finger in a straight line or an 'L' shape (for rotations) does the trick. There's an accelerometer built in that ensures only the upwards-facing surfaces respond to your touch, so you can still hold the thing.

And it wouldn't be a touchscreen Rubik's cube without a few improvements: namely, the TouchCube can solve itself as you watch, and even teach you, step by step, how to do it. So you can be one of those kids we all marveled at in school (Ben Shepple, this one's for you) who could solve a cube in a matter of seconds. Built-in memory will also save your cube's state if you need to take a break.

Techno Source has spent three years hard at work in their underground puzzle and wonderment factory to bring us the TouchCube, and now, behold, it can be ours. For $150 this fall. We'll try to do some hands-on solving later this week at NYC's massive Toy Fair-be on the lookout for more.

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<![CDATA[Rubik's Cube Salt and Pepper Mills Will Season Your Meat, If You're Intellectually Worthy]]> Actually, only one layer will spin-the one that grinds up your peppercorns and kosher salt as you see fit. Solve the ancient riddle of seasoning, if you dare! [Giftmonger via Coolest Gadgets]

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<![CDATA[Rubik 360 Will Probably Take That One Guy Another 26 Years to Solve]]> The Rubik's Cube folks figured out a way to make the simple puzzle even more maddening than before. For Graham Parker, the guy who took 26 years to solve the original, this is bad news.

The new puzzle, called Rubik 360, is set for an official unveiling at the German toy industry fair on February 5. Like the original, the premise is simple. It's the execution that's going to cause people to lose 26 years of their lives trying to solve it.

Basically, players must get a number of colored balls from a clear inner sphere into their matching slots on the outer sphere. You'll do this by shaking the balls through a middle sphere that has only two holes.

Said Professor Rubik himself on the new puzzle that bears his name: "I feel that the 360 is one of the most innovative and exciting puzzles we’ve developed since the Cube – adopting elements of my original design, challenging the solver to use skill, dexterity and logic."

Quick question, since I'm still a bit hazy on how this works: Could this be the first Rubik puzzle that solves itself during the shipping process to retailers? [Sunday Telegraph]

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<![CDATA[Man Solves Rubik's Cube After 26 Years of Trying, Weeps in Victory]]> You know those guys who can solve a Rubik's cube in a matter of seconds? Well, Graham Parker is definitely not one of them.

After 26 years of trying, Parker finally managed to solve the Rubik's cube that confounded him. Now, you may be thinking that he only occasionally picked up the puzzle, slowing his progress—but the reality is that he obsessed over it day after day, night after night.

'I cannot tell you what a relief it was to finally solve it,' the 45-year-old from Portchester, Hampshire, said. 'It has driven me mad over the years – it felt like it had taken over my life. I have missed important events to stay in and solve it and I would lie awake at night thinking about it.

'I have had wrist and back problems from spending hours on it but it was all worth it. When I clicked that last bit into place and each face was a solid color, I wept.'

Seriously. His wife claimed that it was like three people were in their marriage. When she met him, he was already obsessed with the cube. And she still married him? What a saint.

Oh, and you know this is a record. A spokesman for the World Cube Association, said it was 'definitely the longest it has taken' to finish the cube. Now that is a true champion. [Metro]

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<![CDATA[Official Mensa Alarm Clock Reminds You That You Are a Moron Every Morning]]> What could be better than a super loud alarm clock at 6 am? How about a super loud alarm clock that makes you feel like an idiot?

That's right, the UK branch of the Mensa society for smarty pants has released a brain training alarm clock that combines groggyness, loud noses and puzzles (a winning combination). Here's how it works: when the alarm sounds, you will need to memorize and repeat a random sequence of colored lights on one of three difficulty levels. If you get the sequence wrong, or you are too slow, the alarm gets progressively louder until you get it right (or hurl it against a wall). If you are up to the challenge, the clock can be yours for about $41 shipped to the US. [eBay via Craziest Gadgets]

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<![CDATA[LED Rubiks Cube is Unnecessary Digitization of a Classic]]> So I can totally see the point of the new Mirror Rubiks cube, since it's a harder, weirder, even more tactile version of the classic...but this LED Magic Cube 2.0 version just leaves me scratching my head. Why make a physical digital pushbutton version of an absolute classic puzzle?

Part of the joy of the original was that you could twist and turn it with your fingers, and then heartily fling it out of the window when your frustration levels got too high, and still most likely fish it largely intact from your yard when you wanted to play it again. You can of course do that with this version, but I suspect its myriad of buttons (required to let you twizzle each virtual "segment" around) wouldn't survive the impact.

You can at least play a couple of other digital games on this: a kind of Russian roulette minehunter for multiple players, a tic-tac-toe game and what could turn out to be a pretty difficult Simon-like game. But in general—nah. Some classics should be left undigitized. [RandomGoodStuff]

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<![CDATA[Rubik's Mirror Blocks: The Cube Taken to New Dimensions of Trickiness]]> Check out this new variation on Rubik's Cube: instead of colors and symmetrical cubes, this beast has all-mirrored surfaces and a bizarre asymmetric rectangular block setup. As you twist it, the blocks poke out in different ways, and it's these cues you're supposed to use to solve the puzzle. Bloody hell, it looks hard...the box itself seems tricky. Apparently it's due for release in Japan soon for around $20, but there's no word yet on when it'll bring its fun/screams of frustration/puzzle-induced headaches to the US. [Technabob]

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<![CDATA[Toilet Paper Puzzle Makes Pooping Even More Frustrating]]> Nothing says hilarity like forcing the more dim-witted of your friends to endure skidmarks and dingleberries by putting a puzzle on your toilet paper roll. Boy, you sure are a jokester! You really have an eye for when puzzles and trickery are appropriate and for when they clearly aren't! A toast, to you! [Product Page via NerdApproved]

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<![CDATA[Sliding Puzzle Desk Concept]]> Remember those sliding picture puzzles that terrorized you as a kid? Now that idea has been taken to a new level with this concept design of a sliding puzzle desk by Hsien Chang. The panels on top of the desk slide around to unveil different storage areas where a variety of your goods can be kept and organized. This desk only has a total of four tiles covering five different compartments, so it is a fairly easy puzzle to navigate through.

Puzzle Table [Yanko]

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<![CDATA[Sudokube—The Regular Rubik's Cube is Too Boring Anyway]]> The Sudokube is exactly what it sounds, and looks like. This little mind-puzzle combines a favorite puzzle game with an age-old mind boggler, the rubik's cube. The lack of colored tiles makes it very color-blind friendly! $10.

On a related note; you know what really grinds my gears? The fact that I still have a rubik's cube sitting on my desk unfinished, but a 3-year-old can do it in 114 seconds. Am I doing something wrong, or is this just a superchild? Stupid kid and its stupid super smartness.

Product Page [Via Coolest-Gadgets]

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<![CDATA[Don't Break the Bottle: Make Them Dance for their Dinner, Too]]> DontBreaktheBottle.jpgDon't Break the Bottle is designed to exasperate your guests, making them work for their opportunity to imbibe. It fits on any standard wine bottle, and nobody drinks until that puzzle is solved, one way or another.

Please, don't invite me to any parties where I must somehow solve a puzzle to get to the precious wine. Only the most sadistic hosts would do such a thing. Maybe this puzzle's alternate purpose would be to serve as a sobriety test, to be placed on bottle number three...?

Don't Break the Bottle: sobering parties everywhere [Sci Fi Tech]

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