The Quadro cards are explicitly NOT for gaming. They are for high-end realtime rendering of 3D development assetts, medical research displays and things of that nature.
They (and their drivers) are highly optimized for different tasks and not optimized for the types of shaders and effects used in games.
Comparing consumer-level 3D gaming cards to the Quadro product line would be like comparing a high-end sports car, like a Ferrari, to a high speed mag-lev bullet train. Both are powerful types of vehicles, but have vastly different purposes; the former being single user high-speed excitement, and the latter being multi-user, high-speed transport for massive projects.
11/10/08
They (and their drivers) are highly optimized for different tasks and not optimized for the types of shaders and effects used in games.
Comparing consumer-level 3D gaming cards to the Quadro product line would be like comparing a high-end sports car, like a Ferrari, to a high speed mag-lev bullet train. Both are powerful types of vehicles, but have vastly different purposes; the former being single user high-speed excitement, and the latter being multi-user, high-speed transport for massive projects.
11/10/08
[arstechnica.com]