I've been having issues this morning. After navigating through the Up to Date page and logging in with my Apple ID, I'm taken to the Shopping Cart page with an empty cart. Apple has no idea why its not working for me and have resorted me to use print/fax method. Since I don't have a printer or fax machine, I'm holding off on my purchase.
@variaas: I had the same problem. You're probably using Firefox which is sometimes overcautious with cookies. Use Safari or, if you have access to a PC, IE.
Now the only question is for me, what codec will they adopt for audio and video? For there are two competing standards out there right now (excluding Microsoft's own weird ones):
1. Ogg Theora (Firefox)
2. H.264 (Chrome & Safari)
Now, one is open-source, while the other one, while technically an open standard, needs to be licensed in order to be used. This is a very interesting time in development of the web, and could set the stage for the next few generations to come.
This is still just a proposed standard, the W3C states right on their site that it's still heavily in flux, so it's going to be a bit before we see this fully implemented. But there are some very interesting new features here that could go a long ways to making much better web apps. And that's not including the video and audio which *are* nice, but not the coolest part in my opinion.
@telepheedian: Unless Adobe pull some awesome deals out their arse, Flash for use in FLV's may get scrapped. I'm sure the little Flash games will be safe for now though.
@TheSonOfKrypton: I was wondering the same thing. The iPhone seems to handle the flashiness of the mobile Gmail site quite well thanks to HTML5, but I'd imagine it's an incomplete implementation.
I'm rocking Chrome 2 and I'm sure its only 3(beta) that supports HTML5, but I can run the canvas thing fine.
So does Chrome 2 support HTML5 or are I'm missing something else?
Also I know its very pretty n cool looking, but I don't think there will be a vast amount of websites with swirly stuff going on. I can see the video tag being used quite a bit though.
Reil approved this comment
Striderhayasa - Can we get some damn m/kb support?! was starred
Striderhayasa - Can we get some damn m/kb support?! was unstarred
@thePrototype: Wait. I don't get it. I mean, I do get it, but I'm feeling an acute sense of cognitive dissonance which should explain to you that I don't get it. Are you meaning to imply that Safari doesn't abide by conventional web standards? Really? Safari? Sure you haven't crossed some wires and are confusing Safari for Internet Explorer?
@TheSonOfKrypton: It was sarcasm (hence the !) The OP was suggesting that Apple was supporting this technology because of the iPhone, instead of the fact that they like to adhere to web standards, similar to Firefox and Opera.
@TheSonOfKrypton: Anex makes the joke that Apple is pushing it hard since the iPhone doesn't support flash.
Then Prototype makes a wiseass comment that Apple isn't the only one pushing this hard. Usually this is the part that I make a jackass comment, but I too have mixed up the word nevermind with unlike.
@anexanhume aka Flintheart Glomgold: Just FYI, apple may be pushing it, but it's a web standard as thePrototype mentions sarcastically below.
It's being pushed because HTML 4 is fraking old!
Safari has supported web standards from the get go.
Creating a more ubiquitous way to playback media, and interact intuitively with an "app", I think is the benefit.
@thePrototype: I wasn't suggesting that they would act otherwise without this development, I was merely pointing out the incentive to push this through. They clearly have no interest in flash. While they are pushing for a standard, they're also advocating H.264 as the codec rather than an open one, so they're not all about making the standard chummy with everyone.
Just because you shove a Nerf dart in the barrel doesn't really qualify it as a "Nerf gun". The gun is still a real gun, but now you're treating it like a blunderbuss.
@Purple Dave: @Siba: Which is a figure I'm skeptical of. In a .45 cal black powder revolver, using 50 grains of powder and a 115 grain saboted projectile, you'll get about 1500 fps. With a Nerf dart? I don't think so.
That being said, I'm still not going to let you stand fifteen feet away from me and point it at my balls.
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1. Ogg Theora (Firefox)
2. H.264 (Chrome & Safari)
Now, one is open-source, while the other one, while technically an open standard, needs to be licensed in order to be used. This is a very interesting time in development of the web, and could set the stage for the next few generations to come.
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This guy got owned.
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-Typing this now on my 3GS.
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So does Chrome 2 support HTML5 or are I'm missing something else?
Also I know its very pretty n cool looking, but I don't think there will be a vast amount of websites with swirly stuff going on. I can see the video tag being used quite a bit though.
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[echochamber.me]
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Then Prototype makes a wiseass comment that Apple isn't the only one pushing this hard. Usually this is the part that I make a jackass comment, but I too have mixed up the word nevermind with unlike.
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It's being pushed because HTML 4 is fraking old!
Safari has supported web standards from the get go.
Creating a more ubiquitous way to playback media, and interact intuitively with an "app", I think is the benefit.
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Ok, maybe not.
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That being said, I'm still not going to let you stand fifteen feet away from me and point it at my balls.
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Because I'm awesome like that?
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I also saw at least one "Broski";
and one "Brosefus".