<![CDATA[Gizmodo: roadmap]]> http://tags.gizmodo.com/assets/base/img/thumbs140x140/gizmodo.com.png <![CDATA[Gizmodo: roadmap]]> http://gizmodo.com/tag/roadmap http://gizmodo.com/tag/roadmap <![CDATA[Motorola Cliq to See October Release, Maybe]]> Boy Genius Report has a source claiming Motorola's Android savior, the Cliq, will be coming to T-Mobile in mid-October. Interestingly, the only pictorial proof he has is a roadmap slide showing a November release.

BGR has a good track record with carrier leaks, and after seeing the Cliq in person I can confirm that it seemed like a finished product—Moto reps were using it to communicate with each other and the phone wasn't buggy at all. So it's definitely possible that Moto and T-Mobile are busting ass to get the Cliq out the door before November. We'll keep you updated if we hear anything else, since the story seems to be evolving. [Boy Genius Report]

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<![CDATA[Leaked 2009 Roadmap of Sprint's 4G WiMax Rollout]]> Engadget stumbled on what appears to be Sprint's WiMax roadmap for the rest of 2009, and it's an odd mix of major and minor cities—with some notable exceptions, especially New York City and San Francisco.

The third quarter looks like mostly little cities and towns, with WiMax only coming to some more major cities (Philly, Chicago, Dallas/Ft. Worth) toward the end of 2009. Still absent from the list are NYC, San Francisco, Los Angeles, Houston, Phoenix, and Washington, DC, among many others, but those are rumored to show up next year. It's good to see Sprint's plan for 4G coverage really moving forward, and here's hoping they can stick to this schedule (and maybe bump San Francisco up to this year? Please?). [Engadget]

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<![CDATA[T-Mobile Roadmap Reveals Visual Voicemail, Dash 3G Release Dates]]> If this image obtained by TmoNews contains correct information, T-Mobile customers will be able to enjoy visual voicemail on July 16th.

The roadmap also lists the release dates of various phones, including the Sony Ericsson CS8 and CS5, Samsung t469 and t549, Rhodium, and Dash 3G.

Again, keep in mind that this is all tentative, and there is no information about what phones will be able to take advantage of visual voicemail and how much it will cost. Still, if you were interested in anything on this list, it's worth keeping these dates in mind. [TmoNews]

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<![CDATA[Intel's Atom Roadmap Revealed: "Pineview" Chips Due Fall 2009, Use New I-O Interface]]> Yesterday it was AMD, and today PC Watch has got hold of Intel's Atom roadmap: looks like the next-generation of chips, dubbed "Pineview," will hit in Q3 of next year. The 45nm processors will follow the route taken by the current gen, using hyperthreading to double up single and dual processor cores so that the OS sees them as dual-core and quad-cores. The microarchitecture is an update on the current Silverthorne system: like the bigger Nehalem chips, it ditches the idea of a frontside bus, instead using a Direct Media Interface to connect to I-O chips. It'll also integrate graphics core and memory manager right into the chip packaging. Wonder what AMD will come up with to counter that? [PCWatch via RegHardware]

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<![CDATA[Leaked Sprint Roadmap Shows Palm Treo 800W, BlackBerry Curve And Possibly the HTC Touch Pro]]> Here's an alleged upcoming Sprint roadmap for Q3 2008 that shows several interesting phones and several lowbies. What you're probably looking forward to is the Palm Treo 800W and the BlackBerry Curve in red on July 13, but there's also the blue LG Rumor, MotoRAZR VE20, Sanyo Katana Eclipse, Samsung M320, Samsung M220, Moto Renegade V950, HTC MP6950 and Moto i365. The HTC MP6950 sticks out to us since the current HTC Touch is the MP6900, so this probably makes it the Touch Pro with slide-out keyboard. We'd definitely want one of those. [Sprint Users]

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<![CDATA[Motorola's 2008 Cellphones Leaked (Guess What They Look Like!)]]> If you were hoping Motorola's 2008 cellphone lineup was going to turn around their "slump", we've got good news and bad news for you. The bad news is most of their phones are pretty much retreads of old devices, and there aren't any great new form factors—not even an iPhone clone—to speak of. The good news is that the upcoming ZN5 actually does look halfway decent with its 5-megapixel camera, Xenon flash, 2.4-inch display, 500MHz Freescale processor and Montavista Linux. It's somewhat sad when the best of your lineup is a Linux phone, but we weren't really expecting much from Motorola at this point anyway. [IT168 via JAMPB via Uber Phones]

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<![CDATA[Apple iPhone SDK Liveblog Archive]]> You wana relive the excitement of Apple's iPhone roadmap event. Well, we've got the entire liveblog archive just a jump away.

B. Lam:

We're wrapping up, but the front page of Giz will have more. Also, I've got to say that I'm pretty impressed with the SDK plan. That could be the reality distortion field doing its thing, but I can't find any holes in the plan. You?

11:45 am ON Mar 6 2008

B. Lam:

Q: Why did you change your mind about the iPhone open SDK? How long will apps be vetted before being published.
Steve: We change our minds a lot. The web apps have worked well, but developers wanted to do more. And we heard that. Creating an SDK is a lot of work, you want to make it something you can live with for 20 years, and yet update it without breaking apps. This is an elegant and clean system.
Phil: Second question. Electronic submission will be very fast, and this is a whole new process. (Didn't answer the Q.)

11:43 am ON Mar 6 2008

B. Lam:

Parental controls for the iPhone are coming. You can turn off Safari, or the app store, etc.

11:40 am ON Mar 6 2008



ccmascari:

11:40 am ON Mar 6 2008



B. Lam:

Q: WiMax iPhone?
Steve: We're not here to talk about hardware today, only software.

11:38 am ON Mar 6 2008




B. Lam:

Q: What is the nominal fee for the iPod touch upgrade to firmware 2.0?
Steve: We'll set it later.
Q: How will companies go from RIM to iPhone?
Phil: Using Exchange, and we'll roll out some IT manager tools.

11:34 am ON Mar 6 2008




ccmascari:

come on BLam raise that hand HIGH...

11:34 am ON Mar 6 2008



B. Lam:

Q: Ryan from Engadget asked about SIM unlocking. Will that be not allowed?
A: *pause*...*dagger eyes*...Yeees.

11:33 am ON Mar 6 2008



B. Lam:

Oh no, someone said monopoly. Is the App store a monopoly?
Steve: They won't be able to do it without the store. Small and big devs won't have the same reach so why would they want to go elsewhere? (Paraphrased.)

11:30 am ON Mar 6 2008






B. Lam:

Q: What will happen if someone does a VOIP app?
A: We will only stop VOIP over cell networks, but not WiFi.



11:28 am ON Mar 6 2008







B. Lam:


Steve: The iPhone has been shipping for less than a year, remember.

Q: What safeguards are in place to make sure the apps will be secure?

Steve: It is a dangerous world. One one side, you have a closed device like the iPod, you don't have to worry about 3rd party apps mucking it up. And on the other hand, you have the PC where people spend a lot of time getting it to work. We want the best of both. The developers are going to register with us if they want to distribute them. If they write a bad app, we can both track them down and we can turn off the app's distribution. So we're putting controls in place.

11:26 am ON Mar 6 2008






B. Lam:

Q: Business apps are coming, should RIM be worried?
Steve: Go ask them.

11:24 am ON Mar 6 2008




B. Lam:

First Q: What does the 100m iFund do for the community?
Steve: This is going to help young developers with funding. It helps the whole iPhone ecosystem.


11:23 am ON Mar 6 2008







B. Lam:

Steve says press should wait for a Q&A. The room is clearing, and we're waiting.

11:21 am ON Mar 6 2008




ccmascari:

11:18 am ON Mar 6 2008




B. Lam:

That lady with the BSOD is using pen and paper now. Her computer is going through system recovery.

11:18 am ON Mar 6 2008



B. Lam:

100 Million dollars in the iFund for iPhone developers. This totally kicks the crap out of the Google Android 10M dollar fund for apps. (I believe it is 10m.)

11:16 am ON Mar 6 2008



ccmascari:

11:15 am ON Mar 6 2008




B. Lam:

The lady liveblogging in front of me just had an XP/Windows Blue Screen of Death!

11:15 am ON Mar 6 2008




ccmascari:

11:15 am ON Mar 6 2008






B. Lam:

One more thing is...a venture capitalist? KPCB's John Doerr.


11:13 am ON Mar 6 2008







ccmascari:



11:12 am ON Mar 6 2008







ccmascari:


11:12 am ON Mar 6 2008







B. Lam:

How do you become an iPhone developer. Go download the SDK for free in about an hour. To publish programs, you have to pay a $99 dev fee.

11:12 am ON Mar 6 2008



ccmascari:

11:12 am ON Mar 6 2008



ccmascari:

11:11 am ON Mar 6 2008




B. Lam:

The iPod Touch is getting the same update, but there will be a nominal charge, due to accounting purposes.

11:10 am ON Mar 6 2008




ccmascari:

11:10 am ON Mar 6 2008






B. Lam:

All of this is coming in the iPhone 2.0 update. It'll have the SDK and enterprise capabilities. There's a Beta release going out today. Thousands of developers will have it today. Apple needs the feedback. Customers will see this in June as a free software update.


11:09 am ON Mar 6 2008







ccmascari:



11:09 am ON Mar 6 2008


ccmascari:

11:09 am ON Mar 6 2008




B. Lam:

No malicious apps: porn, etc. Will they support voip?

11:08 am ON Mar 6 2008






ccmascari:

11:08 am ON Mar 6 2008






B. Lam:

There is no charge to the developer for free apps!


11:08 am ON Mar 6 2008







ccmascari:



11:08 am ON Mar 6 2008







ccmascari:


11:07 am ON Mar 6 2008







B. Lam:

Developers are going to ask what the deal is. Developers pick price. Devs get 70% of the revenue. No credit card, no marketing fees, no hosting fees. Paid monthly.

11:07 am ON Mar 6 2008



ccmascari:

11:07 am ON Mar 6 2008



ccmascari:

11:06 am ON Mar 6 2008




B. Lam:

It's a native program that will come on the next firmware, and it'll go around iTunes. I'm guessing it will load over the air, yes EDGE and Wi-Fi. Looks like installer.app, but with icons. Has top 50 apps and search. Oh, there is an iTunes component, too. And you can Sideload over the cable, but direct install is the way Steve thinks most will. The apps will automatically update programs, like installer.app.

11:06 am ON Mar 6 2008




ccmascari:

11:06 am ON Mar 6 2008






ccmascari:

11:05 am ON Mar 6 2008






ccmascari:


11:05 am ON Mar 6 2008







ccmascari:



11:05 am ON Mar 6 2008







ccmascari:


11:04 am ON Mar 6 2008







ccmascari:

11:04 am ON Mar 6 2008



B. Lam:

Steve's Back, and he's going to talk about loading apps. He's going to solve the distribution problem of software for big and small apps. iTunes App Store!

11:04 am ON Mar 6 2008



ccmascari:

11:03 am ON Mar 6 2008




B. Lam:

"This is not a cellphone game. This is a full console game. And we underestimated the power of the device. We had to fly in a developer to upscale the art for the iPhone."

11:02 am ON Mar 6 2008




B. Lam:

Supermonkey ball, obviously using the accelerometer in the iPhone. Pretty great looking. Great frame rates.

11:01 am ON Mar 6 2008






ccmascari:


11:01 am ON Mar 6 2008







ccmascari:



11:00 am ON Mar 6 2008







B. Lam:


SEGA is next!

11:00 am ON Mar 6 2008







B. Lam:

Can search pills by color and shape, and it can ID unknown pills you bought on the street corner from the guy who smells like shoes.

11:00 am ON Mar 6 2008



ccmascari:

10:59 am ON Mar 6 2008



ccmascari:

10:58 am ON Mar 6 2008




ccmascari:

10:57 am ON Mar 6 2008




B. Lam:

Epocrates. This is an app for doctors. Jesusphone about to gain app that can cure cancer.

10:57 am ON Mar 6 2008






ccmascari:

10:56 am ON Mar 6 2008






ccmascari:


10:56 am ON Mar 6 2008

B. Lam:

Described the first AIM on iPhone convo as a "come here watson moment". And shows off swiping between conversations. But I recall that the first unofficial AIM clients supported this, too. Supports invisible mode, and they're showing image picker for the buddy icon.

10:56 am ON Mar 6 2008






ccmascari:

10:55 am ON Mar 6 2008






ccmascari:

10:55 am ON Mar 6 2008






ccmascari:

10:55 am ON Mar 6 2008






ccmascari:

10:55 am ON Mar 6 2008






B. Lam:

AIM shows buddy icons and status and name. Uses Address book functionality. 5 Days to build.


10:54 am ON Mar 6 2008







ccmascari:



10:54 am ON Mar 6 2008







ccmascari:


10:54 am ON Mar 6 2008







ccmascari:

10:53 am ON Mar 6 2008



B. Lam:

Aha! AOL! AIM!

10:53 am ON Mar 6 2008



B. Lam:

Oh, cool. The sales force app integrates with the map.

10:53 am ON Mar 6 2008



ccmascari:

10:51 am ON Mar 6 2008






ccmascari:

10:51 am ON Mar 6 2008






ccmascari:


10:50 am ON Mar 6 2008







B. Lam:

Salesforce.com demo. I'm going to get some chocolate milk, you guys don't want to see this Salesforce demo. Ttyl

10:49 am ON Mar 6 2008




ccmascari:

10:48 am ON Mar 6 2008




B. Lam:

They've got all 18 levels ported, actually. No word on whether or not this will be released.

10:48 am ON Mar 6 2008



ccmascari:

10:48 am ON Mar 6 2008



ccmascari:

10:47 am ON Mar 6 2008




ccmascari:

10:47 am ON Mar 6 2008




B. Lam:

The iPhone's demo of spore uses the accelerometer to control the motion, and it looks kind of choppy. But they built this in 2 weeks. Battery life? Bye Bye!

10:47 am ON Mar 6 2008






ccmascari:


10:46 am ON Mar 6 2008







B. Lam:

EA's showing an iPhone version of Spore!

10:46 am ON Mar 6 2008




ccmascari:

10:45 am ON Mar 6 2008




B. Lam:

Game companies were asked to do programs within two weeks using the never seen before SDK. Here are their demos. EA first.

10:45 am ON Mar 6 2008



ccmascari:

10:44 am ON Mar 6 2008



B. Lam:

He's showing the game playing while being debugged. 30FPS is pretty normal, but while a lot goes on, the iPhone drops to 20FPS. The Debugger can record the iPhone's output, and all the debug details.

10:44 am ON Mar 6 2008



ccmascari:

10:44 am ON Mar 6 2008




ccmascari:

10:43 am ON Mar 6 2008






ccmascari:

10:43 am ON Mar 6 2008


ccmascari:

10:42 am ON Mar 6 2008




B. Lam:

Game Demo. Touch fighter. Took two weeks to write. Open GL and Open AL for apps. Game looks great. Point to shoot, tilt the accelerometer to steer!

10:42 am ON Mar 6 2008






ccmascari:


10:42 am ON Mar 6 2008







B. Lam:

He's demoing the image picker and an Open GL demo of a warp filter, live. On an iPhone. Now he's demoing an image editing pinch.

10:41 am ON Mar 6 2008




ccmascari:

10:41 am ON Mar 6 2008




ccmascari:

10:41 am ON Mar 6 2008



ccmascari:

10:40 am ON Mar 6 2008



ccmascari:

10:40 am ON Mar 6 2008




ccmascari:

10:39 am ON Mar 6 2008




ccmascari:

10:38 am ON Mar 6 2008






ccmascari:

10:38 am ON Mar 6 2008






B. Lam:

Hello World demo now. By clicking Build to Go, it compiles, and loads and runs on the iPhone simulator. Hello world is running on the iPhone emulator. And it's just as easy with a synced iPhone to test them on the actual hardware.


10:38 am ON Mar 6 2008







ccmascari:



10:38 am ON Mar 6 2008







ccmascari:


10:37 am ON Mar 6 2008







ccmascari:

10:37 am ON Mar 6 2008



ccmascari:

10:36 am ON Mar 6 2008




ccmascari:

10:35 am ON Mar 6 2008




ccmascari:

10:35 am ON Mar 6 2008






ccmascari:

10:35 am ON Mar 6 2008






B. Lam:

iPhone simulator runs on OS X to help with development. It's a software iPhone.


10:34 am ON Mar 6 2008







ccmascari:



10:34 am ON Mar 6 2008







ccmascari:


10:34 am ON Mar 6 2008







ccmascari:

10:33 am ON Mar 6 2008



B. Lam:

Debugger shows a visual CPU, memory and frame rates of your programs. Can work on two apps at once, so you can optimize your programs for iPhone battery life and performance.

10:33 am ON Mar 6 2008



ccmascari:

10:33 am ON Mar 6 2008




ccmascari:

10:33 am ON Mar 6 2008




ccmascari:

10:32 am ON Mar 6 2008






B. Lam:

Interface builder.


10:32 am ON Mar 6 2008







ccmascari:



10:32 am ON Mar 6 2008







ccmascari:


10:31 am ON Mar 6 2008


B. Lam:

Xcode is the basis for OS X dev. It's been expanded to support iPhone dev now. Xcode knows all about the iPhone SDK, and supports it likewise.

10:31 am ON Mar 6 2008






ccmascari:

10:30 am ON Mar 6 2008






ccmascari:

10:30 am ON Mar 6 2008






ccmascari:

10:30 am ON Mar 6 2008






ccmascari:

10:29 am ON Mar 6 2008






B. Lam:

People picker lets you grab contacts from an app. Image picker will allow you to grab images from the camera/iphone library.


10:28 am ON Mar 6 2008







ccmascari:



10:27 am ON Mar 6 2008







B. Lam:


Media. Core audio is a low level system that makes up the API for the iPhone. Open AL is an Audio API for rendering multichannel 3d audio. Core Animation is supported, too. Open GL ES is the 3D graphics layer, and is hardware accelerated for better battery and performance.

10:27 am ON Mar 6 2008







ccmascari:

10:25 am ON Mar 6 2008



B. Lam:

He's going over the iPhone's architecture now and core services. OS X's Kernel is the same in the desktop and the iPhone. The power management is completely automated, though. Core Location is something that devs can use to create location aware services.

10:25 am ON Mar 6 2008



ccmascari:

]]>
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<![CDATA[Apple iPhone SDK Liveblog: It Has Begun]]> We're on campus, getting read to liveblog Apple's iPhone roadmap event at 10AM California time. Updates will start soon at: [Live.Gizmodo.com and the Macworld 2008 Archive]

You wana relive the excitement of Apple's iPhone roadmap event. Well, we've got the entire liveblog archive just a jump away.

B. Lam:

We're wrapping up, but the front page of Giz will have more. Also, I've got to say that I'm pretty impressed with the SDK plan. That could be the reality distortion field doing its thing, but I can't find any holes in the plan. You?

11:45 am ON Mar 6 2008

B. Lam:

Q: Why did you change your mind about the iPhone open SDK? How long will apps be vetted before being published.

Steve: We change our minds a lot. The web apps have worked well, but developers wanted to do more. And we heard that. Creating an SDK is a lot of work, you want to make it something you can live with for 20 years, and yet update it without breaking apps. This is an elegant and clean system.

Phil: Second question. Electronic submission will be very fast, and this is a whole new process. (Didn't answer the Q.)

11:43 am ON Mar 6 2008

B. Lam:

Parental controls for the iPhone are coming. You can turn off Safari, or the app store, etc.

11:40 am ON Mar 6 2008

ccmascari:

11:40 am ON Mar 6 2008

B. Lam:

Q: WiMax iPhone?

Steve: We're not here to talk about hardware today, only software.

11:38 am ON Mar 6 2008

B. Lam:

Q: What is the nominal fee for the iPod touch upgrade to firmware 2.0?

Steve: We'll set it later.

Q: How will companies go from RIM to iPhone?

Phil: Using Exchange, and we'll roll out some IT manager tools.

11:34 am ON Mar 6 2008

ccmascari:

come on BLam raise that hand HIGH...

11:34 am ON Mar 6 2008

B. Lam:

Q: Ryan from Engadget asked about SIM unlocking. Will that be not allowed?

A: *pause*...*dagger eyes*...Yeees.

11:33 am ON Mar 6 2008

B. Lam:

Oh no, someone said monopoly. Is the App store a monopoly?

Steve: They won't be able to do it without the store. Small and big devs won't have the same reach so why would they want to go elsewhere? (Paraphrased.)

11:30 am ON Mar 6 2008

B. Lam:

Q: What will happen if someone does a VOIP app?

A: We will only stop VOIP over cell networks, but not WiFi.

11:28 am ON Mar 6 2008

B. Lam:

Steve: The iPhone has been shipping for less than a year, remember.

Q: What safeguards are in place to make sure the apps will be secure?

Steve: It is a dangerous world. One one side, you have a closed device like the iPod, you don't have to worry about 3rd party apps mucking it up. And on the other hand, you have the PC where people spend a lot of time getting it to work. We want the best of both. The developers are going to register with us if they want to distribute them. If they write a bad app, we can both track them down and we can turn off the app's distribution. So we're putting controls in place.

11:26 am ON Mar 6 2008

B. Lam:

Q: Business apps are coming, should RIM be worried?

Steve: Go ask them.

11:24 am ON Mar 6 2008

B. Lam:

First Q: What does the 100m iFund do for the community?

Steve: This is going to help young developers with funding. It helps the whole iPhone ecosystem.

11:23 am ON Mar 6 2008

B. Lam:

Steve says press should wait for a Q&A. The room is clearing, and we're waiting.

11:21 am ON Mar 6 2008

ccmascari:

11:18 am ON Mar 6 2008

B. Lam:

That lady with the BSOD is using pen and paper now. Her computer is going through system recovery.

11:18 am ON Mar 6 2008

B. Lam:

100 Million dollars in the iFund for iPhone developers. This totally kicks the crap out of the Google Android 10M dollar fund for apps. (I believe it is 10m.)

11:16 am ON Mar 6 2008

ccmascari:

11:15 am ON Mar 6 2008

B. Lam:

The lady liveblogging in front of me just had an XP/Windows Blue Screen of Death!

11:15 am ON Mar 6 2008

ccmascari:

11:15 am ON Mar 6 2008

B. Lam:

One more thing is...a venture capitalist? KPCB's John Doerr.

11:13 am ON Mar 6 2008

ccmascari:

11:12 am ON Mar 6 2008

ccmascari:

11:12 am ON Mar 6 2008

B. Lam:

How do you become an iPhone developer. Go download the SDK for free in about an hour. To publish programs, you have to pay a $99 dev fee.

11:12 am ON Mar 6 2008

ccmascari:

11:12 am ON Mar 6 2008

ccmascari:

11:11 am ON Mar 6 2008

B. Lam:

The iPod Touch is getting the same update, but there will be a nominal charge, due to accounting purposes.

11:10 am ON Mar 6 2008

ccmascari:

11:10 am ON Mar 6 2008

B. Lam:

All of this is coming in the iPhone 2.0 update. It'll have the SDK and enterprise capabilities. There's a Beta release going out today. Thousands of developers will have it today. Apple needs the feedback. Customers will see this in June as a free software update.

11:09 am ON Mar 6 2008

ccmascari:

11:09 am ON Mar 6 2008

ccmascari:

11:09 am ON Mar 6 2008

B. Lam:

No malicious apps: porn, etc. Will they support voip?

11:08 am ON Mar 6 2008

ccmascari:

11:08 am ON Mar 6 2008

B. Lam:

There is no charge to the developer for free apps!

11:08 am ON Mar 6 2008

ccmascari:

11:08 am ON Mar 6 2008

ccmascari:

11:07 am ON Mar 6 2008

B. Lam:

Developers are going to ask what the deal is. Developers pick price. Devs get 70% of the revenue. No credit card, no marketing fees, no hosting fees. Paid monthly.

11:07 am ON Mar 6 2008

ccmascari:

11:07 am ON Mar 6 2008

ccmascari:

11:06 am ON Mar 6 2008

B. Lam:

It's a native program that will come on the next firmware, and it'll go around iTunes. I'm guessing it will load over the air, yes EDGE and Wi-Fi. Looks like installer.app, but with icons. Has top 50 apps and search. Oh, there is an iTunes component, too. And you can Sideload over the cable, but direct install is the way Steve thinks most will. The apps will automatically update programs, like installer.app.

11:06 am ON Mar 6 2008

ccmascari:

11:06 am ON Mar 6 2008

ccmascari:

11:05 am ON Mar 6 2008

ccmascari:

11:05 am ON Mar 6 2008

ccmascari:

11:05 am ON Mar 6 2008

ccmascari:

11:04 am ON Mar 6 2008

ccmascari:

11:04 am ON Mar 6 2008

B. Lam:

Steve's Back, and he's going to talk about loading apps. He's going to solve the distribution problem of software for big and small apps. iTunes App Store!

11:04 am ON Mar 6 2008

ccmascari:

11:03 am ON Mar 6 2008

B. Lam:

"This is not a cellphone game. This is a full console game. And we underestimated the power of the device. We had to fly in a developer to upscale the art for the iPhone."

11:02 am ON Mar 6 2008

B. Lam:

Supermonkey ball, obviously using the accelerometer in the iPhone. Pretty great looking. Great frame rates.

11:01 am ON Mar 6 2008

ccmascari:

11:01 am ON Mar 6 2008

ccmascari:

11:00 am ON Mar 6 2008

B. Lam:

SEGA is next!

11:00 am ON Mar 6 2008

B. Lam:

Can search pills by color and shape, and it can ID unknown pills you bought on the street corner from the guy who smells like shoes.

11:00 am ON Mar 6 2008

ccmascari:

10:59 am ON Mar 6 2008

ccmascari:

10:58 am ON Mar 6 2008

ccmascari:

10:57 am ON Mar 6 2008

B. Lam:

Epocrates. This is an app for doctors. Jesusphone about to gain app that can cure cancer.

10:57 am ON Mar 6 2008

ccmascari:

10:56 am ON Mar 6 2008

ccmascari:

10:56 am ON Mar 6 2008

B. Lam:

Described the first AIM on iPhone convo as a "come here watson moment". And shows off swiping between conversations. But I recall that the first unofficial AIM clients supported this, too. Supports invisible mode, and they're showing image picker for the buddy icon.

10:56 am ON Mar 6 2008

ccmascari:

10:55 am ON Mar 6 2008

ccmascari:

10:55 am ON Mar 6 2008

ccmascari:

10:55 am ON Mar 6 2008

ccmascari:

10:55 am ON Mar 6 2008

B. Lam:

AIM shows buddy icons and status and name. Uses Address book functionality. 5 Days to build.

10:54 am ON Mar 6 2008

ccmascari:

10:54 am ON Mar 6 2008

ccmascari:

10:54 am ON Mar 6 2008

ccmascari:

10:53 am ON Mar 6 2008

B. Lam:

Aha! AOL! AIM!

10:53 am ON Mar 6 2008

B. Lam:

Oh, cool. The sales force app integrates with the map.

10:53 am ON Mar 6 2008

ccmascari:

10:51 am ON Mar 6 2008

ccmascari:

10:51 am ON Mar 6 2008

ccmascari:

10:50 am ON Mar 6 2008

B. Lam:

Salesforce.com demo. I'm going to get some chocolate milk, you guys don't want to see this Salesforce demo. Ttyl

10:49 am ON Mar 6 2008

ccmascari:

10:48 am ON Mar 6 2008

B. Lam:

They've got all 18 levels ported, actually. No word on whether or not this will be released.

10:48 am ON Mar 6 2008

ccmascari:

10:48 am ON Mar 6 2008

ccmascari:

10:47 am ON Mar 6 2008

ccmascari:

10:47 am ON Mar 6 2008

B. Lam:

The iPhone's demo of spore uses the accelerometer to control the motion, and it looks kind of choppy. But they built this in 2 weeks. Battery life? Bye Bye!

10:47 am ON Mar 6 2008

ccmascari:

10:46 am ON Mar 6 2008

B. Lam:

EA's showing an iPhone version of Spore!

10:46 am ON Mar 6 2008

ccmascari:

10:45 am ON Mar 6 2008

B. Lam:

Game companies were asked to do programs within two weeks using the never seen before SDK. Here are their demos. EA first.

10:45 am ON Mar 6 2008

ccmascari:

10:44 am ON Mar 6 2008

B. Lam:

He's showing the game playing while being debugged. 30FPS is pretty normal, but while a lot goes on, the iPhone drops to 20FPS. The Debugger can record the iPhone's output, and all the debug details.

10:44 am ON Mar 6 2008

ccmascari:

10:44 am ON Mar 6 2008

ccmascari:

10:43 am ON Mar 6 2008

ccmascari:

10:43 am ON Mar 6 2008

ccmascari:

10:42 am ON Mar 6 2008

B. Lam:

Game Demo. Touch fighter. Took two weeks to write. Open GL and Open AL for apps. Game looks great. Point to shoot, tilt the accelerometer to steer!

10:42 am ON Mar 6 2008

ccmascari:

10:42 am ON Mar 6 2008

B. Lam:

He's demoing the image picker and an Open GL demo of a warp filter, live. On an iPhone. Now he's demoing an image editing pinch.

10:41 am ON Mar 6 2008

ccmascari:

10:41 am ON Mar 6 2008

ccmascari:

10:41 am ON Mar 6 2008

ccmascari:

10:40 am ON Mar 6 2008

ccmascari:

10:40 am ON Mar 6 2008

ccmascari:

10:39 am ON Mar 6 2008

ccmascari:

10:38 am ON Mar 6 2008

ccmascari:

10:38 am ON Mar 6 2008

B. Lam:

Hello World demo now. By clicking Build to Go, it compiles, and loads and runs on the iPhone simulator. Hello world is running on the iPhone emulator. And it's just as easy with a synced iPhone to test them on the actual hardware.

10:38 am ON Mar 6 2008

ccmascari:

10:38 am ON Mar 6 2008

ccmascari:

10:37 am ON Mar 6 2008

ccmascari:

10:37 am ON Mar 6 2008

ccmascari:

10:36 am ON Mar 6 2008

ccmascari:

10:35 am ON Mar 6 2008

ccmascari:

10:35 am ON Mar 6 2008

ccmascari:

10:35 am ON Mar 6 2008

B. Lam:

iPhone simulator runs on OS X to help with development. It's a software iPhone.

10:34 am ON Mar 6 2008

ccmascari:

10:34 am ON Mar 6 2008

ccmascari:

10:34 am ON Mar 6 2008

ccmascari:

10:33 am ON Mar 6 2008

B. Lam:

Debugger shows a visual CPU, memory and frame rates of your programs. Can work on two apps at once, so you can optimize your programs for iPhone battery life and performance.

10:33 am ON Mar 6 2008

ccmascari:

10:33 am ON Mar 6 2008

ccmascari:

10:33 am ON Mar 6 2008

ccmascari:

10:32 am ON Mar 6 2008

B. Lam:

Interface builder.

10:32 am ON Mar 6 2008

ccmascari:

10:32 am ON Mar 6 2008

ccmascari:

10:31 am ON Mar 6 2008

B. Lam:

Xcode is the basis for OS X dev. It's been expanded to support iPhone dev now. Xcode knows all about the iPhone SDK, and supports it likewise.

10:31 am ON Mar 6 2008

ccmascari:

10:30 am ON Mar 6 2008

ccmascari:

10:30 am ON Mar 6 2008

ccmascari:

10:30 am ON Mar 6 2008

ccmascari:

10:29 am ON Mar 6 2008

B. Lam:

People picker lets you grab contacts from an app. Image picker will allow you to grab images from the camera/iphone library.

10:28 am ON Mar 6 2008

ccmascari:

10:27 am ON Mar 6 2008

B. Lam:

Media. Core audio is a low level system that makes up the API for the iPhone. Open AL is an Audio API for rendering multichannel 3d audio. Core Animation is supported, too. Open GL ES is the 3D graphics layer, and is hardware accelerated for better battery and performance.

10:27 am ON Mar 6 2008

ccmascari:

10:25 am ON Mar 6 2008

B. Lam:

He's going over the iPhone's architecture now and core services. OS X's Kernel is the same in the desktop and the iPhone. The power management is completely automated, though. Core Location is something that devs can use to create location aware services.

10:25 am ON Mar 6 2008

ccmascari:

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<![CDATA[Samsung OLED Product Roadmap Shows 40-inch TVs in 2010]]> OLED fans will have to be patient, as Samsung's roadmap for the technology shows them only in small handheld devices for this year and next, ramping up to laptop and desktop displays in '09 and finally 40-inch TVs in 2010. After these TVs invade your home and take all your money in the process, Samsung will follow up with flexible OLED displays by 2012. The point? The tech will have lower costs than LCDs or Plasmas eventually, once production ramps up and enough units are out there. But in the mean time, plan for your next TV purchase to be a non-OLED display—unless of course you manage to wed an old millionaire socialite for her money. If you do, please think of your old friend Jason. [Nikkeibp]

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<![CDATA[More Sprint Roadmap Leaks?]]> We've gotten some independent confirmation/rumors on the leaked Sprint roadmap we posted on Tuesday. Our source is saying that the Moto ic602 and Moto V9M will come in September, the Sanyo S500 S1 and HTC Vogue will come in October, the Moto Q9c and LG 260 will come in November, and the international Blackjack will come in 2008. That lines up fairly well with the previous roadmap, but as with all roadmaps, the actual launch dates are anything but set in stone. [Thanks Tipster!]

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<![CDATA[HTC's Roadmap Shows Sliders, Smartphones, and Fingerprint Recognition]]> CTI Miami got their hands on HTC's latest roadmap for their upcoming phones. Among them are the Kaiser, which is along the same lines as the Sprint Mogul (GSM), and the Vogue, which is like the HTC Touch. Some of the more interesting ones are the Nike, which is a WM6 Professional (that's the touchscreen one) that slides up to reveal a regular keypad; the Iris, which is a CDMA EV-DO Rev. A phone that looks like the T-Mobile Dash; the Polaris, which looks like an update to the GPS-enabled Artemis, and the Sedna, which actually has a fingerprint reader and both CDMA and GSM.

The Shangri-La, which is the HTC Shift, is also listed, and sports both CDMA and EDGE and has a 800MHz processor, 30/40 GB hard drive, VGA camera for video calls and fingerprint recognition. We're looking forward to all of these.

HTC phones galore [CTI Miami via Boy Genius Report]

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<![CDATA[Archos Reveals Road Map, Includes 700 TV Portable PVR]]>

Archos launched its 404, 504 and 604 players a month ago, and now here's a bit of information about its upcoming 700 TV model, a fine-looking porto-player that promises over-the-air digital television using the Freeview format. It's equipped with a 4.3-inch screen, WiFi, GPS and a cellular modem. Maybe all that connectivity is why the thing needs four ugly antennas sticking out the back; we're hoping that's just a preproduction model.

In the company's "Investor Kit", there are some intriguing technologies, including a digital video recording docking station into which you can place this 700 TV player, resulting in an MPEG-4 TV recorder for your time shifting enjoyment. The docking station can also record video from a satellite-based PVR-equipped set-top box. However, talk is cheap. These products aren't available yet, and the company didn't say when they would be.

Q2 Investor Kit [Archos]

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<![CDATA[Quad-Core Chips From AMD Due in '07-'08]]> AMD plans to release four different quad core processors in the next couple of years, but details are still murky. In the second half of 2007, the company plans to release a quad-core server chip codenamed "Deerhound," which will have a shared L2 cache and will be manufactured in a 65nm process.

Next, in the first half of 2008 comes a desktop chip called "Greyhound," another four-core processor of unspecified clock speed that débuts HyperTransport 3. The second half of 2008 brings a server chip called "Zamora," which has a shared L3 cache, and around that same time comes a quad-core workstation chip AMD calls "Cadiz."

AMD Roadmap [HKEPC Hardware, via The Inquirer]

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