<![CDATA[Gizmodo: sensors]]> http://tags.gizmodo.com/assets/base/img/thumbs140x140/gizmodo.com.png <![CDATA[Gizmodo: sensors]]> http://gizmodo.com/tag/sensors http://gizmodo.com/tag/sensors <![CDATA[Giz Explains: What Everyone Should Know About Cameras]]> Talking to a camera nerd—or even reading about new cameras—can feel like translating from a different language. But it doesn't need to! Here, in this here post, is everything you need to know about cameras, without the noise.

When you buy a camera, you'll be pelted with specs from a salesperson, many of which are confusing, and even misleading. You will cower, and may cover your head for protection. He will keep pelting. And really, he has to—spec sheets and jargon are integral to camera marketing, at least for now. Here's what it all means, in one handy cheat sheet.

Types of Cameras

Before you set out to buy a new camera, or even just to get to know yours a little better, you've got to know the difference between the different types or cameras. Here are the ones you're likely to come across.

Point-and-Shoots: Also known as compact cameras. If you don't know what kind of camera you're looking for, or what kind your have, it's probably one of these. They're the smallest style of camera, typically—at least in the last few years—trending toward a boxy, mostly featureless shape. The lens is non-removable. The flash unit is built in. They have LCD screens on the back, not just for reviewing photos, but to use as a viewfinder as well. When you press the shutter button on a point-and-shoot, there is a slight delay before the photo is actually recorded. Many new point and shoot cameras will take video, and some even manage to record in HD.

Bridge/Superzoom Cameras: These cameras often look like DSLRs, but don't be fooled: They're just juiced-up point-and-shoots. They will typically come with longer lenses and slightly more impressive specs than your average P&S, and will give you a bit more photographic flexibility to play with. Sadly, they suffer from the same picture-taking delay, or "shutter lag," as point and shoots. The problem with bridge cameras, especially now, is that in order to get a decent one you have to spend at least a few hundreds dollars, at which point you may as well get a...

DSLRs: This unwieldy acronym stands for Digital Single Lens Reflex. Narrowly, this means that the camera has a mirror mechanism which allows photographers to see through the camera's lens while setting up a shot, and which flips up, exposing the image sensor (the equivalent to film in a digital camera). Widely, this means that the camera will have interchangeable lenses, a larger sensor than a point and shoot, and to an extent, more image controls. When you press the shutter button on a DSLR, it takes the photo instantly—no lag, like in a point-and-shoot. Many new DSLRs at mid-to-high price points shoot HD video; some manage 720p, some manage 1080p, but all turn out impressive results, if simply because of the cameras' lenses. That said, they're not really ready to replace proper video cameras yet, because amongother things, no DSLR to date has got the autofocus during video thing right.

These are the cameras that photographers, or people who call themselves photographers, use. They're also the ones that are capable of taking the best photos.

As a rule, DSLRs are more expensive than point and shoots. But they're getting cheaper. Much, much cheaper. Olympus, Nikon, Pentax and Sony all have DSLRs that can be had for under $500—and these are real cameras—rendering the entire category of bridge cameras kind of pointless.

Micro Four Thirds/Digital Rangefinder: Micro Four Thirds cameras are interchangeable-lens cameras, minus the straight-through-the lens viewfinder that defines a DSLR. In other words, they have larger sensors like DSLRs, have swappable glass like DSLRs, but use an LCD screen as viewfinderlike a point-and-shoot. This saves space inside the camera, meaning that—at least this is the theory—it can be more portable than an equivalent DSLR, while maintaining the same versatility and image quality. Most of them record video, too, and they're pretty good at it: They don't have the complex viewfinder/mirror system of a DSLR, so it's technically simpler to record video. Some of these cameras are styled like DSLRs, like the Panasonic Lumix DMC-G1, while some are styled more like portable cameras, like the Olympus EP-1.

This is a small category for now, and accordingly, prices are still high, starting at about $750. Panasonic and Olympus are basically the only game in town.

Sensors

The sensor is the part of the camera that actually records the image. In other words, it is your camera.

Megapixels, and image resolution: Megapixels have been central to digital camera marketing since the beginning (it just sounds like a 90s term, doesn't it?). A megapixel, quite simply, is one million pixels. If a one-megapixel image (or sensor) was perfectly square, it would be 1000x1000 pixels. They're usually rectangular, at 4:3 or 3:2 ratios, which means their resolutions look more like this: 2048x1536 pixels for a 3-megapixel camera; 3264x2448 pixels for an 8-megapixel camera, and so on.

As digital cameras mature, this number means less and less—it's easy to cram megapixels in a camera, but without good optics and light sensitivity, it doesn't mean that it's going to turn out an honest, clean, high-quality images at such a high resolution. My cellphone shoots at five megapixels, but the images look like screenshots from some kind of ghosthunting show. My DSLR shoots at 10.1 megpixels, but turns out images more than twice as clean and clear as my phone. My point-and-shoot is rated at 12.1 megapixels, but on close examination, its images are effectively blurrier than those from the DSLR.

If you're planning on making huge prints, or need to crop your images a lot, a high megapixel count is necessary, but beyond a certain point, the returns are minimal. You'll read a lot of guidance from camera manufacturers about how many megapixels you need to print different sized photos, which you can ignore, because they seem to change with every generation of cameras. Unless you're printing billboards or in magazine or something, don't sweat it too much.

Aside from indicating how many dots a camera is capable of capturing, megapixels can be a helpful indicator of how old a camera's guts may be. Megapixel count has been increasing fairly steadily over the years, so within a given manufacturer's camera line, increased megapixels could correlate to newer sensors, which could, along with high resolution, take richer, less noisy pictures.

ISO: This indicates how fast your camera's sensor collects light—the higher your ISO, the more sensitive your camera is to light, the less light you need to take a picture. And while high-ISO capability is most useful in low light, it also comes in handy when you're shooting extremely fast exposures in the daytime, like at a sports game. With higher ISOs, though, comes more noise—some point-and-shoot cameras advertise extremely high ISOs, on the order of 6400. Shots at this sensitivity will invariably look like ass. DSLRs, which have larger sensors that are better at gathering light, can sometimes shoot at 6400 ISO and higher without too much noise.

It might help to think of it like this: ISO ratings are actually a callback to the days of film. You used to have to anticipate how you'd be shooting, and buy film based on how sensitive it was, as expressed in an ISO or ASA rating. The ratings got carried over to digital cameras, despite film getting replaced with sensors.

Anyway, don't buy a camera for its ISO rating alone, because there's a good chance its top two to three settings will be useless.

CCD and CMOS: From our previous Giz Explains on the subject:

There are two major types of image sensors for digital cameras and camcorders: CCD (charged-couple device) and CMOS (complementary metal-oxide-semiconductor, sometimes also known as active pixel sensor). We're not going to get into the really geeky differences, because you don't really need to know or care. What you should know is that higher-end digital SLRs (the big cameras with a removable lens) use CMOS because it's easier to make bigger CMOS sensors; and mobile phones do because CMOS uses less power. That said, most point-and-shoot cameras and most camcorders use the more common CCD sensor.

Things are a little different now, and CCDs are common in DSLRs nowadays. The difference for consumers is minimal—don't be alarmed to see either on your camera's spec sheet. UPDATE: As some commenters have pointed out, this isn't quite right: DSLRs are still trending more towards CMOS sensors, including most of the latest/greatest cameras. Anyway: still more of a curiosity than a purchasing point, for most people.

White Balance: Have you ever seen a set of indoor pictures that's totally, inexplicably orange? That's a white balance problem. Your camera can adjust to compensate for different light temperatures—tungsten lights have that orange hue, and sunlight will turn your photos kind of blue—and correct your image's color accordingly. Virtually all cameras let you adjust white balance with presets, though it's best if you can adjust it manually, too.

Sensor size, and crop factor: Some cameras have sensors that are roughly the same size as 35mm film, at 36x24mm. These are called full frame cameras. They tend to be more expensive—like Canon's 5D and 1D series, or Nikon's D3s—and their bodies tend to be a bit bigger. Semi-pro to pro equipment, basically.

APS-C sensors, on the other hand, are what almost all consumer DSLRs ship with. These sensors are about 22x15mm, which is significantly smaller than a full frame's sensor. Why does this matter? Larger sensors provide more room for each pixel, which makes them better at picking up light. (A bucket analogy is useful here.) More importantly for APS-C users, though, is crop factor. A smaller sensor will pick up a smaller section of what's coming through a lens, so: A 200mm lens on a full frame DSLR becomes a 300m lens on a full-frame DSLR, a 50mm becomes a 75mm, etc. Of course, camera manufacturers make APS-C -specific lenses which are designed for the smaller sensors, so this isn't a huge issue unles you're buying older lenses, designed for use with film.

Optics

The optics are the the parts through which your camera sees. They're the eyeballs, basically.

Swappable lenses, and millimeters: There are two kinds of swappable lenses, generally speaking. Ones that zoom in and out, which are called "zoom" lenses, and ones that don't move. These are called "primes." They're all classified by focal length. Strictly speaking, focal length refers to the distance required for a lens system to focus light. In real terms, focal length correlates to physical lens length, and zoom power. 18mm focal length on a DSLR is considered wide, 200mm or more is considered zoom-y.

Point-and-Shoot Lenses, and the X Factor: The second most prominently featured number on your point-and-shoot's obnoxious feature sticker is the zoom rating. It'll be expressed as a number, with an x: 5x, 10x, etc. You'll also see a printed range, something like 5.0-25mm, which describes the focal length of the lens. Here's a trick: Divide the larger focal length measurement by the smaller one. The result should match your "x" zoom rating, because, well, that's all it is: the quotient of the maximum lens length and the minimum lens length.

This is misleading labeling. Mounted on the same camera, a lens that zooms from 50mm to 100mm would be called a 2X lens, while a lens that zooms from 18mm to 42mm would be called a 3X lens, even though at the longest, it doesn't zoom in as far as the 50-100mm lens does at its shortest. Take this equation into account when comparing point-and-shoots, but most of all, try them. You'll see the difference.

Shutter, shutter speed, and shutter lag: You shutter is the little door that opens up between your lens and your sensor, allowing for photographic exposure. Shutter speed ranges are advertised with the intention of implying that the camera will be useful at both ends: from the 10-second long exposure to the 1/4000th-second high-speed shot. Keep in mind, for both numbers, that shutter speed alone doesn't guarantee anything. If your camera can shoot at 1/4000th of a second, but it's got a small aperture and low ISO rating, your shots will probably be too dark.

Shutter lag is something else entirely. You know how on a point and shoot, there's a frustrating gap between when you press the button and when your shot actually takes? That's it. The lower the shutter lag, the better, though many camera manufacturers don't even bother to advertise this.

Aperture: This is the hole through which light passes after its been through part of your lens, and before it hits your sensor. The bigger the hole, the more light gets in. The smaller the hole, the less light gets in. Larger apertures allow you to take pictures in lower light situations, but only allow you to focus on a thin plane—either your background or your foreground will be out of focus. Smaller apertures let you keep more of a scene in focus but they let less light through, and require longer exposure times. Apertures are described by f-numbers—these are the ration between the width of an aperture and the focal length of a lens. The smaller the number, the larger the aperture.

Optical vs Digital Zoom: Another scourge of the camera buyer is digital zoom. Optical is magnification by your lens—in other words, it's true zoom. Digital zoom is just your camera taking the optically zoomed image and blowing it up, like you'd do in Photoshop. It's only useful for framing shots and sometimes helping your camera focus properly. Otherwise, it's a gimmick: Ignore it, shoot wide and crop your shots later.

IS, or Antishake: Image stabilization is fast becoming a standard feature on even the cheapest cameras, though you'll find some sub-$150 point-and-shoots without it. The point of image stabilization is to correct for camera movements during an exposure, which cause blurry shots.

There are two types: Digital IS, which you'll find mostly in point-and-shoots, corrects the image with software, and can be somewhat effective, though the results are often passable, not perfect. Optical image stabilization physically moves some part of the camera to counteract shaking. In some cameras, like Nikons and Canons, the moving parts are in the lens. In most other other manufacturers' DSLRs, it's the sensor that actually moves to stabilize the image. Optical IS almost always works better, but it's not magic—you won't be able to shoot a freehand four-second exposure just because it's on, but you might be able to keep things together for a half-second or more.

Software


"Modes," Face Detection, Smile Detection: Your camera's modes are assistive tools,, not hard features. They're generally just collected presets for settings that you can adjust yourself, like equalizer presets on your iPod. They can be useful, though you'll be a better photographer if you manage settings yourself.

Face and smile detection, again, are like crutches. Face detection guesses when there's a human in the photo so the camera can adjust exposure, white balance and focus to make sure that said human doesn't end up blurry. Smile detection is a crude algorithm that measures facial features, and won't take a photo until the subjects are judged to be SUFFICIENTLY CONTENTED, by which I mean they have vaguely crescent-shaped mouth holes. It's a good way to ensure that nobody is ruining a photo with a grimace. Also, to ensure that none of your photos are ever interesting.

Image formats: You digital camera doesn't have film, but your photos have to go somewhere. In today's cameras, the digitally stored photos are either JPEGs or RAW files. JPEG files are compressed, which means that they are encoded in such a way that they don't take up much space, but lose a small amount of quality. This is how point-and-shoot cameras almost always store images, and how DSLRs store images by default, generally.

If JPEGs are like photo prints (they're not, really, but bear with me) then RAW files are like the digital negatives. (In fact, one popular RAW format, .DNG, crudely stands for "digital negative"). Raw files contain almost exactly what your sensor has recorded, which means you can change values like exposure, white balance and coloration after taking the photo, to a surprisingly high degree. It feels like cheating! There is a downside: larger image files. And, depending on the type of RAW file—different camera manufacturers have different ones—you may need special software to view and edit your photos. Shoot in RAW if you can, and buy a camera that'll let you. This is a huge feature.

As a bonus, most cameras that shoot RAW will also let you shoot RAW and JPEG files simultaneously, so you have a lightweight, ready-to-print-or-upload file right away, as well as the RAW source, for later editing. It takes up a ton of space, but hey, space is cheap nowadays. Spend a few bucks on a bigger memory card, and live your life.

Video: Most new cameras, including some DSLRs, shoot video. But just because your camera shoots stills at 10 megapixels doesn't mean that it'll shoot anywhere near that kind of resolution in motion. The standard resolution for most point-and-shoot cameras is VGA—that's just 640x480 pixels of video, which is good enough for YouTube—while DSLRs, and some nicer point-and-shoots, record in either 720p or 1080p, which are HD resolutions, which translate to 1280x720 pixels and 1920×1080 pixels, respectively.

Storage


Point and shoot cameras usually come with a small amount of onboard storage. This, I'm about 100% sure, is there so that the camera technically works when you buy it, making your inevitable extra storage purchase seem more like a choice, and less like a mandatory camera tax. Anyway, with any camera, you're going to need to buy some memory, or storage.

There are a few peripheral memory card formats still kicking around (Sony, can you please just put Memory Stick Pro out of its misery? Thanks!) but there are only two that matter.

SD: Also seen as SDHC, or SDXC, these little guys are the card of choice for point-and-shoot and bridge cameras, and some newer DSLRs. They're small, they works fine, and they're available in just about any capacity you could ever want. Almost: Most cameras are only SDHC-compatible, a standard which maxes out at 32GB. SDXC, the next evolution of the SD standard, maxes out at a theoretical 2TB, though almost no cameras support it yet.

Compact Flash: These cards are chunkier, can be faster, and are more durable, and anecdotally less prone to temperature and weather damage. These are what you'll find in DSLRs.

Speed ratings: Memory cards come in different speeds. These are advertised in a variety of different ways, for no good reason. You'll see a couple of numbers on most cards, in the "133x" syntax. Ignore them—they are inflated, unregulated and therefore, basically meaningless. What you're looking for on SD cards is a Class rating, from 1-6. The official SD Association chart:
For Compact Flash cards, your best bet is to look for an actual transfer speed on the card, expressed in MB/s.

Further Reading


Reviews: One gadget blog, try as we may, can't cover the hundreds of cameras that come out every year. We'll leave that to the obsessives. See:

DPReview

The Photography Bay

Photography Review

Photo.net

You really shouldn't buy a camera without consulting these guys first. They have a habit of lapsing into jargon at times, but hey, if you've read this far, you'll be able to get by.

Taking Photos: So now you've got your new piece of neck candy, and you feel awfully cool. You know what would make you cooler? Learning how to shoot, for god's sake. A few of out recent guides:

The Basics: Your new camera has been removed from the box. It has been fiddled with. You cat has been photographed multiple times. Now what?

When Not to Use Flash: The answer: Pretty much always.

How To Shoot HDR: Taking hyperreal photos by combining multiple exposures, without, as we call it, the "clown vomit."

• For general advice, Photo.net's comically extensive set of photography guides provides instructions for virtually any scenario. Need to shoot some, say, nudes? In, say, Namibia's uniquely harsh sunlight? They've got you covered.

And although broad guides are useful, I've learned more about photography and cameras from Flickr than any other resource. Join the Flickr group for your camera, and spend some time on the message boards. You'll learn clever tricks for getting the most out of your hardware, but in doing so, with the help of a gracious community, you'll learn just as much about photography as a whole.

Still something you wanna know? Send questions about DSLRs, P&Ses, B&Bs or BBQs here, with "Giz Explains" in the subject line.

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<![CDATA[Shrimp Eye Tech Could Improve Gadgets]]> Mantis Shrimp can see 100,000 colors, 10x the number we can, and are the only animals to see circular polarized light. Scientists think that mantis shrimp eye tech could lead to a new age of telecom and optical devices.

Let me explain. The same biological structures used in the mantis shrimp—a strange creature with 500m years of lineage—to see circular polarized light are used in modern satellite communications and the laser/lens setup in DVD and CD players. The fundamental hardware in our tech are called quarter-wave plates. They both do a 90 degree shift to wave patterns, and quarter waves are ideal for our tech because they are part of high compression, lossless data signals. But mantis shrimp eyes can work this magic on a broad array of light spectrum with their tightly packed tube shaped cells, while our clumsy human tech can only do it to a few frequencies. The potential for new higher bandwidth devices is there.

[Wired]

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<![CDATA[Fullpower's Motion Sensing Concept Knows What You're Doing]]> At All Things D, my friends at Fullpower did a demo of a accelerometer-equipped headset that can pick up a call by tapping it in a different way than you tap a regular headset.

That's not so new in concept, but the trick is, they use math to filter out the background noise—in this case, motion from walking, jumping, etc—so it doesn't hang up on you when you move around while doing it.


The headset, a modified also knows when you place it on a table and powers down. All by using math and a regular accelerometer.

You've seen games and GPS apps from Fullpower but those are just apps demoing the company's tech. Fullpower's motion detection engine tech is described as doing for motion what voice recognition does for voice. It interprets the raw data and figures out what a person is doing, eliminating confusing data, which I think is interesting because up to now, most developers have just had to deal with raw accelerometer XYZ information. Hard to parse in itself, but up to now, really hard to take that info and decipher what exactly the person holding the device is doing.

Next up is an AMAZING demo of a camera app that filters out motion using the accelerometer. Typically, software that have done this has done it by using gyroscopes, or mechanical parts, or by digitally scanning the image as you move it. The accelerometer here helped the camera, mounted on a wildly shaking platform. The images are taken on a crappy smartphone sensor (a slow sensor), came out very sharp when stabilization is applied. I'm unsure if its timing it properly to snap when the motion is at its slowest, but that would make sense, since there's no way to increase shutter speed. The tech can scale to all sorts of high end cameras, using just cheap accelerometer parts, not the typically high end stuff you see in DSLRs now. I look forward to getting this stuff in smartphones.


The demos were just concepts, but I'm sure we'll see more of this tech in products, soon. [Fullpower]

[Disclosure: these guys are my friends.]

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<![CDATA[New Hipster Affectation: Urban Oil Prospecting (Cardigan Not Included)]]> This DIY oil detector, essentially a modified metal detector, is the hottest new accessory for city-dwelling hipsters worldwide. Plus, it matches terrifically with a beard.

The metal detector is outfitted with a relatively inexpensive "combustible gas sensor" that can detect pockets of oil, and the creator notes that the entire mod can be completed for around $100. This particular oil detector includes some green LEDs which we don't believe serve any other purpose than looking cool (as we deduced from the intro, "What good is your newly built metal detector without a little bling?").

Neighborhoods in which this mod is guaranteed to work include the Mission District in San Francisco, Wicker Park in Chicago, and any Brooklyn neighborhood primarily inhabited by white people.

Disclosure: Your humble editor also has a beard. And square, plastic-rimmed glasses. This post is thus what is known as "ironic," which has little relation to the English term, "ironic." [Instructables]

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<![CDATA[Inside the Brains of the Smartest Bridge in America]]> The bridge built to replace the one that crumbled like delicious goat cheese in Minneapolis in 2007—is a smartie, packed with built-in sensors that perform wonders like automagically de-ice the road in winter.

BusinessWeek uses the new bridge as its case study for the future of smart infrastructure, marrying concrete and silicon in major construction projects—which are where big dollars are going as part of Obama's stimulus plan, to provide jobs through "shovel ready" projects. Apparently, there's some debate as to how "smart" these projects need to be: smart, smarter or smartest, as BW puts it. Bleeding edge tech obviously costs more, so striking a balance is key.

Less than one percent of the cost of the St. Anthony Falls bridge was spent on the sensor system, which tracks weather, stresses and even traffic, and it'll save money in the long run, with its automatic de-icing system cutting "weather management" costs by 10 to 50 percent. It's the incorporation of the smart sensor tech that actually won the contract to build the bridge for the FIGG team. The next step will be wireless sensors that are even cheaper, so it'll be loaded up with thousands of them, not hundreds.

You'd think they coulda made it a little less ugly though.
[BW]

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<![CDATA[DHL Putting Serious GPS Tracking Systems On Packages]]> DHL is apparently outfitting cargo containers with sensors to monitor GPS location, temperature, humidity, impact, vibration and light exposure. Cool, but with frills like this, it's no wonder their US operation went busto. [BBG]

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<![CDATA[Electronic Beer Pong Table Probably a Big Hit at the Engineering Frat House]]> Giz reader and beer pong enthusiast Dan Dayon constructed a beer pong table with glowing LEDs, cup sensors, and a wireless module. It's one of the most advanced tables you could ever puke on.

The DIY project is powered by five microcontrollers and features 120 RGB LEDs, five per cup. The lights pulse and change color depending on the arrangement of (presumably) classic red plastic cups see-through plastic cups, and is equipped with a wireless module to let it communicate with a scoreboard to be constructed later. The LEDs are under a sheet of glass to protect them from the cheap beer of choice. [Thanks, Dan!]

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<![CDATA[Traffic Loop Sensor Trigger For Bikes Gets You More Green Lights]]> Those traffic loop sensors embedded at stop lights to detect the presence of a car have always provided fodder for vehicular snake oil vendors: I've seen products promising to eliminate red lights ONCE AND FOR ALL by ingeniously fooling a mysterious (but gullible, apparently) system hidden below the pavement. While false promises abound, this patent for bicycles seems to be more on the legit side, and could result in more carefree whizzing through intersections than previously allowed.

The systems work by detecting the shift in inductance caused by a huge metal object being in the vicinity of a charged loop of wire embedded in the road, thus knowing when someone is waiting for a light chane. Bikes, naturally, have a hard time tripping these sensors, which are calibrated to avoid false positives by smaller objects. This sensor, then, emits a signal which fools the sensors at the press of a button. Carry on, cyclists, carry on. [Plan Bravo via BBG]

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<![CDATA[Fujifilm's SuperCCD EXR Unveiled: Sensor Promises High Res, High Quality Imaging]]> Fujifilm's "super ccd" technology's been about for quite a while, but with the new Super CCD EXR it looks like the main focus is on improved image quality. It's not going to signal an end to the stupid megapixel race, but the EXR sensor has a new mosaic color filter arrangement, new pixel-binning method and totally new electronic charge control: these result in improved light sensitivity with lower noise as well as a wider dynamic range. These should make up for the image quality problems caused by the shrinkage of photo-diode sizes as megapixel count has gone up...but we'll have to see some test shoots to see if the sensor lives up to its promise. Press release below.

PHOTOKINA 2008, COLOGNE, GERMANY, September 23, 2008 —FUJIFILM Corporation, on the anniversary of 10 years of FinePix cameras, has developed “Super CCD EXR,” a revolutionary new sensor developed in the rigorous pursuit of high image quality.

There is strong demand in the digital camera market to increase the number of pixels on a sensor, which, all too often, is used as a convenient yardstick for image quality. While introducing excellent 12-megapixel cameras such as the FinePix F50fd and the FinePix F100fd, Fujifilm has had great success in increasing pixel density while at the same time controlling noise and optimizing sensitivity. Fujifilm’s campaign to improve overall image quality, while at the same time increasing sensor resolution, has been
coordinated under the program of ‘Real Photo Technology.’

‘Real Photo Technology’ is underpinned by the belief that experienced photographers, many brought up using famous reversal films like FUJICHROME Velvia or PROVIA, understand that true image quality is about a combination of many factors like tone, hue, color fidelity, dynamic range, sharpness, and resolution. It is well known that increasing the pixel count on a sensor actually makes it more difficult to achieve high sensitivity and wide dynamic range. As the photodiode gets smaller, the problems of increased noise, blooming and clipping increase.

It is widely believed that ‘high resolution’ and ‘high sensitivity’ are irreconcilable opposites, and impossible to optimize on the same sensor, particularly for compact cameras, where sensors are necessarily smaller. High quality pictures are dependent on the subject. Excellent low light pictures need high sensitivity; high contrast pictures need wide dynamic range, while fine details, like the leaves of a tree or strands of a model’s hair, depend on high resolution. Fujifilm engineers set about the task of building a Flexible sensor to match the demands of the photographer. The end-goal is to produce a sensor that works as close to that of the human eye as possible. Whatever nuance of color or sensitivity of tone that makes the scene so special to the photographer should be the continual challenge of the
sensor engineer. The EXR sensor is essentially a switchable sensor; changing its complex electronic behavior to suit the subject, changing its characteristics as the photographer demands, and producing the very best picture without making compromises.

“Super CCD EXR” is the latest new generation of Super CCD to be produced by Fujifilm. Over the years, Fujifilm has excelled in high resolution sensors through ‘HR’ technology (F50fd, F100fd) and high sensitivity/wide dynamic range through ‘SR’ sensors (S3 Pro, S5 Pro). The direction in the future will be to combine HR and SR technology together to produce one universal sensor suitable for all high quality
photography.

The Technology of Super CCD EXR
Super CCD EXR offers three main changes from previous Fujifilm sensors:
1. A new arrangement of the mosaic color filter
2. A new method of pixel binning
3. A complete revision of the electronic charge control

1. EXR: ‘Pixel Fusion Technology’ for High Sensitivity and Low Noise
Boosting sensitivity by increasing gain causes the generation of random increased noise, and conventional efforts to control this noise have resulted in blurred images and loss of resolution. On the other hand, a low-noise signal can be obtained by pixel binning. However, the conventional approach to binning (along the horizontal and vertical axis) generates false colors because of the separation of pixels of the same color. Because it is necessary to suppress this phenomenon, the result is a significant drop in sharpness.

EXR changes the color filter arrangement. Two side-by-side, same-colored pixels are taken together as a single pixel. With this design, the area of imaging elements is doubled, the sensitivity is twice the normal level, and ‘dark noise’ is extremely small. Therefore it is possible to create a high sensitivity image with little noise, instead of increasing the gain from a single pixel and increasing the noise.

Another problem with traditional pixel binning is the distance between same-colored pixels. Since the pixels are combined vertically or horizontally, the distance between combined same-color pixels is large, resulting in the generation of false colors. Boasting a new technology called Close Incline Pixel Coupling, the new Super CCD EXR can prevent the generation of false colors by mixing two adjoining pixels as one, and managing to achieve both low noise and excellent sharpness.

2. EXR: ‘Dual Capture Technology’ for Wide Dynamic Range
Super CCD EXR uses flexible and high-precision exposure control to simultaneously capture two images of the same scene: one taken at high sensitivity and the other at low sensitivity. It then merges the two images to generate a photo that has excellent depth and range.

Previously, Fujifilm used two different methods to improve dynamic range. The first was Super CCD SR. Through the adoption of a “double pixel structure” based on silver halide film, which comprises an “S pixel” with a large area and high sensitivity and an “R pixel” with a small area, a dynamic range four times that of conventional sensors was achieved. The second was based on Super CCD HR, where the gradation of shadows was gradually adjusted while raising the sensitivity of signal processing, and where highlights were softened to delineate an optimal curve. Similar to Super CCD SR, the new EXR sensor uses Dual Exposure Control to impart two differing sensitivities by controlling the light exposure time (the time in which charge accumulates). Unlike SR, the imaging elements are the same (large) size, which means the potential for widened dynamic range is even greater, and facilitates a greater spectrum of graduated
expression.

3. EXR: ‘Fine Capture Technology’ for High Resolution
The distinctive structure of the new Super CCD EXR fully exploits all the pixels in the layer beneath the new color filter matrix and takes advantage of the optimized signal processing of the new RP processor to create an image with the highest possible resolution quality. Even though the sensor has been designed for ‘Dual Capture’ for Wide Dynamic Range and ‘Pixel Fusion’ for Low Noise, it actually performs as well as previous 12-megapixel Super CCD sensors due to the new filter and photodiode design.

When light is full and even, and when fine detail is required, EXR can deliver exquisite detailed expression for landscape or architectural photography, and render the finest details of clothes, hair or jewelry in portrait photography.

EXR: The Future
Fujifilm is determined to use decades of imaging know-how gained through the development of film to push the boundaries of what is possible to achieve with an imaging sensor. The market for digital cameras is only around a decade old, and Fujifilm believes that it is possible to follow the holy grail of ‘absolute image quality’ in the domain of electronic imaging, just as it did with conventional imaging.
With EXR, Fujifilm can choose one engineering direction, rather than developing separate sensors for high sensitivity and high resolution. Fujifilm looks forward with excitement to introducing this sensor into its range of high quality cameras, and expects enthusiasts to see a quantum leap in image quality from anything they have seen before.

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<![CDATA[Minneapolis Opens Gadget-Filled Bridge After Tragic Collapse Last Year]]> You may recall an incident on the news last summer involving a bridge collapse in Minnesota that claimed 13 lives and injured 145 others. State officials were quick to draw up plans for a replacement—but this time they wanted strict safety measures in place to prevent another disaster from occurring in the future. Contractors delivered in only 11 months and today the bridge was opened up for traffic. The $234 million bridge is wired with hundreds of sensors that collect data on everything from how the bridge handles loads and vibrations to corrosion levels from road salt—and its redundant design ensures that the bridge will stay up even if a section should fail.

The sensors will also work together with a camera system that will monitor and collect data on traffic flow. There are even sensors that can activate a de-icing system when necessary. All of this data will feed into a control room near the bridge where it can be analyzed by DOT workers and researchers. While these efforts do not make up for the negligence that lead to last year's tragedy, getting such a sophisticated system up so quickly is still an admirable accomplishment. [CNN Photo via AP]

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<![CDATA[Scientists Make World's Smallest Balloon, For Microscopic Birthday Parties]]> Graphene looks like it's going to be one of the "wonder materials" of the future, and a science team at Cornell University has just demonstrated the world's smallest balloon made of it. They stuck sheets of graphene over microscopic wells (1 to 100 square micrometers) cut into silica glass, trapping gas inside. By varying the pressure in the wells, they could make the graphene bulge inwards or outwards like a balloon, and the membranes proved pretty resilient: They could withstand several atmospheres of pressure. Though, like real birthday party balloons, the gas leaked out after a few days, it apparently did so through the glass, not the graphene. These tiny air pockets may have future uses as micro-sized weighing scales or even precise pressure sensors: It's another case of an invention waiting to find a use. [New Scientist]

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<![CDATA[New Flexible Image Sensors Could Enable Eyeball-Cams, More Realisitc Cyborgs]]> Traditional camera lenses have to have beefier optics to make up for the fact that the sensor is flat—but one reason why the human eye is such an efficient little cam at (576 megapixels! ISO 800!) is because our image sensors (err, retinas) are rounder to better capture the light transmitted by the lens on the other side of the sphere. Researchers at Northwestern and the University of Illinois have found a way to create a traditional photo sensor that flexes without breaking, which means your cyborg glass eye of the future will be all the more lifelike.

The system works by linking the individual pixels of the sensor with flexible wires, which allow the sensor itself to take any shape necessary. This will result in more efficient and compact lenses for endoscopes and, potentially, the aforementioned artificial eyes. Right now the biggest sensor they've made only has 256 pixels, but apparently the manufacturing process is similar to current sensors so the researchers are confident they can scale it up quickly. [Medgadgets]

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<![CDATA[Sensor-Packed Pajama Pants Analyze Grandpa's Walk For Potential Falls]]> Researchers at Virginia Tech hope to combat injuries suffered from elderly falls with these teched-out pants, which employ multiple sensors sewn into your standard flannel jams (aka blogging pants) to monitor the gait of the wearer for early diagnosis potential problems. So long as he doesn't shuffle out of Bluetooth range.

The pants are equipped with multiple e-TAGs—sensor packages that include accelerometers, gyroscopes, and a microcontroller to send their information to a PC via the Bluetooth module mounted on the waist. Piezoelectric pads also monitor weight distribution at the heel, and the whole thing runs on a single 9-volt battery. The data is then analyzed to spot potential problems early and treat them. The VT researchers hope to bring the tech to a commercial product in a few years. But until then, I'm seeing this as a pretty good guideline for DIY mo-cap loungewear. [Physorg]

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<![CDATA[Phase One P65+ is First Full-Frame Medium Format Photo Sensor, Packs a Gaudy 65 Megapixels]]> Last week Hasselblad was holding down the largest-sensor-available title with its 50MP H3DII-50, but now Phase One's P65+ digital back matches the size of a standard piece of 645 film at 40.4 X 54.9mm—a first for digital sensors—for a final resolution of 65 megapixels. But if you're guessing it'll cost you, you guessed right.

One place where film photography still has an edge over digital is in medium- and large-format cameras—until today, the largest sensor available still didn't match the size of the smallest medium-format film available. Medium format is used by a lot of pros for its increased dynamic range, depth of field control, and of course, resolution, and as a result, the P65+ carries a pros-only price of $39,990. And that doesn't even include the whole camera, just the back. Me? I'm still waiting for the full 6x6 cm sensor to match my rusty old Mamiya. [via Luminous Landscape]

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<![CDATA[Patent Shows Apple Researching Advanced iPhone Sensor Use, iChat Integration]]> Over at Mac Rumors they've unearthed a recent patent that shows Apple is researching cleverer use of the iPhone's many sensors. More nifty than turning the screen off when you put it to your ear, the new uses may include things like working out it's in your pocket (by temperature, proximity and ambient light) and then auto-switching to vibrate mode. Intriguingly, there's a hint that by detecting you've docked the phone, it may pass an ongoing phone call to a VoIP call over iChat. This all makes sense: making best use of those sensors and the iPhone's power... but like all Apple patents, we may never see these ideas in a real-life software update. [MacRumors]

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<![CDATA[NeuScreen is a Nokia N95 'Multitouch' Screen Engine Project]]> Sittiphol Phanvilai, a developer on the Nokia forums, managed to rig up a "multitouch" engine using the N95. With the camera, an IR filter on the back, a light pen and a TV, he cobbles together a system that allows drawing. Since this is only one pen, it's not exactly multitouch, but it is a start that shows what the N95 can do with the proper input systems. Does it means the N95 will get a multitouch screen some time in the future? Probably not. [Nokia Blogs]

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<![CDATA[Wall Cars Will Race Automagically for Eternity]]> This is what happens when you get a couple of cheap RC cars and add proximity sensors, extra batteries, robot brains, and name them Steve McQueen and Burt Reynolds: totally-automated racing all around your house. These electric robocars can detect the walls around them and race against each other for as long as the batteries last. The resulting Tron-lightcycle-like action is impressive.

The cars use a CPU called Picaxe 28X, running the Picaxe operating system. The program that runs them have the objective to "stay close to the walls, drive fast, and overtake the other," using the sensor to avoid obstacles by turning, as well as maneuvering around them using the reverse and 3-point turns.

I want them. Fortunately, Frits—the developer—says that he will release instructions soon. [Let's Make Robots]

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<![CDATA[Nike+iPod Patent Shows Heart Rate, Temperature and Hydration Monitors]]> The main complaints about the current Nike+ Gear aren't that it doesn't do a good job keeping track of how far you run, it's that it doesn't measure stuff like heart rate, body temperature and other factors runners care about. Nike hears you. Their latest patent for upcoming Nike+ gear expands on the current concept and features all kinds of sensors over a person's body, even possibly adding a GPS receiver so you can automatically map out the path you took on your run.

What's even better for people who live in cold places or don't like to run outside (me) is that there are sensors for talking to exercise machines to fetch data. The only downside? Nike's slow-ass development cycle means you're not going to see this for another year or two. Seriously. Some of these leaked Nike products back from January 2007 still haven't been released. [iPodNN]

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<![CDATA[Your Digital Camera Is Obsolete: Japanese Image Sensor 100x More Sensitive Than Current Chips]]> Right now, your camera either has a CCD (most point and shoots) or a CMOS image sensor (lots of DSLRs) inside, which converts pretty pictures into an electrical signal. Japan's Research Center for Photovoltaics has developed a CIGS image sensor that's 100 times more light-sensitive than the silicon chip inside your cam. It's able to shoot in environments as dark as 0.001 lux, or about as dark as a "moonless clear night." Obviously, it'll be great for night vision gear, but it also picks up infrared, giving this some serious Sam Fisher applications. Check out the comparison shot between a CMOS and CIGS below, it's insane. Chen won't need that invisible coat, just a good zoom lens.

sensors.jpg [Tech On]

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<![CDATA[Intelligent Bra to Give Ladies Less Bounce to the Ounce]]> University researchers have invented a smart fabric that could help larger ladies in the fight against breast bounce—disappointing the legions of men who love watching girls run for buses in the process. The material, which contains tiny sensors, will be used by bra manufacturers in an attempt to improve the lot of the big-boobed who find even the slightest exertion a pain in the chest. More info (and slightly NSFW illustration) after the jump.

The team, at Wollongong University in Australia, tested two women, one 36D, the other 38DD on a treadmill at two speeds: 4.3mph; and 6.2mph. Their studies found that it was the bra straps that took the brunt of the strain, putting pressure on the women's shoulders, and leading to numbness and tingling. The jiggling (technical term is, I believe, vertical breast displacement) was as much as 2.7 inches in the case of the larger woman.

"As breast mass increases," deduced the researchers, "breast bounce momentum also increases, placing large loads on the straps and, in turn, excessive pressure on the wearer's shoulders. Apart from strap-related pain, many females, particularly large-breasted women, are restricted from participating in physical activity due to exercise-induced breast pain."

The findings are due to be published in the latest Journal of Biomechanics later this week. [Daily Mail]

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