Classic cyberpunk/fantasy role-playing game Shadowrun has gone through five editions and dozens of novels, and since its creation in 1989 the high-technology and corporate dystopia it depicts has been surpassed by the real world several times. Here's a look at one of the most iconic RPGs of all time.
Shadowrun Online is still in development, but there are big plans to tie the game to tabletop Shadowrun's big summer campaign, Lockdown. The developers let me try an early build of the game, and talked to me about all things cyberpunk.
Shadowrun Returns is not simply a PC game based on the popular pen-and-paper cyberpunk-meets-magic role-playing game. It's a digital sourcebook geared at harnessing the imagination of thousands of fans in order to power the creation of an entire universe of interactive adventures.
Plenty of gamemasters still use graph paper and three-ring binders to organize their role-playing campaigns, but there’s an arsenal of tools available to the tech-savvy GM. I talked to a bunch of experienced GMs to find out how they use digital tools to create and track their RPG adventures.
Ever bought a game that ties into one of your favorite fantasy, scifi, or comic book tales, only to play it and find out it is total crap? Unfortunately, licensed games are historically bad, leaving a lot of fans in this same situation. You probably already know about 1982's E.T. The Extra-Terrestrial and 1999's …