<![CDATA[Gizmodo: simcity]]> http://tags.gizmodo.com/assets/base/img/thumbs140x140/gizmodo.com.png <![CDATA[Gizmodo: simcity]]> http://gizmodo.com/tag/simcity http://gizmodo.com/tag/simcity <![CDATA[SimCity May Be the First Must-Have iPhone Game]]> While there are plenty of apps to help you kill time on your iPhone/iPod touch, there hasn't been a killer app to launch the system as a powerful gaming platform. SimCity may change that.

So far, developer EA has, no pun intended, phoned it in a bit with their iPhone apps. Neither Spore nor Tetris have been anything all that noteworthy, not quite living up to the iPhone's Dreamcast-level hardware. But after Kotaku spent some time with EA's latest big project, SimCity, they had nothing but great things to say about it.

Whatever you do, though, don't go thinking this is SimCity Lite. This mobile version is fully featured, with pre-built cities, accountant recommendations, water pipes, natural disasters, etc. The works.

[Pinching] in as close as you can on the 2D sprites reveals intricate details, such a smoke emitting from towers, or shading alongside the buildings. Overall, a really nice graphical presentation that compares similarly to SimCity 3000.

For their full impressions, hit the link. Otherwise wait until SimCity's release later this month and decide for yourself. [Kotaku]

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<![CDATA[EA Announces SimCity and The Sims 3 for the iPhone: Spore Coming on September 7th]]> EA has announced that nine new titles are currently in development for the iPhone: Yahtzee Adventures, EA Mini Golf, Lemonade Tycoon, Mahjong, Monopoly: Here & Now The World Edition, SimCity, Tiger Woods PGA TOUR 09, Need for Speed Undercover, and The Sims 3. Many of these titles have been mentioned before, but I was pretty pumped to hear about SimCity and the Sims 3 being added to the list. EA has also revealed that they are shooting to release Spore Origins on September 7th—the same day it is released on the Mac and PC. Hit the jump for some new Spore screenshots and the official press release.



LOS ANGELES, Calif., – September 5, 2008 – EA Mobile™, a division of Electronic Arts Inc. (NASDAQ:ERTS), today announced that Spore™ Origins, an original game for the iPhone™ and iPod® touch, will be available this month. The game takes full advantage of the devices’ built-in accelerometer as players tilt, turn and twist their way through a world made of primordial ooze. In conjunction with the launch of Spore Origins, EA Mobile also announces a list of nine games in development for both the iPhone and iPod Touch platforms.

Eat-or-be-eaten in Spore Origins! Designed specifically for the iPhone and iPod touch, Spore Origins uses the platforms’ motion-sensing technology to let gamers navigate a primordial tidepool on a quest to evolve. Feast on the weak and flee from the strong through two exciting modes and 35 challenging levels. Pinch, pull, and poke your creation in the Creature Editor, customizing the texture, shape and body parts to improve your offense, defense, perception and movement as you evolve over millions of years.

““We’re really excited to bring Spore Origins to the iPhone and iPod touch,” said Travis Boatman, Vice President Worldwide Studios at EA Mobile. “By leveraging the unique capabilities of these devices, players can customize their own creatures and shape their destiny in an exciting evolutionary journey. ”

EA Mobile today also announced nine titles in development for the iPhone and iPod touch, pending regional availability. This list includes YAHTZEE Adventures, EA Mini Golf, Lemonade Tycoon™, Mahjong, MONOPOLY: Here & Now The World Edition, SimCity, Tiger Woods PGA TOUR 09, Need for Speed™ Undercover, and The Sims™ 3.

Spore Origins will be available globally from the Apple App Store on iPhone and iPod touch, or by simply visiting www.eamobile.com from an iPhone. Additional versions of Spore Origins are also available for the iPod, as well as other mobile devices. All iPod games are available for the third-generation iPod nano, iPod classic and fifth-generation iPod and can be sent as a gift using the iTunes gifting feature (www.itunes.com).

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<![CDATA[OLPC Laptops Get SimCity For Free]]> EA's generously donated one of their biggest (and oldest) properties, SimCity, to the OLPC project to give away free with every laptop. With SimCity, the children of the world can learn to manage funds while at the same time keeping a bunch of whiny advisers at bay. If EA would donate their other property, The Sims, these kids can also practice cooking on a stove, cleaning an overflowing sink, and getting a career as a rockstar—things they can't actually do in real life because they live in a Third World country.

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