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Chris Jacob
Sony is going to pull out of consoles. Why would they make a successor to the PS3 when the number of exclusive titles is so low. It's a money losing industry. You can't really come out with hardware that is sophisticated enough to be next generation but with any profit margin. They'd be better off being a developer. Smaller, but better. #sony
@donwonton: While it's not entirely impossible, I honestly really doubt it. Sony isn't doing that bad. They're only 5 million units behind the 360 worldwide, and that's with coming into the game a year later than Microsoft. The gap is closing and I wouldn't be surprised if Sony actually caught up to Microsoft when all is said and done. #sony
@Đipic: Sure in numbers sold they may even come out ahead of the 360, but they're still losing money on the PS3. For Sony as a whole it's been horrendous for them financially. PS brand used to be their cash-cow. Up to their Q2 they've lost $5 BILLION since launch. Do they really expect to push out a profit to cover that loss and then have something left over at the end of the lifecycle? I'm sure they've begun thinking about the PS4 and I'm sure the bean-counters are going to have their say. #sony
@Đipic:
One out of three doesn't really qualify as "rarely", especially given that that one company probably holds roughly 50% of the overall non-cel phone/non-PC game system market share at present. Also, the loss-leader system may be what Sony and Microsoft are using, but that doesn't mean it's been an industry standard since the advent of home consoles. Indeed, the first home console _had_ to be profitable from hardware sales alone, since Pong did not come with interchangable games.
Sony's mistake has been compounded by pure bad timing. They designed a console that reached too far forward and tried to make consumers pay for that. By the time the technology was at a reasonable price, we were in the middle of an economic crisis and, just like the other article today on game sales showed, people were not willing to invest in such luxury. #sony
@aek8: It's not about designing a console that is too 'forward looking.' The PS3 was designed poorly.
I'm not talking about the individual components. The cell processor, the RSX gpu, all the components are pretty slick. But it seems like Sony lost sight of what they were developing - a gaming console - and got obsessed with specs and checkboxes. It's a stark contrast to the 360, really.
I guess the best analogy is that of the all-star team, vs. the local heros. On one side you have a team where every player is a superstar, and the other team is a group of average joe's who have been playing together for years. Sure, the all-star team theoretically has all the talent, but they're a bunch of prima-donnas and don't work well together. The local heroes don't have the muscle of the all stars, but they have excellent teamwork.
The end result is that developing on a 360 is a pleasure. It's fairly simple to work with, there are good tools, good documentation, good samples. The end result is that developers can get the most out of the hardware with comparatively minimal effort. In constrast, the PS3 is a nightmare; it's a complex beast that requires a lot of care and attention to get working well.
Sure, you CAN get great performance out of it. But it's just not worth the effort. Get it 'good enough,' and leave it at that, because that's all anybody can afford. Get it good enough, and out the door, and move onto the next project. So you end up with a lot of games which are, at best, no better than the 360.
It hurts the value proposition for gamers. If the PS3 lived up to its promise, things might have turned out differently. But it didn't. So as a consumer, why buy a console built from the finest parts, when very few games are going to take advantage? #sony
@jepzilla: I totally agree with you. By 'too forward looking' I meant that they focused on what they would be able to do with the hardware in the future rather than focus on the development and optimization of software for that advanced hardware in the present. #sony
@aek8:
Considering Microsoft beat them to market with a console that's roughly comparable in terms of computing power, I think you're about as far off the mark as Sony was. Sony's problem was trying to put too many not-video-game things into something that people buy to play video games, and in trying to leverage their way into the next-gen DVD market by way of forcing anyone who buys their console to effectively adopt the media format. They won, and lost, and lost. Blu-Ray beat HD-DVD (in part because they were able to cite the number of people who owned PS3's as owning Blu-Ray players, regardless of whether any of them actually intended to buy Blu-Ray movies). It's not crushing DVDs like so many people predicted it would have done by now (and they no longer have the digital conversion scare to help sucker people into buying HDTVs if they didn't want to subscribe to cable/satellite). And it's far from crushing anything in the video game market. It's pretty sad when your latest-greatest has regularly ranked #4 in sales in what's supposed to be a 3-way race.
When it comes right down to it, the biggest mistake they made was bundling Blu-Ray into the PS3. It may have won them the HD media "war", but it priced them right out of the game console market. Sure, a 360 with an add-on HD-capable media drive cost about as much as the PS3 did early on, but that price increase was _optional_ on the 360 where it was not on the PS3. And you could split the expense over two purchases even if you did want to be able to play HD-formatted discs. #sony
Dear Sony,
Perhaps you would have 'started to turn around' before now if you weren't an overcontrolling, overbearing, lying, rootkit-installing, hardware-bricking, overpriced gang of fools. You were once a bastion of cutting-edge, reasonably priced electronics. Now, after countless failed proprietary format introductions, you finally 'get one', as much by poisoning your competitors as on actual merit, and you're surprised that people aren't falling all over themselves rebuying media and players that could be remotely bricked at any time, for incremental increases in picture quality paid for in a steep premium? Sorry, Sony, but while I'm finally pulling the trigger on HDTV and HTPC purchases this year, there will be no Sony components, and no Blu-Ray. There's nothing in your product catalog that can't be had elsewhere for a lower cost.
Signed,
A Former Sony Purchaser Now Purchasing Elsewhere. #sony
Aside from the PS3 and PSP, most Sony products are severely lacking in quality and innovation, while still maintaining a completely indefensible price premium.
Apparently the lesson Sony presumably learned with the PS3 price drop stayed within the PS3 group and went no further. p
I'm sick of these slow, stupid companies like Sony who are "too big to fail". They just lumber on in suckitude unleashing fiasco after fiasco upon the market. #sony
Dont give up Sony, you just need to rethink your advertising campaign. I would suggest advertising the PS3 more like a complete media center rather than a console. #sony
@Michai: That would be a better pitch to me. I already have consoles for games, but a sweet BD player with some options and a bit of future-proofing could be nice. #sony
@Michai: It seems to me that people are buying the console only for the BD drive. I know I only got it for that and MGS4. There's no compelling reason otherwise and if all your friends are playing MW2 on the Xbox you're going to buy an xbox. #sony
@yantelope: The, one of many, problem with xbox is that within the next year or two games will become far too large to fit on the xBox dvd's. In fact some games on xBox already have found content missing due to its inability to hold all the data. So basically on future xBox games you will see multiple dvd games or games with content missing squeezed onto one Dvd. #sony
@Michai: I'm going to go with "giggity" on this one. There's just certain scenarios when you really DON'T want efficiency. ;P If ya know what I mean. #sony
The biggest challenges always create the most opportunities. If he has the vision, and can influence his people to reach past their limits, he might actually pull it off.
Sony is run like a loosely-connected federation of fiefdoms, each one tapping out their own products in their own corner of the company. The only thing that holds them all together is Sony's annual meeting when Sir Howard Stringer puts on a set of tights, takes out his lute, and sings 17th century songs while company employees joust on horseback, and feast on roasted boar, pottage, and mead.
11/16/09
11/16/09
11/16/09
11/16/09
and i'm wondering if sony also makes rose-tinted glasses as well, could you send some? #sony
11/17/09
Sure. Sell a jar of pickles for a penny less than what it costs you to produce. You'll make up the difference in volume. Really. #sony
11/17/09
PS3 worldwide: 27 million as of September 31, 2009
360 worldwide: 31 million as of August 27, 2009
Opps, guess they're only 4 million apart.
[en.wikipedia.org]
[en.wikipedia.org]
Google/wikipedia are your friends.
11/17/09
Still, I definitely don't see them pulling out this generation, at least.
11/17/09
Nintendo always does, which is part of why the Gamecube was the all-around most profitable console of its generation. Wanna try again? #sony
11/17/09
Wanna try some reading comprehension? #sony
11/18/09
One out of three doesn't really qualify as "rarely", especially given that that one company probably holds roughly 50% of the overall non-cel phone/non-PC game system market share at present. Also, the loss-leader system may be what Sony and Microsoft are using, but that doesn't mean it's been an industry standard since the advent of home consoles. Indeed, the first home console _had_ to be profitable from hardware sales alone, since Pong did not come with interchangable games.
Wanna try being more accurate next time? #sony
11/18/09
11/16/09
#sony
11/16/09
11/16/09
I'm not talking about the individual components. The cell processor, the RSX gpu, all the components are pretty slick. But it seems like Sony lost sight of what they were developing - a gaming console - and got obsessed with specs and checkboxes. It's a stark contrast to the 360, really.
I guess the best analogy is that of the all-star team, vs. the local heros. On one side you have a team where every player is a superstar, and the other team is a group of average joe's who have been playing together for years. Sure, the all-star team theoretically has all the talent, but they're a bunch of prima-donnas and don't work well together. The local heroes don't have the muscle of the all stars, but they have excellent teamwork.
The end result is that developing on a 360 is a pleasure. It's fairly simple to work with, there are good tools, good documentation, good samples. The end result is that developers can get the most out of the hardware with comparatively minimal effort. In constrast, the PS3 is a nightmare; it's a complex beast that requires a lot of care and attention to get working well.
Sure, you CAN get great performance out of it. But it's just not worth the effort. Get it 'good enough,' and leave it at that, because that's all anybody can afford. Get it good enough, and out the door, and move onto the next project. So you end up with a lot of games which are, at best, no better than the 360.
It hurts the value proposition for gamers. If the PS3 lived up to its promise, things might have turned out differently. But it didn't. So as a consumer, why buy a console built from the finest parts, when very few games are going to take advantage? #sony
11/16/09
11/17/09
Considering Microsoft beat them to market with a console that's roughly comparable in terms of computing power, I think you're about as far off the mark as Sony was. Sony's problem was trying to put too many not-video-game things into something that people buy to play video games, and in trying to leverage their way into the next-gen DVD market by way of forcing anyone who buys their console to effectively adopt the media format. They won, and lost, and lost. Blu-Ray beat HD-DVD (in part because they were able to cite the number of people who owned PS3's as owning Blu-Ray players, regardless of whether any of them actually intended to buy Blu-Ray movies). It's not crushing DVDs like so many people predicted it would have done by now (and they no longer have the digital conversion scare to help sucker people into buying HDTVs if they didn't want to subscribe to cable/satellite). And it's far from crushing anything in the video game market. It's pretty sad when your latest-greatest has regularly ranked #4 in sales in what's supposed to be a 3-way race.
When it comes right down to it, the biggest mistake they made was bundling Blu-Ray into the PS3. It may have won them the HD media "war", but it priced them right out of the game console market. Sure, a 360 with an add-on HD-capable media drive cost about as much as the PS3 did early on, but that price increase was _optional_ on the 360 where it was not on the PS3. And you could split the expense over two purchases even if you did want to be able to play HD-formatted discs. #sony
11/16/09
Perhaps you would have 'started to turn around' before now if you weren't an overcontrolling, overbearing, lying, rootkit-installing, hardware-bricking, overpriced gang of fools. You were once a bastion of cutting-edge, reasonably priced electronics. Now, after countless failed proprietary format introductions, you finally 'get one', as much by poisoning your competitors as on actual merit, and you're surprised that people aren't falling all over themselves rebuying media and players that could be remotely bricked at any time, for incremental increases in picture quality paid for in a steep premium? Sorry, Sony, but while I'm finally pulling the trigger on HDTV and HTPC purchases this year, there will be no Sony components, and no Blu-Ray. There's nothing in your product catalog that can't be had elsewhere for a lower cost.
Signed,
A Former Sony Purchaser Now Purchasing Elsewhere. #sony
11/16/09
Apparently the lesson Sony presumably learned with the PS3 price drop stayed within the PS3 group and went no further. p
I'm sick of these slow, stupid companies like Sony who are "too big to fail". They just lumber on in suckitude unleashing fiasco after fiasco upon the market. #sony
11/16/09
Perfect. #sony
11/16/09
11/16/09
11/16/09
11/16/09
11/16/09
The PS3 should sell very well this holiday season. They'll feel better then. #sony
11/16/09
11/16/09
11/16/09
11/16/09
11/16/09
11/16/09
11/16/09
11/16/09
11/16/09
Executables aren't usually more than a few MBs. They can put the EXEs on both discs.
I don't mind changing discs every 30 odd hours of gameplay. Or in the case of Fallout 3 every few hundred hours. #sony
11/16/09
11/17/09
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06/26/09
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02/27/09