<![CDATA[Gizmodo: study]]> http://tags.gizmodo.com/assets/base/img/thumbs140x140/gizmodo.com.png <![CDATA[Gizmodo: study]]> http://gizmodo.com/tag/study http://gizmodo.com/tag/study <![CDATA[Laptop Reliability Study: Asus and Toshiba Come Out on Top]]> New data from SquareTrade (one of the bigger warranty providers) says Asus and Toshiba have the least hardware malfunctions over 3 years, while one-in-four HP laptops are projected to experience problems. Oh, and crappy netbooks are worst of all.

They say that sub-$400 netbooks are 20 percent more likely to fail in the first year. But no real surprises there.

SquareTrade says it randomly selected over 30,000 laptops and netbooks covered by its warranty plans for the study. Brands with a minimum of 1000 laptops included Acer, Apple, Asus, Dell, Gateway, HP, Lenovo, Sony, and Toshiba. Accidental damage and software issues handled by the retailer were not included in the numbers.

Summary below, while the full report can be found at: [SquareTrade]

• Over 31 percent of laptops will fail in the first three years of ownership.
• Of these failures, two-thirds came from hardware malfunctions (20.4 percent) and one-third (10.6 percent) was reported as accidental damage.
• Asus and Toshiba were the most reliable manufacturers, with fewer than 16 percent having a hardware malfunction over three years.
• Netbooks are projected to have a 20 percent higher failure rate from hardware malfunctions than more expensive laptop computers.
• Manufacturers proved to be a more reliable determinant of reliability than the type of laptop and should be a greater factor in making a purchase decision.

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<![CDATA[Study Claims Motion Blur Is a Non-Issue In Most Mid-To-High-End LCDs]]> A study conducted by DisplayMate Technologies claims that the issue of "motion blur" so long associated with LCDs is no longer an issue in mid-to-high-end LCDs. However, manufacturers have no problem selling you gimmicks that supposedly fix the problem.

The HDTVs included models from the top-tier brands of (alphabetically) LG, Samsung, Sharp and Sony - from the mid-line to top-of-the-line models. All of the units were from the 2008 model year. Differences between the 2008 and 2009 models are primarily in their marketing hype. For this article we had three flagship top-of-the line LCD models from Samsung (LN-T5281F), Sharp (LC-52D92U) and Sony (KDL-52XBR4). By studying the top-of-the-line models from the market leaders we were assured of examining the state-of-the-art for each display technology and each manufacturer. The consumer mid-line models included LG (42LG50), Samsung (LN40A550P3F), and Sony (KDL-40V3000). The remaining two LCD units were consumer HDTVs but not commercially available models.

The top-of-the-line Sony XBR and Sharp units had 120 Hz screen refresh, the top-of-the-line Samsung had strobed LED backlighting, and all of the other units had standard 60 Hz screen refresh. The goal was to determine the degree to which this varied advanced technology affected visible motion blur.

DisplayMate analyzed the blur using moving test patterns, moving photographs and live video (a Nikon D90 DSLR with a shutter speed of 1/160th a second was used for the photography) and found that no actual motion blur detectable in any of the live video content—although there were incidents that were passed off as defects in the source video or temporary optical illusions.

After extensive side-by-side objective testing with moving test patterns, moving photographs and live video we found that there was no visually detectable difference in motion blur performance for current mid to top-of-the-line LCD HDTVs, regardless of their Response Time, 60 or 120 Hz refresh rates, strobed LED backlighting, or motion enhancement processing. While there was considerable motion blur in the moving test patterns, motion blur was simply not visually detectable in real live video content during our extensive side-by-side testing. With only a handful of minor exceptions, whenever blur was seen in live video we always found it to be in the source content or a temporary visual illusion that disappeared when the segments in question were reviewed. This is undoubtedly due to the way the brain processes and extracts essential information from dynamic and complex moving images.

In other words, DisplayMate thinks you are probably seeing things. Don't be fooled by manufacturers charging extra for fancy motion blur technologies or claims of exceptional response times. If you purchased a mid to top tier model you shouldn't have anything to worry about. Of course, this test doesn't remotely cover all of the LCD brands out there, so I have to ask—based on your experience, do you believe that LCD makers have finally tamed the motion blur beast? [DisplayMate]

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<![CDATA[Almost Nobody Owns Just Macs]]> NPD's Household Penetration Study found a 3% uptick in Mac households for 2009. This makes sense! What's surprising (or not) is that of the 12% of homes with a Mac, less than 2% are Mac-exclusive.

The 2% figure is extrapolated from NPD's less direct assessment:

[A]pproximately 12 percent of all U.S. computer owning households own an Apple computer, up from 9 percent in 2008. While Apple ownership is growing, those households are decidedly in favor of mixed system environments. Of those 12 percent, nearly 85 percent also own a Windows-based PC.

At first glance, these stats almost seem wrong, but when you start think about it, they make sense: The survey polled "households," which, on account of grandma's Compaq or your roommate's gaming PC, clobbers the exclusivity figure. (I live in what any reasonable person would call a "Mac household"—three people who use Macs almost exclusively—but that little Acer netbook sitting on the table means we're not.)

Plus, PCs are cheap and they linger, and Macs, being pricier, tend to find their way into richer households, where more than one computer is almost a given. That, combined the fact that most Macs sold are laptops, and therefore a little more likely to be a supplemental computer, makes the 2% figure look a little less crazy, but still, 2%? Fanboys, you're slacking. [NPD via Macrumors]

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<![CDATA[Study Says We Miss 15 Minutes of A Movie Just By Blinking]]> We say: Four times that if it's Sex and the City and you're male.

Researches at the University of Tokyo have found that the brain pauses for up to 450 milliseconds with every blink, meaning we miss up to 6 seconds of visual info for every minute—or about 15 minutes for a 150 minute film.

In tracking the eye movements of volunteers, the team also found that moviegoers can sometimes begin to blink in unison; an external manifestation of sharing a common experience. Apparently, the synchronized blinks seem to happen at "non-critical" points, like after an explosion, or whenever Megan Fox is off screen. [University of Tokyo via New Scientist]

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<![CDATA[NASA Pays "Pillownauts" Well To Lie In Bed For Weeks On End]]> The image associated with this post is best viewed using a browser.In order to study the long-term effects of micro-gravity on the human body, NASA is looking for a few good lazy people to lie in bed all day sleeping, watching TV and playing video games.

Apparently, the job pays as much as $160 a day—which means I could earn an extra $5,000 per month writing for Giz while lying down and peeing into a bedpan. Sounds like a dream come true, but I will not be signing up. You see, these "pillownauts" experience nasty side effects like sore feet, muscle weakness, headaches, toothaches and runny noses/eyes. Plus, I would think that lying on your back for weeks on end like that would drive you to madness.

Still, this is what our astronauts will have to contend with should we make extended trips to the Moon and, eventually, Mars—so it is a necessary evil. But the question remains: could you handle this for a month in the name of science? [PopSci]

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<![CDATA[News Flash: TV Won't Make Your Baby Smarter, Idiots]]> You know what's the saddest thing about a study proving that television not good for small children? A bunch of Harvard researchers had to waste their time and funding to prove it.

According to a new 800-participant joint study by Children's Hospital in Boston and Harvard Medical School, before the age of three, DVDs like "BabyGenius," "Brainy Baby" and "Baby Einstein" are of no cognitive benefit to children.

Unbelievable, we know. But it gets worse.

Another study published recently in Pediatrics points out that not only is this video content not beneficial—it could even hinder the development of your child. Children who watched such DVDs were found to have smaller vocabularies than those who didn't.

A Boston researcher from the Pediatrics-published study explained:

At the very best, they steal time from much more productive cognitive developmental activities. Ultimately, what it's about is to make parents not feel guilty about an electronic baby sitter.

And things don't get any better if you hit the link and read the whole story. [CNN]

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<![CDATA[Consumers Choose Products With More Tech Specs]]> A recent study in the Journal of Consumer Research reveals that we are heavily influenced into choosing products with heavy technical specs—even when those specs mean nothing.

Five related studies were performed in which participants had to choose between two items in various categories, including digital cameras, towels, sesame oil, cell phones, and potato chips. And in every study, the participants preferred the items with the most specifications.

The study's author concludes that there is indeed a practical lesson for marketers here, though I'm pretty sure that digital cameras alone have pretty much proven that point already. [Lab Spaces Thanks Elizabeth!]

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<![CDATA[For a Quick Response, Text Message Instead of Voice Mail]]> This should come as no surprise to anyone using a phone these days, but text messaging someone gets a far quicker response than voice mail. In a study by Sprint, those under the age of 30 are four times more likely to respond within minutes to an SMS than a voicemail, with roughly 91 percent responding within the hour. Adults 30 and older were twice as likely to text a reply within minutes rather than call.

In fact, the only people who tend not to reply in messaging form were those above the age of 65. I guess people under that age haven't gotten stuck in the habit of listening to a voice on the other line. I personally hate answering voice mails – very few people know how to be concise and clear on the phone, especially when they're essentially talking to themselves. Why listen to your friend Jane hem and haw about a good time to meet up when you could've spent three seconds reading “Im in da city. U free 2 meet?” [Wireless and Mobile News]

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<![CDATA[iPhone 3G's Download Speed Woes Get Surveyed by Wired]]> The iPhone 3G's network speed has been coming under fire recently, and Wired has decided to investigate with a global iPhone 3G network speed study. Head on over and add your data to their interactive map. [Wired]

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<![CDATA[Study Finds That Most People Solve Gadget Problems with Hurling, Drinking]]> This just in! Malfunctioning technology causes anger! That's according to a new British survey, which finds that 73% of people have hurled a gadget in a fit or gage, while 75% admit to swearing or losing their temper. A really desperate 10% admits to turning to booze when their gadget isn't working. Only 10%?

I actually find it kind of strange that there's only a 2% difference between getting angry and swearing to flinging your cellphone across the room when it locks up. Is it really that small a leap from anger to wanton destructing and hissy fits? And I'd also like to know what percentage of people who drank when they couldn't get their computer working ended up figuring out the problem and fixing it while hammered. I bet it's a larger percentage than you'd think!

How's about you guys? Does malfunctioning tech piss you off, drive you to drink or leave you as calm as pigs in an Israeli slaughterhouse? [Pocket Lint via PSFK]

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<![CDATA[U.S. Travelers Lose 12,000 Laptops Every Week]]> All you travelers coming home tomorrow from your wild and crazy Independence Day weekend vacations, don't be one of 12,000 people who lose their laptops at airports every week. That's right, that ain't no typo—12,000 dudes and dudettes somehow manage to misplace their portable computers every seven days. That's 600,000 machines a year, many containing sensitive information that companies need to account for.

According to a study by the Ponemon Institute and Dell, only 30 percent or so lost laptops are ever recovered. Los Angeles' LAX airport reported having the most lost laptops out of any other airport, with 1,200 going missing every week. The most likely place for you to lose your computer is at security checkpoints and departure gates—so no matter how many beers you downed this weekend, try to be a little more alert while going through those areas, yeah? [Newlaunches]

picture credit: Mike Reger

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<![CDATA[Study Finds That One-Third Of Taser Victims Need Medical Attention]]> Only days after Taser International was found liable in a wrongful death suit, a new study conducted by CBC News/Radio-Canada and the Canadian Press have concluded that one in three people shot by a Taser require medical attention. The information was gathered from RCMP incident reports filed between 2002 and 2007. Of the 3,226 tasings laid down during that period, 910 of the victims went to a medical facility to treat their injuries—and many more potentially serious cases did not seek treatment.

Obviously, this report is not the last word on the subject and we will surely see more studies in the years to come. And my guess is most of these studies will be in conflict with one another. Hell, we have already seen one incident where a Taser may have helped someone with a heart condition. What's next? A study that finds Canadian criminals are more sensitive to electrocution than American criminals? [CBC News via Digg]

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<![CDATA[Driving While Calling is the Same as Driving Drunk?]]> Researchers at Carnegie Mellon University just confirmed two older research studies, one in 2006 and one in 2003, that says driving while talking is as bad as driving while drunk. How did they reach this conclusion? Brain imaging. Volunteers drove a simulator inside an MRI brain scanner and were asked to determine whether a sentence was true or false. We've got two problems with this study.

One, since when does your wife ask you to determine whether somethings is true or false, repeatedly, while having a conversation? It's usually just talking about picking up milk or the crazy broad at work—a decidedly easier activity.

Two, did these volunteers actually get drunk and take the same test? Or were the researchers just saying that the errors made while on the phone were similar to the ones made theoretically while drunk. Because their study report doesn't seem like the subjects liquored up and did some driving. It's pretty difficult to come to the conclusion that talking on the phone is as dangerous as driving, but you can conclude that it's more dangerous than just driving normally. [Consumer Affairs via Textually]

Rothman points out that Mythbusters did their own test in Episode 33 (he's a big fan) and actually did get drunk and drove around. Any MB lovers see that one?

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<![CDATA[Leapfrog Crammer Helps With the Late Night Revision]]> At some point in our lives, we were cramming for exams that we had no chance of passing. It is unfortunate then that we did not have the Leapfrog Crammer at our disposal, which would have permitted us to create customized digital flashcards for viewing whilst listening to our tunes.

As it goes, our preparation consisted of only listening to our tunes, which wasn't nearly as much help as the flashcards would have been. Retailing at $59.99, with 1GB memory for tunes and index cards, 2.5-inch monochrome screen with display mounted controls, Mac and PC compatible software suite and an included Spanish translator, the Crammer finally makes revision cool. Remember kids, you may not need fancy gadgets to do well at school, but you will need them if you want to impress girls and be popular. It worked for us, right? (Rhetorical question.) [Boing Boing]

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<![CDATA[Google Teaches Us Five Things About Hard Drive Death]]> Robin over at StorageMojo waded thought Google's "Failure Trends in a Large Disk Population," a document that details the search engine's first hand experience with hard drive failure rates by way of polling 100,000 of their own drives.

•First of all, Mean Time Between Failure rates mean nothing.
•Secondly, SMART hardware monitoring missed 36% of all uh-ohs.
•Third, overworked drives fail similarly to standard drives after the first year.
•Fourth, Hard drive age means less than you think.
•Fifth, failure does not go up when temperatures are higher than usual (unless super high.)

Google even has insight on which brand that had the longest life.

But decided to leave it out because that data "wasn't useful in understanding the effects of disk age on failure rates."

That's the main jist of it. Some of this you probably knew, some of this may be myth-busting, but regardless, this is definitely important information that needed to get out to the general public. It's nice to see an impartial group that has the resources to perform a large-scale study like this shed light on this topic.

Failure Trends Study(pdf) [via StorageMojo]

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<![CDATA[Study Sez Cellphones Don't Increase Cancer Risk]]> Hooray! Bust out those cellphone and began chatting, folks. A study on 400,000 Danish cellphone users proved that using cellphones does not increases the risk for tumors on the brain, nervous system, salivary glands, eyes or the chance of leukemia or cancer overall. The study analyzed the health of cellphone users who had been using cellphones regularly for seven years or more.

Cell phones don't raise cancer risk: study [Reuters]

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<![CDATA[iPod Beats Out Beer in a Popularity Contest]]> Ridgewood's biannual market research study shows that iPods have overtaken drinking beer as the most "in" thing among the undergraduate college students. Last year iPod took 59-percent of the vote to be in second place to beer, but in a shocking upset the iPod took 73 percent of the vote to surpass beer for the most "in" part of undergraduate college life—blasphemy, nothing is better than drinking beer. This is only the second time that drinking beer has been upset—in 1997 the Internet took the top title, beating out beer.

As the resident Gizmodo intern and college student I will strongly disagree with this study. Sure, my iPod is great and it usually never leaves my pocket, but nothing—and I mean absolutely nothing—could be more "in" than drinking extremely cheap domestic beer in large quantities.

Survey: iPods more popular than beer [The Detroit News]

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<![CDATA[Study Shows Average House has 26 Consumer Electronics Products]]> This study was conducted by the Consumer Electronics Association. It showed that the average household has 26 "non-discreet" CE products and upwards of $1,200 was spent on said CE products. The top five growing products are MP3 players, digital cameras, car video systems, in-dash CD players and laptop computer. The study also showed that the five most owned products are televisions, VCRs, cordless phones, DVD players and cell phones.

One of the products with the most growth is satellite radio. Satellite radio ownership has hit 10-percent of households. Satellite radio giants, XM and Sirius, have surpassed 10 million subscribers.

Average Household has 26 CE products [DesignTechnica]

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