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		<title><![CDATA[Gizmodo: Top]]></title>
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			<title><![CDATA[Gizmodo: Top]]></title>
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			<title><![CDATA[The True, Heartbreaking Faces of the Nuclear Era]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/11/s05_00009473.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_s05_00009473.jpg" class="left image500" width="500" /></a>Sometimes I write about <a href="http://gizmodo.com/tag/pst/weapons/">high-tech weapons</a>. There's something fascinating about the technological terror that humans have been developing to <a href="http://gizmodo.com/5348269/how-many-nukes-will-it-really-take-to-instantly-annihilate-humanity/gallery/">obliterate each other</a> for centuries, so it's easy to forget about the real consequences of this <a href="http://gizmodo.com/5106956/how-each-nuclear+capable-country-got-its-bombs-visualized">mad race</a>. <i>[EXPLICIT IMAGES AHEAD]</i></p>
<p>A few years after the United States unleashed <a href="http://gizmodo.com/5331430/what-is-this">the horror of Hiroshima and Nagasaki</a>, the <a class="autolink" title="Click here to read more posts tagged #sovietunion" href="http://gizmodo.com/tag/sovietunion/">Soviet Union</a> tested their first nuclear warhead ever. They appropriately called it "First Lightning," the opening of a series 456 atomic tests that brought Hell to Earth sixty years ago. For all of us, that summons terrifying, but beautiful images into our brains:</p>
<p><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_licorne-atomic-blast.jpg" class="left image500" width="500" /><br>
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<br>
Sadly, to more than one million innocent people living near the Semipalatinsk Polygon&mdash;the Soviet nuclear testing site in the northeast of Kazakhstan&mdash;it means this:</p>
<p><script type="text/javascript">
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<p>For three generations, and more to come, those tests mean deformed babies. They mean premature aging, and countless diseases caused by radiation poisoning. The bombs' ghosts still live in the dead steppe, their invisible fangs ready to suck seven years off the life of every person living around that place. That's the difference in life expectancy with the rest of Kazakhstan.</p>
<p>Of course, it's not the only horror inflicted by weapons in the Soviet Union&mdash;or in the rest of the world. I recently read all about them in a fascinating book by <a href="http://en.wikipedia.org/wiki/Ryszard_Kapu%C3%85%C2%9Bci%C3%85%C2%84ski">Ryszard Kapuściński</a>, one of the best journalist and writers of our time. The book, called <a href="http://en.wikipedia.org/wiki/Imperium_(Polish_book)">Imperium</a>, talks about the Soviet Union through a series of adventures and trips that reach all the corners of the Red Empire. The mosaic is a frightening view of the deadliest, most insensitive killing machine that has ever existed, all through the eyes of the people who suffered it. Not even Hitler matched the horrors of Stalin and his cohorts.</p>
<p>Imperium's raw stories moved me to tears many times, and these images by <a href="http://www.adventureswithlight.net/">Ed Ou</a> are a perfect summary of the atrocities inflicted upon hundreds of millions that Kapuściński describes in his book.</p>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/11/s12_00004707.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_s12_00004707.jpg" class="left image500" width="500" /></a></p>
<p>However, as I watch through glassy eyes how Mayra Zhumageldina massages her daughter Zhannoor, or how 29-yo Berik Syzdykov sings and plays piano despite being deformed and blind since birth&mdash;he was exposed to a nuclear blast while he was inside his mom's womb&mdash;I try to smile.</p>
<p>I try to smile and be a bit optimistic because, no matter how monstrous some men and women can be, the human spirit always seems to find a way to survive. [<a href="http://www.adventureswithlight.net/">Adventures With Light</a> and <a href="http://www.reportage-bygettyimages.com/">Getty Images</a> via <a href="http://www.boston.com/bigpicture/2009/11/kazakhstans_radioactive_legacy.html">Big Picture</a>]</p>
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			<link><![CDATA[http://gizmodo.com/5400857/the-true-heartbreaking-faces-of-the-nuclear-era]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5400857]]></guid>
			<category><![CDATA[nukes]]></category>
			<category><![CDATA[bombs]]></category>
			<category><![CDATA[nuclear]]></category>
			<category><![CDATA[Nuclear bombs]]></category>
			<category><![CDATA[Nuclear test]]></category>
			<category><![CDATA[soviet union]]></category>
			<category><![CDATA[top]]></category>
			<pubDate><![CDATA[Mon, 09 Nov 2009 20:04:00 EST]]></pubDate>
			<dc:creator><![CDATA[Jesus Diaz]]></dc:creator>
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			<title><![CDATA[Introducing Our Guest Editor: Aimee Mullins]]></title>
			<description><![CDATA[
<p><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_aimeemullinsbeachshot.jpg" class="left image500" width="500" />Before she was a year old, <a class="autolink" title="Click here to read more posts tagged #aimeemullins" href="http://gizmodo.com/tag/aimeemullins/">Aimee Mullins</a> had both legs amputated below the knee. Her family doctor said she'd never learn to walk. At the age of 19, she set world records in the 100-meter dash and long jump.</p>

<p>That was Aimee Mullins the athlete, running on early prototypes of now-commonplace carbon fiber legs. Since the 1996 Paralympics, she's worked as a fashion model, a speaker, and an <a href="http://www.imdb.com/name/nm1190429/">actress</a>, while making her way into more sports and culture publications than we can count.</p>
<p>But what most bios may miss about Aimee, whom I had the pleasure to meet at <a href="http://www.tedmed.com/">TEDMED</a>, is that she's more than a jock or some sappy "never give up!!" Hallmark greeting card.</p>
<p>Standing between a slender 5' 8" to 6' 1"&mdash;depending on her particular mood&mdash;Aimee is that girl you knew in high school who was too pretty and popular for you but never felt it necessary to point these facts out. (Maybe because she's a not-so-closeted geek who rarely misses the opportunity to make reference to sci fi classics like <em>2001</em>, <em>Robocop</em> and <em>Terminator</em>&mdash;especially when referencing herself.)</p>
<p>It's our privilege to have Aimee guest editing <a href="http://gizmodo.com/5400589/this-cyborg-life?skyline=true&s=i">this week</a>, exploring where technology has and will take the human body. If she's what it means to be "disabled," then why are the "able-bodied" among us so jealous? [<em>image by <a href="http://www.howardschatz.com/">Howard Schatz</a></em>]</p>
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			<link><![CDATA[http://gizmodo.com/5399767/introducing-our-guest-editor-aimee-mullins]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5399767]]></guid>
			<category><![CDATA[this cyborg life]]></category>
			<category><![CDATA[aimee mullins]]></category>
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			<pubDate><![CDATA[Mon, 09 Nov 2009 16:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[HTC Touch HD2 Review: A Tragedy]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/11/htctop.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_htctop.jpg" class="left image500" width="500" /></a>Let's just get this out of the way: in terms of hardware, the <a class="autolink" title="Click here to read more posts tagged #touchhd2" href="http://gizmodo.com/tag/touchhd2/">Touch HD2</a> is the nicest phone in the world. It's ostentatiously huge <em>and</em> amazingly slim; it's business-savvy <em>and</em> utterly pornographic. But hardware like this deserves better software.</p>

<p>From the outset, the HD2 is a tragic creature, built from the finest pieces imaginable and burdened with a <a href="http://gizmodo.com/5374876/windows-mobile-65-review-theres-no-excuse-for-this">categorically disappointing OS</a>. HTC has done their best to hide the HD2's shame, but it's just not enough.</p>
<h2>Meeting the HD2: Hardware</h2>
<p>HTC's got a funny way of designing hardware, where they settle on a basic set of components then pump out virtually every iteration of this basic spec set they possibly can. (See also: <a href="http://gizmodo.com/5375371/htc-imagio-review-htc-is-microsofts-best-critic">HTC as Taco Bell</a>) It's a rare occasion, then, that we get something like the Touch HD2, a followup to the similarly impressive, never Americanized <a href="http://gizmodo.com/5059900/htc-touch-hd-pretty-much-never-coming-to-the-us">Touch HD</a>.<br>
<a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/11/top.JPG"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_top.jpg" class="left image500" width="500" /></a></p>
<p><script type="text/javascript">
gawkerGallery(5400591,4,'');
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<p>Top to bottom, corner to corner&mdash;and it's a long trip&mdash;the HD2 is a perfect specimen of glass, plastic and aluminum. The massive screen-to-bezel ratio means the HD2 is essentially just a 4.3-inch piece of glass, its 800x480 multitouch display bordered by just a few millimeters of ink-black trim and a subtle row of satisfyingly pressable little buttons. The handset's minimalist hindside, interrupted only by a slightly protruding lens for the HD2's 5-megapixel camera and a ever-so-slightly grained aluminum battery door, is elegantly tapered, emphasizing just how <em>thin</em> this thing is&mdash;thinner than the iPhone, which is pretty good for a phone that I have to remind myself not to call a tablet.</p>
<p>It's got the same space-warping powers as a supermodel; it looks like a beautiful phone in pictures, but when you finally see it in person, it's twice as tall as you thought it would be and far too thin for its expanded proportions. It's almost not fair to other phones. And it <em>will</em> give them body image issues.</p>
<p>Behind this spectacularly huge screen is a 1GHz Snapdragon processor assisted by 448MB of RAM&mdash;specs that would have put a top-line desktop to shame <a href="http://transcripts.cnn.com/2000/TECH/computing/03/09/pentium.1gig.idg/index.html">less than ten years ago</a>&mdash;and 512MB of ROM, aided by expandable microSD storage. The whole battery of expected high-end smartphone amenities are here, from GPS to a facial proximity sensor to an internal compass to Bluetooth 2.1. There's a 3.5-mm headphone jack, and charging comes by way of Micro USB, through to an adequate 1230 mAh battery (it'll get you through the workday, which is par for the course nowadays). Unless you absolutely need to have a hardware keyboard, there is nothing&mdash;nothing&mdash;the HD2 leaves you wanting for.</p>
<h2>Moving In With the HD2</h2>
<p>One of the benefits of Windows Mobile not having changed much in the last few years is that it's easy to compare new hardware to old, and let's be clear about the HD2: It's unbelievably fast. Applications open almost instantly and close without the slightest hesitation, and over Wi-Fi, web pages render in Opera Mobile as if you're browsing on a laptop, not a cellphone. (And hell, if you put your face close enough to this <em>ridiculous screen</em>, it's easy to forget you're not.)<br>
<a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/11/software.JPG"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_software.jpg" class="left image500" width="500" /></a><br>
This near-magical experience is spread throughout the HD2: Calls answer and end without the expected delay, the camera&mdash;a decent 5-megapixel number with a blinding flash and VGA video capabilities&mdash;wakes up as fast as you can point its lens, and tapping the home button, no matter how many apps you've got toiling in the background, always results in a satisfyingly clean and snappy return to HTC's ostentatious homescreen. Speaking of which!</p>
<p>This is one of the first Windows Mobile phones to have <a class="autolink" title="Click here to read more posts tagged #htcsense" href="http://gizmodo.com/tag/htcsense/">HTC Sense</a>, which combines bits and pieces of their overhauled Android interface and kneads them together with years of TouchFLO 3D development. Practically, this means that using the HD2 is just like using any other HTC Windows phone from the last three years&mdash;a tabbed slider at the bottom of the screen moves you from homescreen panel to homescreen panel, where HTC has condensed a lot of the information you look to your phone for. It's faster and more complete that you've seen before, with added color, a Twitter client and visual browser bookmarks, but it's essentially the same HTC dashboard, just gussied up a little bit. And to the extent that such a thing&mdash;you know, a disguise&mdash;can work, it works.</p>
<h2>Falling Out of Lust With the HD2</h2>
<p>HTC's software ethos has always been to hide the unseemly parts of Windows Mobile. And it's got plenty! But with the HD2, they've taken this philosophy all the way to its logical conclusion: They've tried to replace Windows Mobile's UI <em>entirely</em>. The HD2 is HTC: <em>Reductio ad Absurdum</em> Edition.</p>
<p>And don't get me wrong, this whole Sense thing is surprisingly usable&mdash;it's a fairly rare occasion that you fall out of HTC's safe, smooth, grey-and-black arms, and into the Windows 3.1-esque hell that has been, and somehow still is, a Windows Mobile hallmark. With Sense HTC has made a sort of meta-OS, which uses <a class="autolink" title="Click here to read more posts tagged #windowsmobile65" href="http://gizmodo.com/tag/windowsmobile65/">Windows Mobile 6.5</a> as a behind-the-scenes stagehand, which only shows its face when it absolutely needs to. HTC has even added multitouch to the browser, maps and photo applications, which works well enough for what almost certainly qualifies as an after-the-fact hack.</p>
<p>In fact, that could describe the whole Sense experience just well. It's good, considering what it is. It's just that that's a <em>huge</em> qualification. As pretty as HTC's replacement apps are, they're not the same as having good core apps in the first place. Want to add music to HTC's fancy new media player? You've got to find Windows Mobile's old media player, add a directory and switch back. Want some new apps? Trundle on over to Windows Mobile's sorely lacking Marketplace, where most of the apps you download will look and behave differently than the ones in HTC's coddled ecosystem. Press Start, and you'll be greeted with Windows' unsortable mess of a Start Menu. Need to modify a setting that HTC didn't deem important enough to put in their own control panel? Good luck. And god forbid you don't like Sense, and want to stick with vanilla 6.5, you basically can't: It's not quite ready for stylus-free use, and the HD2's screen doesn't come with&mdash;or support&mdash;those forsaken almost-pens of yore. As much good work as HTC has done here, it's an uneven experience. Remember those flashgh old Windows XP shell replacements like bbLean and Litestep? No? There's a good reason for that.</p>
<p>Every time you notice the absurd lengths to which HTC has gone to deny this phone is running Windows&mdash;they've even replaced the calendar and text messaging apps, for god's sake&mdash;you find yourself asking the same question: Why even bother?</p>
<p>It's a question for consumers as much as it is for HTC. For HTC, why spend so much time and effort desperately&mdash;and only marginally effectively&mdash;hiding an OS when they <em>know</em> they can just replace it entirely? I understand they've got a legacy with Windows Mobile, but right now that legacy is starting to seem toxic, as HTC's insistence on distancing themselves from it in the form of passive-aggressive disguising operations seems to show. And for anyone thinking about <em>buying</em> this thing, why not wait a little while? We've seen how fantastic this hardware combo is, so why not wait until someone loads it up with software that HTC doesn't have to hide away like some kind of dark secret? Sony's about to outspec the HD2 with the <a href="http://gizmodo.com/5395865/watch-the-xperia-x10s-rachael-interface-in-action">Android-powered Xperia X10</a> anyway, and HTC would have to be stupid not to be working on the same right now.</p>
<p>If you've got some undying loyalty to Windows Mobile, be it personal or work-enforced, life won't get any better than with the HD2&mdash;it's shipping on multiple carriers sometime in early 2010, though I don't suspect it'll be cheap. If you <em>don't</em>, then just wait this one out. Trust me: the payoff will be worth it. [<a href="http://www.htc.com/www/product/hd2/overview.html">HTC</a>]</p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/gizplus3_01.jpg" width="20" height="20">The 4.3-inch glass display is pure bliss<br>
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<img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/gizplus3_01.jpg" width="20" height="20">Actually, no, this whole handset is bliss. If they were sitting right here, right now, I would kiss the hardware designers on the mouth. With tongue.<br>
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<img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/gizplus3_01.jpg" width="20" height="20">Battery life isn't as atrocious as you'd expect it to be<br>
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<img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/giznormal_01.jpg" width="20" height="20">HTC Sense does extensive damage control on Windows Mobile, making this the best WinMo experience out there right now.<br>
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<img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/gizminus_01.jpg" width="20" height="20">Not to beat a dead horse, but it's still Windows Mobile. (<a href="http://gizmodo.com/5374876/windows-mobile-65-review-theres-no-excuse-for-this">What that means</a>)<br>
<br clear="all"></p>
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			<link><![CDATA[http://gizmodo.com/5400593/htc-touch-hd2-review-a-tragedy]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5400593]]></guid>
			<category><![CDATA[review]]></category>
			<category><![CDATA[cellphones]]></category>
			<category><![CDATA[htc]]></category>
			<category><![CDATA[htc sense]]></category>
			<category><![CDATA[htc touch hd2]]></category>
			<category><![CDATA[htc touch hd2 review]]></category>
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			<category><![CDATA[Windows Mobile 6.5]]></category>
			<pubDate><![CDATA[Mon, 09 Nov 2009 15:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[John Herrman]]></dc:creator>
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			<title><![CDATA[This Cyborg Life]]></title>
			<description><![CDATA[
<p><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_cyborg-life2.jpg" class="left image500" width="500" />This week, we're celebrating the human body: the ultimate machine, 4 billion years in refinement.</p>
<p>Your heart can beat 3 billion times in your lifetime without maintenance&mdash;that's a performance spec that no motor can match. Tens of trillions of cells inside you undergo constant death and regeneration. And your brain juggles countless autonomic and cognitive processes without so much as a status bar. But it was just eight years ago that we decoded our genome, seizing the blueprints for ourselves. We're just starting to understand this machine enough to tinker with it. And Man being Man, we need to tinker.</p>
<p>Techie people like new toys. In the future that will mean everything from artificial limbs that perform better than the originals to benevolent viruses that recode the software of the human body. And as the gadget obsessed, we'd be the ones most likely to sign up first. And to go high end, cutting edge.</p>
<p>Last year I got lasik, and sprung for all the upgrades. Like the cornea mapping system to correct sector by sector aberrations on my eye, the same tech used to remap the flaws in Hubble telescope's glass. And the laser cut instead of the scalpel, which reduces night halos. Everyone else attending the mandatory pre-surgery briefing went budget. But when it comes to our bodies and minds, the gadget-minded think of our flesh and soul as extensible and upgradable with only with the best.</p>
<p>For a far more interesting story, we are lucky to have an amazing guest editor with us this week named <a href="http://gizmodo.com/5399767/introducing-our-guest-editor-aimee-mullins">Aimee Mulllins</a>&mdash;Aimee was born without fibulae in both legs and her doctors decided to amputate her legs below the knees to give her a chance to walk with artificial legs. Eventually, she became the first woman with a disability to compete in the NCAA using carbon fiber equipment modeled after the hind legs of a cheetah. She's also been voted as people magazine's 50 most beautiful people in the world and, at 17, was the youngest person to hold top secret Pentagon security clearance. Some might classify Aimee as handicapped, but I'd call her enhanced. I hope she can share with us what its like to depend on her gear and have it change the way we live and the conditions we're born with.</p>
<p>Through the week, we'll hear from other experts too:</p>
<p>&bull; Daniel H. Wilson, author of How To Survive a Robot Uprising, will be writing about his experiences searching for super-powered strength.</p>
<p>&bull; Sexologist Debby Herbenick will discuss some of the upgrades going on below the belt.</p>
<p>&bull; Our own Mark Wilson, who spent a week hearing about the outer edges and most pressing needs of health science at the <a href="http://www.tedmed.com/">TEDMED conference in San Diego</a>, will share his encounters with the stars of organ growing, genome mapping, human body imaging and more.</p>
<p>&bull; In a Q&A with The New Yorker's Michael Specter, we'll see why it's more dangerous to <i>not</i> embark on the paths of genetic and viral manipulation than to follow them to their most unnerving ends.</p>
<p>This week, Gizmodo will be exploring the enhanced human future. We're calling it <a class="autolink" title="Click here to read more posts tagged #thiscyborglife" href="http://gizmodo.com/tag/thiscyborglife/">This Cyborg Life</a>. And its all about what happens when we treat our body less as a holy object and more as what it is: Nature's ultimate machine. Even if we can't replicate it&mdash;yet&mdash;we can make it better.</p>
<p><i>Readers and writers and editors for other periodicals and books: if you've got old or new stories that would fit into our theme week, please let me know! We'd love to link you.</i></p>
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			<category><![CDATA[biology]]></category>
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			<pubDate><![CDATA[Mon, 09 Nov 2009 15:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Lam]]></dc:creator>
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			<title><![CDATA[10 Terrible Tips for Longer Battery Life]]></title>
			<description><![CDATA[
<p><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_Battery_Life_tips.jpg" class="left image500" width="500" />Nowadays, everything comes with a rechargeable battery, but who knew that getting long battery life could get soooo confusing? Here are 10 expert-backed tips to keep you from running low on the juice:</p>
<p><strong>1.</strong> Since a battery should never be 100% full or 100% empty, you should charge it then discharge it in sequence ideally ranging between 80% to 20%. Start by charging for 12 minutes, then running it down, then charge it for 11 minutes then run it down, and so on. Confused? Just use this handy formula: n!=C(n,k)/r! where n can't equal r, and k never reaches zero. Simple!</p>
<p><strong>2.</strong> If you use a phone or laptop without first charging its battery fully, you will die.</p>
<p><strong>3.</strong> A lot of battery experts warn of the memory effect, but it's not really an "effect." It's just their way of saying "Remember to charge your batteries!"</p>
<p><strong>4.</strong> Batteries run better when cold. The easiest way to do this is to find a refrigerated warehouse or meat locker, befriend the night watchman, and do all your work from there. ($20 bribes usually work.)</p>
<p><strong>5.</strong> If your laptop battery gets hot enough to sear tuna, step away. Check your fridge for tuna. If no tuna in fridge, run to the supermarket to buy tuna. Don't worry, as long as you don't unplug your laptop, the battery will stay hot while you are gone.</p>
<p><strong>6.</strong> When putting your laptop into storage, take out the battery. Wrap the extracted battery in a well oiled cloth and place it in a clay pot. Bury the pot in a hayfield. Any will do, but it's best if there's a long rock wall with a big oak tree at the north end. The battery should keep fresh for up to six months that way. If you're worried about finding it again, just mark your spot with a rock that has no earthly business in a hayfield. I favor black volcanic glass.</p>
<p><strong>7.</strong> If your battery is about to run dry, take it out and blow on it. I have no idea why this works, but it totally does.</p>
<p><strong>8.</strong> If your battery does die, you can always make your own: A potato theoretically has enough "potential energy" stored inside to power a laptop for a full hour&mdash;the trick is knowing where to stick the wires. Just ask a third grader. One tip: The potato must not be baked.</p>
<p><strong>9.</strong> You should never confuse your batteries. Here's an easy way to keep them apart in your head: <a class="autolink" title="Click here to read more posts tagged #lithiumion" href="http://gizmodo.com/tag/lithiumion/">Lithium Ion</a> batteries explode, <a class="autolink" title="Click here to read more posts tagged #nickelcadmium" href="http://gizmodo.com/tag/nickelcadmium/">Nickel Cadmium</a> destroys the environment, and <a class="autolink" title="Click here to read more posts tagged #leadacid" href="http://gizmodo.com/tag/leadacid/">Lead Acid</a> batteries are more corrosive than the Alien Queen's blood (plus, they contain lead). You can eat <a class="autolink" title="Click here to read more posts tagged #lithiumferrophosphate" href="http://gizmodo.com/tag/lithiumferrophosphate/">Lithium Ferro Phosphate</a> batteries.</p>
<p><strong>10.</strong> People may tell you to carry a battery-life extender in your bag, but the secret there is, it's <i>just another battery</i>. What do I recommend? Jumper cables.</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5398271/10-terrible-tips-for-longer-battery-life]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5398271]]></guid>
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			<pubDate><![CDATA[Sat, 07 Nov 2009 02:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Wilson Rothman]]></dc:creator>
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			<title><![CDATA[This Week's Best iPhone Apps]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/11/twifiasd.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_twifiasd.jpg" class="left image500" width="500" /></a>In this week's <a href="http://gizmodo.com/5398942/the-iphone+to+android-switch-10-things-you-need-to-know">never-gonna-switch-so-stop-asking</a> app roundup: Free games, reinvented! Airplane anxiety, averted! Photos, wirelessly printed! Cool apps, discovered by other cool apps! Navigation, cheapened! Black Friday rush, preempted! Google Wave, appified! Screens, pointlessly tapped! And more!</p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/iphoneapp1-chorus.jpg" class="left image340" width="340" /></p>
<h2>The Best</h2>
<p><a href="http://gizmodo.com/5396062/chorus-for-iphone-puts-a-better-app-store-inside-the-app-store">Chorus</a>: Hey, Apple, when people start making apps just to help people find new apps, take it as a sign that your App Store interface could use a little help. Chorus <a href="http://gizmodo.com/5396062/chorus-for-iphone-puts-a-better-app-store-inside-the-app-store">crowdsources</a> the effort to cut through the endless jungle of trash:</p>
<blockquote>
<p>Chorus is a bit like Apple's native App Store app, except with drastically shifted emphasis: instead of giving category "Top" lists, which rank apps by overall download numbers, Chorus only pitches you apps that've been explicitly recommended by someone. These someones could include other friends who use Chorus, nearby Chorus users, or a stable of "App Mavens"-online reviewers and tech journalists, mostly.</p>
</blockquote>
<p>Free.<br clear="all">
<br>
<img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/iphoneapp10-zen.jpg" class="left image340" width="340" /><br>
<a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=335163276&mt=8">ZenApps</a>: An even better sign that the App Store could offer more in the way of search tools, filters and sorting options than a company making an app-finding app? Two companies making app-finding apps. ZenApps takes a more traditional approach than the social network-y Chorus, aggregating review buzz from a list of app sites into a tag cloud, or a simple list. Also free.<br clear="all">
<br>
<img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/iphoneapp2-milliontap.jpg" class="left image340" width="340" /><br>
<a href="http://gizmodo.com/5396378/the-ultimate-iphone-waste-of-time">Million Tap Challenge</a>: Speaking of maybe worthless crap apps, Million Tap Challenge is a simple app with a simple goal: to be tapped. A million times. This makes the cut because unlike 99.99% of the spammy crap in the App Store, Million Tap Challenge has a sense of the absurd. It <em>knows</em> how ridiculous it is, and for just the right kind of person, it's a brilliant timekiller.<br clear="all">
<br>
<img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/iphoneapp3-flywithoutfear.jpg" class="left image340" width="340" /><br>
<a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=334645359&mt=8">Flying Without Fear</a>: My pops was a pilot, and the thought of being suspended 32,000 feet in the air in a tiny aluminum tube still <em>freaks me the hell out</em>. Flying without fear takes a two-pronged approach to soothing panicked passengers, with relaxation exercises on one side, and more importantly, detailed explanations of each step in typical airline flight, and the terrifying sounds that accompany them. Minor complaint <a href="http://gizmodo.com/tag/1/" class="posthashtag">#1</a>: $5 seems a little steep for a branded app&mdash;this one is slathered in Virgin Atlantic's colors and logo. Minor complaint <a href="http://gizmodo.com/tag/2/" class="posthashtag">#2</a>: Sir Richard Branson, who provides a video intro, is scarier than the worst transatlantic turbulence I've ever sat through. IT'S THE BEARD, BEARDO.<br clear="all">
<br>
<img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/iphoneapp4-gokivo.jpg" width="160" height="238"><br>
<a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=319730503&mt=8">Gokivo</a>: It's getting hard to keep track of all the iPhone navigation apps' names, much less their price structures, so here's what you need to know: Gokivo, the <a href="http://gizmodo.com/tag/gokivo">decent-but-too-expensive navigation app</a>, has become Gokivo, the decent and now-not-too-expensive navigation app. The price has dropped from $5/mo to $5 dollars 30 days or $40 for the year. It's not as dirt-cheap as products like MotionX Drive and CoPilot, but solid text-to-speech and live traffic make this a deal.<br clear="all">
<br>
<img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/iphoneapp5-blackfriday.jpg" class="left image340" width="340" /><br>
<a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=329071486&mt=8">Black</a> <a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=295358197&mt=8">Friday</a>(s): This one comes in two parts, actually! Both <a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=295358197&mt=8">FatWallet</a> and <a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=329071486&mt=8">Dealnews</a> have put together apps that'll aggregate the best last-minute Black Friday deals come (almost) Thanksgiving. Neither is getting very good reviews right now, mostly due to their lack of deals. Today November 6th, so this is mildly mind-boggling. Patience!<br clear="all">
<br>
<img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/iphoneapp6-lexmark.jpg" class="left image340" width="340" /><br>
<a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=333208547&mt=8">LexPrint</a>: Hey, remember Lexmark? They made printers! And evidently, they still make printers! Also, they've put together one of the better iPhone photo printing apps I've seen. Instead of shipping with grossly limited compatibility like <a href="http://gizmodo.com/tag/canon/iphone">other printing apps</a> (seriously, everyone's got one now, but they're all pretty picky about which printers they talk with) Lexmark bridged the wireless gap with a PC client called Listener, which accepts print requests in lieu of a wireless radio <em>on</em> the actual printer. Kind of brilliant, if you have a Lexmark.<br clear="all">
<br>
<img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/iphoneapp7-waveboard.jpg" class="left image340" width="340" /><br>
<a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=335558495&mt=8">Waveboard</a>: Google Wave is still invite-only, so it's a little strange to see a dedicated app this early on. That said, a sizable group of people are already <a href="http://lifehacker.com/5395376/the-complete-guide-to-google-wave-is-a-comprehensive-book-on-wave">power-using the shit</a> out of this service that I don't think I'll ever fully understand, so Waveboard, which is marginally better than the stock Wave web interface, might be worth the one dollar entry fee.<br clear="all">
<br>
<img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/iphoneapp8-eliminate.jpg" class="left image340" width="340" /><br>
<a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=318760264&mt=8">Eliminate</a>: This one lands in the top ten for two reasons. One is obvious: This is a fun, smooth-running FPS with intuitive controls&mdash;rare!&mdash;and solid gameplay. The other is a little counterintuitive: To get the full Eliminate experience, you probably need to shell out for Energy Cells via in-app purchases. This is good precisely because it's <em>terrible</em>, and provides a perfect example to other devs of how <em>not</em> to use the new in-app purchase system. It's fun while the free lasts, though! A cautionary tale.<br clear="all">
<br>
<img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/iphoneapp9-tower.jpg" class="left image340" width="340" /><br>
<a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=335249553&mt=8">TowerMadness Zero</a>: TowerMadness used to be a better-than-average tower defense game, rendered in 3D and priced at about $3. Then, there was a lightning strike. A developer was zapped in the skull, collapsed, and three hours later awoke, dazed. As he stood up and surveyed his charred surroundings, he froze as if he was having a stroke; his eyes, though, twinkled. He had an idea. When he finally spoke, everyone around him was stunned: "TOWERMADNESS SHALL BE FREE," he bellowed, "AND IT SHALL BE SUPPORTED BY ADS THAT ARE NOT VERY ANNOYING." Then he died, from the burns. Pointlessly dramatic fake scenario aside, this kind of thing should happen more often.<br clear="all"></p>
<p><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_500x_babyapp.jpg" class="left image500" width="500" /></p>
<h2>Honorable Mentions</h2>
<p><a href="http://gizmodo.com/5398180/iphone-app-interprets-babies-tears-while-excusing-pathetic-parenting">Cry Translator</a>: This one purports to tell you what your baby's various gurgles, yelps and screams mean. This sounds implausible! Also implausible: That it's somehow worth $30. Just jingle your keys, try to feed it, and smell for poop. Parenting, <em>done</em>.</p>
<p><a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=335125899&mt=8">Family Guy</a>: Hey look, it's a game based on a popular-but-well-past-its-prime television series! It's a bit Nintendo-like, which is charming, and the free version is worth a few minutes of you time, provided you don't hate Family Guy.</p>
<p><em>This list is in no way definitive. If you've spotted a great app that hit the store this week, give us a heads up or, better yet, your firsthand impressions in the comments. And for even more apps: see our <a href="http://gizmodo.com/tag/the-week-in-iPhone-apps/">previous weekly roundups here</a>, and check out our <a href="http://gizmodo.com/tag/iphone-apps-directory">Favorite iPhone Apps Directory</a>. Have a great weekend, everybody!</em></p>
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			<pubDate><![CDATA[Fri, 06 Nov 2009 18:20:46 EST]]></pubDate>
			<dc:creator><![CDATA[John Herrman]]></dc:creator>
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			<title><![CDATA[10 Classic Analog Games Defiled By Digital]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/11/touchcube.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_touchcube.jpg" class="left image500" width="500" /></a>So, I'm doing the <a href="http://gizmodo.com/5396971/the-mindflex-brainwave-game-gives-me-a-headache">Mindflex game review</a>, and I start thinking about the evolution of classic <a class="autolink" title="Click here to read more posts tagged #boardgames" href="http://gizmodo.com/tag/boardgames/">board games</a>. Personally, I like the fact that many of them got a 21st century makeover. These 10 games may have purists thinking otherwise.</p>
<p><script type="text/javascript">
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<p>For the most part, do you consider these digital upgrades as good or bad ideas?</p>
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			<pubDate><![CDATA[Fri, 06 Nov 2009 16:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Sean Fallon]]></dc:creator>
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			<title><![CDATA[The iPhone-to-Android Switch: 10 Things You Need to Know]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/11/Switch_Feiss_Android_Like.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_Switch_Feiss_Android_Like.jpg" class="left image500" width="500" /></a>You've had it. Maybe with AT&T. Maybe with Apple's crushing, dictatorial grip strangling the App Store. Whatever the reason, you're going to Android: Land of freedom, carriers not named AT&T, and the great Google. Here's what you need to know.</p>

<h2>It's All in the Google Cloud</h2>
<p>Android phones don't sync with your computer. That's because they don't have to: Your contacts, calendar and mail are all kept up in the great Googleyplex. Unfortunately, Google's Contacts manager, while it's gotten better, is kinda crappy, and all of your Contacts are beamed down to your phone from there.</p>
<p>So even after you get the actual contacts you wanna talk to exported to Google Contacts, one problem is that all of your Google contacts, like <em>everybody</em> you email, show up on your phone. What you have to do is either sort your contacts into different groups and tell the phone's Contacts app to show only the groups you only wanna see, or to only show you people with phone numbers. If you wanna sync your contacts, so you have a master copy on your computer and can manage them from there, that problem takes a bit of legwork&mdash;at least on Windows.</p>
<p>If you're on a Mac, it's easy to keep your Contacts synced&mdash;just tell Address Book to sync with Google. On Windows, you'll need a third-party app, like <a href="http://www.webgear.co.nz/Products/GOContactSync.aspx">GO contact</a>. That way, you can manage your contacts on your desktop, and have a local copy that's always synced up with what Google's got.</p>
<p>Calendars are easier: Google's got <a href="http://www.google.com/sync/pc.html">an app</a> for that.</p>
<p>Exchange support varies from version to version: <a class="autolink" title="Click here to read more posts tagged #android20" href="http://gizmodo.com/tag/android20/">Android 2.0</a> has it, previous vanilla versions of Android don't, but carriers like Sprint and hardware makers like HTC have been rolling their own Exchange solution into Android. Check the box, in other words.</p>
<h2>The Gmail App Is Amazing</h2>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/11/gmailbig2.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_gmailbig2.jpg" class="left image500" width="500" /></a>If your primary email account is Gmail, that's almost reason enough to go Android. Not only is Gmail pushed to your phone, the Gmail app is an absolutely perfect rendition of the Gmail experience for the small screen. Threaded conversations (hurray), full label support, starring, archiving and a true Gmail look-and-feel. It's even better in Android 2.0, which finally includes support for using multiple Google accounts with the Gmail app, and a few interface tweaks to make it easier to use.</p>
<p>For your non-Google accounts, there's a separate email app that's a pretty standard IMAP/POP mobile email app. Not amazing, not bad.</p>
<h2>For That Matter, All of the Google Apps Are Amazing</h2>
<p>You might be switching to Android for political reasons, or just to get away from AT&T, but what's gonna make switching actually <em>work</em> is that all of the Google services are fantastic, and often, more powerful than their iPhone counterparts.</p>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/11/gtalk.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_gtalk.jpg" class="left image500" width="500" /></a>Google Talk is the non-Gmail killer app for me, and highlights just how badly the iPhone needs a native messaging app&mdash;it's like BlackBerry Messenger, but for Google. (Or mobile AIM, but less shitty.) Keep in mind, anyone signed in to Gmail on a desktop browser can be reached through Google Talk if they've authorized it, so you've probably got more "buddies" than you might realize.</p>
<p>Latitude is actually built into the Maps app; Google Voice integrates seamlessly; and Google actually frequently releases updates them the Android Marketplace. Oh, and did I mention Google Navigation? Yeah.</p>
<p>What Google hasn't gotten around to yet is integrating Google Docs, but the web version with Android's HTML5-superpowered browser is pretty good.</p>
<h2>Not Being on AT&T Is Just as Liberating As You'd Hoped</h2>
<p>I've never had full bars on any Android phone&mdash;on T-Mobile, Sprint or Verizon&mdash;and not been able to do something online. End of story.</p>
<h2>Multitasking Is All It's Cracked Up to Be, Mostly</h2>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/notfications.jpg" class="left image340" width="340" />"Hey look, someone @replied me on Twitter!" Pull down the window shade, check it out, go back to browsing this month's custard calendar. "Oh hey, an email." Down comes the window shade, I reply, and then instantly return to drooling more over pumpkin-pie custard, before flipping to Google Talk to tell my friend when we're going to slaughter zombies in Left 4 Dead 2 demo. All in 10 seconds, while listening to Pandora radio.</p>
<p>The drop down window shade is pure genius, and what makes the cacophony of background notifications from all the apps you've got running work. See, you don't actually close apps in Android like on the iPhone. You just switch between them, and the OS takes care of closing apps you haven't used in a while in the background. (Unless inside of an app, you explicitly tell it to shutdown, like Twidroid.) Anything a background app wants to tell you goes into the notification windowshade. Sure, there's a bit of lag switching back to the browser and then scrolling is choppy for a second on some phones, but it's a small price to pay. And bigger batteries in more recent hardware, like the Droid, are enough to make it through the day.</p>
<h2>Android Takes More Work</h2>
<p>Every version of Android gets a little smoother, a little more user-friendly, but stock versions are pretty barebones. Want to read a PDF attached to an email? You need an app. Visual voicemail? Gotta download it unless your carrier preinstalls one. Want a notepad? Find it on the Market. HTC takes care a lot of these little humps with their custom builds&mdash;which includes a PDF viewer out of the box, for example&mdash;and generally speaking, there's an app for the basic holes that need to be filled in, but get ready to do a little bit of legwork.</p>
<h2>It's Not Quite as Secure</h2>
<p>The lock screen is a series of swipes&mdash;not an actual passcode&mdash;and there's no remote wipe out of the box. Granted, with the iPhone you need a MobileMe plan to get remote wipe, but you don't have to look for an app to install, like <a href="http://download.cnet.com/SMobile-Security-Shield-for-Android-with-Remote-Wipe-and-GPS-Locate/3000-2056_4-10922286.html">SMobile Security Shield</a>.</p>
<p>It's also less secure in the app department, at least on paper: Under Android, you can opt to install unverified programs through the settings menu. This may be a good thing to you&mdash;even your reason for switching&mdash;but it carries obvious extra risks.</p>
<h2>The Android Marketplace Isn't as Nice as the App Store (Yet)</h2>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/11/androidmarket.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_androidmarket.jpg" class="left image500" width="500" /></a>The only place to look for apps and install them is directly on your phone, through the Android Marketplace. With Android 1.6, the Marketplace did get a lot nicer to browse, with a new interface and actual app screenshots, but categories are still too broad, and you still can't do any of this on your desktop, where you have a much bigger screen. Updating apps? You've gotta do them one at a time, which is annoying.</p>
<h2>The App Situation Is Getting Better, But Isn't There Yet</h2>
<p>So here's the thing. The app ecosystem on Android has absolutely exploded, so it's much, much better place to be than it was six months ago, much less a year ago. In fact, for a lot of your everyday <a class="autolink" title="Click here to read more posts tagged #iphoneapps" href="http://gizmodo.com/tag/iphoneapps/">iPhone apps</a>, there's now an Android counterpart or equivalent: Facebook, Pandora, Slacker, Remember the Milk, Foursquare, Shazam, Flixster, etc. The problem is, they're universally not as polished or full-featured. Facebook's missing messaging and events entirely; Twidroid, the best Twitter app, is hideous compared to any of the top 5 iPhone Twitter apps; Photoshop's lacks some of the effects it has on the iPhone.</p>
<p>Gaming is probably the single biggest thing you'll miss. There are games, yes. Some of them good. There aren't as many and they're not as fantastic. There's nothing Star Defense caliber. <strike>Or Sim City.</strike> (<a href="http://store.handmark.com/p/111962/Android/SimCity-Metropolis-for-Android/">Oops</a>.) Partly, this is simply a numbers issue: Android's not as big as the iPhone yet. But the other aspect is that there's a serious storage limitation for apps&mdash;just 256MB in some phones&mdash;which seriously cramps what some games can do, as well as how many apps you can install on you phone. Apps will get better, the app economy will get better, this is true. But for now, be ready for some limitations and possibly, disappointments.</p>
<h2>Music and Video? Just Buy a Zune HD</h2>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/11/musicandroid.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_musicandroid.jpg" class="left image500" width="500" /></a>Kidding. Sort of. Getting music and video onto your Android phone is a purely drag and drop operation&mdash;there's no official Google sync application to organize and get your 10 gigs of music onto your phone. There is an Amazon MP3 store, and it's okay. There are third-party solutions, like DoubleTwist or Windows Media Player. But once you get the music on there, the music player itself kinda blows. It's ugly and just not very nice to use. On the upside, it plays Ogg Vorbis, open source fans.</p>
<p>Movie watchers are in even worse shape with Android. Your best bet is to avoid the native player that's sort of hidden and to actually use a third party app, Meridian. Or just get a Zune HD for your music and video, and you'll be much happier.</p>
<p>I think that covers the basics guys. Yeah, Android's not as polished or smooth, but you know what? It's actually quite livable over here. If there's something else you wanna know&mdash;or want to share&mdash;about switching, drop it into the comments. <iframe src="http://digg.com/api/diggthis.php?u=http://digg.com/gadgets/The_iPhone_to_Android_Switch_10_Things_You_Need_to_Know" align="right" frameborder="0" height="82" scrolling="no" width="55"></iframe></p>
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			<link><![CDATA[http://gizmodo.com/5398942/the-iphone+to+android-switch-10-things-you-need-to-know]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5398942]]></guid>
			<category><![CDATA[android]]></category>
			<category><![CDATA[android 2.0]]></category>
			<category><![CDATA[android apps]]></category>
			<category><![CDATA[apple]]></category>
			<category><![CDATA[cellphones]]></category>
			<category><![CDATA[feature]]></category>
			<category><![CDATA[google]]></category>
			<category><![CDATA[iphone]]></category>
			<category><![CDATA[iphone apps]]></category>
			<category><![CDATA[smartphones]]></category>
			<category><![CDATA[top]]></category>
			<pubDate><![CDATA[Fri, 06 Nov 2009 15:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[matt buchanan]]></dc:creator>
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			<title><![CDATA[A Bunch of Ridiculous New Peeks to Follow the TwitterPeek]]></title>
			<description><![CDATA[
<p><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_newpeeks.jpg" class="left image500" width="500" />The <a href="http://gizmodo.com/5396213/the-twitterpeek-is-so-dumb-it-makes-my-brain-hurt">TwitterPeek is a crazy device</a>. But hey, now that Peek has gone down this road, why stop there? Here are some free ideas for the next generation of Peek handheld devices.</p>
<p><b>NotepadPeek</b><br>
Take notes on the go! Never be without your shopping list again! Doesn't sync with anything on your normal computer. $99 for six months of service or $199 for lifetime use.</p>
<p><b>YelpPeek</b><br>
Find restaurants and businesses around you, and leave reviews of those you go to. How convenient! No GPS. $99 for six months of service or $199 for lifetime use.</p>
<p><b>TimeZonePeek</b><br>
What time is it in various time zones? Now you know with this Peek! $99 for six months of service or $199 for lifetime use.</p>
<p><b>ClockPeek</b><br>
What time is it? Never ask such a stupid question again! No alarm function. $99 for six months of service or $199 for lifetime use.</p>
<p><b>CalendarPeek</b><br>
Always have your appointments and schedule on hand and update your schedule whenever you make new plans! $99 for six months of service or $199 for lifetime use.</p>
<p><b>CalculatorPeek</b><br>
It's a calculator! $99 for six months of service or $199 for lifetime use.</p>
<p><b>LotteryPeek</b><br>
Check the results of last nights drawing wherever you are. Maybe you'll be a big winner! $99 for six months of service or $199 for lifetime use.</p>
<p><b>RainPeek</b><br>
Is it raining outside right now? This Peek will tell you! $99 for six months of service or $199 for lifetime use.</p>
<p><b>PeekPeek</b><br>
Keep track of all your other Peek devices with this simple gadget! $99 for six months of service or $199 for lifetime use.</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5398964/a-bunch-of-ridiculous-new-peeks-to-follow-the-twitterpeek]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5398964]]></guid>
			<category><![CDATA[humor]]></category>
			<category><![CDATA[peek]]></category>
			<category><![CDATA[top]]></category>
			<category><![CDATA[twitterpeek]]></category>
			<pubDate><![CDATA[Fri, 06 Nov 2009 15:09:05 EST]]></pubDate>
			<dc:creator><![CDATA[Adam Frucci]]></dc:creator>
			<wfw:commentRss>http://gizmodo.com/index.php?op=postcommentfeed&amp;postId=5398964&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[20 Terrifyingly Toxic Fast Food Photos]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/11/TharakaPathirage.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_TharakaPathirage.jpg" class="left image500" width="500" /></a>You may be <a href="http://gizmodo.com/tag/shooting-challenge">excellent photographers</a>, but some of you have atrocious (OK, delicious) taste in food. Here are winners of this week's <a href="http://gizmodo.com/5395262/shooting-challenge-fast-food">Shooting Challenge: Fast Food</a>.</p>

<p><strong>First Place</strong><br>
<img src="http://cache.gawker.com/assets/images/4/2009/11/500x_ZachSlootsky.jpg" class="left image500" width="500" />8 Bigmacs. Two SB-800 speedlights and on-camera flash (nikon CLS kicks ass) Nikon D80 I think at 1/125 f/5.6. Fast enough to shoot hand-held before it would tip over. The macs are skewered with two wooden kebab skewers to a piece of plasticine (unfortunately visible). Some photoshop curves and black and white mixing. -Zach Slootsky</p>
<p><strong>Second Place</strong><br>
<a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/11/TraskBedortha.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_TraskBedortha.jpg" class="left image500" width="500" /></a>The Coburg Cafe's monster burger. Regular sized burger on top for size reference; 1 lb. hamburger, ham, bacon, swiss &amp; american, on an 8" bun w/all the fixins' -Trask Blueribbon [<em>Ed note: remember to tell us your camera/settings!</em>]</p>
<p><strong>Third Place</strong><br>
<a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/11/RobbieAmburgey.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_RobbieAmburgey.jpg" class="left image500" width="500" /></a>This photo was taken at my son's school cafeteria. We had lunch together. It was abysmal. Jello was good though. I snapped this photo with my Verizon HTC Touch. Basic settings. My technique was to hold back the vomit before I barfed on my phone. -Robbie Amburgey</p>
<p><script type="text/javascript">
gawkerGallery(5398761,20,'');
</script></p>
<p>Thanks for the entries, and look for a more classic <a class="autolink" title="Click here to read more posts tagged #shootingchallenge" href="http://gizmodo.com/tag/shootingchallenge/">Shooting Challenge</a> topic next Monday&mdash;something more along the lines of photography for photography's sake. (Not that I don't love watching you poison yourselves in the name of art.)</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5398769/20-terrifyingly-toxic-fast-food-photos]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5398769]]></guid>
			<category><![CDATA[shooting challenge]]></category>
			<category><![CDATA[canon]]></category>
			<category><![CDATA[dslrs]]></category>
			<category><![CDATA[fast food]]></category>
			<category><![CDATA[nikon]]></category>
			<category><![CDATA[photography]]></category>
			<category><![CDATA[slrs]]></category>
			<category><![CDATA[top]]></category>
			<pubDate><![CDATA[Fri, 06 Nov 2009 14:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
			<wfw:commentRss>http://gizmodo.com/index.php?op=postcommentfeed&amp;postId=5398769&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[HD Media Player Battlemodo: Apple TV Killers]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/11/HD_Media_Player_Battle_group.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_HD_Media_Player_Battle_group.jpg" class="left image500" width="500" /></a>When <a class="autolink" title="Click here to read more posts tagged #appletv" href="http://gizmodo.com/tag/appletv/">Apple TV</a> 3.0 came out, <a href="http://gizmodo.com/5393023/12-things-you-need-to-know-about-apple-tv-30">we were unimpressed</a>. Readers asked what else they could use to play their many videos. Here are five nice ones to suit different needs&mdash;nearly all cost less, and do more, than ATV.</p>
<p>The goal here is simple: Play all the videos that I have ripped from DVD, downloaded from the web, shot with my own cameras or obtained in some other manner, no matter what the format. It sounds simple, but Apple TV can't do it. Neither can the Xbox 360 or PlayStation 3. Video codecs and containers are <a href="http://gizmodo.com/5093670/giz-explains-every-video-format-you-need-to-know">a nightmare to keep track of</a>, and even more of a nightmare to convert.</p>
<p>This isn't about photos and music. Apple TV is better at both of those than any of this stuff. It's also not about renting movies or buying movies, or even streaming movies from Netflix. Roku has a nice cheap box for that, and Apple TV is suitable if you just want to live inside Steve Jobs' media store. This is about playing non-DRM movies, pure and simple.</p>
<p>The names might be familiar to you: The <a class="autolink" title="Click here to read more posts tagged #popcornhour" href="http://gizmodo.com/tag/popcornhour/">Popcorn Hour</a> C-200 by Syabas is quickly gaining cult status (and has its own <a href="http://www.networkedmediatank.com/">hacker wiki</a>), while the other four smaller boxes come from brands you probably have experience with, including WD, Seagate, Netgear and Patriot. None have built-in wireless, but they all have Ethernet ports.</p>
<p>My two main tests were simple&mdash;I loaded PC and Mac formatted external hard drives with a variety of files ranging from H.264 MP4s to WMVs of several vintages, from raw AVCHD files in MTS wrappers to the hot new DivX 7 MKV. Then I browsed through my local network to a NAS that had a cache of similar files. Could I see them? Could I play them? These shouldn't be issues, but they're big issues.</p>
<p>Here's a rundown of each machine, and how they fared in testing:</p>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/11/HD-players-medals.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_HD-players-medals.jpg" class="left image500" width="500" /></a></p>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/11/HD-players-ranking.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_HD-players-ranking.jpg" class="left image500" width="500" /></a></p>
<p>As you can see, there were clear leaders given my criteria above, but what struck me was how each one differed. Truth is, depending on who <em>you</em> are, any one of these might be the best fit. Here's what really separates them:</p>
<h1><a class="autolink" title="Click here to read more posts tagged #wdtvlive" href="http://gizmodo.com/tag/wdtvlive/">WD TV Live</a> - $150</h1>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/11/WD_front_back"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_WD_front_back.jpg" class="left image500" width="500" /></a></p>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/11/WD_screen.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_WD_screen.jpg" class="left image500" width="500" /></a></p>
<p>I would have given this thing the solo spot at the top if it weren't for a few dings that might very well be fixed in a firmware update: It won't show you DVD menus on ripped DVD images, and when you play files with the suffix .m4v, it won't fast forward or rewind. Weird bug, and can be fixed if you just change .m4v to .mp4, but since that's the default file naming for Handbrake's "Apple TV" profile, it could be a problem for people, like me, who spent months ripping their entire DVD collection that way.</p>
<p>WD's strengths include a friendly user interface with handy video previews, some promising early online services (including Pandora), and the most reasonable photo and music handling I've seen in this cluster of gadgets.</p>
<h1>Seagate FreeAgent Theater+ - $150</h1>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/11/Seagate_front_back.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_Seagate_front_back.jpg" class="left image500" width="500" /></a></p>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/11/Seagate_screen.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_Seagate_screen.jpg" class="left image500" width="500" /></a></p>
<p>I loved this when I tested it a few weeks ago, despite its fugly interface, and it holds up under testing. It does better with ripped .ISO files than WD, doing both DVD menus and chapters (and it doesn't have that weird .m4v bug either). Video was better, especially when running 1080p content. And when it came to browsing my Linksys NAS in search of movies, it could reach more and read more than the WD.</p>
<p>The tradeoff is that the interface is bad, and there's almost nothing in the way of online services. It gets points for making an attempt at sorting music, and displaying photos, but if that's a priority, WD is the better call.</p>
<h1><a class="autolink" title="Click here to read more posts tagged #popcornhourc200" href="http://gizmodo.com/tag/popcornhourc200/">Popcorn Hour C-200</a> - $300</h1>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/11/Popcorn_front_back.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_Popcorn_front_back.jpg" class="left image500" width="500" /></a></p>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/11/Popcorn_screen.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_Popcorn_screen.jpg" class="left image500" width="500" /></a></p>
<p>Hardcore AV nerds love this thing, and I understand why. There are more ways to get at video content than in any other set-top box I've ever seen, and if you really know how to hack, there's really not much it can't do.</p>
<p>It's a big ole thing&mdash;they call it a "network tank," and despite remind me of the far cooler ones in <em>Tron</em>, I get it. It has an internal BitTorrent client and you can plug in a Blu-ray drive, for God's sake. I found very few video formats that it wouldn't support (FLV was one) but I had to take major points off because for being so big, it has a lame interface, and it comes with an RF remote that only worked when I stood within 3 feet. They even mention that there might be problems with interference, and that if people experience that, they can buy the IR remote. Great, thanks.</p>
<p>My only question&mdash;and, commenters, it's not rhetorical&mdash;is why spend $300 on this (plus extra for the optional internal HDD and the IR remote) when you can just buy a home-theater PC?</p>
<h1><a class="autolink" title="Click here to read more posts tagged #patriotboxoffice" href="http://gizmodo.com/tag/patriotboxoffice/">Patriot Box Office</a> - $130</h1>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/11/Patriot_front_back.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_Patriot_front_back.jpg" class="left image500" width="500" /></a></p>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/11/Patriot_screen.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_Patriot_screen.jpg" class="left image500" width="500" /></a></p>
<p>This was the dark horse of the group, being a late entry by a company known only for computer memory. I was surprised at how well it held up. It actually could decode more tested formats than any other device in this lineup&mdash;it did Flash video (FLV), which the three above can't render. Only the WD and the Patriot show you video previews, too. As small as it is, there's a space for a 2.5" SATA drive in there, and even a BitTorrent client. You can copy files to and from different drives and the network, and it's the cheapest of the lot, at $130.</p>
<p>So why did it come in a distant 3rd? Unlike the three above, it can't read Mac formatted hard drives, and its video quality was noticeably the worst of the batch. That said, if you are a hacker sort and want something to play with that doesn't cost as much as Popcorn, set your sights on this.</p>
<h1><a class="autolink" title="Click here to read more posts tagged #netgeardigitalentertainerlive" href="http://gizmodo.com/tag/netgeardigitalentertainerlive/">Netgear Digital Entertainer Live</a></h1>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/11/Netgear_front_back.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_Netgear_front_back.jpg" class="left image500" width="500" /></a></p>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/11/Netgear_screen.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_Netgear_screen.jpg" class="left image500" width="500" /></a></p>
<p>As you can probably tell by now, Netgear had the most disappointing box of the lineup, despite its Apple TV ripoff of a look and feel. Lack of Mac media support and the inability to read key file formats, like DivX 7 and AVCHD, meant it couldn't pass muster with real video fanatics. Its biggest point of woe was the fact that it didn't support any <i>file</i> over 720p in resolution&mdash;whether that's a software thing or a hardware thing, it's sure not future-proof, and probably best to stay away.</p>
<p>I also didn't like the fact that its interface is laid out entirely for retail, like an Apple TV without the panache, or a Roku box that costs more and doesn't do Netflix. Local files were not a priority, and despite the friendly interface, it doesn't even make an attempt to differentiate photos and music. I did give it a gold star for online services, but only because it had the most in this group&mdash;if online services are what you love, buy a Roku, or a TiVo, or an Xbox, or a friggin' Apple TV.</p>
<p>Still not sure what you're looking for, check the spec comparisons here:</p>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/11/HD-players-features.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_HD-players-features.jpg" class="left image500" width="500" /></a></p>
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			<link><![CDATA[http://gizmodo.com/5397986/hd-media-player-battlemodo-apple-tv-killers]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5397986]]></guid>
			<category><![CDATA[battlemodo]]></category>
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			<category><![CDATA[h.264]]></category>
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			<category><![CDATA[netgear]]></category>
			<category><![CDATA[netgear digital entertainer live]]></category>
			<category><![CDATA[netgear digital entertainer live review]]></category>
			<category><![CDATA[patriot]]></category>
			<category><![CDATA[patriot box office]]></category>
			<category><![CDATA[patriot box office review]]></category>
			<category><![CDATA[popcorn hour]]></category>
			<category><![CDATA[popcorn hour c-200]]></category>
			<category><![CDATA[popcorn hour review]]></category>
			<category><![CDATA[review]]></category>
			<category><![CDATA[seagate]]></category>
			<category><![CDATA[seagate freeagent theater plus]]></category>
			<category><![CDATA[seagate freeagent theater plus review]]></category>
			<category><![CDATA[seagate theater plus]]></category>
			<category><![CDATA[syabas]]></category>
			<category><![CDATA[top]]></category>
			<category><![CDATA[wd]]></category>
			<category><![CDATA[wd tv]]></category>
			<category><![CDATA[wd tv live]]></category>
			<category><![CDATA[wd tv review]]></category>
			<category><![CDATA[xvid]]></category>
			<pubDate><![CDATA[Thu, 05 Nov 2009 15:25:00 EST]]></pubDate>
			<dc:creator><![CDATA[Wilson Rothman]]></dc:creator>
			<wfw:commentRss>http://gizmodo.com/index.php?op=postcommentfeed&amp;postId=5397986&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Ask the Artist: How Windows 7's Iconic Home Screen Evolved]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/11/05_02.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_05_02.jpg" class="left image500" width="500" /></a><a href="http://www.nopattern.com/">Chuck Anderson</a>, creator of <a class="autolink" title="Click here to read more posts tagged #windows7" href="http://gizmodo.com/tag/windows7/">Windows 7</a>'s laid-back, cerulean-cool default wallpaper and login screen, showed me the evolution of his work&mdash;including Easter eggs, avoiding Mac tropes and why flaming skulls didn't make the final design.</p>
<p>Chuck is the embodiment of the dreams of thousands of DeviantArt users&mdash;he started out in screenprinting just after high school, worked for t-shirt maker Threadless by day and began creating a name for himself in the online art community by night. Under the pseudonym NoPattern (now the name of his design shop), he achieved incredible success at a startlingly young age: You've seen his work before on projects with Pepsi, Urban Outfitters, Reebok, and many more. My personal favorite has to be the cover art for Lupe Fiasco's fantastic debut album, <em>Food & Liquor</em>:</p>
<p><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_lupefiasco.jpg" class="left image500" width="500" /></p>
<p>Today, at only 24, he's achieved a new level of stardom: His designs for Windows 7 will literally be seen by hundreds of millions of people over the lifespan of the OS. Microsoft hunted him down, and it was definitely a good call; Windows 7 is the best-looking Windows OS ever, and its style is reflected in the cool screens designed by Chuck. Check out some of his previous work in the below gallery (including a great graffiti-inspired piece for Zune) to get a sense of his style.</p>
<p><script type="text/javascript">
gawkerGallery(5398258,4,'');
</script></p>
<p>Since he's such an independent guy, I was curious to hear how he managed to collaborate with Microsoft, the tech corporation most likely to have the word "monolithic" as an epithet. Chuck says the actual design team he worked with was quite small and surprisingly open to his ideas. The first thing they showed him back in December 2008 were those glorious <a href="http://gizmodo.com/5226696/windows-7-release-candidate-1s-best-surprise-new-features">Dr.-Seuss-as-read-by-Hunter-S.-Thompson wallpapers</a>, so it was clear right off the bat that censorship wouldn't really be a problem.</p>
<p>The two pieces took about four months, start to finish. Chuck started with a pencil and paper, and moved on to Photoshop for the Windows 7 sheen, but the two pieces retain that sketchy feel&mdash;in fact, all the individual threads on the login screen were hand-drawn with a Wacom tablet.</p>
<p>This first gallery shows the stages of the default login screen, the first image to be completed. Later came the default desktop wallpaper and Windows 7's physical packaging, which both have the login screen as their aesthetic jumping-off point. This is where it begins&mdash;click on the first thumbnail to read Chuck's own words about how his vision evolved.</p>
<h1>The Login Screen</h1>
<p><script type="text/javascript">
gawkerGallery(5395735,5,'');
</script></p>
<p>As it turns out, there are a few repetitions of the number seven in the login screen, but weirdly enough, that little Easter egg started out as an accident. Once Chuck and Microsoft noticed that there were seven white strands on the bottom left, they started repeating the number: There are also seven leaves, seven branches, and seven flower petals in the yellow quadrant of the Windows logo.</p>
<p>The default Windows 7 desktop is one of my favorites; usually the very first thing I do with a new computer is replace whatever wallpaper comes with it (Apple is a particular offender here&mdash;I hate that cheeseball space motif) and yet I happily left this one on my latest computer.</p>
<h1>The Default Desktop</h1>
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<p>Microsoft sought out this young, independent, mixed media digital artist rather than going through traditional channels, and it resulted in a fresh new look that couldn't have come from another source. It's credit to them, as is the walkthrough itself. You'd never see Apple showing, say, the pieces that mysteriously got tossed aside in favor of <a href="http://gizmodo.com/5344205/8-years-of-great-mac-os-x-box-design-end-in-a-stupid-clip-art-cat">that clip-art snow leopard</a> on their latest OS X packaging, would you?</p>
<p>Thanks to Chuck and to Microsoft for showing us their rejects. [<a href="http://www.nopattern.com/">NoPattern</a>, <a href="http://www.twitter.com/nopattern">Chuck's Twitter</a>]</p>
<p><i>Note: Speaking of rejects, you might notice that all the screens are capped at 700 pixels in width. It's because Microsoft isn't dumb: They don't want shots they took a pass on becoming the wallpaper of netbooks and PCs all over. Sorry guys, we tried.</i></p>
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			<pubDate><![CDATA[Thu, 05 Nov 2009 14:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Dan Nosowitz]]></dc:creator>
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			<title><![CDATA[Dell Adamo XPS Hands On: Insanely Thin (and Just Insane)]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/11/adamoxpshands__123.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_adamoxpshands__123.jpg" class="left image500" width="500" /></a>The <a class="autolink" title="Click here to read more posts tagged #adamoxps" href="http://gizmodo.com/tag/adamoxps/">Adamo XPS</a> is a daring slice of design and engineering. Quite frankly, it's batshit insane.</p>
<p>I mean that in the best possible way.</p>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/11/adamoxpshands__119.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_adamoxpshands__119.jpg" class="left image500" width="500" /></a>It really is impossibly thin. I felt like I was holding a single sheet of aluminum that was contoured into the curved shape of a laptop. I set it down, gingerly, because I didn't want to break it, since I didn't know at the moment that it was $1800. My finger <a href="http://gizmodo.com/5387613/video-dell-adamo-xps-can-only-be-opened-by-rubbing-it">slid across the latch</a> to disengage the heat-sensitive capacitive latch.</p>
<p>There was no visible sign my stroke was the lucky one, so I waited a second before prying the top half upward. It wasn't entirely seamless&mdash;I had to hold the bottom half down as with a single finger as I pulled the display open and the keyboard slid forward, like a notebook out of a Pierce Brosnan-era James Bond era. The metal keys were cold. Which I kind of liked, actually.</p>
<p>When it's in full bloom, the entire computer is propped up, resting on the front edge of the keyboard and outer edge of the display, so from the side it looks like an L that's had its foot broken. It's one reason I think the Adamo XPS is insane&mdash;there's just nothing else like it, and that's what I love about it, all practical issues aside. Like one I suspected initially, and confirmed when I had to balance it near the window&mdash;it's going to be tricky to actually use in your lap. Do you let the overhang reset against your kneecaps? Or do you perform a balancing act, resting the slim edges on your legs, hoping you don't lean one way or the other? The design's not simply to show off your $1800 Ginsu blade by Dell, either&mdash;it's for heat dissipation.</p>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/11/adamoxpshands__107.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_adamoxpshands__107.jpg" class="left image500" width="500" /></a>The 1366x768 LED display is sunken, so there's a rim around it. That's because the bottom folds up into the top, with a puffy lip, holding the webcam and mic, hanging over it. I worry slightly about the camera lens getting scratched, since it's exposed whenever the Adamo XPS is closed.</p>
<p>I didn't get to actually <em>use</em> the computer much, but it's got essentially the same ultralight guts <a href="http://gizmodo.com/5205524/dell-adamo-full-review-macho-outside-sissy-inside">as the original Adamo</a>, with the important distinction that it's running Windows 7, so it should be a smoother ride in theory. The 20Whr battery, however, is only <em>rated</em> to deliver 2 hours and 36 minutes of battery life, so it's going to be a very short ride. There's a 40Whr battery available that doubles the life, but it murders the whole point of the Adamo XPS. It has 2 USB ports, DisplayPort video out (with an optional HDMI dongle) and a dongle for ethernet.</p>
<p>Really, it's more a work of art and engineering than a functional computer, but honestly? That's just fine, though, because it's a pretty fantastic one.</p>
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<blockquote>DELL ANNOUNCES ADAMO XPS, A DAZZLING GIFT IDEA FOR STYLE-MINDED THIS HOLIDAY SEASON<br>
· World's Thinnest Laptop is 0.4-inch thin
<p>· Adamo XPS Reinforces Dell's Commitment to Craftsmanship and Design</p>
<p>· Advanced Head-Turning Design Offers Full Feature Set for On-The-Go Computing</p>
<p>ROUND ROCK, Texas, Nov 5, 2009 … Last spring Dell set the computing industry abuzz with the introduction of its Adamo brand, and along with it the world's thinnest laptop PC. Today, the world meets a new champion of thin: The Dell™ Adamo XPS™, measuring 9.99mm or just four-tenths of an inch. Both laptops set new standards for craftsmanship, design and engineering excellence.</p>
<p>Adamo XPS is a stunning laptop whose design provides a unique experience. With the swipe of a finger, the keyboard appears from under the display as the system is open. The feature set challenged engineers to build the latest technology into a compact space, including:</p>
<p>· 4GB* DDR3 800 memory;</p>
<p>· Intel Core 2 Duo (1.4Ghz) ultra-low voltage processor;</p>
<p>· Thin 128GB SSD for faster, cooler, quieter and more durable storage than traditional hard drives;</p>
<p>· A 13.4-inch high-definition display.</p>
<p>The attention to detail is apparent in the black, jewelry box-like packaging that is as striking as the laptop itself. A tug on a cloth loop reveals the Adamo XPS and assorted accessories that accompany the system. The Adamo XPS was recently recognized as the hottest Windows 7 product by leading technology analyst Rob Enderle with Digital Trends.</p>
<p>Adamo, derived from the Latin word meaning "to fall in love," is a flagship in a line of products created to disrupt the personal computing space with the combination of new design aesthetics, personalization choices and sought-after technologies.</p>
<p>The Adamo by Dell brand was launched last March with the first Adamo laptop, which combined high-performance technologies in a finely-machined aluminum case only .65-inch thick.</p>
<p>The pencil-thin Adamo XPS weighs just over 3 pounds** and measures 13.39 x 10.71 inches. Dell expects to begin taking orders and shipping the Adamo XPS with Microsoft® Windows® 7 pre-installed in time for the holidays. The Adamo XPS is priced starting at $1799. More information is available at www.adamobydell.com</p>
</blockquote>
<p>[<a href="www.adamobydell.com">Dell</a>]</p>
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			<link><![CDATA[http://gizmodo.com/5397393/dell-adamo-xps-hands-on-insanely-thin-and-just-insane]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5397393]]></guid>
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			<pubDate><![CDATA[Thu, 05 Nov 2009 12:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[matt buchanan]]></dc:creator>
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			<title><![CDATA[Giz Explains: Android, and How It Will Take Over the World]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/11/androids_taking_over.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_androids_taking_over.jpg" class="left image500" width="500" /></a>This week we met Motorola's <a href="http://gizmodo.com/5396168/motorola-droid-review?skyline=true&s=x">Droid</a>, the first handset with <a class="autolink" title="Click here to read more posts tagged #android20" href="http://gizmodo.com/tag/android20/">Android 2.0</a>. To an outsider, it just looks like another Google smartphone, but 2.0 is more than that: it's proof that Android is finally going to take over the world.</p>
<h2>So Wait, What <em>Is</em> Android, Exactly?</h2>
<p>In Google's words, it's "the first truly open and comprehensive platform for mobile devices." That doesn't mean much, so here's a breakdown: It's a Linux-based, open-source mobile OS, complete with a custom window manager, modified Linux 2.6 kernel, WebKit-based browser and built-in camera, calendar, messaging, dialer, calculator, media player and album apps. If that sounds a little sparse, that's because it is: Android on its own doesn't amount to a whole lot; in fact, a phone with plain vanilla Android wouldn't feel like a smartphone at all. Thankfully, these phones don't exist.</p>
<p>Android is Linux insofar as its core components are open-source and free, and Google must publish their source code with every release. But the real heart of the Android phone experience&mdash;the Google apps like Maps, GChat, Gmail, Android Market, Google Voice, Places and YouTube are closed-source, meaning Google <em>owns them outright</em>. Every Google phone comes with these apps in one form or another so to the user this distinction isn't that important. That said, it occasionally rears its head, like when Android modder Cyanogen had to strip the apps out of his custom Android builds to avoid getting <a href="http://gizmodo.com/5369726/cyanogen-custom-android-builds-will-live-on-sans-google-apps">sued by Google</a>:</p>
<blockquote>
<p>The issue that's raised is the redistribution of Google's proprietary applications like Maps, GTalk, Market, and YouTube. They are Google's intellectual property and I intend to respect that. I will no longer be distributing these applications as part of CyanogenMod.</p>
</blockquote>
<p>This can lead to more mainstream (and confusing) issues, like with the, erm, <a href="http://gizmodo.com/5142445/dissecting-apples-multitouch-patent-can-it-stop-palm">touchy</a> (sorry!) multitouch issue: Android OS supports multitouch, in that it can recognize multiple simultaneous input points on its screen. But Google's Android apps <em>don't</em>. So when a company like HTC comes along and decides to <a href="http://gizmodo.com/5318860/htc-hero-review-ambitious-but-tragically-flawed">properly add multitiouch to the OS</a>, they can only add it to the open-source parts, like the browser (or their own closed-source apps), not Google's proprietary apps. That's why the Hero has pinch-zoom in its browser and photo albums but not in Google Maps, where it's just as at home.</p>
<p>The issue gets even less trivial as the apps grow more central to the Android experience. You know how Google Maps Navigation was, like, <em>the</em> banner feature for Android 2.0? Well, <a href="http://gizmodo.com/5393935/google-navigator-for-android-review-good-for-free-but-far-from-perfect">it was</a>, but technically speaking, it's not a part of Android. It's just part of an app made by Google for Android, and that'll ship with most Android handsets. Except for in countries where Google doesn't have their mapping data quite together enough, where it won't. That's what's happening with the Euro Droid, which, by the way, <a href="http://www.slashgear.com/motorola-milestone-aka-gsm-droid-adds-multitouch-video-0262450/">does</a> have multitouch in its browser, like the Hero. <em>That's</em> why the distinction matters.</p>
<p>So, why take so much care to set up and protect this open source component, when surely Google could just slap together a closed-source mobile operating system and give it away for free, right? It would deprive handset manufacturers of their ability to freely modify certain core components of the OS, sure, but the real reasoning, oddly enough, has less to do with phones and more to do with, well, everything else.</p>
<h2>How We Got Here</h2>
<p>Flash back to November 7th, 2007, when the Open Handset Alliance, a massive coalition of mobile industry companies, held hands to announce to the world their new child. His name was Android, and we were told very little about him. What we were told, though, was delivered almost entirely in frustratingly vague platitudes:</p>
<blockquote>
<p>Handset manufacturers and wireless operators will be free to customize Android in order to bring to market innovative new products faster and at a much lower cost. Developers will have complete access to handset capabilities and tools that will enable them to build more compelling and user-friendly services, bringing the Internet developer model to the mobile space.</p>
</blockquote>
<p>We were a little disappointed that the GPhone wasn't strictly a phone, but like most people, this <a href="http://gizmodo.com/318862/gphone-is-official-+-a-software-platform-for-cellphones">sounded exciting to us</a>. Vague, but exciting.</p>
<p><img src="http://cache.gawker.com/assets/images/4/2009/11/thumb160x_by_default_2009-11-04_at_7.29.11_PM.jpg" class="left image158" width="158" />And so we waited, patiently. And waited. Then, nearly a year later, we got our hands on the first hardware to actually use Android. It was called the T-Mobile G1, and <a href="http://gizmodo.com/5062977/t+mobile-g1-google-android-phone-review">It Was Good</a>. Then, six months later, we got another phone&mdash;the Magic, or MyTouch, which was more or less exactly like the first one, minus a keyboard. It wasn't until two full years since Android's first appearance&mdash;when not just HTC but Motorola, Samsung and Sony started showing off fresh wares&mdash;that Android began to feel like more than an experiment. And more important than getting fresh hardware, Android's OS had changed too. A lot.</p>
<p>The T-Mobile G1 shipped with Android 1.0, which wasn't exactly missing much, but still felt a bit barebones. We had to wait until February of 2009 for paid apps to show up in the Android Market, after which April saw the first major update, Android 1.5 "Cupcake." (Updates each have alphabetical, pastry-themed codenames.) This was followed by 1.6 "Donut," which most new handsets are shipping with now, then 2.0 (yes, "Eclair"), which throws in social networking integration, an interface lift, support for new device resolutions, a fresh developer SDK and support for the optional Google Maps Navigation. This version is currently only found on the Motorola Droid, but should start showing up elsewhere with a few months. And so here we are. And that's just half of it.</p>
<h2>Android Isn't Just a Phone OS</h2>
<p>That announcement I showed you earlier? That was from the Open Handset alliance, a consortium of phone folks&mdash;handsets manufacturers, mobile chip makers and the like. But let's look back at another announcement, from the Android project leads, <a href="http://source.android.com/posts/opensource">back in early 2008</a>:</p>
<blockquote>
<p>Android is not a single piece of hardware; it's a complete, end-to-end software platform that can be adapted to work on any number of hardware configurations. Everything is there, from the bootloader all the way up to the applications...Even if you're not planning to ship a mobile device any time soon, Android has a lot to offer. Interested in working on a speech-recognition library? Looking to do some research on virtual machines? Need an out-of-the-box embedded Linux solution? All of these pieces are available, right now, as part of the Android Open Source Project, along with graphics libraries, media codecs, and some of the best development tools I've ever worked with.</p>
</blockquote>
<p>Almost all the talk about Android over the last two years has been about Android the <em>phone OS</em>, not Android the lightweight Linux distribution. While Google was busy pumping out high-profile phone-centric updates, Android was starting to creep into other industries, like a disease. A good disease, that everyone likes! Yes, one of those. This is where things get weird.</p>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/11/4A.JPG"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_4A.jpg" class="left image500" width="500" /></a></p>
<p>Remember all those not-quite-there <a href="http://gizmodo.com/5381868/acer-aspire-one-aod250-boots-android-and-win-xp-holds-us-over-until-chrome-os-arrives">Android netbooks</a>? Part of the plan. The Android-powered Barnes & Noble <a href="http://gizmodo.com/tag/nook">Nook</a>? Shouldn't have been a surprise. Android <a href="http://www.infoworld.com/d/mobilize/android-moving-next-gen-navigation-device-648">navigators</a>? Why not? PMPs? Creative's <a href="http://gizmodo.com/5324542/creative-zii-egg-plaszma-android+wielding-ipod-touch">got one</a>. Photo frames and set-top boxes? <a href="http://techon.nikkeibp.co.jp/english/NEWS_EN/20090515/170197/">Already in the works</a>.</p>
<p>Most of these devices won't look like Android hardware to us, because our strongest Android associations with the OS are all visual and phone-specific, like the homescreen, app drawer and dialer. Nonetheless, this is as much a part of the Android vision as phones are&mdash;it just won't be as obvious.</p>
<p>Your Android-powered DVR won't have an app drawer, but it will share the kernel, and an unusually good widget system. Your Android-powered PMP may run a custom interface, but it'll have access to thousands of apps, like an open-source iPod Touch. Your Android-powered photo frame might look just like any other photo frame, but when it drops your wireless connection, it'll have a decent, full-featured settings screen to help you pick it back up. And over-the-air updates. And it might actually cost a few dollars less that it would have otherwise, because remember, Android is <em>free</em>. This is our Android future, and it sounds awesome.</p>
<h2>What Happens Next</h2>
<p>But the first step in the Android takeover is necessarily the phones. Android 2.0 means the handsets aren't just interesting anymore; they're truly buyable. As Matt <a href="http://gizmodo.com/5396168/motorola-droid-review?skyline=true&s=x">said</a> this week:</p>
<blockquote>
<p>In time, Android very well could be the internet phone, hands down, in terms of raw capabilities.... Android 2.0's potential finally feels as enormous as the iPhone's, and I get kinda tingly thinking about it.</p>
</blockquote>
<p><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_500x_s90shots__069.jpg" class="left image500" width="500" /></p>
<p>What problems the phones still have&mdash;among them, poor media playback and the lack of a bundled desktop client to manage media&mdash;are not with Android but with Google, which is really just a major <em>supporter</em> of Android. Either Google will solve them hands-on, or the dream of the open source and app developer communities rising up to fill in all the gaps will become a reality. What's certain is that Google&mdash;or someone&mdash;needs to address them if future legions of Google-branded phones are to succeed to their full potential.</p>
<p>Speaking of potential, it's massive. In addition to everything else Android has going on, timing is on its side. Windows Mobile is limping along with two broken legs, and its hardware partners took (or maybe gave) notice: Motorola, lately a pariah in its own right, doesn't want <a href="http://gizmodo.com/5375635/motorola-passes-on-windows-mobile-65">anything more to do with Microsoft</a>; HTC is stating continued support while quietly <a href="http://gizmodo.com/5320444/windows-mobiles-biggest-booster-htc-going-to-android-for-half-their-phones-next-year">phasing out</a> the WinMo ranks; Sony Ericsson, which hasn't seen a true hit come from one of their Microsoft-branded phones in years, is <a href="http://gizmodo.com/tag/xperia-x10">dabbling</a> in Androidery. And as far as most consumers are concerned, anything Windows Mobile can do, Android can do better.</p>
<p>It doesn't stop with Microsoft, either. Symbian, whose boss called Android "<a href="http://gizmodo.com/319431/symbian-boss-calls-android-just-another-linux-platform">just another Linux platform</a>," is losing ground, and losing some of Sony Ericsson's business doesn't help. The Palm Pre, polished and beautiful as it is, can't keep up with Android's exploding app inventory, multiplying hardware partners and rock-star ability to draw talent. RIM's BlackBerry isn't generally seen as a direct Android competitor, but Android 2.0, along with Palm's WebOS and Apple's iPhone OS, are the main reasons the BlackBerry OS feels so clunky and old. That matters. From here, the outlook is clear: Android and the iPhone are <a href="http://gizmodo.com/5392799/how-palm-lost-like-apple-in-the-80s">the next consumer smartphone superpowers</a>.</p>
<p>And even if it takes Google 10 years to iron out Android's faults and push this kind of adoption, you can expect Android, or its unofficial pseudonym "Google Phone," to become a household name. Besides, Android will start creeping into our lives in places we might not expect it. It'll power our settop boxes, ebook readers, PMPs and who knows what else. It's not just going to be the next great smartphone OS, it'll be the quiet, invisible software layer that sits between all our portable gadgets and our fingers.</p>
<p><em>Source photo courtesy of <a href="http://earthobservatory.nasa.gov/IOTD/view.php?id=885">NASA</a></em></p>
<p><i>Still something you wanna know? Still mixing up your Androids and your hemorrhoids? Send questions, tips, addenda or complaints <a href="mailto:jherrman@gizmodo.com">here</a>, with "<a class="autolink" title="Click here to read more posts tagged #gizexplains" href="http://gizmodo.com/tag/gizexplains/">Giz Explains</a>" in the subject line.</i></p>
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			<category><![CDATA[giz explains]]></category>
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			<pubDate><![CDATA[Thu, 05 Nov 2009 10:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[John Herrman]]></dc:creator>
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			<title><![CDATA[Olympus E-P2: Flashier than the E-P1, But Still No Flash]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/11/ep2new_01.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_ep2new_01.jpg" class="left image500" width="500" /></a>If there's one wonderful thing about the newly announced <a class="autolink" title="Click here to read more posts tagged #olympusep2" href="http://gizmodo.com/tag/olympusep2/">Olympus E-P2</a>, it's that it will probably make the E-P1 cheaper. If there are two or more wonderful things...well, read on.</p>

<p>The Olympus E-P2 is less a sequel to the <a href="http://gizmodo.com/5292179/olympus-e+p1-micro-four-thirds-camera-goes-legit-with-123mp-720p-video">E-P1</a> <a class="autolink" title="Click here to read more posts tagged #microfourthirds" href="http://gizmodo.com/tag/microfourthirds/">micro four thirds</a> camera and more a refinement of the original idea. It's basically the same size as the E-P1 (a hair taller, actually), and snaps shots with the same 12.3MP sensor. There's still no integrated flash, and the retro stainless steel body has been coated with black paint (not having seen the E-P2 in person, I still think I may prefer the original) much like the similar <a href="http://gizmodo.com/5382689/panasonic-gf1-review-i-">Panasonic GF1</a>.</p>
<p>What's new is an accessory that will come standard in every kit configuration&mdash;an articulating VF-2 electronic viewfinder that attaches to the hot shoe mount. It takes advantage of a new, still-unnamed accessory/data port, meaning it's incompatible with the E-P1.</p>
<p>This accessory port also allows for a new stereo microphone mount that will move sound capture a bit away from the camera's body.</p>
<p>Maybe the biggest real improvement, however, is a Continuous Autofocus (C-AF) Tracking System that follows subjects through the frame, hopefully addressing one of the E-P1's greatest weaknesses, its long focus times.</p>
<p>The E-P2 will be available this January in two equally priced kits.<br>
E-P2 Body with ED 14-42mm f3.5/5.6 Zuiko Digital Zoom Lens and EVF: $1100<br>
E-P2 Body with 17mm f2.8 Zuiko Digital Zoom Lens and EVF: $1100</p>
<p>With the E-P1 already going for about $750 with a lens, and with the E-P2 taking what's expected to be near-identical shots for hundreds more (though including an EVF standard), we'll let you do the math.</p>
<p>Olympus has also announced two new micro four thirds lenses on their way, a super wide 9-18mm f4.0-5.6 lens (18-36mm equivalent) and a super zoomy 14-150mm f4.0-5.6 lens (28-300mm equivalent). It is good to see the company supporting their own standard with more enticing native lenses.<script type="text/javascript">
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<blockquote>
<p>THE PEN IS NOW MIGHTIER: OLYMPUS EXPANDS THE POWER AND PERFORMANCE OF THE E-P1 WITH THE NEW E-P2</p>
<p>New Electronic Viewfinder, External Audio Port, Autofocus Tracking and More Creative Control All in a Retro Black Metal Body – Looks as Good as it Performs</p>
<p>CENTER VALLEY, Pa., November 5, 2009 – Less than six months after launching the groundbreaking PEN E-P1 Micro Four Thirds camera, Olympus proves that evolutionary change can happen incredibly fast by releasing the E-P2 with even more power and performance. The new PEN, like the E-P1, is the world's smallest 12.3-megapixel interchangeable lens system with In-body Image Stabilization. It blends the high-quality still images like that of a DSLR with High Definition (HD) video, stereo Linear PCM audio recording and In-Camera Creativity inside an ultra-portable body. Along with several new features, and eight in-camera Art Filters that can be applied to still images and HD videos, the result is mighty powerful and creative.</p>
<p>The innovative E-P2 offers more of what photo enthusiasts have been asking for:</p>
<p>* A stylish retro black metal body reminiscent of a traditional PEN camera;<br>
* Accessory port to accommodate the included detachable VF-2 Electronic View Finder (EVF) or optional external microphone adapter EMA-1;<br>
* A newly-developed Continuous Autofocus (C-AF) Tracking System tracks the subject across or back-and-forward through the frame;<br>
* Two new art filters: Diorama & Cross Process for greater creative expression in your still images and HD videos;<br>
* iEnhance to automatically adjust color and contrast for a more dramatic effect;<br>
* Full Manual Control of shutter/aperture in Movie Mode; and<br>
* HDMI Control of camera's playback functions using the TV Remote when the camera is connected to an HDTV.</p>
<p>"The high demand for the E-P1 demonstrates that today's photo enthusiasts and consumers want the high-quality imaging like that of DSLRs in a compact retro design. The fact that it also offers HD video, creative functions and high-end stereo sound makes it even more desirable," said John Knaur, senior marketing manager, Digital SLR, Olympus Imaging America Inc. "The new PEN builds on the success of the E-P1 by adding many of the features that were on enthusiasts' wish list for the second generation: an EVF for composing with your eye close to the camera, the ability to add an external microphone, C-AF tracking, and a black metal body. With each new PEN, Olympus continues to enhance the line, and the future looks very bright."</p>
<p>The E-P2 comes with either the small and lightweight Olympus M. ZUIKO Micro Four Thirds lenses: 14-42mm f3.5-5.6 (28-84mm equivalent) or 17mm f2.8 (34mm equivalent). The camera adds to the new category created by the E-P1: Not a P&S. Not an SLR. It's a PEN.</p>
<p>Accessorize: Everything Goes with Basic Black</p>
<p>The E-P2 incorporates a new port for connecting new accessories including an optional EMA-1 Microphone adapter and the VF-2 live-finder, a detachable electronic viewfinder that comes with the E-P2. The live-finder easily slides onto the camera's accessory port and hot shoe when needed to provide 1.15x magnification, a 100% field of view with amazing resolution, brightness and contrast. The viewfinder refreshes quickly to minimize image ghosting on fast-moving subjects.</p>
<p>The VF-2 rotates up to 90 degrees to enable photographers to look down into it, which is useful when shooting subjects from challenging angles. The built-in diopter adjustment and high magnification offer easy viewing with and without glasses.</p>
<p>For those who want to capture enhanced audio, the new EMA-1 external microphone connector can be plugged into the new camera's external accessory port. The connector will accept the optional Olympus ME-51S stereo microphone or any microphone of their choice.</p>
<p>Olympus has a variety of other accessories to maximize the functionality of the new PEN, including the previously released 14-42mm and 17mm Micro Four Thirds lenses. The MMF-1 Four Thirds System Lens Adapter makes E-P2 compatible with all Olympus ZUIKO Digital SpecificTM lenses and other Four Thirds System lenses from Sigma, Panasonic and Leica.</p>
<p>Olympus OM film-based lenses can be attached to the E-P2 with the MF-2 OM Lens Adapter. Additionally, an optional FL-14 flash unit, suitably small for the camera, adds more lighting versatility to your shots.</p>
<p>Stay focused on Your Targets Wherever They Roam</p>
<p>Sometimes it can be hard enough to keep up with kids, let alone take pictures of them. The E-P2's new C-AF Tracking and AF Target Registration locks your subject into focus, and constantly adjusts focus and brightness whether you or your subject is moving. With this mode, a simple push of the shutter release enables you to keep fast-moving and unpredictable subjects in focus – tracking subjects from left to right and from front to back – within the frame, automatically ensuring that even active subjects are captured clearly.</p>
<p>Even More Ways to Create</p>
<p>Olympus pioneered easy-to-use in-camera art filters for still images captured inside its E-System DSLRs. It was the first company to offer the ability to apply art filters to High Definition video recordings captured with the E-P1. Now, the E-P2 continues this tradition of innovation with eight in-camera art filters, including two new filters: the Diorama and Cross Process. The Diorama art filter gives users a miniature model photo feeling by narrowing the depth of focus and enhancing color and contrast. The selective focus that this filter offers lends intimacy to images of even the largest subjects like canyons or cityscapes.</p>
<p>The Cross Process art filter offers an unexpected look to images and videos by changing the color and contrast of subjects on the fly. Using this mode can result in surreal other-worldly images. Whether you're a videographer, documentarian or established director – or just want to shoot like one – Art Filters set your images and videos apart from the pack. Since they're built into the camera, you can achieve dramatic results on the go without needing a computer or editing software. These new filters are a welcome addition to the Pop Art, Soft Focus, Pale & Light Color, Light Tone, Grainy Film and Pin Hole filters previously available on the E-P1.</p>
<p>Because the PEN is an interchangable lens system camera, you also have more creative options for video capture. You can attach any one of the new super-compact Micro Four Thirds lenses or, because the camera can accept many of the other Four Thirds Format lenses with an available MMF-1 Four Thirds System Lens Adapter, you can add anything from an extreme wide-angle fisheye lens to a super telephoto lens for a wide range of expressive options. All the while you will have more DSLR-like control over depth of field, focus, white balance and ISO. It begs the question, "What will you create?"</p>
<p>iEnhance for Radiant Colors</p>
<p>The E-P2 includes a new picture mode called iEnhance, which analyzes colors and brightness. The new mode mimics what the naked eye sees. For example, a beautiful sunset looks awesome in person and generally seems to fade when captured in an image. With iEnhance, the warm yellow and orange colors are heightened to be brilliant and closer to the actual scene. The result is exceptionally clear imaging with a dramatically lifelike color. iEnhance can be used in any shooting mode – from program to manual – and automatically engages when in iAuto.</p>
<p>HDMI Control from Your HDTV Remote</p>
<p>The new PEN makes sharing your content easier than ever. Just connect the E-P2 to your HDTV with an optional HDMI cable and use your HDTV's remote to control playback functions and navigate the camera's menus from the comfort of your favorite couch or chair.</p>
<p>Manual in Movie Mode</p>
<p>The E-P2's manual movie mode allows for independent control of aperture and shutter for expanded exposure and creative control. Now you can adjust the shutter to control the depth of focus while using the aperture to set the overall brightness of the video. This level of control allows you to express your vision exactly how you want in your HD videos.</p>
<p>Make a Design Statement</p>
<p>The E-P2's high-end, stainless-steel all-black body is easy to handle and carry, and has the styling and refinement of a precision chronometer. Its retro-chic look turns heads, from tech-aficionados and camera buffs to the style-conscious and everyday point-and-shooter. Built rock solid, it fits comfortably in a jacket pocket or a handbag for impromptu street-shooting or any spontaneous adventure. The E-P2 lets you do more and go more places while capturing your life, thanks to its compact size – 4.74"(W) x 2.75" (H) x 1.37" (D) – and light 11.1-ounce body. Attention to detail is visible in every aspect of the PEN's design, including the currently available small and lightweight 14-42mm and 17mm M. ZUIKO DIGITAL lenses as well as the newly announced 9-18mm f4.0-5.6 (18-36mm equivalent) and 14-150mm f4.0-5.6 (28-300mm equivalent) M. ZUIKO DIGITAL lenses.</p>
<p>Ultra-Compact Body Delivers Superior Image Quality</p>
<p>The E-P2 has everything you need to produce vibrant DSLR-quality images: a large 12.3-megapixel imager, In-body Image Stabilization, fast Imager Autofocus, the proven Olympus Dust Reduction System and the new TruePic™ V Image Processor.</p>
<p>As the second Micro Four Thirds camera from Olympus, the E-P2 provides the same image quality as current Four Thirds format E-System cameras because it has the same image sensor size as the E-30 and E-620 DSLR models, but in a much smaller body. This high-performance 12.3-megapixel Live MOS image sensor delivers excellent dynamic range, accurate color fidelity, and a state-of-the-art amplifier circuit to reduce noise and capture fine image details in both highlight and shadow areas.</p>
<p>The E-P2's Live MOS image sensor is complemented by Olympus' TruePic™ V Image Processor, which produces clear and colorful photos using all the pixel information for each image to provide the best digital images possible. The image processor is noted for accurate natural color, true-to-life flesh tones, brilliant blue skies and precise tonal expression; it also lowers image noise in photos shot at higher ISO settings (ISO 100 to ISO 6400), enabling great results in low-light situations.</p>
<p>Be a Mover, Not a Shaker</p>
<p>Any lens attached to the E-P2 will deliver blur-free images thanks to three modes of In-body Image Stabilization that compensate for up to four steps EV (exposure value). Mechanical Image Stabilization automatically compensates for camera shake in low light or when shooting without a tripod. Since the PEN is the world's smallest interchangeable lens camera with In-body Image Stabilization, you'll feel comfortable taking it on the road with you to capture the action. As an added advantage, the built-in image stabilization works not only with the M. Zuiko lenses but all Four Thirds lenses and even older OM film-based lenses when used with the appropriate adapter for the E-P2.</p>
<p>Small Real Estate with an Amazing 3-Inch LCD View</p>
<p>Consumers accustomed to composing and focusing using a point-and-shoot camera's LCD will appreciate the E-P2's 100 percent accurate, 3-inch full color HyperCrystal LCD, which gives them the same easy, seamless experience when shooting still images or videos. The camera's Live Control function makes it easy to compose, edit and shoot pictures or videos without stopping to access various menus. The E-P2's fast Imager Autofocus in Live View also enables you to compose, focus and capture the shot quickly and easily without ever taking your eyes off the large LCD.</p>
<p>The LCD displays 230,000 pixels in vivid color and includes HyperCrystal technology, which offers many times the contrast of conventional LCD monitors for easier viewing in both preview and playback. It also provides a wide viewing angle of 176 degrees, which ensures that images can be composed from even the most obscure angles.</p>
<p>This Camera Leaves Others in the Dust</p>
<p>You don't have to waste precious time worrying about dust ruining the perfect image; instead, spend more of that time shooting with the E-P2. The proven Olympus Dust Reduction System produces spot-free photos with the exclusive Supersonic Wave Filter™, a patented ultrasonic technology that vibrates to remove dust and other particles from the front of the image sensor, capturing it on a special adhesive membrane every time the camera is turned on.</p>
<p>What You See Is What You Get</p>
<p>When viewing the LCD in Live View, Art Filter effects and settings like white balance and exposure are viewable right on the LCD, and their impact is seen instantly on the display. Real-time monitoring offers amazing versatility and creative control, and users who apply a setting have instant gratification because what they see on the camera's LCD is what they've captured. For musicians used to applying audio effects like reverb to their instruments before recording them, the concept of setting the E-P2 to capture precisely the kind of image they want before they press the shutter makes perfect sense. For imaging purists who want to shoot without filters, and apply them to images inside the camera later, or just edit images back at their computers, the E-P2 provides these options and opens more in-the-field creative possibilities.</p>
<p>Mix It Up with Multiple Exposure</p>
<p>With the E-P2's Multiple Exposure function available for still image capture, you are free to tell a visual story your way, whether in a portrait, a landscape or a combination of both. The image capture options allow you to shoot one shot, then another and combine them in real time, or capture both shots separately and combine them in the camera later. Overlay your face on top of your pet's face. Create an "identical twin" of yourself. Put the moon in the sky at noon. Your ability to manipulate space and time makes this new creative multimedia device a veritable time machine.</p>
<p>Frame Your Works of Art Inside the PEN</p>
<p>You can often achieve greater photographic expression by framing a scene in a unique way. The E-P2 provides four aspect ratios that serve as masks to frame your image to the desired proportions, including: the standard 4:3 aspect ratio that is suited to an 8 x 10-inch enlargement; the 16:9 aspect ratio that will display your images beautifully on a widescreen television; and other popular aspect ratios such as 3:2 and 6:6. The Multi-Aspect Shooting further expresses your creative vision when combined with Art Filters and multiple exposures. What will you create?</p>
<p>Stereo Audio Sounds As Good As the PEN Images Look</p>
<p>Like the innovative Olympus LS-11 portable audio recording device that puts the power of a recording studio in your pocket, the E-P2 features uncompressed CD-quality 16 bit/44.1kHz Linear PCM stereo recording capability to capture the rich sound quality of your scene. When you shoot with the E-P2, it's like having a sound technician built into your camera to capture the nuances of the audio happening all around you. It has the versatility to record and play back in the WAV format and can record with its built-in stereo microphone. Whether recording audio while shooting a video or adding audio by recording a narration to your still images, the E-P2's audio sounds as great as its images look. Now, with the new stereo microphone adapter, there is new freedom in audio capture with the PEN.</p>
<p>Create Your Own Multimedia Slideshows with Stills, Video and Audio Inside E-P2</p>
<p>Content is king, and with the E-P2 you have your own portable kingdom of still images, HD video, and audio to remix at your command. In playback mode you can seamlessly mix stills and movies inside the camera to create a multimedia slideshow; dub in one of five built-in dramatic background music options to provide a soundtrack for your cinematic creation. Plug the E-P2 into any HD television with an HDMI cable and show off your masterpieces to your audience before your DVD arrives in stores!</p>
<p>As Easy to Use as a Point-and-Shoot with SLR-Quality Technologies</p>
<p>The E-P2 is equipped with 19 scene-select modes for effortless picture taking. Standard scene modes like Night-Scene, Portrait and Landscape are easy-to-use solutions for everyday shooting. Capturing beautiful portraits is easy with the new ePortrait Mode. It enables you to smooth your subject's skin – all in the camera and before capture! Additionally, edits can be made post-capture using the ePortrait mode.</p>
<p>Shooting scenes with both highlights and shadows can often be a challenge because of the extreme contrast between dark and bright areas. The E-P2 addresses this challenge with Shadow Adjustment Technology that adjusts for extreme light variations and maintains visible detail in both the shadow and highlight areas of the scene. Now users can see and preview the gradation on the Live View LCD and capture images showing the shadow detail they saw. This feature is also accessible in the Edit menu after the shot has been taken.</p>
<p>The E-P2's Face Detection reduces the chance of blurred subjects in images by recognizing up to eight people's faces and the background, tracking the faces within the image area, even if people are moving, and automatically focusing and optimizing exposure for sharp, brilliant portrait pictures (ideal for large family or party group photos).</p>
<p>Don't like changing camera settings for each shooting situation? The E-P2's Intelligent Auto Mode automatically identifies what you're shooting (Portrait, Landscape, Night + Portrait, Macro, Sports) and adjusts settings to capture the best result depending on the situation. First-time users will enjoy this quick and hassle-free feature, which does the thinking for them and produces incredible images like a pro.</p>
<p>The E-P2 offers ease-of-use and flexibility to meet your shooting style. Choose the Live Control technology, an advanced control panel system that incorporates the use of the sub dial and enables you to see the image and the menu controls all at the same time on the LCD. As a result, you can use the main and sub dials to select modes and adjust settings without having to take your eyes off the subject. Or if you prefer, shoot with the Super Control Panel, which is familiar to any serious shooter. These options along with the camera's intuitive button layout make the camera simple to use. The E-P2 records to SDHC media cards to accommodate large files including videos with In-Camera Creative Features and uncompressed audio.</p>
<p>Digital Leveler</p>
<p>The E-P2 is equipped with an internal Digital Level Sensor that detects the camera's pitch and roll and indicates it on the control panel. This Digital Leveler is a tremendous benefit when capturing architecture and landscapes. Level the perfect coastline shot on your next tropical vacation without being tethered to a computer and editing software.</p>
<p>Magnified Focus Assist</p>
<p>The E-P2 provides two optional methods to help the user focus: a Magnified Focus (MF) Assist Function and Magnification Display. When using manual focus, the MF Assist feature aids with critical focus by allowing you to zoom in on part of the image by simply turning the focusing ring on the front of the lens. The Magnification Display enables you to selectively enlarge the image on the LCD at the touch of a button. This mode works for both autofocus and manual focus. Both MF Assist methods provide up to a 10x magnification of a single point of the image for critical focus; perfect for macro or still-life photography.</p>
<p>18x18 Metering Modes</p>
<p>This mode divides the image area into an 18 x 18 grid, metering each of the 324 separate cells to obtain optimum exposure. In addition to 324-division ESP metering, center-weighted metering and spot metering modes are also available.</p>
<p>OLYMPUS Master 2 Software</p>
<p>Use the included OLYMPUS Master 2 software (Mac and PC) to easily download images and videos from the camera or other external device, such as a USB drive, and automatically organize them into albums and groups and by date. Develop high-quality RAW images, apply Art Filter effects, edit and print images. Also, apply the most common editing functions to your HD videos. Update camera and lens firmware through the software and download additional menu languages. A direct link makes uploading your images and videos to YouTube™ easier than ever.</p>
<p>OLYMPUS Studio 2 (Trial Edition Included)</p>
<p>Extend the capability of Olympus Master 2 with Olympus Studio 2. In addition to the functions of OLYMPUS Master 2, this software includes a lightbox mode and selection marks for comparing and sorting multiple images. RAW processing is enhanced with additional controls for finer adjustments. The trial edition can be used for 30 days after installation. After the trial period has expired, a license key is required for further use.</p>
<p>Availability</p>
<p>The Olympus E-P2 will be available in December 2009. It includes E-P2 Body, VF-2 Electronic View Finder, ED 14-42mm f3.5/5.6 Zuiko Digital Zoom Lens or 17mm f2.8 Zuiko Digital Zoom Lens, USB Cable, Video Cable, Li-Ion Battery Pack (BLS-1), Li-Ion Battery Charger (BCS-1), Shoulder Strap, OLYMPUS Master 2 Software CD-ROM, Manuals and Registration card.</p>
<p>U.S. Pricing / Product Configurations</p>
<p>E-P2 Body with ED 14-42mm f3.5/5.6 Zuiko Digital Zoom Lens and Electronic View Finder</p>
<p>Estimated Street Price: $1099.99</p>
<p>E-P2 Body with 17mm f2.8 Zuiko Digital Zoom Lens and Electronic View Finder</p>
<p>Estimated Street Price: $1099.99</p>
</blockquote>
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			<link><![CDATA[http://gizmodo.com/5397323/olympus-e+p2-flashier-than-the-e+p1-but-still-no-flash]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5397323]]></guid>
			<category><![CDATA[cameras]]></category>
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			<pubDate><![CDATA[Thu, 05 Nov 2009 01:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[BlackBerry Bold 9700 Impressions: Small and Chirpy, Like a Black Hummingbird]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/11/bbold9700__088.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_bbold9700__088.jpg" class="left image500" width="500" /></a>The <a href="http://gizmodo.com/5386509/blackberry-bold-9700-on-t+mobile-and-att-in-november">BlackBerry Bold 9700</a> in a word? Compact. It's efficient, almost cramped, like a Japanese car from the 80s.</p>

<p>Succinctly, it's the new BlackBerry to buy if you're on T-Mobile or AT&T. Doubly so on T-Mo, since it's their first 3G BlackBerry.</p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/bbold9700__099.jpg" width="804" height="536">It's not very much like <a href="http://gizmodo.com/5075236/att-blackberry-bold-review-best-blackberry-yet">the original Bold</a> at all, which was the Escalade of BlackBerrys: big, obnoxious, but seriously comfortable to drive because it gave you tons of room to spread your legs (err, thumbs). If you're used to that, at first the 9700&mdash;which is even smaller and lighter than the Tour on Sprint and Verizon&mdash;feels like you've been shoved inside of a clown car because the keyboard and screen, while retaining the same shape and resolution, respectively, have been shrink-rayed. (<strong>Update</strong>: Actually, the resolution's been bumped up 40 pixels, to 480x360, from 480x320.)</p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/bbold9700__090.jpg" width="804" height="536">But, then you realize you're not typing any slower, or less precisely. The 9700's keyboard isn't as flat out <em>comfortable</em> as the original Bold&mdash;purely a matter of physics&mdash;but it's a minor marvel of ergonomics that RIM has recession-sized the keyboard this effectively. They're simply brilliant at building keyboards. The screen has the same resolution as the Bold's, but in a smaller size, meaning it has a higher pixel density. Despite that extra clarity, I felt a bit constrained by it, especially browsing the web.</p>
<p>It's the second BlackBerry to ditch all-too-easily-slain-by-lint trackball for an optical trackpad, and the first that's <a href="http://gizmodo.com/5331885/blackberry-curve-8520-lightning-review-cheap-not-just-the-good-kind">not built for Walmart</a>. You'll miss the trackball for about 15 seconds. Like I said before, the trackpad's 90 percent as good as the ball. You might miss the physical feedback, and it sometimes doesn't totally accurately interpret a diagonal swipe that you know wouldn't be a problem with the ball but it's good enough, and by far the most accurate and responsive trackpad I've used on a phone.</p>
<p>It's running BlackBerry OS 5.0 which isn't <em>tons</em> different than the OS that shipped on the original Bold or Curve 8900, but it's definitely springier and it has a few brushstrokes of added polish here and there. One place you notice is the browser&mdash;while not as fast as the iPhone 3GS or Android, it has some extra zip to it, and it even sped past the Storm 2 loading pages, despite racing on T-Mobile's 3G network vs. Verizon's.</p>
<p><script type="text/javascript">
gawkerGallery(5397352,12,'');
</script><em>Note: In the gallery, the T-Mobile one is the <a class="autolink" title="Click here to read more posts tagged #bold9700" href="http://gizmodo.com/tag/bold9700/">Bold 9700</a>, the AT&T phone is the original Bold.</em></p>
<p>Basically, barring any major bugs that pop up over the next couple of days, this is the BlackBerry you probably wanna bug your corporate overlords to handcuff to your pants if you're on AT&T or T-Mobile, since it'll slide into them easier than any BlackBerry yet. I just hope you enjoy the feel of faux leather. [<a href="http://www.blackberry.com/">BlackBerry</a>]</p>
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			<link><![CDATA[http://gizmodo.com/5397391/blackberry-bold-9700-impressions-small-and-chirpy-like-a-black-hummingbird]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5397391]]></guid>
			<category><![CDATA[blackberry]]></category>
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			<pubDate><![CDATA[Thu, 05 Nov 2009 00:01:00 EST]]></pubDate>
			<dc:creator><![CDATA[matt buchanan]]></dc:creator>
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			<title><![CDATA[The Mindflex Brainwave Game Gives Me a Headache]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/11/mindflex.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_mindflex.jpg" class="left image500" width="500" /></a><a class="autolink" title="Click here to read more posts tagged #mindcontrol" href="http://gizmodo.com/tag/mindcontrol/">Mind control</a> games like <a href="http://gizmodo.com/5124430/mind-flex-like-basketball-for-your-brain">Mindflex</a> are poised to be a <a href="http://gizmodo.com/5394574/mind-control-games-make-a-comeback">big seller this holiday season</a>, but is it really worth spending $80 on? It gives me a headache just thinking about it.</p>
<p><object width="500" height="375" class="left gawkerVideo embeddedVideo videoObject_0"><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=7436403&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1">
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<h1>The Game</h1>
<p>The object of the game is simple. You must manipulate the vertical movement of the ball using the power of your thoughts. The headband detects the intensity of your brainwaves&mdash;the harder your concentrate, the higher the fan in the unit will elevate the ball. Clearing your mind makes the ball descend. Horizontal movement is controlled by a knob on the base. There are five game modes: Freestyle, Mental Marathon, Danger Zone, Chase the Lights and Thoughtshot. Each challenge provides a different test of your ability to guide the ball through a series of customizable obstacles around the track.</p>
<h1>The Verdict</h1>
<p>It works (to a degree). Granted, it takes a little practice to master but, clearly, the Mindflex game does read and respond to your brainwaves/concentration level. I was able to alter the fan speed to raise and lower the tiny foam ball at will, although there were times when the accuracy or response time was less than stellar. Occasionally, I would relax and clear my mind only to find the LED concentration indicator (and the ball) rise to its highest level. There were also times when I would be concentrating hard, but nothing would happen. Maybe it's the game, maybe it's my awesomely complex brain&mdash;who knows.</p>
<p>There are five different game modes, but I spent most of my time in "Freestyle" trying to improve my accuracy. I wasn't all that thrilled with manually guiding the ball around the course with the control knob, but I will admit that the customizable obstacles were a fun challenge&mdash;especially the funnel cannon.</p>
<p><script type="text/javascript">
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<p>You may think differently, but I'm not the kind of guy that finds this type of game interesting for long stretches of time. Although, it would be awesome if the technology matured enough to integrate it into a more complex, multi-dimensional board game. For now, Mindflex seems like something you would whip out at a party to impress your friends until everyone got a headache and stopped after 30 minutes. Speaking of headaches, I have to warn my big-headed brethren that the headset can be massively uncomfortable. I had it on it's biggest setting, but the metal sensor on the inside front part of the band was still digging hard into my gigantic grape. Plus, the clips on your ears don't help matters.</p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/02/gizplus3.jpg" height="20" width="20">It responds fairly well to your concentration levels.<br>
<br clear="all">
<img src="http://cache.gawker.com/assets/images/gizmodo/2009/02/gizplus3.jpg" height="20" width="20">The customizable obstacles can be a fun challenge.<br>
<br clear="all">
<img src="http://cache.gawker.com/assets/images/gizmodo/2009/02/giznormal_01.jpg" height="20" width="20">Some may find the game boring after the novelty wears off.<br>
<br clear="all">
<img src="http://cache.gawker.com/assets/images/gizmodo/2009/02/gizminus_01.jpg" height="20" width="20">The $80 price tag is steep.<br>
<br clear="all">
<img src="http://cache.gawker.com/assets/images/gizmodo/2009/02/gizminus_01.jpg" height="20" width="20">The headset can be uncomfortable.</p>
<p>[<a href="http://mindflexgames.com/">Mindflex</a>]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5396971/the-mindflex-brainwave-game-gives-me-a-headache]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5396971]]></guid>
			<category><![CDATA[review]]></category>
			<category><![CDATA[brainwave]]></category>
			<category><![CDATA[games]]></category>
			<category><![CDATA[mattel]]></category>
			<category><![CDATA[mind control]]></category>
			<category><![CDATA[mindflex]]></category>
			<category><![CDATA[top]]></category>
			<category><![CDATA[toys]]></category>
			<pubDate><![CDATA[Wed, 04 Nov 2009 16:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Sean Fallon]]></dc:creator>
			<wfw:commentRss>http://gizmodo.com/index.php?op=postcommentfeed&amp;postId=5396971&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Microsoft Courier's Swipes, Snips and Scribbles: The Leaked Interface]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/11/courierinterface__073.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_courierinterface__073.jpg" class="left image500" width="500" /></a>We've seen <a href="http://gizmodo.com/5365299/courier-first-details-of-microsofts-secret-tablet">slides and videos</a> of Microsoft's Courier booklet in action, but nothing has quite explained how all of these things actually work. This document explains Courier's interface, gestures and features more in-depth than ever before.</p>

<p><script type="text/javascript">
gawkerGallery(5380626,11,'Microsoft Courier UI');
</script></p>
<p><iframe src="http://digg.com/api/diggthis.php?u=http://digg.com/microsoft/MS_Courier_s_Swipes_Snips_Scribbles_The_Leaked_Interface" align="right" frameborder="0" height="82" scrolling="no" width="55"></iframe></p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5381011/microsoft-couriers-swipes-snips-and-scribbles-the-leaked-interface]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5381011]]></guid>
			<category><![CDATA[exclusive]]></category>
			<category><![CDATA[booklet]]></category>
			<category><![CDATA[courier]]></category>
			<category><![CDATA[microsoft]]></category>
			<category><![CDATA[microsoft courier]]></category>
			<category><![CDATA[tablet]]></category>
			<category><![CDATA[top]]></category>
			<pubDate><![CDATA[Wed, 04 Nov 2009 11:25:00 EST]]></pubDate>
			<dc:creator><![CDATA[The Paperboy]]></dc:creator>
			<wfw:commentRss>http://gizmodo.com/index.php?op=postcommentfeed&amp;postId=5381011&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[31 Views Inside the Workings of Our Gadgets]]></title>
			<description><![CDATA[
<p><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_insidegadgetstop.jpg" class="left image500" width="500" />For this week's <a class="autolink" title="Click here to read more posts tagged #photoshopcontest" href="http://gizmodo.com/tag/photoshopcontest/">Photoshop Contest</a>, I asked you to show us how your gadgets <i>really</i> work. We all know there's something fishy that makes everything run, and it turns out that thing involves Chuck Norris and animals making shadow puppets.</p>
<p><script type="text/javascript">
gawkerGallery(5396357,31,'');
</script></p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5396381/31-views-inside-the-workings-of-our-gadgets]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5396381]]></guid>
			<category><![CDATA[photoshop contest]]></category>
			<category><![CDATA[contests]]></category>
			<category><![CDATA[feature]]></category>
			<category><![CDATA[gadgets]]></category>
			<category><![CDATA[photoshop]]></category>
			<category><![CDATA[top]]></category>
			<pubDate><![CDATA[Tue, 03 Nov 2009 18:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Adam Frucci]]></dc:creator>
			<wfw:commentRss>http://gizmodo.com/index.php?op=postcommentfeed&amp;postId=5396381&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The TwitterPeek Is So Dumb It Makes My Brain Hurt]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/11/twitterpeek.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_twitterpeek.jpg" class="left image500" width="500" /></a>I still can't believe the <a href="http://gizmodo.com/5391431/stuff-we-didnt-post-today-and-why/gallery/2">TwitterPeek</a> exists. It's a portable device that <i>only does Twitter.</i> Seriously, who the hell would spend $200 on this? Am I crazy here?</p>
<p>The original Peek, which just runs email, is something I would never buy in a million years. But I could understand why some people might like it. It's simple, its inexpensive, and it lets you run email without paying for a fancy smartphone plan. That's fine. Email is important and universally useful.</p>
<p>But this? Twitter only? Twitter is something that you can do easily on a smartphone, yes, but it's also something you can use easily on <i>any</i> phone. It's a <a href="http://help.twitter.com/forums/59008/entries/14014">service based on text messaging</a>, for god's sake! In practice, you could use Twitter on your phone <a href="http://twitter.pbworks.com/Mobile-Apps">no matter what phone you have</a>. Hell, even StarTacs supported SMS and could use Twitter, if you happen to still be using one.</p>
<p>Maybe they expect this to be used by people without cellphones at all? Why would anyone carry a device that does only Twitter instead of getting a basic free cellphone that can call friends and restaurants and companies with phones (all of them)?</p>
<p>And really, if you're so hooked on Twitter than you want to have it on you at all times, the chances are good that you're also hooked on email, IM, texts and probably the services that a few other apps would provide. This is a device built around an app, basically. The iPhone, BlackBerry, Pre, Windows Mobile, Symbian and Android all have great Twitter apps. But do they deserve their own devices? What's next, a dedicated Fieldrunners or Yelp device? How about a batman utility belt full of like 20 devices each doing the equivalent of one app, for seven bucks a month, each?</p>
<p>Sure, one could argue that it chooses to do one thing and to do it well, with simplicity and affordability. You could compare it to the Flip, for example, which makes shooting video easy and cheap. But the Flip does far more, for the money, and decent video isn't something you find on most smartphones. The Flip beats camcorders by doing 90% of what they do for 20% of the cost. This does 1% of what smartphones can do for 25% of the cost. It's just not a good value, despite it being cheap.</p>
<p>The real kicker? This thing has one single function, and it can't even do that very well. <a href="http://www.pcmag.com/article2/0,2817,2355112,00.asp">PC Mag just gave it 1.5 stars</a>! This is totally damning:</p>
<blockquote>
<p>But as soon as I started handling the TwitterPeek, I knew something was wrong. This handheld is painfully slow. Scrolling through button selections or on-screen lists, the cursor is always a bit behind your trackwheel.</p>
<p>TwitterPeek also fails at the most basic function: reading tweets. The main list of tweets only shows the first three and a half words of each message; to read more, you have to dig down by hitting the 'return' key. Then you can step through tweets, slowly, one by one, with the 'n' (for next) and 'p' (for previous) keys, or jump back up to the unreadable full list of truncated messages. The whole process is slow and annoying.</p>
</blockquote>
<p>Not everybody wants or needs a smartphone, such as the iPhone or Droid. They're relatively expensive and cost more per month than a dumbphone. But the fact of the matter is, if you're looking to have a lot of mobile functionality, it makes way more sense to consolidate your needs on one well-designed product than to clutter up your pockets with a dumbphone, a TwitterPeek, a digital camera and a GPS unit. This is a device that is built on flawed logic and executed poorly. I can't think of a single person in a single situation where this would make sense.</p>
<p>I just can't believe this thing exists.</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5396213/the-twitterpeek-is-so-dumb-it-makes-my-brain-hurt]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5396213]]></guid>
			<category><![CDATA[rant]]></category>
			<category><![CDATA[peek]]></category>
			<category><![CDATA[top]]></category>
			<category><![CDATA[twitter]]></category>
			<category><![CDATA[twitterpeek]]></category>
			<category><![CDATA[worstmodo]]></category>
			<pubDate><![CDATA[Tue, 03 Nov 2009 15:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Adam Frucci]]></dc:creator>
			<wfw:commentRss>http://gizmodo.com/index.php?op=postcommentfeed&amp;postId=5396213&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Motorola Droid Review]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/11/s90shots__069.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_s90shots__069.jpg" class="left image500" width="500" /></a>It's this simple: If you don't buy an iPhone, buy a Droid.</p>
<p>It's the best phone on Verizon, and with <a class="autolink" title="Click here to read more posts tagged #android20" href="http://gizmodo.com/tag/android20/">Android 2.0</a>, the second best smartphone you can buy, period. It's flawed, deeply in some ways. But it's the second best phone around, on the best network around.</p>
<p><a href="http://gizmodo.com/5391825/motorola-droid-first-hands-on-its-a-terminator">Droid is a champion</a> of possibilities: for Motorola, for Verizon, for Android 2.0. It exists to show you what each of them can really do. You can kind of think of it like a Super G1, laying out what it means to be an Android 2.0 phone, with powerful new processors and delicious new displays with sky-high resolutions. If Droid is merely the first in a new wave, we have a lot to be excited about.</p>
<h1>The Shiny New OS</h1>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/11/hooooome.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_hooooome.jpg" class="left image500" width="500" /></a>The main attraction for Droid is Android 2.0, the remarkably updated mobile OS from Google. It's so important, <a href="http://gizmodo.com/5395801/android-20-review-almost-human">it gets its own review</a>. After all, you will start to see it on other phones soon. It's what makes Droid so great&mdash;new navigation app, new contacts/social network syncing, better email management, better browser&mdash;but also why Droid still falls short of the iPhone, particularly when it comes to managing music and video. If there's something you don't see here, chances are we discussed it in the earlier piece&mdash;if you care about the phone, you're gonna want to read <a href="http://gizmodo.com/5395801/android-20-review-almost-human">the full software review</a> too.</p>
<h1>Design and Build</h1>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/11/s90shots__062.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_s90shots__062.jpg" class="left image500" width="500" /></a>It didn't hit me until last weekend why Droid's design struck such an emotional chord with me. Was it the functionalist, industrial masculinity, expressed perfectly through glass and metal and unapologetic angles, in a powerful phone that's remarkably streamlined? It's all of that, yes. But it's also the fact that aesthetic is rendered black and gold metal accents, which is why it taps into something deep and profoundly affective from my childhood:<a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/11/batmandroid.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_batmandroid.jpg" class="left image500" width="500" /></a><br clear="all">
It's practically cheating. I can't not love the design of this phone.</p>
<h1>Oh, That Screen</h1>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/10/drooooooid__019.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_drooooooid__019.jpg" class="left image500" width="500" /></a>Droid's 3.7-inch, 854x480 display with an eye-popping pixel density of 267ppi, is the kind of screen you ache for. An analogy: Do you remember how amazing you thought Nintendo 64 games looked, ten years ago? Have you looked at them lately? Do you remember the sinking feeling you got, realizing just how ugly they are now? That's how'll you'll feel looking at every other phone with the now-standard 480x320 screens we thought were so gorgeous a couple of years ago. They're lo-fi and lifeless by comparison.</p>
<p>It's the clarity of the text that captivates. It's true, there've been Windows phones with excellent screens that have the same resolution as Droid, but the font rendering has always been too weak to take advantage of them. Reading ebooks on an iPhone has always given me a headache (so I don't), but with Droid's pixel density, I could read on it for hours. It's that good. The color's fantastic, too, though not Zune HD OLED level.</p>
<p>Touch response is mostly effective. When there are misfires, like getting no response when you flick your finger to pull out the app menu, it's hard to tell if it's the phone or the software&mdash;at least until more Android 2.0 phones are out there. But no serious complaints.</p>
<h1>Keyboard and Strange Buttons</h1>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/11/s90shots__070.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_s90shots__070.jpg" class="left image500" width="500" /></a>The keyboard is <em>okay</em>. I liked it a lot more on Day 1 than I do today, and that's because I never got any faster. The problem is that the key landscape is too flat and homogenous&mdash;a necessary sacrifice for Droid's remarkable skinniness&mdash;so there's simply no way to feel out precisely what key your thumb's on, meaning I never broke out of having to stare at the keyboard while typing. I found the actual layout to be excellent. Overall, the keyboard works, but you'll probably never fly on it. I'm faster on the landscape touch keyboard, personally.</p>
<p>The d-pad's not as dandy as a trackball for getting around, but for navigating around text, it's better than I expected&mdash;despite its puniness, I never pressed the wrong button.</p>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/10/drooooooid__007.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_drooooooid__007.jpg" class="left image500" width="500" /></a>But I hate the four soft touch buttons on the front of the phone. For one, there are no dedicated phone or end call buttons, so if you accidentally call somebody at 4am, you have to figure out how to end the call exclusively via the software interface. For two, the lack of feedback is annoying, especially if you're holding down the search button trying to activate voice search and it's not coming up. Did you miss the button? Are you pressing it wrong? Who knows? If Android's going to rely hard on these four buttons, the way iPhone relies on the home button, they need to be actual physical objects.</p>
<h1>This Camera Sucks</h1>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/11/droidsample.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_droidsample.jpg" class="left image500" width="500" /></a>The camera is complete garbage. It takes 10 years to start up, 2 to focus, and another 4 to actually take the goddamn picture. And there's no distinct visual feedback to let you know a photo's been snapped. And the photos suck. That pumpkin shot, in decent lighting, is as good as it gets. Like I said in the Android 2.0 review, I don't know if it's the hardware or the software, but it's inexcusably bad. (<strong>Update</strong>: Here's a couple of more shots from the camera. You can compare the indoors one with the much better Sprint Hero sample shot <a href="http://gizmodo.com/5361245/sprint-hero-review-faster-stronger-uglier">seen here</a>, since they were taken in the same place.)<br>
<script type="text/javascript">
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Video's not terrible, though, beyond the fussy format even VLC doesn't even like playing:<br>
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<embed src="http://vimeo.com/moogaloop.swf?clip_id=7418856&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" width="500" height="375" class="left gawkerVideo"></object><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/11/7418856.jpg"></a></p>
<h1>Performance</h1>
<p>Droid's brain is a potent <a href="http://focus.ti.com/general/docs/wtbu/wtbuproductcontent.tsp?templateId=6123&navigationId=12643&contentId=14649">ARM Cortex A8 TI OMAP 3430</a>&mdash;it's basically the same as the chips inside of the Palm Pre and iPhone 3GS. Like I said in the Android 2.0 review, while it runs apps and multitasks with gusto, basic things like menus and the desktop stutter way too often. It's like driving a Ferrari with a door that groans loudly every time you open it.</p>
<h1>Battery Life</h1>
<p>With moderate to heavy usage&mdash;browsing, some navigation, push Gmail, moderate app usage, with the occasional app running in the background&mdash;I managed to make it through a full 8-12 hour day before recharging, each day for about a week, though some days were closer than others. Your mileage will vary, depending on how many apps you've got running in the background and how much you hit GPS, but my experience was that it was entirely acceptable for a modern smartphone.</p>
<h1>Nuts, Bolts and Stability</h1>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/11/s90shots__066.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_s90shots__066.jpg" class="left image500" width="500" /></a>Verizon's network is top notch, and being able to actually use the internet on my phone with impunity in New York is revelatory. In both New York and Seattle testing, reception has been excellent, though around Pittsburgh, it was spottier than expected. Voice quality was pretty excellent whenever we didn't use Google Voice.</p>
<p>While definitely stable enough to use as an everyday phone, we did run into a few bugs: GPS accuracy was wildly off-target on more than one occasion, pinpointing our location hundreds of miles away, and the only way to fix it was to reboot the phone (I assume that's a software issue, not a hardware one). We also had one complete crash after finishing a phone call that required a reboot. And more apps stopped responding more often than we were used to on previous versions of Android, requiring a force close.</p>
<p><script type="text/javascript">
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<script type="text/javascript">
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<h1>Hello, Moto</h1>
<p>These things are true about Droid: The camera's not great; the keyboard isn't mindblowing; Android 2.0 lacks the polish and multimedia prowess to completely match the iPhone. What's also true is that a killer design, Google's services, Android's exploding app ecosytem, powerful multitasking, a stunning screen and Verizon's network still make it the second best phone you can buy right now, after the iPhone.</p>
<p>At the same time, there's reason to pause. Android is evolving more rapidly than any other smartphone platform, both in terms of the hardware and software. When HTC's Hero came out, it crushed every other Android phone out there. Just a couple short months later, Droid is on top. In four months, we'll probably see a new champion. That Droid sets such a high bar for everything after might be the best thing about it.</p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/gizplusplus.jpg" width="40" height="20"> Display, display, display<br>
<br clear="all">
<img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/gizplus3_01.jpg" width="20" height="20">Um, just look at it<br>
<br clear="all">
<img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/gizplus3_01.jpg" width="20" height="20">A smartphone you actually want on Verizon!<br>
<br clear="all">
<img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/giznormal_01.jpg" width="20" height="20">Keyboard is merely adequate, at best<br>
<br clear="all">
<img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/gizminus_01.jpg" width="20" height="20">Camera is utter garbage<br>
<br clear="all"></p>
<p>[<a href="http://phones.verizonwireless.com/motorola/droid/">Droid</a>]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5396168/motorola-droid-review]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5396168]]></guid>
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			<pubDate><![CDATA[Tue, 03 Nov 2009 14:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[matt buchanan]]></dc:creator>
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			<title><![CDATA[Android 2.0 Review: Almost Human]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/11/hooooome.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_hooooome.jpg" class="left image500" width="500" /></a>A year ago, Android was <a href="http://gizmodo.com/5062977/t+mobile-g1-google-android-phone-review">an unfinished OS</a> for nerds, bursting with potential. With <a class="autolink" title="Click here to read more posts tagged #android20" href="http://gizmodo.com/tag/android20/">Android 2.0</a>, it's evolved into something sleeker, more refined and focused&mdash;but still something not quite human.</p>
<p>Over the last year, Android's evolved more rapidly and appeared in more shapes than any other smartphone OS. Every major update has made Android more capable and advanced, while custom interfaces from companies like HTC and Motorola, mean it's constantly and continually shifting shapes. When you look <a href="http://gizmodo.com/5062977/t+mobile-g1-google-android-phone-review">at the bucket of bolts everybody started with</a>, some of the oh-so-shiny end results were <a href="http://gizmodo.com/5361245/sprint-hero-review-faster-stronger-uglier">kind of amazing</a>. Android 2.0 blows all of that away, and lays down a platform for the next year that's wildly more compelling, even as it retains a lot of the same fundamental weaknesses.</p>
<p>We reviewed on Android 2.0 on the Motorola Droid&mdash;our review of the actual phone <a href="http://gizmodo.com/5396168/motorola-droid-review">is here</a>.</p>
<h1>New Skin, Same Awkward Body</h1>
<p>Android 2.0 is glossy&mdash;not in an Apple "the whole world is shiny and reflective" kind of way, but more like molded plastic for a collectible action figure. The cartoon whimsy&mdash;the classic Google rainbow of bright colors&mdash;are gone. The iconography, redrawn for high-res displays packed with tons of pixels, is smoother and sleeker, more subtle, and forces you to ask yourself, "Google designed this?"</p>
<p>While icons and menubars have been polished to fine gloss, and some things are cleaner and better organized&mdash;settings, for instance&mdash;overall, the user experience is basically the same: three desktops, which you can pack with icons and widgets; the still brilliant drop-down notification shade, which pools everything Android wants to tell you; and a pop-up tab where all of your apps are at. This is all still fine, mostly, if a bit muddled.</p>
<p>The reason that cluttered interface confusion is mostly fine is that multitasking with Android is addictive, and it's a better, easier-to-use implementation than any phone but the Pre. The window shade, a simple but powerful concept, is what makes it work. If I'm browsing the internet and get a message, I can pull the shade down, check the message, and go right back to browsing. Or flip over to messaging, reply, and get right back to browsing. At this, Android 2.0 excels, especially now that everything runs faster.</p>
<p>The long press and menu button conventions are still used nearly everywhere throughout the OS, but almost always inconsistently. If you're trying to do something in-app and have no idea how, there's a good chance the action you're looking for is buried behind the menu button or a long press. But these controls do different things in almost every single app, and even sometimes in the same app, depending on the context.</p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/voicesearchcar.jpg" class="left image340" width="340" />Universal search, and in particular, voice commands which let you quickly access search, map or navigate with surprising accuracy (seriously, it deciphers my mumbling better than my mom), are probably the most significant improvements to usability. Universal search isn't quite as universal as we'd like, though. It only pores over apps, contacts, YouTube, music and the web&mdash;you have to go into the messaging and email apps separately to search through them, which doesn't make a whole lot of sense.</p>
<p>And while Android 2.0 is <em>capable</em> of multitouch, other than making typing smoother, it's nowhere to be found, at least not where I want it: the browser and maps. Also, the portrait keyboard's still too tiny.</p>
<h1>A Killer Machine, Sorta</h1>
<p>Software is inextricably tied to hardware in many respects, and nowhere is that more true than performance. Droid, the first Android 2.0 phone&mdash;and the only one we've used&mdash;is ridiculously capable, with an ARM Cortex A8 <a href="http://focus.ti.com/general/docs/wtbu/wtbuproductcontent.tsp?templateId=6123&navigationId=12643&contentId=14649">TI OMAP3430 processor</a> that's <em>basically</em> the same as the chips inside of the Palm Pre and iPhone 3GS. Point being, it's got heavy duty processor firepower.</p>
<p>So it's absolutely inexplicable that while it's overall the fastest version of Android yet&mdash;most apps <em>fly</em> open instantly, run zippily and practically zoom from one to another, even with a couple running in the background&mdash;very basic user interface elements, like the main pop-up menu on the home screen and sliding over from one desktop to another, often stutter or lag (with no apps running up front, and just a couple of widgets on the desktop). At this point, it's clear that these performance hiccups are an Android problem, not a hardware deficiency. It's maddening to hold a badass phone like the Droid and watch it handle menus like a pussy.</p>
<h1>Accounts, Contacts, Exchange and Other Serious-Sounding Words</h1>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/11/contacts.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_contacts.jpg" class="left image500" width="500" /></a>Besides Google Maps Navigation Beta, Android 2.0's most significant upgrade for regular people is all about contacts and networking. Like the Palm Pre and HTC's Sense UI, it integrates contacts from multiple sources&mdash;namely, Facebook and Exchange (no Twitter yet). The scheme works exceptionally well, with finesse that's almost out of character for Google. The way it pulls in your Facebook contacts <em>actually makes sense</em>: When you add the account, you can choose to add all 900 of your Facebook contacts, or just the ones who you have actual Google contacts for. Oh, sweet reason! It even managed to match our address book contacts with correlating Facebook accounts pretty accurately and seamlessly, with a few exceptions.</p>
<p>1. Everybody whose name is capitalized in the screenshot is matched up with Facebook&mdash;I loathe capital letters, but got over the inconsistency.<br>
2. And the rarely mismatched contacts prove difficult, if not impossible, to completely straighten out.</p>
<p>Quick Contact is what keeps this orgy of personal information from getting too messy when it's time to get down to business&mdash;clicking on a contact's icon blooms a row of icons, letting you instantly ping them via SMS, phone, email, Facebook or whatever you want.</p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/accounts.jpg" class="left image340" width="340" />Android finally approaches a real smartphone when it comes to accounts. Multiple Google accounts and Exchange support come stock. What's that mean? Well, if you have a hosted Google apps account for work, and a personal one (like all of us at Giz do), you can use the awesome native Gmail application for both, instead of being forced to relegate one of the accounts to the separate, okay-but-not-as-good email app, which is what handles all of your Exchange, IMAP and POP mail. The only bummer is that you still have to toggle between each Google account mailbox in the Gmail app. (Yes, there are two different email applications. A Gmail app, and one for everything else. And they're completely different.)</p>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/11/gmailbig2.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_gmailbig2.jpg" class="left image500" width="500" /></a>There's one serious limitation to the multiple Google account support: The only Google calendars that sync to the phone are the ones from your main Google account, not your secondary one. Exchange calendars, on the other hand, use the separate-but-equal-as-far-as-I-can-tell "Corporate Calendars" app. We tested Exchange support using mail2web's free service, and everything seemed to show up correctly, FWIW.</p>
<h1>Maps</h1>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/11/mapsandlayers.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_mapsandlayers.jpg" class="left image500" width="500" /></a>The biggest change to Google Maps is Navigation, which Wilson Rothman, a Magellan for our time, <a href="http://gizmodo.com/5393935/google-navigator-for-android-review-good-for-free-but-far-from-perfect">reviewed extensively</a> here. My assessment is mostly the same after a weekend in a car&mdash;it's pretty good, but occasionally befuddling and hard to get around. A potential point of confusion is that Navigation is both integrated into Maps and also its own distinct app, unlike Latitude.</p>
<p>Also new, sorta, is layers. Basically, every bit of information you wanna see in Maps is now a "layer." Like if I've got Latitude up on the map, and want to see nearby coffee places with satellite view, that's three layers&mdash;Latitude, a search for coffee, and satellite view. It can get a little confusing, especially if you're going from search to search or Maps to Navigation and then back to Maps&mdash;none of it's conceptually clean or simple, and the interface isn't always aren't entirely self-apparent. Also. Pinch. To. Zoom. I want it.</p>
<h1>Browse Awesomer, But No (Multi)Touchy</h1>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/11/browser.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_browser.jpg" class="left image500" width="500" /></a>The browser's faster, smarter and more powerful, and is probably the second best browser now, next to mobile Safari. It mostly cuts through lardass sites like Gizmodo with pep previous versions didn't, with more responsive scrolling and panning (slowdown <em>does</em> happen though). The browser actually starts you out on each site with a view of the entire page now, which is nicer in theory, but then it makes you want to pinch to zoom in&mdash;which, like Maps, is not enabled. You're stuck with unwieldly buttons and double-taps that never quite line the page up the way they should. If Palm, who's an insect by comparison, can pinch and zoom with impunity, why can't Google? Don't say it's out of friendship, because Apple doesn't even like you guys anymore.</p>
<h1>Well, It <i>Would</i> Be a Better Camera</h1>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/11/droidcamera2.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_droidcamera2.jpg" class="left image500" width="500" /></a>More controls! Yay! White balance, focusing mode, color and more. It's just too bad that on the Droid, the camera's completely unresponsive garbage. I don't know if it's software or hardware, so I'm mentioning in it both here and in our Droid review. Fix please.</p>
<h1>Multimedia, or the Lack Thereof</h1>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/music.jpg" class="left image340" width="340" /> The only way to get your music and videos on the phone is to manually drag and drop the files. There is no syncing, no easy way to get your music library onto your phone. How are normal people supposed to figure this out? Verizon reps actually joked about how putting music on the Droid is sure to make for a lovely Saturday afternoon. What. The. Shit.</p>
<p><strike>And, there's not even a built-in video player! I have a phone with drop-dead gorgeous screen that I can't use to play movies without digging up my own video app, even if I could figure out how to get videos onto it.</strike> <strong>Correction</strong>: The video player's tucked inside of the slow and rather buggy Gallery application, where you also browse photos. And it wouldn't play videos that worked perfectly on a Zune HD or iPhone. Also, it and the music player are hideous.</p>
<p>Until I can magically and perfectly sync 12 gigs of music and videos over the air, you can't get away with not having a media sync desktop application. And DoubleTwist, a third-party app that can sync to Android, doesn't really count, since it's not bundled with it. (<strong>Update</strong>: FWIW, if you know <a href="http://www.motorola.com/Consumers/US-EN/Consumer-Product-and-Services/Mobile+Phone+Accessories/Software/Motorola-Media-Link-US-EN">where to look</a>, Motorola offers a PC-only Media Link application for <em>its</em> Android phones. But it still doesn't solve the larger Android problem&mdash;Google needs to specify an easy-to-use syncing solution for people who need that.) Make no mistake, for a phone platform that's supposed to be ready for consumers now, this is a disaster, like a spaceship that's about to shoot into the atmosphere with a gaping hole in the side.</p>
<h1>Goin' to the Android Market, Buyin' Some Apps</h1>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/markeettt.jpg" class="left image340" width="340" />The Android Market has over 10,000 apps, and its state of the union is still a mixed bag. On the one hand, it's finally got official apps from Facebook, Amazon, Pandora and other critical names people expect on their phone. On the other, and almost universally, these apps aren't nearly as polished or full-featured as their iPhone counterparts (look no further than the Facebook app, which lacks even messaging in Android). And games? It's a pretty desolate wasteland, if you're looking for something beyond NES emulators. The library is getting better, and will undoubtedly keep getting better, but it's hard not to lament Android's comparative app ghetto, even as the platform's poised to explode. (<strong>Update</strong>: Another point I forgot to mention, and part of the reason Android games are limited in scope, is the storage limit for apps since they can't be installed on the SD card&mdash;for instance, it's 256MB on the Droid.)</p>
<p>A problem that's currently plaguing the ecosystem, and is hopefully not a foreboding omen of the fragmentation to come, is that many apps weren't designed for the higher resolution screens that Android 2.0 supports, so their icons and graphics render crap-ugly on Droid, even in the main menu. (Granted, the phenomenon is partly Google's fault for restricting access to the 2.0 SDK to all but a select group of privileged developers until basically the day Droid was announced.)</p>
<p>The Market itself, while it got a desperately needed facelift with 1.6, still has a ways to go. There's no way to update all of your applications simultaneously&mdash;you have to click through the update process for each one. And finding apps remains a problem. Browsing for apps exclusively on your phone is a tedious experience, especially when there's so many apps to wade through. Besides more refined browsing and suggestions, there needs to a way to look through the Market on your desktop. Also, Google's got this whole cloud thing going, why aren't my apps tied to my Google account, so if I move to another phone, they'll all magically repopulate it, like my contacts?</p>
<h1>Wherefore Art Thou, Android?</h1>
<p>I probably sound like I'm more down on Android 2.0 than I actually am. I like it a lot, truthfully. It's an amazing conduit for Google's services. If your online life is lock, stock and barrel Google, there really isn't a better or more powerful smartphone for getting stuff done in that universe. The Gmail app is a perfect distillation of Gmail for a small screen. The Google Talk app, if you have a bunch of friends using Gtalk, is fantastic. Google, really, is Android's greatest strength. Excellent multitasking is a close second.</p>
<p>In time, Android very well could be <em>the</em> internet phone, hands down, in terms of raw capabilities. And while it's not as easy to use or polished or seamless as the iPhone&mdash;or to some extent, Palm's WebOS&mdash;it's way more usable than most other smartphones, and keeps evolving, way faster than anyone else, continually closing that gap. Android 2.0's potential finally feels as enormous as the iPhone's, and I get kinda tingly thinking about it. I can't say Android 2.0 is ready for your mom yet, but it's definitely ready for anybody reading this.</p>
<p><script type="text/javascript">
gawkerGallery(5395980,12,'');
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<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/gizplus3.jpg" width="20" height="20">Google's apps are simply awesome<br>
<br clear="all">
<img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/gizplus3.jpg" width="20" height="20">Facebook and Exchange integration works pretty well<br>
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<img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/gizplus3.jpg" width="20" height="20">Second best mobile browser<br>
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<img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/giznormal.jpg" width="20" height="20">New look, same feel<br>
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<img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/gizminus.jpg" width="20" height="20">Multiple Google account support somewhat limited<br>
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<img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/gizminus.jpg" width="20" height="20">Still kinda sluggish at random intervals<br>
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<img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/gizminus2.jpg" width="40" height="20">No native way to sync music<br>
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<img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/gizminus2.jpg" width="40" height="20">Crappy music and video player</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5395801/android-20-review-almost-human]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5395801]]></guid>
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			<pubDate><![CDATA[Tue, 03 Nov 2009 12:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[matt buchanan]]></dc:creator>
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			<title><![CDATA[This Is a Next-Generation iPhone 4 Part, China Ontrade Claims]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/11/iphone_4g_midboard-1.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_iphone_4g_midboard-1.jpg" class="left image500" width="500" /></a>China Ontrade calls this the <i>iPhone 4 Generation Midboard</i>. Not very exciting, but the last time they <a href="http://gizmodo.com/5271696/next+generation-iphone-3g-parts-revealed-by-chinese-wholesaler">announced a next-generation iPhone part</a>, they were <i>right</i>. A month later, the <a class="autolink" title="Click here to read more posts tagged #iphone3gs" href="http://gizmodo.com/tag/iphone3gs/">iPhone 3GS</a> appeared with exactly those parts. What could this mean?</p>
<h1>The iPhone 3GS display</h1>
<p>Let's review what we know: When we <a href="http://gizmodo.com/5271696/next+generation-iphone-3g-parts-revealed-by-chinese-wholesaler">first covered China Ontrade's iPhone 3G 2009 parts</a>&mdash;back in May 2009&mdash;we thought they looked real. Since they didn't have any track record, we treated it as a rumor. Potentially true, but a rumor. The iPhone 3GS announcement was going to happen that summer, so it was logical that factories had already manufactured parts for the assembled iPhone 2009. That is, in fact, what China Ontrade claimed in their site:</p>
<blockquote>
<p>This is great honor for China Ontrade (HK) chinaontrade.com to be the 1st started to supply iphone 3gen 2009 parts directly from factory</p>
</blockquote>
<p>In June 2009, the <a href="http://gizmodo.com/5297468/iphone-3gs-torn-down-reveals-an-arm-cortexa8-cpu-that-can-go-bigger-faster-same-as-the-pre">actual iPhone 3GS teardown</a> confirmed that China Ontrade's parts were indeed the real McCoy. Somehow, the Chinese wholesaler's ninjas&mdash;who sell spare parts for all Apple iPod and iPhone products&mdash;got the next generation pieces one month <i>before</i> the product reached the streets.</p>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/11/iphone-3gs-part-comparison.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_iphone-3gs-part-comparison.jpg" class="left image500" width="500" /></a><i>Zoom in to see the comparison of the May 2009 and June 2009 parts.</i></p>
<h1>Apple iPhone 4 Generation</h1>
<p>Now, China Ontrade is claiming that this iPhone midboard belongs to the next-generation iPhone 4, which in theory is supposed to come out next summer, like all the previous iPhones. If confirmed, this means they have the piece about eight months <i>before</i> the actual <a class="autolink" title="Click here to read more posts tagged #iphone2010" href="http://gizmodo.com/tag/iphone2010/">iPhone 2010</a> release. That seems like an awfully long time for any factory to produce parts for a new product. Like every company out there, Apple's products are built just-in-time to avoid stock congestion or last minute changes. They don't have parts ready eight months before release.</p>
<p>Does this mean that a new iPhone 4 may appear in a month too? That seems crazy, and very unlikely. After all, we know that Phil Schiller said that <a href="http://gizmodo.com/5390583/phil-schiller-no-more-apple-products-this-year">the Apple holiday lineup was set</a>. Some people argue that this means that the holiday lineup is set, but it hasn't been fully announced yet. However, for now we can only speculate about the true meaning of his words, and the fact that Apple called us to tell us an <i>exact</i> quote to publish.</p>
<p>Some may argue that they have important reasons to accelerate the introduction of a new iPhone. One is gaining more strength lately, despite Apple's domination of the cell market: Google's Android. Even while Apple COO Tim Cook <a href="http://gizmodo.com/5385263/apple-people-are-still-just-trying-to-catch-up-with-the-first-iphone">dismissed Android</a>&mdash;saying that Google phones "are still just trying to catch up with the first iPhone two years ago"&mdash;the media mindshare is <a href="http://gizmodo.com/5391825/motorola-droid-first-hands-on-its-a-terminator">certainly shifting</a>. Thanks to the latest batch of Android 2.0 cellphones, people are starting to look at Android with different eyes.</p>
<p>For now we <i>can't</i> assume any of this means a new iPhone is around the corner. After all, the 3GS just came out five months ago. The only thing we know is that China Ontrade's claims were true in the past, so it's logical to assume this is an actual iPhone 4 generation part. But this makes little sense given Apple's manufacturing practices and self-imposed yearly-upgrade cycle, so this may all be a publicity ploy. Especially because they claim they will publish actual shots of the product in their web site.</p>
<p><iframe src="http://digg.com/api/diggthis.php?u=http://digg.com/apple/This_Is_a_Next_Generation_iPhone_4_Part_China_Ontrade_Claim" align="right" frameborder="0" height="82" scrolling="no" width="55"></iframe>There's one last implication in all this: Maybe <a href="http://gizmodo.com/5389869/rumor-is-this-the-apple-tablets-sim-card-tray">this</a> <i>is</i> the real Apple "iTablet" SIM tray, after all. [<a href="http://www.chinaontrade.com/apple-iphone-4-generation-midboard-p-369.html">China On Trade</a>]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5395679/this-is-a-next+generation-iphone-4-part-china-ontrade-claims]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5395679]]></guid>
			<category><![CDATA[rumor]]></category>
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			<pubDate><![CDATA[Tue, 03 Nov 2009 00:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Jesus Diaz]]></dc:creator>
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			<title><![CDATA[Sony Ericsson XPERIA X10 Announced: Sony's First Android Device]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/11/sonye.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_sonye.jpg" class="left image500" width="500" /></a>With a 1GHz Snapdragon chip from Qualcomm, 4-inch capacitive touch display, an 8.1 megapixel camera, and the lovely <a href="http://gizmodo.com/5394420/sony-ericssons-rachael-android-ui-android-%252B-zune-hd--iphone">Rachael Android UI</a>, the <a class="autolink" title="Click here to read more posts tagged #sonyericssonxperiax10" href="http://gizmodo.com/tag/sonyericssonxperiax10/">Sony Ericsson XPERIA X10</a> will be a great 2010 entry into the Android market for <a class="autolink" title="Click here to read more posts tagged #sonyericsson" href="http://gizmodo.com/tag/sonyericsson/">Sony Ericsson</a>.</p>
<p>Engadget's first impressions of the device are that the overall interface is currently more than laggy and that Snapdragon appears to be a killer on battery life, but we have to keep in mind that what was previewed is an early build right down to the software. By the time the phone is ready for stores, the Snapdragon chip, combined with a final build of the UI, should put the X10 among the fastest running phones on the market.</p>
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<p>As far as the unpolished UI goes, Sony Ericsson has already put some personal touches on there with Timescape and Mediascape, which aggregate all communication and media, respectively. While those features seem fantastic in theory, the early software build left questions as to just how seamless and smooth they truly are.</p>
<p>There are some things that definitely appear lacking with the X10 which can't be blamed on the pre-production build though. For starters, there's barely any internal memory, though an 8GB MicroSD card is included to remedy that. The big annoyance is the absence of multitouch features such as zoom or rotate. With such a wide touchscreen, it's a shame to skip out on that.</p>
<p>The gadget itself is curves and good looks, unlike certain other, <a href="http://gizmodo.com/5391825/motorola-droid-first-hands-on-its-a-terminator">boxy-looking Android phones</a>. Sadly, aside from those aesthetics, it's just plain tough to judge the actual device performance from the pre-production build, but as long as Sony Ericsson irons out the issues mentioned, this could be a great treat in the first quarter of 2010. [<a href="http://www.engadget.com/2009/11/02/sony-ericsson-xperia-x10-announced-we-go-hands-on/">Engadget</a> and <a href="http://crave.cnet.co.uk/mobiles/0,39029453,49304122,00.htm">CNET</a> and <a href="http://www.techradar.com/news/phone-and-communications/mobile-phones/hands-on-sony-ericsson-xperia-x10-646385">Tech Radar</a>]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5395712/sony-ericsson-xperia-x10-announced-sonys-first-android-device]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5395712]]></guid>
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			<pubDate><![CDATA[Mon, 02 Nov 2009 23:16:23 EST]]></pubDate>
			<dc:creator><![CDATA[Rosa Golijan]]></dc:creator>
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			<title><![CDATA[Wii Xbox 360 to Make Shooters More Accessible to Non-Gamers]]></title>
			<description><![CDATA[
<p><object width="500" height="375" class="left gawkerVideo embeddedVideo videoObject_0"><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=7351186&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1">
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<p>Written by me, directed and edited by <a href="http://justcraig.tumblr.com/">Craig Rowin</a>, makeup by <a href="http://www.amtendler.com/">Annamarie Tendler</a>, starring <a href="http://www.noahplener.com/">Noah Plener</a>, John Ward, <a href="http://mattfisher.tumblr.com/">Matt Fisher</a> and myself, voiceover by <a href="http://samreich.com/">Sam Reich</a>.</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5395146/wii-xbox-360-to-make-shooters-more-accessible-to-non+gamers]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5395146]]></guid>
			<category><![CDATA[humor]]></category>
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			<category><![CDATA[xbox 360]]></category>
			<pubDate><![CDATA[Mon, 02 Nov 2009 11:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Adam Frucci]]></dc:creator>
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			<title><![CDATA[Gizmodo's Essential iPhone Apps: October '09 Edition]]></title>
			<description><![CDATA[
<p><img src="http://cache.gawker.com/assets/images/4/2009/10/500x_essentoct.jpg" class="left image500" width="500" />Each month, the best new <a class="autolink" title="Click here to read more posts tagged #iphoneapps" href="http://gizmodo.com/tag/iphoneapps/">iPhone apps</a>&mdash;and some older ones&mdash;are considered for admission into Gizmodo's <a href="http://gizmodo.com/tag/iphone-apps-directory/">Essential iPhone Apps Directory</a>. Who will join? Who will live? <em>Who will die?</em></p>
<h2>The Month's Best</h2>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/10/layar1.jpg" width="160" height="230"><a href="http://gizmodo.com/5381846/androids-best-augmented-reality-app-hits-the-iphone">Layar</a>: There's the <a href="http://gizmodo.com/5381846/androids-best-augmented-reality-app-hits-the-iphone">obvious</a> reason to be excited about this:</p>
<blockquote>
<p>Layar, the first camera-based AR app to really blow us (or anyone) away, has quietly slipped into the App Store. As with the Android version, the app overlays all kinds of information onto a live view of the world around you.</p>
</blockquote>
<p>And the less obvious, but ultimately more important one: Layar <em>layers</em>, which let you install user-generated overlays of all different kinds of information, like <a href="http://gizmodo.com/5391303/augmented-reality-iphoneandroid-app-tracks-where-government-bailout-dollars-went">this one</a>, which tracks government bailout spending. Free.<br clear="all"></p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/10/tweetie_01.jpg" width="160" height="229"><a href="http://gizmodo.com/5378336/tweetie-2-review-the-best-iphone-twitter-app-period">Tweetie 2</a>: From Matt's review:</p>
<blockquote>
<p>It's the most polished Twitter app yet, oozing slickness with every swipe. Yet, it's exploding with new features, and still really fast. It manages to cram in every possible feature you could possibly want in a Twitter app-offline reading!-without feeling too complicated or bloated.</p>
</blockquote>
<p>It's three dollars, even if you had the previous version, but totally worth it.<br clear="all"></p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/10/pshop_01.jpg" width="160" height="241"><a href="http://gizmodo.com/5378149/hey-look-its-adobe-photoshop-on-the-iphone-and-its-free">Photoshop</a>: To call this app Photoshop is almost a misnomer&mdash;you can't have anything resembling desktop Photoshop on the iPhone, but you <em>can</em> have a decent photo processing app:</p>
<blockquote>
<p>The tools are basic-you can crop, adjust exposure, saturation, and tint, among others, with some standard special effects like soft focus, colors and filters like "warm vintage" and pop-but using entirely swipe-based gestures as a virtual slider for how intensely or lightly the effect is applied is natural and easy</p>
</blockquote>
<p>This, combined with ties to an online service and the fact that this, unlike almost any other similar app, is <em>free</em>, make it a must-download.<br clear="all"></p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/10/mx_01.jpg" width="160" height="240"><a href="http://gizmodo.com/5374147/motionx-gps-drive-review-hands-down-the-best-value-in-gps-apps">MotionX GPS Drive</a>: At $3 a month without any kind of long-term commitment, this is currently the cheapest decent turn-by-turn app in the App Store. And it works, pretty well! Until Google Navigation for Maps hits the iPhone, this'll be the cheapest, least-risky turn-by-turn option out there.<br clear="all"></p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/10/nasa_01.jpg" width="160" height="241"><a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=334325516&mt=8">NASA</a>: Pure, welcome information overload for space geeks, in an app. NASA's really been killing it with their online strategy lately&mdash;lots of news, downloadable media and Twitter action&mdash;and this app is a wonderful extension.<br clear="all"></p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/10/squareball_01.jpg" class="left image340" width="340" /><a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=328561150&mt=8">Squareball</a>: If Pong grew into a platformer, or Breakout into a sidescroller. You can pick it up quickly, but it gets progressively harder over time without ever getting frustrating. In other words, it's pretty close to a perfect game. Try the free demo before dropping the two dollars though, since with its retro graphics and soundtrack, dead-simple gameplay concept and fast face, this one can be polarizing.<br clear="all"></p>
<p><a href="http://gizmodo.com/5385072/rock-band-for-iphone-hands-on-alleviate-boredom-suffer-hand-cramps">Rock Band</a>: It's not perfect&mdash;controls can be awkward, and the singing mode isn't really a singing mode, but it represents the first major rhythm franchise to hit the iPhone, and it bear gifts: Great graphics, decent, <em>familiar</em>, song selection, and multiple instruments.<br clear="all"></p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/10/nasdq.jpg" width="160" height="230"><a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=334788512&mt=8">NASDAQ</a>: It's much more intensive that the stock stock (stock stock stock) app, and comes with StockTwits integration, which provides a little crowd-sources insight to go along with your stream of numbers. Best of all, it's free.<br clear="all"></p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/10/clip_01.jpg" width="160" height="231"><a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=334366844&mt=8">ReelDirector</a>: This is as close as you're going to get to iMovie on your iPhone. (Which isn't very close, to be honest!) Video stitching alone, will be worth the ($8) price of entry for many people, but keep in mind that Apple instantly render this app obsolete if they just built decent editing into their OS.<br clear="all"></p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/10/1nikonschool_01.jpg" width="160" height="232"><a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=330046127&mt=8">Nikon Learn and Explore</a>: It's heavily branded and obviously intended to promote the Nikon name, but hey who cares: Nikon's Learn and Explore app is actually a great, free photography primer no matter what kind of camera you carry.<br clear="all"></p>
<h2>App Directory Inductees</h2>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/10/appslissasaaa.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/10/500x_appslissasaaa.jpg" class="left image500" width="500" /></a><br>
So, who will join the illustrious ranks of Gizmodo's <a class="autolink" title="Click here to read more posts tagged #essentialiphoneapps" href="http://gizmodo.com/tag/essentialiphoneapps/">Essential iPhone apps</a>? I've sifted through user submissions, app updates and new arrivals to find our newest inductees:</p>
<p>• <a href="http://gizmodo.com/5394297/motionx-gps-drive">MotionX Drive</a>, for its brilliant value-to-functionality ratio.</p>
<p>• <a href="http://gizmodo.com/5394300/photoshop">Photoshop</a>, for undercutting almost all of the overcrowded, underinnovating photo app field with something decent <em>and</em> free.</p>
<p>• <a href="http://gizmodo.com/5394309/layar">Layar</a>, for being a free, solid platform for augmented reality on the iPhone, which will be made great by new layers.</p>
<p>• <a href="http://gizmodo.com/5351139/tweetie-2">Tweetie 2</a>, for being even better than it was before, and for being the best iPhone Twitter app out there, assuming you're willing to shell out a few bucks.</p>
<p>• <a href="http://gizmodo.com/5394311/instapaper">Instapaper</a>, for its tragic exclusion in the last update: the ability to save pages for offline reading is useful for just about anyone, but absolutely essential if you're a frequent flyer or subway rat.</p>
<p>• <a href="http://gizmodo.com/5394314/runkeeper">Runkeeper</a>, for simultaneously offering the most feature-complete outdoor exercise app I've seen in a while and offering a decent free version as well.</p>
<p>• <a href="http://gizmodo.com/5394321/jailbreak-backgrounder">Backgrounder</a>, a jailbreak app, for giving everyone a taste of what a multitasking iPhone is like. (Hint: pretty great)</p>
<h2>And Farewell To...</h2>
<p>• Twitterfon, not because it's bad&mdash;it's still the best free Twitter app, but because it's not called Twitterfon anymore. Hello, <a href="http://gizmodo.com/5351133/echofon">Echofon</a>.</p>
<p>• TomTom, because Navigon has done more to innovate in the last few months, and because with great, cheap options nipping at their heels, expensive iPhone apps like this are harder to justify.</p>
<p>• Tweetie, for you have been replaced; cannibalized by <a href="http://gizmodo.com/5351139/tweetie-2">your own child</a>.</p>
<p>• CameraBag, for being two whole dollars more than Photoshop. (Sorry!)</p>
<p><em>What counts as an essential iPhone app changes all the time, and so should our guide: If we've missed anything huge, or you've got a much better suggestion for a particular type of app, <a href="mailto:jherrman@gizmodo.com">let us know</a>, or say so in the comments. We'll be updating this thing pretty frequently, and a million Gizmodo readers can do a better job at sorting through the app mess than a single Gizmodo editor. Enjoy!</em></p>
<p>[<a href="http://gizmodo.com/tag/iphone-apps-directory/">Gizmodo's Essential iPhone Apps</a>]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5394288/gizmodos-essential-iphone-apps-october-09-edition]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5394288]]></guid>
			<category><![CDATA[iphone apps]]></category>
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			<pubDate><![CDATA[Sat, 31 Oct 2009 17:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[John Herrman]]></dc:creator>
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			<title><![CDATA[I Ate the Windows 7 Burger]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/10/win7burgerjason3.JPG"><img src="http://cache.gawker.com/assets/images/4/2009/10/500x_win7burgerjason3.jpg" class="left image500" width="500" /></a>Today I ate two things: whale steak and the <a href="http://gizmodo.com/5387448/japan-welcomes-windows-7-with-seven-layer-whopper-burger">Windows 7 burger</a>. Only one of these meals made me want to vomit.</p>
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<p><a href="http://gizmodo.com/5388380/japans-windows-7-whopper-is-real-and-its-horrifying">CheapyD</a>, who's no stranger to <a href="http://www.youtube.com/watch?v=ZyumdPepuw0">eating gigantic-ass burgers</a> (I had that burger earlier in the week too), tried his mouth on the <a class="autolink" title="Click here to read more posts tagged #windows7burger" href="http://gizmodo.com/tag/windows7burger/">Windows 7 burger</a> with his buddy. I physically couldn't watch his video while writing this post because it the gastrointestinal wound was too fresh, so I don't know if he liked it or not&mdash;I just know that he finished the thing with his buddy.</p>
<p>I, on the other hand, tried to consume the thing with my wife, and the two of us couldn't quite manage to finish it. Not so much that we weren't hungry, we just couldn't stand the taste of it anymore. It was hard to actually even <i>hold</i>, being made out of two flimsy pieces of bread soaked in the juices from seven pieces of meat. There are a few problems with the way they made this burger. One, there's no cheese. Two, there's barely anything else besides meat. It would have been much more appetizing if they had made the tomatoes and lettuce and onions in proportion to the meat. As is, in the Shibuya, Tokyo store at least, there was one slice of lettuce, a few tomatoes and not much of anything else.</p>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/10/win7burgerjason7.JPG"><img src="http://cache.gawker.com/assets/images/4/2009/10/500x_win7burgerjason7.jpg" class="left image500" width="500" /></a>How does it taste? How do you think it tastes? It's seven pieces of Burger King meat. There's no way I would eat this thing normally. I did it for <b>you</b>. Oh, and it's <i>not</i> 777 Yen&mdash;it's goddamn 1450 Yen. The only people who got the 777 Yen deal were the ones who showed up at launch, or on a first-come-first-served basis. I couldn't understand the tellers well enough to get the story straight. Point is, it's not only ridiculously bad, it's expensive too.</p>
<p>This is meat followed by meat, washed down by meat. You start with an appetizer of meat, then maybe a meat salad and some meat soup, perhaps interjected by a meat meat, then moving on to the entree of meat, enhanced by a bottle of your best red meat. Oh waiter, what's for dessert? Is it meat? Oh this chef is so creative.</p>
<p>Since I am not a snake, I couldn't unhinge my jaw to get the entire burger into my mouth at once. The best way, we found, was to eat it like an ice cream sundae; by hacking away at its sides with a fork. We were like chefs at a Greek restaurant, chipping at a a gigantic clump of flesh a little bit at a time; except there was no falafel at the end of this, just more F-grade ground beef. As shown in the video, you're going to be eating meat almost <b>all the time</b>, with a little bit of bread and tomato occasionally as frosting.</p>
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<p>The proportions were similar to <a href="http://gizmodo.com/5224528/i-ate-the-worlds-largest-cheeto-over-the-worlds-most-expensive-keyboard">Adam's giant cheeto</a>, in that too much of the <i>inside</i> of a thing totally screws up the delicate balance set forth by its maker. If you had an Oreo that was five inches of frosting and two normal-sized cookies on the end, you'd quickly discover that nature, like Nabisco, knows the meaning of moderation.</p>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/10/win7burgerjason6_01.JPG"><img src="http://cache.gawker.com/assets/images/4/2009/10/500x_win7burgerjason6_01.jpg" class="left image500" width="500" /></a>To recreate this <a class="autolink" title="Click here to read more posts tagged #windows7" href="http://gizmodo.com/tag/windows7/">Windows 7</a> burger for yourself without having to travel to Japan, head to Burger King and order a Whopper. Then throw a ten dollar bill down and ask them to make six more patties as disgustingly as possible.</p>
<p>I've been in Tokyo a week, and I can say that, for the most part, Japanese people are quite thin thanks to their normal diet. This Windows 7 burger must be Microsoft's way to get them up to the US range in order to make <i>us</i> feel better about ourselves.</p>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/10/whalesteak.JPG"><img src="http://cache.gawker.com/assets/images/4/2009/10/500x_whalesteak.jpg" class="left image500" width="500" /></a>Oh and as you probably guessed already, the burger was the thing that made me want to vomit&mdash;the whale actually tasted pretty good. Kinda like a tough steak. And whale tongue? That was even better. Fried whale was kinda weird, but edible.</p>
<p>Unless Apple decides to make a Snow Leopard Big Leopard Mac promotion with McDonalds, I'll see you all in a week when I'm back from Japan. In the meantime, you can keep up with me on <a href="http://twitter.com/diskopo">Twitter</a>.</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5394184/i-ate-the-windows-7-burger]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5394184]]></guid>
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			<pubDate><![CDATA[Sat, 31 Oct 2009 11:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Jason Chen]]></dc:creator>
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			<title><![CDATA[Twelve Beautiful Jack-o'-Lanterns]]></title>
			<description><![CDATA[
<p><img src="http://cache.gawker.com/assets/images/4/2009/10/500x_500x_JeremyChampion.jpg" class="left image500" width="500" />Jack-o'-lanterns are my favorite things in Halloween. OK, Jack-o'-lanterns and mahoosive amounts of Jack Daniels. That's why I am happy that <a href="http://gizmodo.com/5390057/this-weeks-shooting-challenge-jack+o+lanterns">Mark asked you for photos of the spooky heads</a> for this week's <a class="autolink" title="Click here to read more posts tagged #shootingchallenge" href="http://gizmodo.com/tag/shootingchallenge/">Shooting Challenge</a>. Like before, you didn't disappoint.</p>
<p>The winner picture above is Pumpkin Carving Night. Jeremy Champion did a great job in the composition and creating the atmosphere, shooting with a Nikon D90 with Nikkor 28mm f/2.8 D, 1.3 sec, ISO 200.</p>
<p>Check out the gallery for the second and third places, and the rest of the entries. All of them were great, so thank you very much for sending them.</p>
<p><script type="text/javascript">
gawkerGallery(5393615,12,'Shooting Challenge: Jack-O'-Lanterns Gallery');
</script></p>
<p>Have a happy and safe Halloween tomorrow. I'm off to start with the other Jack.</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5394006/twelve-beautiful-jack+o+lanterns]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5394006]]></guid>
			<category><![CDATA[shooting challenge]]></category>
			<category><![CDATA[halloween]]></category>
			<category><![CDATA[jack-o'-lanterns]]></category>
			<category><![CDATA[photography]]></category>
			<category><![CDATA[top]]></category>
			<pubDate><![CDATA[Fri, 30 Oct 2009 21:10:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Jesus Diaz]]></dc:creator>
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			<title><![CDATA[Google Navigator for Android Review: Good For Free But Far From Perfect]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/10/cloud_city_pulled_pork_top.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/10/500x_cloud_city_pulled_pork_top.jpg" class="left image500" width="500" /></a>As you know, Google's freebie turn-by-turn navigation app for Android 2.0 surfaced this week. After driving around our patented testing track for a few days, I can tell you what's great&mdash;and what's surprisingly bad&mdash;about it.</p>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/10/car_app_main_menu.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/10/500x_car_app_main_menu.jpg" class="left image500" width="500" /></a></p>
<h1>The Game Changer</h1>
<p>Brian already went through the details when he broke the news, <a href="http://gizmodo.com/5391408/google-maps-navigation-a-free-ass+kicking-turn+by+turn-mobile-app">all the features you need to know about</a>. On paper, this baby sounds like it has everything the $100 apps have, and it's free (for Android 2.0 users). I won't go over all of the features again&mdash;live traffic, over-the-air maps, multiple visual layers, search along routes, etc.&mdash;so I encourage you to read that. This is what it feels to use the thing day to day, the wheels-on-the-ground perspective, and though it's certainly as powerful as billed, the experience itself is a little more sobering.</p>
<p>On Android 2.0, on the Verizon Wireless Motorola Droid I've been testing, Google navigation is part of the Car Home suite, an easy-to-read, easy-to-reach set of apps including map, turn-by-turn navigation, voice search, text search and contacts. However, as you can probably guess from reading that lineup, the lines are so blurry it can get confusing fast. The sane place to start is voice search.</p>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/10/voiceprint_working.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/10/500x_voiceprint_working.jpg" class="left image500" width="500" /></a></p>
<h1>Voices In, Voices Out</h1>
<p>The surprise hit of Google's new software is the voice command. I said "Navigate to Cloud City" and it quickly launched the navigator, showing me a few options with "Cloud City" in the name. On top was my wife's favorite coffee shop (home of my favorite BBQ pulled-pork sandwich). I tapped it and got on my way. I have done this with street addresses, store names and categories like simply "barbecue" and it's worked fine. It's only when I tried text searching that things got iffy.</p>
<p>But voice command isn't the only voice feature that's awesome on this. The turn-by-turn lady may be a tad robotronic, but that's because she tells you everything, including street names and numbers. Text-to-speech is considered a bit of a premium among the iPhone apps (many have it or are getting it, but not all do), so to find it for free is impressive.</p>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/10/recent_searches.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/10/500x_recent_searches.jpg" class="left image500" width="500" /></a></p>
<h1>Searching Highs, Searching Lows</h1>
<p>As I mentioned, the text search is not as smooth as the voice-activated stuff. That's because there are several different places to search, and at times they overlap in ways that make my head feel light. There's the basic directions view that iPhone users are used to seeing, where you type a destination with no predictive guessing on the app's part. Once you finish typing, it picks the most likely destination or offers you some options. Then there's the true "Search" window that gives you a keyboard and lets you type whatever you like, and tries to anticipate what it is you're typing by showing you similar past searches. And then there's a screen of all your past searches, that you can only get to by backing out of the main Search window. It's strange, and took me a while to figure out how to return to this little Narnia of a helpful screen.</p>
<p>If that's not chaotic enough, well, take away any browsable POI menus, any "go home" preset address feature, and any multi-stop trip planning tool. Scared yet? At least its only a few taps to your contacts&mdash;which you can fill up with all your favorite destinations&mdash;but <i>only if you remember what those taps are</i>.</p>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/10/street_view_destination.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/10/500x_street_view_destination.jpg" class="left image500" width="500" /></a></p>
<h1>Street View Blues</h1>
<p>One of the things I was super excited about when Brian came back from his secret Google meeting was the Street View feature: When you came to a tricky intersection, Google would show you the actual intersection, and you would know just where to turn. Well, I live in Seattle, one of the biggest cities and certainly one of the most high-tech, and though I've driven with this thing on a few outings this week, I haven't once been shown a photo of an intersection. (Note: Brian says you have to tap the screen to see the picture as you approach an intersection, to which I reply, "Sounds suicidal, I'll pass.")</p>
<p>I do, however, see the photos pop up when I reach my destination, and without exception they've looked awful. Sure, you can flick them around once you've stopped, but I think this highlights the major trouble with Street View on a mobile platform.</p>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/10/alternate_routes.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/10/500x_alternate_routes.jpg" class="left image500" width="500" /></a></p>
<h1>Steady As She Goes</h1>
<p>The driving directions are, for the most part, just fine. Re-routing is fast when you make an unscheduled turn, and the Droid phone appears to track the road as well or better than an iPhone. I have heard others talk of reliability issues, but frankly, that kind of evaluation takes weeks or months, and results can differ from location to location. Nobody outside of Google knows exactly what the reliability weak points are, especially since Google is using (from what I can tell) its own map data.</p>
<p>When you've navigated, you can pull up layers&mdash;traffic view, which shows you where the trouble's going to be; satellite view, which looks neat but I don't know how practical it is; and POI layers, like where the nearest gas or parking is. There's some customization you can do to this, but only in the 2D bird's-eye view.</p>
<p>The power comes when you select the Route Info screen (shown above), by popping up a menu while in your navigation screen. There you can see an icon with a solid arrow and a broken arrow, indicating alternate routes. Tap that icon, and you'll see your route plus two ghostly alternatives. By selecting one of the alternatives up top, you can re-route. The Route Info screen also contains the all-important turn-by-turn list, buried a bit more than I'd like, but clear and readable nonetheless.</p>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/10/driving_view.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/10/500x_driving_view.jpg" class="left image500" width="500" /></a></p>
<p>Tooling around northeast Seattle has been fine. My gripes about the driving interface are mostly cosmetic: You can see the time till arrival, in hours and minutes, but you don't see a time <em>of</em> arrival, which I prefer. On other navigators and apps I've gotten used to seeing my speed in MPH and even posted speed limits, and Google doesn't show those either.</p>
<p>But at least the screen is clean and easy to read. If the screen stayed like this, I'd live.</p>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/10/point_on_map.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/10/500x_point_on_map.jpg" class="left image500" width="500" /></a></p>
<h1>Someday We'll Meet Again?</h1>
<p>I spent a lot of time telling you what's wrong with the Google navigation app, but that's mostly because I get the feeling we'll all be experiencing it one way or another soon enough, be it on this exceptional Motorola Droid, other Android handsets or even on the iPhone. It's an extremely powerful program, but the execution isn't the best. Not by a stretch.</p>
<p>Still, if this was built in to the iPhone's Google Maps, or offered as a free download at the App Store, damn would it steal customers like a mofo. You might still see the occasional sale of a Navigon or a CoPilot, because of particular necessary features and because of the onboard map databases (which people who go off-grid prefer), but really, this thing would&mdash;and probably will&mdash;swallow the GPS app market alive.</p>
<p>Because of that, I am hoping Google's developers pay close attention to this review, too. The app is still in beta, but there's a lot of user-interface work yet to be done. Google: If you're going to knock everyone else off the mountain, at least give us an app worthy of a king.</p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/10/gizplus3_06.jpg" width="20" height="20">Amazing voice recognition engine<br>
<br clear="all">
<img src="http://cache.gawker.com/assets/images/gizmodo/2009/10/gizplus3_06.jpg" width="20" height="20">Live traffic and alternate route planner<br>
<br clear="all">
<img src="http://cache.gawker.com/assets/images/gizmodo/2009/10/gizplus3_06.jpg" width="20" height="20">Text-to-speech<br>
<br clear="all">
<img src="http://cache.gawker.com/assets/images/gizmodo/2009/10/gizplus3_06.jpg" width="20" height="20">Good routing and fast re-routing<br>
<br clear="all">
<img src="http://cache.gawker.com/assets/images/gizmodo/2009/10/giznormal_13.jpg" width="20" height="20">Satellite view and other views not always useful<br>
<br clear="all">
<img src="http://cache.gawker.com/assets/images/gizmodo/2009/10/gizminus_13.jpg" width="20" height="20">Text search features are overlapping, confusing<br>
<br clear="all">
<img src="http://cache.gawker.com/assets/images/gizmodo/2009/10/gizminus_13.jpg" width="20" height="20">Interface overall needs better flow<br>
<br clear="all">
<img src="http://cache.gawker.com/assets/images/gizmodo/2009/10/gizminus_13.jpg" width="20" height="20">No POI category browsing or "go home" feature<br>
<br clear="all">
<img src="http://cache.gawker.com/assets/images/gizmodo/2009/10/gizminus_13.jpg" width="20" height="20">No multi-stop trip planner</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5393935/google-navigator-for-android-review-good-for-free-but-far-from-perfect]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5393935]]></guid>
			<category><![CDATA[review]]></category>
			<category><![CDATA[android]]></category>
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			<category><![CDATA[google navigator]]></category>
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			<category><![CDATA[verizon]]></category>
			<pubDate><![CDATA[Fri, 30 Oct 2009 20:16:44 EDT]]></pubDate>
			<dc:creator><![CDATA[Wilson Rothman]]></dc:creator>
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			<title><![CDATA[This Week's 10 Best iPhone Apps]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/10/distop.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/10/500x_distop.jpg" class="left image500" width="500" /></a>In this week's <a href="http://gizmodo.com/5391735/motorola-droid-hits-verizon-on-november-6th-for-200">not at all scared</a> app roundup: Nikon teaches a photography class, the NBA gouges its most devoted fans (and they like it), board games go digital, Disney gets app-y, and, well, Zombie Bikini Babes From Space!</p>
<h2>The Best</h2>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/10/1nikonschool.jpg" width="160" height="232"><a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=330046127&mt=8">Nikon Learn and Explore</a>: Tons of photos, shooting tips, a photography glossary and access to Nikon World magazine, all for free. Useful whether you carry a Nikon or not.<br clear="all"></p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/10/2nbaleaguepass.jpg" class="left image340" width="340" /><a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=331357837&mt=8">NBA League Pass Mobile</a>: At first, you're like, "Whoa, 40 games a week, streamed live or from a 48-hour archive over 3G or Wi-Fi, <em>with</em> stats and news? That sounds awesome!" Then you're like "Wait, it costs $40? Don't I already spend a ton of money to watch these games on my TV?" <em>Then</em> you're like, "Hey, I don't even like basketball! <em>What am I doing with my life?</em> " Pricey, but essential for total ball junkies.<br clear="all"></p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/10/3wordpress2.jpg" width="160" height="230"><a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=285073074&mt=8">WordPress 2.0</a>: Though this is an update to an old app, the differences are such that you've actually got to download the new version on its own&mdash;you won't be prompted. Anyway, you should, because it's got an all-new interface, a fresh comment system and a persistent restore feature, which means you won't lose any work if you get a call in the middle of working on a post. Free.<br clear="all"></p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/10/4snowreport.jpg" width="160" height="240"><a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=297613771&mt=8">The Snow Report</a>: Added Twitter feed, push notification and longer-term forecast features make this ski report app awesome; the fact that it's an ad platform for the North Face makes it free. (It's more than a fair trade.)<br clear="all"></p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/10/5catan.jpg" width="160" height="241"><a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=335029050&mt=8">Settlers of Catan</a>: A few months ago, Wired wrote an amazing story about a board game called "Settlers of Catan." To summarize: Best. Board. Game. Ever. <a href="http://www.wired.com/gaming/gamingreviews/magazine/17-04/mf_settlers">Or something!</a> In any case, it's now here for the iPhone, and the adaptation is surprisingly faithful. The look and animations are a little cheesy, an absence of cheese would have been more surprising, and almost disappointing. Fivebux.<br clear="all"></p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/10/6layars.jpg" width="160" height="241"><a href="http://gizmodo.com/5391303/augmented-reality-iphoneandroid-app-tracks-where-government-bailout-dollars-went">Layar Layers</a>: Not strictly an app, but is may as well be: <a href="http://gizmodo.com/tag/layar">Layar</a>, the do-it-all augmented reality app, allows for user-generated layers to be added. This one, which tracks bailout spending and overlays projects on a real-time camera view, is the first genuinely cool add-on I've seen.<br clear="all"></p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/10/7exitstrategy.jpg" width="160" height="230"><a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=320946370&mt=8">Exit Strategy</a>: Remember that <a href="http://gizmodo.com/5310818/nyc-exit-strategy-the-other-nyc-subway-app-you-need">buzzy</a> app that tells you where to get on and off your subway car way in order to ensure the quickest, most efficient exit from the station? Now they've got a license to use new MTA data, and they've added the exact locations of every subway stop entrance, so you know where you'll surface.<br clear="all"></p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/10/8disney.jpg" width="160" height="240"><a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=331622823&mt=8">Disney</a>: A full-service iPhone take on the Disney empire, this video, radio, photo and game app represents classic, whimsical Disney and bizarrely sexualized, subtly evangelical <em>new</em> Disney in equal measures. Free.<br clear="all"></p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/10/9swinemobile.jpg" width="160" height="240"><a href="http://gizmodo.com/5391046/harvard-medical-schools-h1n1-app-lets-you-panic-on-the-go">HMSMobile Swine Flu Center</a>: Educates you about the dangers of the H1N1 virus and lets you a.) figure out if you have swine flu and b.) work yourself into a nervous wreck even if you don't. Two dollars.<br clear="all"></p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/10/10zombiebabes.jpg" class="left image340" width="340" /><a href="http://gizmodo.com/5390918/attack-of-the-zombie-bikini-babes-from-outer-space-is-99+cent-b+movie-brilliance">Attack of the Zombie Bikini Babes from Outer Space</a>: I'll let Matt explain this one:</p>
<blockquote>
<p>Imagine a Zombies Ate My Neighbors kind of schlock, except you're in the boots of a redneck armed with dual slingshots, firing rocks and raccoons at undead chicks in bikinis who will claw your eyes out if they touch you.</p>
</blockquote>
<p><br clear="all"></p>
<h2>Honorable Mentions</h2>
<p><a href="http://gizmodo.com/5392703/an-early-video-peek-at-lalas-bercheap-music-app">LaLa</a>: Stream any song once for free, or steam it as much as you want for $0.10. It's brilliant, so why isn't it ranked? Because it's not out yet, and I have a creeping suspicion Apple might find a reason to freeze it out.</p>
<p><a href="http://gizmodo.com/5391980/apple-approves-asian-boobs-iphone-app-just-to-mess-with-us%20ada">Asian Boobs</a>: This is most assuredly not a good app. It does, however, serve as a <a href="http://gizmodo.com/5391980/apple-approves-asian-boobs-iphone-app-just-to-mess-with-us%20ada">touchstone</a> in the sweeping narrative of how ridiculous the app approval process is, for which I am thankful.</p>
<p><a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewArtist?id=318968796">Not For Tourists</a>: There are just so many iPhone travel guides, it's hard to pick one over another. I'm not sure the NFT guides are the best&mdash;they could be, but it's tough to test&mdash;but they're reliably good. Shame they're $5 apiece.</p>
<p><a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewArtist?id=330027941">Vooks</a>: I'm not as down on the concept as <a href="http://gizmodo.com/5372041/apple-tablet-books-need-to-be-better-than-vooks">Adam is</a>&mdash;I think there's something to be said for taking ebooks beyond raw, static text. And while the catalog is seriously anemic right now but hey, if you see a title you like, go for it.</p>
<p><a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=334311856&mt=8">Alice In Chains</a>: Yeah, forget <a href="http://gizmodo.com/tag/itunes-lp">iTunes LP</a>: Alice in Chains' companion app for the newest album does the digital liner notes thing just fine, and hey! <em>It works on your iPhone.</em> A dollar.</p>
<p><a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=288328989&mt=8">Easy Wi-Fi</a>: Find free Wi-Fi hotspots, and simplify the login procedure for paid ones! What a great idea! Thing is, it doesn't work that well yet&mdash;account signup is buggy, and hotspots are sparse&mdash;so it might be worth waiting until it does. Free.</p>
<p><em>This list is in no way definitive. If you've spotted a great app that hit the store this week, give us a heads up or, better yet, your firsthand impressions in the comments. And for even more apps: see our <a href="http://gizmodo.com/tag/the-week-in-iPhone-apps/">previous weekly roundups here</a>, and check out our <a href="http://gizmodo.com/tag/iphone-apps-directory">Favorite iPhone Apps Directory</a>. Have a great weekend, everybody!</em></p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5393884/this-weeks-10-best-iphone-apps]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5393884]]></guid>
			<category><![CDATA[iphone apps]]></category>
			<category><![CDATA[apple]]></category>
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			<category><![CDATA[the week in iPhone apps]]></category>
			<category><![CDATA[this week's 10 best iphone apps]]></category>
			<category><![CDATA[top]]></category>
			<pubDate><![CDATA[Fri, 30 Oct 2009 18:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[John Herrman]]></dc:creator>
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			<title><![CDATA[An Astronaut Explains How We'll Fall In Love With Space Again]]></title>
			<description><![CDATA[
<p><img src="http://cache.gawker.com/assets/images/4/2009/10/500x_500x_397259main_image_1501_946-710.jpg" class="left image500" width="500" /><i>Our friend and <a href="http://gizmodo.com/t/astroblogger">astronaut blogger</a> Leroy Chiao sat on the <a class="autolink" title="Click here to read more posts tagged #humanspaceflight" href="http://gizmodo.com/tag/humanspaceflight/">human spaceflight</a> advisory committee which <a href="http://gizmodo.com/5388682/panel-to-obama-tell-nasa-to-skip-the-moon-and-head-to-mars">released its report last week</a>. Since news stories about it were hazy at best, we asked him to explain what it really said:</i></p>
<p>It is not surprising, but it is dispiriting, to realize how little the general public knows (or cares?) about space exploration. We seem to take for granted, that America is the leader in human spaceflight. Will it always be so?</p>
<p>Remember high school history? Remember Portugal? They dominated the seas way back when, and thus, dominated the known world. Then what happened? Did they get lazy? Rest on their laurels? Sure, they still are the only ones who make port wine (at least any that's worth anything), but WTF, over? How about Rome? Ok, maybe they just got too decadent. I never did see the X-rated movie <em>Caligula</em>, but it probably wasn't too far off the mark. They got too full of themselves, and that was that.</p>
<p>So, what's it going to take to get America enthralled again about space exploration? This was one of the questions we considered, on the <a class="autolink" title="Click here to read more posts tagged #reviewofushumanspaceflightplanscommittee" href="http://gizmodo.com/tag/reviewofushumanspaceflightplanscommittee/">Review of US Human Spaceflight Plans Committee</a>, also known as the <a class="autolink" title="Click here to read more posts tagged #augustinecommittee" href="http://gizmodo.com/tag/augustinecommittee/">Augustine Committee</a>, after our chairman, respected aerospace veteran, Norm Augustine. What do we have to do? Do we have to go chase imaginary aliens to get your attention?</p>
<p>The media generally missed the mark on understanding our report. How is this possible? Maybe I'm too close to it. I suppose I shouldn't over-think this. I should give ‘em what they want. Alright then, here are the report highlights, from my perspective:</p>
<p>&bull; The space program needs more money. NASA has been trying to do too much with too little for too long. Let's either spend more money, or scale back our expectations.</p>
<p>&bull; The Space Shuttle has been a magnificent, beautiful flying machine, but it is more fragile than we thought, and it is too expensive to operate. There is a case to be made to keep flying the Shuttle for a few more years, but only if we are going to base the next heavy launch vehicle on its technology.</p>
<p>&bull; The International Space Station has been a great success, in that an international framework for cooperation has evolved. This is the future, not only in space exploration. In addition, there have been relevant, significant scientific results from research conducted onboard. The US should use this framework, to move exploration forward beyond Low Earth Orbit (LEO).</p>
<p>&bull; The Constellation Program was a reasonable path, five years ago, when the Vision for Space Exploration was first formulated. Since then, budget shortfalls have caused significant delays. Moreover, the goals evolved into a focus on getting astronauts back to the Moon, to the development of the Ares family of rockets and the Orion spacecraft. The public generally is bored with going back to the Moon, since we already did this forty years ago.</p>
<p>&bull; Commercial crew access to LEO should be considered. Traditional aerospace companies can do this, and who knows? Maybe the startups can too, more efficiently. At any rate, the technology has existed for almost fifty years, it's time to give it a try.</p>
<p>&bull; Heavy Lift Vehicle: Let's choose one, then, do it. Be it Ares-V, Ares-V Lite, Evolved Expendable Launch Vehicle, or Shuttle Derived. Pick one.</p>
<p>Clear as mud? For a more detailed (yet, still very high-level) explanation, check out <a href="http://leroychiao.blogspot.com/">my blog</a>.</p>
<p><i>Leroy Chiao, Ph.D. served as a NASA astronaut from 1990-2005. During his 15-year career, he flew four missions into space, three times on Space Shuttles and once as the copilot of a Russian Soyuz spacecraft to the International Space Station. On that flight, he served as the commander of Expedition 10, a six and a half month mission. Dr. Chiao has performed six spacewalks, in both US and Russian spacesuits, and has logged nearly 230 days in space.</i></p>
<p><i>Dr. Chiao is Gizmodo's official astronaut (and "<a href="http://gizmodo.com/tag/astroblogger">astroblogger</a>"). On occasion, he still ponders strategies to hunt for imaginary aliens.</i></p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5393755/an-astronaut-explains-how-well-fall-in-love-with-space-again]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5393755]]></guid>
			<category><![CDATA[space]]></category>
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			<category><![CDATA[Review of US Human Spaceflight Plans]]></category>
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			<category><![CDATA[top]]></category>
			<pubDate><![CDATA[Fri, 30 Oct 2009 17:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Astronaut Leroy Chiao]]></dc:creator>
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			<title><![CDATA[8 Ghost Detecting Gadgets That Can Confirm Your Sanity]]></title>
			<description><![CDATA[
<p>With Halloween coming up this weekend, it seemed like the perfect time to discuss a problem far too many of us face&mdash;homes that are haunted by evil spirits.These gadgets can confirm you are not completely crazy.</p>
<p><img src="http://cache.gawker.com/assets/images/4/2009/10/500x_tesla_spirit_radio_01.jpg" class="left image500" width="500" />Nikola Tesla's Spirit Radio is built with a simple crystal radio circuit, but it has the ability to generate spooky sounds from all kinds of electromagnetic interference. Some, like Tesla himself, believed that it had the power to pick up on supernatural forces. It actually creeped him out:</p>
<blockquote>
<p>"My first observations positively terrified me as there was present in them something mysterious, not to say supernatural, and I was alone in my laboratory at night."<br>
- Nikola Tesla 1901</p>
</blockquote>
<p>Hit the folowing link to learn how to build one yourself. [<a href="http://www.instructables.com/id/Spooky-Tesla-Spirit-Radio/">Instructables</a> via <a href="http://gizmodo.com/5390059/build-the-spirit-radio-that-creeped-out-tesla-himself">Link</a>]<br>
<img src="http://cache.gawker.com/assets/images/4/2009/10/500x_dvr510_large.jpg" class="left image500" width="500" />Cameras with infrared night vision are often used in ghost hunting to detect hot spots in darkened rooms. The Vivitar DVR 150 includes this capability in a convenient pocket-sized form. [<a href="http://www.vivitar.com/products.php?dircat=2&dirsubcat=2&dirprod=26#">Vivitar</a> via <a href="http://gizmodo.com/5390116/vivitar-dvr-150-infrared-night-vision-waterproof-pocket-camcorder">Link</a>]<br>
<img src="http://cache.gawker.com/assets/images/4/2009/10/thumb160x_emf_meters.jpg" class="left image158" width="158" />In addition to looking for hot spots, ghost hunters almost always employ some sort of EMF meter to detect sharp fluctuations in the surrounding magnetic field&mdash;supposedly a sign of a ghostly presence. Oh hey, Amazon is selling a two pack Gauss Master and K-II Deluxe EMF meter set for $85! How convenient. [<a href="http://www.amazon.com/Gauss-Master-Deluxe-Paranormal-Meters/dp/B002ARB5J6/ref=sr_1_3?ie=UTF8&s=miscellaneous&qid=1255864393&sr=8-3%3Ca%20href=%22http://www.amazon.com/gp/product/B002ARB5J6?ie=UTF8&tag=pinaslinkcom-20&linkCode=as2&camp=1789&creative=390957&creativeASIN=B002ARB5J6%22%3EGauss%20Master%20&%20K-II%20Deluxe%20Paranormal%20Pack%20EMF%20Meters%3C/a%3E%3Cimg%20src=">Amazon</a>]<br>
<img src="http://cache.gawker.com/assets/images/4/2009/10/thumb160x_ghost-finder-camera.jpg" class="left image158" width="158" />If you can't capture a real ghost on film, you can always turn to the Ghost Finder disposable camera. It inserts an ghostly image in every photo you take&mdash;saving you time and effort with Photoshop. It's all of the fraud without all of the work. [<a href="http://www.findgift.com/gift-ideas/pid-118600/">FindGift</a>]<br>
<img src="http://cache.gawker.com/assets/images/gizmodo/2009/10/ghost_detecting_keychain.jpg" class="left image340" width="340" />Not only does this keychain claim to detect ghosts, it also has a "safe mode" that can be used to shield your body from becoming possessed. [<a href="http://www.strapya-world.com/products/33022.html">Strapya</a>]<br>
<a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/10/internets-ouija_shirt.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/10/500x_internets-ouija_shirt.jpg" class="left image500" width="500" /></a>Contact the spirit of the internets with this specialized ouija board t-shirt. Just place a wireless mouse on your chest and let the spirits guide you to the next big internet meme. [<a href="http://wildilocks.com/webstore/index.php?main_page=product_info&products_id=155">Wildilocks</a>]<br>
<a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/10/dowsing_rod.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/10/500x_dowsing_rod.jpg" class="left image500" width="500" /></a><a href="http://en.wikipedia.org/wiki/Dowsing">Dowsing or "divining" rods</a> have been used for thousands of years as part of religious ceremony or to ascertain the location of water or precious metals. Some modern investigators still believe that these simple rods can be used to detect the presence of ghosts. [<a href="http://diviningmind.com/store/divining-dowsing-rod-p-32.html?osCsid=f5a6dc90a09d2c71ae3e3e7c33e600ce">Divining Mind</a>]<br>
<img src="http://cache.gawker.com/assets/images/gizmodo/2009/10/trisaksri-1.jpg" class="left image340" width="340" />Trisaksri was a short-lived ghost repellent concept that would detect ghosts in the home with a low level magnetic field and a camera. Once discovered, the unit would emit a "Wave Killer" Radio wave blast to eliminate any unwanted, otherworldly intruders. [<a href="http://gizmodo.com/5168835/trisaksri-ghost-repellent-zaps-unwanted-spirits-with-radio-wave-blast">Link</a>]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5393549/8-ghost-detecting-gadgets-that-can-confirm-your-sanity/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5393549]]></guid>
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			<pubDate><![CDATA[Fri, 30 Oct 2009 16:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Sean Fallon]]></dc:creator>
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			<title><![CDATA[$1000 1080p Projector Battlemodo: Optoma HD20 vs Vivitek H1080FD]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/10/projectors.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/10/500x_projectors.jpg" class="left image500" width="500" /></a>The idea of a $1000 1080p projector is enticing, but are the first products to reach this price, the <a class="autolink" title="Click here to read more posts tagged #vivitekh1080fd" href="http://gizmodo.com/tag/vivitekh1080fd/">VIvitek H1080FD</a> and the <a class="autolink" title="Click here to read more posts tagged #optomahd20" href="http://gizmodo.com/tag/optomahd20/">Optoma HD20</a>, any good? Yes, yes they are.</p>
<p>I have to admit, I didn't have high hopes for these two machines. The first "budget" products in any category always seem to fall short, but in this case I was pleasantly surprised. Both the Vivitek H1080FD and the Optoma HD20, which use DLP technology, offered exceptional performance for the price, but one definitely stood out.</p>
<h1>The Results...</h1>
<p><img src="http://cache.gawker.com/assets/images/4/2009/10/500x_batt1.jpg" class="left image500" width="500" />The Vivitek takes gold almost every category.<br>
<a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/10/batt2.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/10/500x_batt2.jpg" class="left image500" width="500" /></a>Stack those results up (by weighting each gold medal with 3 points and each silver with 2), and you can see how it all adds up.</p>
<h1>Winner: Vivitek H1080FD</h1>
<p><img src="http://cache.gawker.com/assets/images/4/2009/10/500x_500x_vivitek_804x603.shkl.jpg" class="left image500" width="500" />While the Optoma HD20 and the Vivitek H1080FD are alike in many respects, the bottom line is that Vivitek pushed the envelope a bit more with picture quality, and provided more of those features that you might find in a pricier projector.</p>
<p>It's a shade bigger than the Optoma, and a little more than a pound heavier at 7.8 lbs, but it is still an extremely portable device (they even go so far as to throw in a carrying case). Both the Vivitek and the Optoma lack lens shift capability, so I had to set them up on this ghetto cardboard box on top of a card table configuration in order to deliver a straight, unobstructed picture to the wall. However, once things were set up and calibrated properly, the Vivitek offered up slightly richer colors and better overall contrast (5000:1) than the Optoma&mdash;although black levels and overall quality of the 1080p picture appear similar between the two devices. I also give the Vivitek an edge in the brightness department&mdash;especially when comparing the brightest modes. Still, after running through several 1080p video clips on both machines, I was really wowed by the overall image quality on these entry-level projectors.<br>
<script type="text/javascript">
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<p>As I mentioned earlier, the Vivitek brought a few features to the table that you usually find in pricier models. For one thing, it's extremely quiet&mdash;especially when compared to the Optoma. It also features more inputs/outputs than the Optoma, including S-Video, RS-232c connector and audio jacks (although it would be a crime to use S-Video). It even features a small 5W onboard speaker which aids in portability and ease of use for those who are looking for a simple, all-in-one solution. The speaker is basic, but I found it helpful in my temporary setup when I just wanted to plug and play.</p>
<p>There isn't much to complain about with regard to the Vivitek H1080FD, but I did notice that menus in the UI don't collapse, so you have to exit in order to get a full picture of your changes. However, the most troubling negative has to do with the $400 cost of a replacement lamp. The overall lamp life of the Vivitek and the Optoma are the same, but there is a $150 difference in the price of the replacement. Given the fact that there isn't a vast difference in performance between the two models, this expense could be a real dealbreaker for people who are looking to use their projector on a more regular basis.</p>
<h1>Runner-Up: Optoma HD20</h1>
<p><img src="http://cache.gawker.com/assets/images/4/2009/10/500x_500x_optoma_804x603.shkl.jpg" class="left image500" width="500" />Sure, the runner-up in a contest of two is the "loser," but there's a lot to like about the Optoma. Right off the bat, you have to marvel at how small this thing is. At 12.76" x 3.82" x 9.21" and 6.4 pounds, users don't need to use the HD20 in a permanent setup. It can be easily stored and transported&mdash;but, again, the lack of lens shift means you might struggle to get an optimum viewing angle.<br>
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<p>Granted, the HD20 isn't going to blow away enthusiasts who will settle for nothing less than the blackest blacks and whitest whites, but most of us will be more than satisfied with the clarity, color and contrast (4000:1). Overall lumen output wasn't quite up to snuff when compared to the Vivitek, but it was still considerably better than you would expect in a budget model in both bright and theater modes&mdash;easily allowing for a screen just under 100" in my living room to be comfortably viewable with ambient light.</p>
<p>Of course, the HD20 is not without it's flaws. First of all, excessive fan noise makes it sound more like what you might expect from buying a cheaply priced DLP. It's noticeable in Standard mode, but I was definitely distracted by it in Bright (users might also find the light emanating from the front vent to be distracting). I also found the UI to be well organized but fairly annoying to navigate, mostly because the remote isn't very responsive. I felt like I had to mash the button down to get a response.</p>
<h1>Feature Comparison</h1>
<p><img src="http://cache.gawker.com/assets/images/4/2009/10/500x_batt3.jpg" class="left image500" width="500" /></p>
<p><br></p>
<h1>But What If You Spend <em>More</em>?</h1>
<p><img src="http://cache.gawker.com/assets/images/4/2009/10/500x_500x_epson_1.jpg" class="left image500" width="500" />OK, so what if you're willing to spend a bit more than $1000?</p>
<p>Epson's HC 8100 represents a price point in the entry-level market for consumers willing to pay extra for better 1080p performance. At $1600, the LCD-based 8100 is a big step up from the Vivitek and the Optoma. In my opinion, it is worth the added expense.</p>
<p>Simply put, it easily outstrips both of its cheaper competitors in just about every performance category. It also has some advantages that the others lack, many of which derive from the advantages 3LCD has over DLP. Brightness and color accuracy are better, no color wheel means no rainbow effect (for the people who suffer from that&mdash;you know who you are) and it has a high degree of vertical and horizontal lens shift, meaning you can put this thing just about anywhere and throw a clean image. However, it is literally twice as big and heavy as the Vivitek, which could make it unsuitable for some setups.</p>
<p>If you are concerned with the long term cost of ownership, the Epson is competitive in that area with a $300 lamp replacement cost (4000 hour lamp life in Normal and Eco modes) and a two-year limited warranty. So, in that sense, it could be cheaper to own in the long term than both the Vivitek and the Optoma, depending on your usage.<br>
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<p><br></p>
<h1>Verdict</h1>
<p>If you have your heart set on 1080p, the good news is that you will probably be satisfied no matter which one of these projectors you choose&mdash;definitely an encouraging sign at these price points. That having been said, I think it is worth spending an an extra $600 for the improved performance of the <a class="autolink" title="Click here to read more posts tagged #epsonhc8100" href="http://gizmodo.com/tag/epsonhc8100/">Epson HC 8100</a>.</p>
<p>However, if the HC 8100 isn't in your budget, there is no shame in going with the Vivitek&mdash;it will deliver a lot of bang for your buck. On the other hand, if you plan on using your projector frequently and the long term cost of ownership is a concern, the Optoma HD20 will be less expensive in the long run&mdash;and the choice might be further justified since there isn't a vast difference in performance. Perhaps the best news is that, within the next year, more 1080p projectors from the likes of Sony and Panasonic will be competing at these lower prices, too. If you are patient, it might be worth it to wait and see how the market develops. [<a href="http://www.epson.com/cgi-bin/Store/consumer/consDetail.jsp?BV_UseBVCookie=yes&infoType=Specs&oid=63085423&category=Products">Epson</a> and <a href="http://www.vivitekusa.com/v_display_content_detail.asp?category_id=71&subcategory_id=426&product_id=166&subsubcategory_id=">Vivitek</a> and <a href="http://www.optomausa.com/Product_detail.asp?productsubcat=3&productcategory=Home+Theater&product_id=425&itemno=EPHD20">Optoma</a>]</p>
]]></description>
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			<pubDate><![CDATA[Fri, 30 Oct 2009 14:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Sean Fallon]]></dc:creator>
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			<title><![CDATA[Windows XP Phone: A First Look at its Touchscreen Interface]]></title>
			<description><![CDATA[
<p><img src="http://cache.gawker.com/assets/images/4/2009/10/500x_Xpphone-Interface0.jpg" class="left image500" width="500" />Remember the <a href="http://gizmodo.com/5361497/itg-xpphone-runs-windows-xp-pre+orders-for-att-vodafone-and-orange">xpPhone</a>? The 4.8-inch touchscreen slider has netbook-like specs, some sort of "AMD Super Mobile CPU", and runs a full-blown copy of <a class="autolink" title="Click here to read more posts tagged #windowsxp" href="http://gizmodo.com/tag/windowsxp/">Windows XP</a>. They've just sent through shots of its phone-function interface…and they actually look pretty good.</p>
<p><script type="text/javascript">
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<p>The main phone screen (pictured below) has call-centric icons, plus shortcuts to regular Windows apps that can be categorized into icon-based tabs on the left.</p>
<p>The interface can also switch between landscape and portrait views, and there's a unified look to it all. I'd like to see some extra flair, though...like photos of contacts for incoming and outgoing calls. It's such an obvious thing, so hopefully that'll show up by the time the phone arrives. The xpPhone's maker&mdash;China's <a class="autolink" title="Click here to read more posts tagged #intechnologygroup" href="http://gizmodo.com/tag/intechnologygroup/">In Technology Group</a> aka ITG&mdash;also says it will support direct access to the Outlook address book for contact management.</p>
<p><img src="http://cache.gawker.com/assets/images/4/2009/10/500x_Xpphone-Interface00.jpg" class="left image500" width="500" /></p>
<p>Their English pre-order page remains more like an expression of interest form, as it still doesn't list price. If you curious, you can choose a 3G module for your carrier's necessary frequency (AT&T, Vodafone, and Orange are listed).</p>
<p>Jokes about getting a blue screen of death mid-call aside, I'm getting more and more intrigued about the xpPhone. I mean, the thing weighs almost a pound, but just look at those specs below compared to say, the <a href="http://gizmodo.com/tag/N900/">Nokia N900</a>. I'll fill you in when I hear more on pricing/availability&mdash;or any plans for an actual U.S (non-import) release. [<a href="http://www.xpphone.com/en/product/">ITG</a>]</p>
<blockquote>
<p><strong>Configuration</strong><br>
• CPU: AMD Super Mobile CPU<br>
• Memory: 512M/1G<br>
• SSD: 8G/16G/32G/64G<br>
• HDD: 30G/60G/80G/120G<br>
• LCD: 4.8' TFT Touch-screen LCD 800*480<br>
• Operating System: Microsoft Windows XP<br>
• Network: GSM/GPRS/EDGE/WCDMA (HSDPA/HSUPA)<br>
• CDMA/CDMA2000 1X/CDMA1X EVDO,TD-SCDMA，TD-HSDPA<br>
• Wireless: WiFi 802.11b/g,WiMax(optional),Buletooth,Stand-alone GPS<br>
• Camera Specifications:CMOS, 300k/1.3 Million<br>
• Ports: 1 x earphone jack, 1 x microphone jack,Docking Connector (includes VGA output signal ), 1 x USB 2.0, SIM Slot<br>
• Battery: Removable Lithium-ion<br>
• Talk time: about 5 hours,Stand by time: about 5 days<br>
• Real life: about 7 hours(Standard), about 12 hours(Large)<br>
• Talk time: Standby time，Operation time may vary depending different usage.<br>
• Weight: 400g (include battery)</p>
</blockquote>
]]></description>
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			<category><![CDATA[xpPhone Windows XP]]></category>
			<pubDate><![CDATA[Fri, 30 Oct 2009 13:10:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Danny Allen]]></dc:creator>
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			<title><![CDATA[BlackBerry Storm 2 Review: Improving, But Still Mostly Cloudy]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/10/storm__056.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/10/500x_storm__056.jpg" class="left image500" width="500" /></a>Take <a href="http://gizmodo.com/5093715/blackberry-storm-review-verdict-not-quite-a-perfect-storm">the BlackBerry Storm</a>. Now imagine a phone that's basically exactly the same, but does everything better. That's the <a class="autolink" title="Click here to read more posts tagged #storm2" href="http://gizmodo.com/tag/storm2/">Storm 2</a>.</p>

<p>It's the same phone, essentially, just refined in nearly every way. It's not the Storm reinvented, it doesn't shoot lasers, and it's not going to kill anything. It's just better than before.</p>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/10/storm__059.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/10/500x_storm__059.jpg" class="left image500" width="500" /></a></p>
<h1>Sure, Press Me Anywhere</h1>
<p>SurePress, RIM's "the whole screen's a button!" touchscreen technology, lives on. But now it's four buttons. Four <em><a href="http://gizmodo.com/5343612/blackberry-storm-2-explainer-features-piezo-electronics-wifi">piezo-electric buttons</a></em> that live under the screen, to be precise. What that means for you is that wherever you press on the screen, it feels way more localized, like the screen's only being pushed in exactly where you click it. Before, it was like the whole screen was on a see-saw.</p>
<p>The re-balancing of the screen lets you go far more smoothly and efficiently from one letter to another while typing, rather than waiting for it to pop back up every time. A software change&mdash;which is <a href="http://gizmodo.com/5389114/blackberry-storm-os-50-update-coming-tomorrow">available for the first Storm too</a>&mdash;enables true multitouch typing (for two fingers, but that's enough). You can actually take advantage of the new screen and type much faster than you could on the original Storm. In other words, the mechanics of SurePress actually work now.</p>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/10/storm__064.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/10/500x_storm__064.jpg" class="left image500" width="500" /></a>The entire build of the mechanism is less janky too&mdash;the giant chasms between the screen and the rest of the phone begging for turkey jerky bits to get sucked like a gaping maw have been closed, and the four main buttons are now a seamless part of pushscreen. Oh, and one clever touch is that the screen's dead stiff whenever the phone's off&mdash;if it doesn't press down, you can tell the phone's off (though it does mean one less thing to fiddle with).</p>
<p>SurePress, while vastly more usable and comfortable now, is still flawed as a touchscreen navigational concept: It's predicated on literally putting an obstacle in front of you that has to be smashed in every time you want to do something. It's not an optimal experience. And it ultimately fails in what it supposedly sets out to do by "separating navigation from confirmation," to use RIM's verbiage: To make you type more accurately. It just makes you type slower and wonder why you can't use the Storm's quite dandy touchscreen like any other touchscreen, since the keyboard and screen are otherwise great.</p>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/10/storm__068.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/10/500x_storm__068.jpg" class="left image500" width="500" /></a></p>
<h1>Speed Isn't Everything</h1>
<p>The Storm 2 is quicker all around. The response of nearly every element is just so much springier than the first Storm&mdash;I'm talking versus the launch software to be clear, since frankly, that was the last time I used the Storm. Apps pop up instantly most of the time, hang-ups are a rare occasion, the accelerometer kicks in quickly to rotate the keyboard, and it moves with the kind of speed you expect it to. The phone feels way more like it should. This extends in some respects to the browser, too, which seems a little more capable&mdash;though by no means as stacked as a WebKit browser. I wish the camera was faster to start up though; it's still sluggish most of the time.</p>
<p>There are a few slight visual tweaks to the OS since last year as well that make it more look more polished (I'm very surprised I noticed). For instance there's a more matte, almost Apple-like gradient for highlighted items, like in Messages. Icons are a little more sober, which reflects the darker, slightly more understated look of the phone itself. My favorite software tweak is probably the true QWERTY keyboard in portrait mode, instead RIM's SureType system that previously foisted in front of your thumbs. It's better than Android's&mdash;and HTC's reskin of Android's on the Hero&mdash;though not quite as good as the iPhone's.</p>
<p>While it's got a speed boost and a bit of extra iconographic spitshine, it is still fundamentally the same experience&mdash;the Storm 2 touchscreen interface still feels like it was designed by people with physical keyboards soldered into their brains. From the grand scheme of the UI, the standard BlackBerry setup re-jiggered for touch rather than a ground-up design, to the BlackBerry apps that clearly aren't designed with Storm in mind, there's a definite sense of non-belonging with the Storm 2, like when all of the puzzle pieces don't quite fit together and you jam them together to make it work anyway. In other words, it tries real hard to be a touch phone and a BlackBerry, but it doesn't do either of them exceptionally well.</p>
<p><script type="text/javascript">
gawkerGallery(5393131,12,'');
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<p>The Storm 2 is where the Storm should've started, but at the same time, it's coming into a different world than a year ago&mdash;even on its own carrier&mdash;where not breaking new ground is simply moving too slow. More than that, while the Storm is overall a good phone, unless you have a very specific set of criteria for your phone&mdash;that is, a touchscreen BlackBerry&mdash;you probably shouldn't settle for a phone that doesn't do the touch or BlackBerry aspects (read: typing) spectacularly. There are phones that do each of those things better. If you want a BlackBerry on Verizon, get a BlackBerry Tour, which has an awesome keyboard, if a few trackball problems. If you want a touchscreen smartphone on Verizon, you should get a Droid. At least, that's how it's looking so far&mdash;come back early next week for our full in-depth Droid review.</p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/10/gizplus3_06.jpg" width="20" height="20">SurePress actually works now<br>
<br clear="all">
<img src="http://cache.gawker.com/assets/images/gizmodo/2009/10/gizplus3_06.jpg" width="20" height="20">Wi-Fi!<br>
<br clear="all">
<img src="http://cache.gawker.com/assets/images/gizmodo/2009/10/giznormal_13.jpg" width="20" height="20">It's pretty quick, most of the time<br>
<br clear="all">
<img src="http://cache.gawker.com/assets/images/gizmodo/2009/10/gizminus_13.jpg" width="20" height="20">SurePress is still a mediocre concept, at best<br>
<br clear="all">
<img src="http://cache.gawker.com/assets/images/gizmodo/2009/10/gizminus_13.jpg" width="20" height="20">Still doesn't fit in as a BlackBerry<br>
<br clear="all">
<img src="http://cache.gawker.com/assets/images/gizmodo/2009/10/gizminus_13.jpg" width="20" height="20">There are phones that do what it's good at much better</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5393132/blackberry-storm-2-review-improving-but-still-mostly-cloudy]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5393132]]></guid>
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			<pubDate><![CDATA[Fri, 30 Oct 2009 12:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[matt buchanan]]></dc:creator>
			<wfw:commentRss>http://gizmodo.com/index.php?op=postcommentfeed&amp;postId=5393132&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Canon S90 Review: It'll Never Leave My Pocket (Except When I'm Taking Pictures)]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/10/s90body__025.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/10/500x_s90body__025.jpg" class="left image500" width="500" /></a>My first real camera was <a href="http://gdgt.com/canon/powershot/s50">a Canon S50</a>. I loved it. Canon let the pro compact S line die a few years later. It's back with <a href="http://gizmodo.com/5340815/canon-powershot-s90--pro-point+and+shoot-yes-pleeeeease">the S90</a>, though the only thing that's the same is that it's still awesome.</p>

<h1>Sex and Brains</h1>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/10/s90body__035.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/10/500x_s90body__035.jpg" class="left image500" width="500" /></a></p>
<p>It's got the same <a href="http://gizmodo.com/383170/giz-explains-digital-camera-image-sensors">spacious image sensor</a> as <a href="http://gizmodo.com/5389028/canon-g11-review-makes-you-feel-like-a-real-photographer-almost">the G11</a>&mdash;1/1.7" as opposed to 1/2.5" like most point-and-shoots. But instead of being built into a Panzer tank, it's in the body of a hot German model. It's an actual point-and-shoot: It fits in the pocket of your skinny jeans, but delivers, for the most part, the same wow image quality.</p>
<p>I wish it was slightly more square with sharper angles for an even more classic aesthetic, but it's still pretty classy looking. The texture, which makes for half of the appeal, makes it a little slippery. The control ring around the lens is like the perfect scarf that ties it altogether. And despite being a bantam-weight shooter, it feels more solid than most cameras its size.</p>
<h1>Lord of the Ring</h1>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/10/s90body__038.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/10/500x_s90body__038.jpg" class="left image500" width="500" /></a></p>
<p>What makes the camera really work is that control ring wrapped around the lens. By default, when you turn it, it adjusts the main setting for each mode&mdash;aperture in aperture priority, shutter speed in shutter priority, you get the idea. Using the ring function button on top of the camera, you can set the ring to adjust almost whatever parameter you want though, like white balance, ISO, exposure, even specific zoom intervals.</p>
<p>Truthfully, using the dial never feels <em>completely</em> seamless, because of way you're forced to hold the camera. As a result of its pint size, there's no completely natural hand or finger posture for spinning the ring. But, the control it manages to put at your fingertips is remarkable: In manual mode, I had aperture mapped to the main ring, exposure set to the control ring on the back (which, like the G11, is a little too small to have a settings dpad stuffed in the center of it) and ISO speed mapped to the shortcut button. The only real issue with that setup is that the ISO setting interface lags behind your input occasionally, so you sometimes overshoot the ISO speed you wanted.</p>
<h1>Just a Little More Hardware Talk</h1>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/10/s90body__036.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/10/500x_s90body__036.jpg" class="left image500" width="500" /></a></p>
<p>There's no viewfinder, so you're stuck using the screen exclusively. The LCD is a little bigger than the G11's, at 3 inches, though it uses the same number of pixels and obviously doesn't swivel out. It too is easily viewable in sunlight, though I found a more of a difference, exposure-wise, between what I thought I shot according to the display and what I later saw on my computer, than I noticed with the G11. Also, there's no flash hot shoe, like you get with the G11.</p>
<p>The battery's small, obviously, so your picture taking is capped at a little over 200 shots, <a href="http://www.usa.canon.com/consumer/controller?act=ModelInfoAct&fcategoryid=144&modelid=19210#ModelTechSpecsAct">according to Canon</a>. My days of shooting didn't contradict that, for better or for worse&mdash;I'd get to half battery after around 100 shots and a couple video clips.</p>
<h1>Finally, the Photos (and Video)</h1>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/10/s90shots__041.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/10/500x_s90shots__041.jpg" class="left image500" width="500" /></a></p>
<p>Since it's the same 10-megapixel image sensor <a href="http://gizmodo.com/5389028/canon-g11-review-makes-you-feel-like-a-real-photographer-almost">as the G11</a>, yes, you do get just about the same fantastic image quality, solid low-light performance (noise doesn't start really kicking in til ISO 800, and even that's totally usable for most stuff) and ability to shoot in RAW. The main difference is in the lens. The S90 has a faster lens that'll shoot at F/2 wide open, meaning you rely less on that high ISO&mdash;up to 3200&mdash;to compensate for the lack of light. The oh-so-small price for this incredibly fast lens is that you lose a bit of zoom, since it goes out to 105mm, vs. the G11's 140mm, but who cares? I can't reiterate how big of a deal a lens like this is on this kind of point-and-shoot. That said, I seemed to get photos that were a <em>touch</em> less sharp than what I got on the G11.</p>
<p>Here's a gallery of some stuff I shot, which you can compare to <a href="http://gizmodo.com/5388903/g11-sample-photos/gallery/">G11 sample photos</a> and <a href="http://gizmodo.com/5388885/g11-iso-test-shots/gallery/">ISO tests</a> (spoiler, they look great):</p>
<p><script type="text/javascript">
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<p>The video's still 640x480, and still quite good too:</p>
<p><object width="500" height="375" class="left gawkerVideo embeddedVideo videoObject_0"><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=7342902&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1">
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<script type="text/javascript">
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<h1>Buy If You Need a Tiny-But-Great Camera</h1>
<p>I know, it's $430, way more than most point-and-shoots cost in this day and age. But the amount of picture power this literally slips into your pocket is almost unbelievable: Outstanding low-light performance for a camera this size; a speedy lens; full control rings, plural; and yep, RAW. It's the soul of what makes the $500 behemoth G11 great, packaged in a true point-and-shoot. You lose some power and some pro tools, like the swivel screen, a (shitty) viewfinder, faster burst shooting, hot shoe, some zoom and a custom mode or two, but you're also shedding a ton of bulk, meaning you'll actually take it everywhere. And the best camera's always the one you have with you&mdash;for me, that's this camera, which just happens to be an excellent one all by itself.</p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/10/gizplus3_05.jpg" width="20" height="20">G11's awesome image sensor plus a fastfastfast lens means awesome photos<br>
<br clear="all">
<img src="http://cache.gawker.com/assets/images/gizmodo/2009/10/gizplus3_05.jpg" width="20" height="20">Looks like a serious little camera (it is)<br>
<br clear="all">
<img src="http://cache.gawker.com/assets/images/gizmodo/2009/10/gizplus3_05.jpg" width="20" height="20">Did I mention I love this camera?<br>
<br clear="all">
<img src="http://cache.gawker.com/assets/images/gizmodo/2009/10/giznormal_12.jpg" width="20" height="20">Control ring can feel awkward<br>
<br clear="all">
<img src="http://cache.gawker.com/assets/images/gizmodo/2009/10/gizminus_12.jpg" width="20" height="20">More battery life and 720p video would be nice</p>
<p>[<a href="http://www.usa.canon.com/consumer/controller?act=ModelInfoAct&fcategoryid=144&modelid=19210#ModelTechSpecsAct">Canon</a>]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5393112/canon-s90-review-itll-never-leave-my-pocket-except-when-im-taking-pictures]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5393112]]></guid>
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			<pubDate><![CDATA[Fri, 30 Oct 2009 11:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[matt buchanan]]></dc:creator>
			<wfw:commentRss>http://gizmodo.com/index.php?op=postcommentfeed&amp;postId=5393112&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[12 Things You Need To Know About Apple TV 3.0]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/10/ATV_3_Main_TV_2.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/10/500x_ATV_3_Main_TV_2.jpg" class="left image500" width="500" /></a>If there's one Apple product that lives outside the Reality Distortion Field, it's <a class="autolink" title="Click here to read more posts tagged #appletv" href="http://gizmodo.com/tag/appletv/">Apple TV</a>. But hey wait, <a href="http://gizmodo.com/5392855/apple-tv-30-software-is-out-new-interface-looks-fugly">3.0 is out</a>, doesn't that change everything? Well, considering Apple rolled it out on a Thursday afternoon with no fanfare, whattaya think?</p>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/10/ATV_3_Main_TV.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/10/500x_ATV_3_Main_TV.jpg" class="left image500" width="500" /></a></p>
<h2>1. New Home Screen and Tweaked UI</h2>
<p>The old home screen had a grid of categories, including Movies, TV, Music, Settings, etc. Now the home screen is horizontal, with all of those same categories running across. Besides mere orientation, the major difference is subtle: Apple TV anticipates what files you're going to want fastest, and puts them above the category in Cover Flow. Click the up arrow to get to the speed rack. The rest of the "new user interface" doesn't seem very new at all. Buffed a bit, shinier in places, but honestly, it's not full revision's worth of new user experience.</p>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/10/ATV_3_Genius.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/10/500x_ATV_3_Genius.jpg" class="left image500" width="500" /></a></p>
<h2>2. Genius DJ Playlists</h2>
<p>My wife is a huge fan of the Genius option, because she doesn't want to spend an hour making a playlist, but she also doesn't want any of my unexpectedly angsty rock messing up her Beth Orton-fueled revery. Apple TV finally gets what a lot of Apple products have had for a while. Yippee.</p>
<p><script type="text/javascript">
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<h2>3. Movie Extras and LP Compatibility</h2>
<p>If you are so devoted to Apple's music and movie retail operation that you care about Extras and LP, visual portals that lead to the main content plus some token extra stuff, then you probably already are excited that Apple TV has this. As much as I am not into it myself, I do admit LP and Extras look much cooler on a TV than they do on a computer.</p>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/10/ATV_3_iTunes_syncing.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/10/500x_ATV_3_iTunes_syncing.jpg" class="left image500" width="500" /></a></p>
<h2>4. Improved Syncing</h2>
<p>iTunes 9 means that, like the iPhone and iPod, there's more refined sync features&mdash;you could select particular movies before, but now you can select individual artists, specific TV episodes and iPhoto events as well as albums. This is closer to full manual control, but it's not <i>full manual control</i>.</p>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/10/ATV_3_Photo.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/10/500x_ATV_3_Photo.jpg" class="left image500" width="500" /></a></p>
<h2>5. Photos Still Require a Sync</h2>
<p>I don't quite understand this quirk of Apple TV: While music and movies I don't sync to the local drive still appear as long as they're in iTunes on my Mac, the photos that live on that same Mac are off limits unless I physically sync them. The alternative is to share them via MobileMe, but that's not the same thing. This highlights an ongoing weirdness between iTunes and iPhoto that may never be resolved.</p>
<h2>6. No DivX</h2>
<p>"This file was not transferred because it is unable to be played on Apple TV." Steve Jobs once said that only 4% of music on iPods came from iTunes. A lot of movies that would be nice to play on Apple TV simply don't, while H.264 is an option on Handbrake and other personal-use DVD-encoding software, it's not the only game in town.</p>
<h2>7. Not NAS Friendly</h2>
<p>Assuming I play by the rules and rip all of my personal DVD in H.264 format, I still have to leave them on my laptop, or transfer them to the Apple TV's puny hard drive. Can I stick them on my 1TB NAS, or point the Apple TV to that same NAS to look for other compatible movies? Nope, I cannot.</p>
<h2>8. USB Jack Still Unused</h2>
<p>Speaking of terabytes, what the hell is that USB 2.0 drive for? It certainly isn't for USB drives, because whenever I connect one, nothing happens. Laptop users don't keep all their movies on their local drives, and many Apple TV drives are too damn small. I don't honestly see how a USB slot could be used for anything evil, and yet three generations of ATV OS have passed without firing it up.</p>
<h2>9. Hardware Sluggish and Hot</h2>
<p>Even when doing nothing, the Apple TV is still remarkably warm to the touch&mdash;the 3.0 update doesn't help that. What I did notice, though, was that the remote was sticky&mdash;I'd hear the little "bonk" when I'd push a button, but on many occasions, that was followed by a pause before the thing did anything. This led to several accidental double-taps. And that ain't right.</p>
<h2>10. No Netflix or Pandora</h2>
<p>Or any other cool third-party services for that matter. YouTube is still there, along with MobileMe and Flickr. And I can understand the conflict of interest in embedding Amazon VOD or CinemaNow or Rhapsody or Napster. But why can't we get some Netflix love? Or Pandora?</p>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/10/ATV_3_Retail.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/10/500x_ATV_3_Retail.jpg" class="left image500" width="500" /></a></p>
<h2>11. Too Much Emphasis on Spending Money</h2>
<p>I have always felt that Apple TV's insistence on paying for content was crass, given the fact that it is supposed to be the extension of <i>your</i> music and movies on <i>your</i> TV. Don't get me wrong, I actually like that there's a movie rental option on it (and it's my understanding that many people who are drawn to Apple TV are excited because they don't have as much media of their own). But on your computer, you make a deliberate choice to enter the iTunes Store. On Apple TV, you're basically inside the store from the start.</p>
<p><script type="text/javascript">
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<h2>12. Still Best for a 1:1 iTunes-to-TV Connection</h2>
<p>I don't use Apple TV regularly. I tried, I swear I did. But the shortcomings I mentioned above eventually drove me from it screaming. There are other simpler and cheaper devices that do what I want in a way that may not be as pretty, but is actually <i>more</i> functional. Returning to Apple TV now, though, I recognize something Brian and I were chatting about earlier: If all you want is your iTunes experience quickly replicated on a TV, it's the perfect device.</p>
<p>As you can see, <a class="autolink" title="Click here to read more posts tagged #appletv30" href="http://gizmodo.com/tag/appletv30/">Apple TV 3.0</a> isn't some miracle that will suddenly make Apple TV more relevant. It's really a 2.5 if you think about what it does to improve functionality. We asked Apple for a briefing today, in hopes we'd get some idea of what makes this revision special, and no one was available to chat. Guess we'll have to wait for 3.0.1.</p>
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			<pubDate><![CDATA[Thu, 29 Oct 2009 18:21:01 EDT]]></pubDate>
			<dc:creator><![CDATA[Wilson Rothman]]></dc:creator>
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			<title><![CDATA[How Palm Lost (Like Apple in the '80s)]]></title>
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<p><img src="http://cache.gawker.com/assets/images/4/2009/10/500x_palmappre.jpg" class="left image500" width="500" />The <a href="http://gizmodo.com/tag/droid">Droid</a>, and <a class="autolink" title="Click here to read more posts tagged #android20" href="http://gizmodo.com/tag/android20/">Android 2.0</a> as a whole, isn't going to kill the iPhone. That's ridiculous. <em>Teamed</em> with the iPhone, though, it just straight up murdered Palm&mdash;the same way that Microsoft brought Apple to its knees decades ago.</p>

<p>Reviews aren't even hitting yet, but the early consensus is clear: Android 2.0 is the first version of Google's OS that's really grown-up. And now, with hardware like the Droid and the Hero, it's not just a technological triumph, it's the kind of thing that people&mdash;and not just leery, jaded tech blog readers&mdash;can connect with, and actually use. This is huge for Android.</p>
<p>iPhone OS is already a superpower with massive adoption, a huge app store and a bright future. They're not going anywhere. They learned their lessons about the importance of volume and apps when I was still a kid. But what about the other two smartphone players that consumers really love? You know, Google vs Palm? Think Apple vs Microsoft, circa the late 80s.</p>
<p>Hear me out: With version 2.0, Android is sitting on the cusp of greatness. And Palm? They've got a nice OS, but with just two handsets and a tiny user base they're up against a wall. Google is old Microsoft: They've got a open development platform, tons of hardware partners. They're going to start having problems with this strategy&mdash;you know, fragmentation, device support issues, etc&mdash;but as with Microsoft, it's going to serve them well, and make them huge. Palm is old Apple: With inhouse hardware and iffy developer support, they're just <em>insular</em>. What that means:</p>
<p>• <strong>Hardware partners</strong>: Who isn't developing an Android phone nowadays? Motorola, Samsung, LG, Sony Ericsson, and HTC dwarf Palm's hardware partner list, which consists of "Palm." Don't get me wrong, the Pre and Pixi are nice pieces of hardware&mdash;like Apple always had&mdash;but it's tough to compete with such a broad lineup with just two devices, both of which are somewhat polarizing. Android is the new Windows Mobile, but <a href="http://gizmodo.com/5320444/windows-mobiles-biggest-booster-htc-going-to-android-for-half-their-phones-next-year">in a good way</a>.</p>
<p>• <strong>Apps</strong>: Apple learned from their past mistakes, and actively courted developers from the start. Android's start was slower and more organic, but seems to so far correlate with handset adoption, meaning it's growing, and it's <a href="http://techvi.com/shows/bottom-line/2009/10/android-growth-set-to-explode/">about to grow a lot more</a>. More apps=a better user experience=joy for Google. Palm has introduced paid apps, but it's not clear why anyone would want to invest in development for such a small userbase. (The first paid app, if you remember, was <a href="http://gizmodo.com/5374793/palm-couldnt-pick-a-better-first-paid-webos-app-than-air-hockey">an air hockey game</a>.)</p>
<p>• <strong>Apps, again</strong>: Android came before webOS, and likewise the Android SDKs came well before mojoSDK. But no matter how far into the future you look, Google has Palm beaten from a developer standpoint. If Android handset sales start to approach iPhone territory&mdash;tens of millions&mdash;the combination of a huge potential market and powerful development tools, especially SDK 2.0, will make the choice for developers obvious: Go with Apple, or go with Google. Palm won't even register.</p>
<p>• <strong>Resources</strong>: Google can dedicate tremendous amounts of money and time to developing Android, as their pastry-themed <a href="http://gizmodo.com/5382024/giant-eclair-delivered-to-google-android-20-imminent">release schedule</a> can attest to; Palm is hanging by a thread, and they haven't issued a truly major update to their OS since it came out. Google can lose money on Android for as long as it wants&mdash;they've got Microsoft-level buoyancy, those guys&mdash;while Palm has to turn fast profit by <em>building and selling phones</em>, lest their nervous investors jump ship.</p>
<p>• <strong>Google is an app development powerhouse</strong>: Their apps are becoming more and more central to the general smartphone experience. Apple and Palm both use Google's maps and search, but naturally, Android always has a later, greater version of both. It helps for the company behind a platform to supply a few killers apps for it too&mdash;just look at Office and Window 2.0.</p>
<p>And take what happened yesterday, with Google Navigation for Maps. Google can just will a free turn-by-turn navigation app into existence. Palm can't do this. They can license Google's technology, sure, but that leaves them at the mercy of a competitor.</p>
<p>BlackBerry handsets are safe in their own way&mdash;suits need their keyboards, and familiarity is worth a lot&mdash;and Windows Mobile is on a fixed heading for total irrelevance, as evidenced by their once-strongest ally, HTC, talking about the OS <a href="http://gizmodo.com/5392526/no-android-version-of-htc-hd2-after-all">like it's in hospice care</a>. But there are just three true <em>consumer</em> smartphone OSes out there&mdash;the ones that don't feel like complicated smartphones, but which do all the same tricks.</p>
<p>And assuming Apple's is safe&mdash;and it is&mdash;that leaves two. Like Microsoft once was in the desktop computing space, Google is poised for a meteoric rise, and like Apple, Palm should be bracing themselves for hard times. For all the similarities, though, there's one difference: Palm probably won't be able to pull through.</p>
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			<link><![CDATA[http://gizmodo.com/5392799/how-palm-lost-like-apple-in-the-80s]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5392799]]></guid>
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			<pubDate><![CDATA[Thu, 29 Oct 2009 15:38:40 EDT]]></pubDate>
			<dc:creator><![CDATA[John Herrman]]></dc:creator>
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			<title><![CDATA[Apple TV 3.0 Software Is Out, New Interface Looks Fugly]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/10/appletvui.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/10/500x_appletvui.jpg" class="left image500" width="500" /></a>Atten-shun! The new <a class="autolink" title="Click here to read more posts tagged #appletv" href="http://gizmodo.com/tag/appletv/">Apple TV</a> 3.0 is out. <a href="http://gizmodo.com/5392642/apple-tv-30-can-play-itunes-lp-and-extras-like-a-real-video-box">As rumored</a>, it includes iTunes Extras, iTunes LP, and Genius Mixes, but also a surprise: A new user interface. Question: Is Steve Jobs too busy overseeing the tablet development? This looks uggghsome:</p>
<p><script type="text/javascript">
gawkerGallery(5392866,6,'Apple TV Gallery');
</script></p>
<p>Conceptually, it reminds me of the PS3. More straightforward than the previous version. Graphically, it seems very unlike Apple. In fact, it looks like crap. I guess His Steveness is too busy doing the funky tablet shaking and whipping the iPhone OS people.</p>
<p>Update 1: <s>We are downloading the update now and it's huge.</s> <s>Actually, our connection is just crappy.</s> And then, the updater needs to update before updating the software. So not only the update brings all this new stuff, but it also opens worm holes in the spacetime fabric.</p>
<p>Update 2: It is taking ages.</p>
<blockquote>
<p>Apple Introduces Apple TV 3.0 Software With Redesigned User Interface</p>
<p>Enjoy iTunes Extras, iTunes LP & Genius Mixes on Your HD TV</p>
<p>CUPERTINO, Calif., Oct. 29 /PRNewswire-FirstCall/ &mdash; Apple® today introduced new Apple TV® 3.0 software featuring a redesigned main menu that makes navigating your favorite content simpler and faster, and makes enjoying the largest selection of on-demand HD movie rentals and purchases, HD TV shows, music and podcasts from the iTunes® Store even better on your TV. You can now enjoy iTunes Extras and iTunes LP in stunning fullscreen with your Apple TV, as well as listen to Genius Mixes and Internet radio through your home theater system. The new <a class="autolink" title="Click here to read more posts tagged #appletvsoftware" href="http://gizmodo.com/tag/appletvsoftware/">Apple TV software</a> is available immediately free of charge to existing Apple TV owners, and Apple TV with 160GB capacity is available for just $229.</p>
<p>"The new software for Apple TV features a simpler and faster interface that gives you instant access to your favorite content," said Eddy Cue, Apple's vice president of Internet Services. "HD movies and HD TV shows from iTunes have been a huge hit with Apple TV customers, and with Apple TV 3.0 they get great new features including iTunes Extras, Genius Mixes and Internet radio."</p>
<p>The redesigned main menu on Apple TV gives you instant access to your favorite content. Recently rented or purchased movies, as well as other content including TV shows, music, podcasts, photos and YouTube, are accessible directly from the new main menu. The new software also allows Apple TV users to enjoy stunning fullscreen iTunes Extras and iTunes LP, including great new movie titles such as "Star Trek" or classics like "The Wizard of Oz" and albums such as Taylor Swift's "Fearless (Platinum Edition)" and Jack Johnson's "En Concert." iTunes Extras gives movie fans great additional content such as deleted scenes, interviews and interactive galleries. iTunes LP is the next evolution of the music album, delivering a rich, immersive experience for select albums on the iTunes Store by combining beautiful design with expanded visual features like live performance videos, lyrics, artwork, liner notes, interviews, photos, album credits and more.</p>
<p>Now Apple TV users can enjoy Genius Mixes through their home theater system and listen to up to 12 endless mixes of songs that go great together, automatically generated from their iTunes library. Customers can also enjoy Internet radio, allowing them to browse and listen to thousands of Internet radio stations, as well as tag favorite stations to listen to later. Apple TV's support of HD photos is enhanced with iPhoto Events, which simplifies finding your favorite photos on Apple TV, as well as iPhoto® Faces, which gives access to photos organized by people identified in iPhoto.</p>
<p><iframe src="http://digg.com/api/diggthis.php?u=http://digg.com/apple/Apple_TV_3_0_Software_Is_Out_New_Interface_Looks_Fugly" align="right" frameborder="0" height="82" scrolling="no" width="55"></iframe>Apple TV users have direct access to a catalog of over 8,000 Hollywood films on iTunes including over 2,000 in stunning HD video available for rent or purchase. Users can also choose from a selection of 11 million songs, 10,000 music videos and over 50,000 TV episodes to purchase directly from their Apple TV or browse and enjoy the iTunes Store podcast directory of over 175,000 free video and audio podcasts. Purchases downloaded to Apple TV are automatically synced back to iTunes on the user's computer for enjoyment on their Mac® or PC or all current generation iPods or iPhones.* iPod touch® or iPhone® users can download the free Remote app from the App Store to control their Apple TV with a simple tap or flick of the finger.</p>
</blockquote>
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			<pubDate><![CDATA[Thu, 29 Oct 2009 14:33:01 EDT]]></pubDate>
			<dc:creator><![CDATA[Jesus Diaz]]></dc:creator>
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			<title><![CDATA[Giz Explains: Why Every Country Has a Different F#$%ing Plug]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/10/Plug_confusion_2.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/10/500x_Plug_confusion_2.jpg" class="left image500" width="500" /></a>Ok, maybe not <em>every</em> country, but with at least 12 different sockets in widespread use it sure as hell feels like it to anyone who's ever traveled. So why in the world, literally, are there so many? Funny story!</p>

<p>The more you look at the writhing orgy of plugs in the world, the sillier it seems. If you buy a phone charger at the airport in Florida, you won't be able to use it when your flight lands in France. If you buy a three-pronged adapter for <em>le portable</em> in Paris, you <em>might</em> not be able to plug it in when your train drops you off in Germany. And when your flight finally bounces to a stop on the runway in London, get ready to buy a comically large adapter to tap into the grid there. But that's cool! You can take the same adapter to Singapore with you! And parts of Nigeria! Oh yeah, and if said charger doesn't support 240v power natively, make sure you buy a converter, or else it might <em>explode</em>.</p>
<p>And aside from a few oases, like the fledgling standardization of the Type C Europlug in the European Union, this is the picture all across the world.</p>
<p>I'd hesitate to refer to power sockets as a part of a country's culture, because they're plugs&mdash;they don't really <em>mean</em> anything. But in the sense that they're probably not going to change until they're forcefully replaced with something wildly new, it's kind of what they are.</p>
<h2>What's Out There</h2>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/10/map.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/10/500x_map.jpg" class="left image500" width="500" /></a><em>Click for larger</em></p>
<p>There are around 12 major plug types in use today, each of which goes by whatever name their adoptive countries choose. For our purposes, we're going to stick with <a href="http://www.google.com/url?sa=t&source=web&ct=res&cd=1&ved=0CA4QFjAA&url=http%3A%2F%2Fwww.ita.doc.gov%2Fmedia%2Fpublications%2Fpdf%2Fcurrent2002final.pdf&ei=MnboSqTTHtTdlAf9wpj9Bw&usg=AFQjCNHsDqIMskNIE2F4O-rd6A2_rd8Z8Q&sig2=8E4MDqwwsI1Q9AC6ypW99g">U.S. Department of Commerce International Trade Administration names</a> (PDF), which are neat and alphabetical: America uses A and B plugs! Turkey uses type C! Etc. Thing is, these names are arbitrary: the letters are just assigned to make talking about these plugs less confusing&mdash;they don't actually mandate anything. They're not <em>standards</em>, in any meaningful sense of the word.</p>
<p>And even worse, these sockets are divided into two main groups: the 110-120v fellas, like the the ones we use in North America, and the 220-240v plugs, like most of the rest of the world uses. It's not that the plugs and sockets <em>themselves</em> are somehow tied to one voltage or another, but the devices and power grids they're attached to probably are.</p>
<h2>How This Happened</h2>
<p>The history of the voltage split is a pretty short story, and one you've probably heard bits and pieces of before. Edison's early experiments with direct current (DC) power in the late 1800s netted the first useful mainstream applications for electricity, but suffered from a tendency to lose voltage over long distances. Nonetheless, when Nikola Tesla invented a means of long-distance transmission with alternating current (AC) power, he was doing so in direct competition with Edison's technology, which <em>happened</em> to be 110v. He stuck with that. By the time people started to realize that 240v power might not be such a bad idea for the US, it was the 1950s, and switching was out of the question.</p>
<p>Words were <a href="http://muller.lbl.gov/teaching/Physics10/old%20physics%2010/physics%2010%20notes/Electrocution.html">exchanged</a>, elephants were <a href="http://www.youtube.com/watch?v=bowA1xUZpmA">electrocuted</a>, and eventually, the debate was settled: AC power was the only option, and national standardization <a href="http://illumin.usc.edu/article.php?articleID=181&page=4">started in earnest</a>. Westinghouse Electric, the first company to buy Tesla's patents for power transmission, settled on an easy standard: 60Hz, and 110v. In Europe&mdash;Germany, specifically&mdash;a company called BEW exercised their monopoly to push things a little further. They settled somewhat arbitrarily on a 50Hz frequency, but more importantly jacked voltages up to 240, because, you know, MORE POWER. And so, the 240 standard slowly spread to the rest of the continent. All this happened before the turn of the century, by the way. It's an old beef.<br>
<a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/10/by_default_2009-10-28_at_12.26.15_PM.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/10/500x_by_default_2009-10-28_at_12.26.15_PM.jpg" class="left image500" width="500" /></a><br>
For decades after the first standards, newfangled el-ec-trick-al dee-vices had to be patched directly into your house's wiring, which today sounds like a terrifying prospect. Then, too, it was: Harvey Hubbell's "<a href="http://www.google.com/patents?id=mQBKAAAAEBAJ&printsec=abstract&zoom=4&source=gbs_overview_r&cad=0#v=onepage&q=&f=false">Separable Attachment Plug</a>"&mdash;which essentially allowed for non-bulb devices to be plugged into a light socket for power&mdash;was designed with a simple intention:</p>
<blockquote>
<p>My invention has for its object to...do away with the possibility of arcing or sparking in making connection, so that electrical power in buildings may be utilized by persons having no electrical knowledge or skill.</p>
</blockquote>
<p>Thanks, Harvey! He later adapted the original design to include a two-pronged flat-blade plug, which itself was refined into a three-pronged plug&mdash;the third prong is for grounding&mdash;by a guy named Philip Labre in 1928. This design saw a few changes over the years too, but it's pretty much the type Americans use now.</p>
<p>Here's the thing: Stories like that of Harvey Hubbell's plug were unfolding all over the world, each with their own twist on the concept. This was before electronics were globalized, and before country-to-country plug compatibility really mattered. The voltage debate had been pared down to two(ish) which made life a bit easier for power companies to set up shop across the world. [Note: There are technically more than two voltages in use, which reader Michael clarifies rather wonderfully <a href="http://gizmodo.com/5391271/giz-explains-why-every-country-has-a-different-fing-plug#c16371711">here</a>]. But once they were set up, who cared what style plug their customers used? What were you gonna do, lug your new vacuum cleaner across the ocean on a boat? Early efforts to standardize the plug by organizations like the International Electrotechnical Commission (IEC) had trouble taking hold&mdash;who were they to tell a country which plug to adopt?&mdash;and what little progress they <em>did</em> make was shattered by the Second World War.</p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/10/britplug.jpg" width="160" height="218">Take <a href="http://www.google.com/url?sa=t&source=web&ct=res&cd=1&ved=0CAkQFjAA&url=http%3A%2F%2Fwww.theiet.org%2Fpublishing%2Fwiring-regulations%2Fmag%2F2006%2F18-plugorigin.cfm%3Ftype%3Dpdf&ei=H27oStjRLc7blAfU4JyGCA&usg=AFQjCNGzEqKJY-io2tvy0dSMjH0JNT_Zqg&sig2=c2vwWsPc74IcCcFTApD3mQ">the British plug</a>. Today, it's a huge, three-pronged beast with a fuse built right into it&mdash;one of the weirder plugs in the world, to anyone who's had a chance to use one. But it isn't Britain's first plug, or even their first <em>proprietary</em> plug. In the early 1900s the Isles' cords were capped with the British Standard 546, or Type D hardware, which actually include six subversions of its own, all of which were physically incompatible with one another. This worked out fine until the Second World War, when they got the shit bombed out of them by Germany, and had to rebuild entire swaths of the country in the midst of a severe shortage of basic building supplies&mdash; copper, in particular. This made rewiring stuff an expensive proposition, so the government was all, "we need a new plug, stat!"<br clear="all"></p>
<p>Here was the pitch: Instead of wiring each socket to a fuseboard somewhere in the house, which would take quite a bit of wire, why not just daisy-chain them together on <em>one</em> wire, and put the fuses in each plug? Hey presto, copper shortage, <em>solved</em>. This was called the British Standard 1363, and you can still find them dangling from wires today. Notice how even in the 1940s and '50s&mdash;practically yesterday!&mdash;the UK was devising a new type of plug without <em>any regard</em> for the rest of the world.</p>
<p>Now imagine every other developed country in the world doing the same thing, with a totally different set of historical circumstances. <em>That's</em> how we ended up here, blowing fuses in our Paris hotel rooms because our travel adapters' voltage warning were inexplicably written in Cyrillic. Oh, and it gets worse.</p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/10/bsold.jpg" width="160" height="108">You know how the British had control over India for, like, ninety years? Well, along with exporting cricket and inflicting unquantifiable cultural damage, they showed the subcontinent how to <em>plug stuff in</em>, the British way! Problem is, they left in 1947. The BS 1363 plug&mdash;the new one&mdash;wasn't introduced until 1946, and didn't see widespread adoption until a few years later. So India still uses the <em>old</em> British plug, as does Sri Lanka, Nepal and Namibia. Basically, the best way to guess who's got which socket is to brush up on your WW1/WW2 history, and to have a deep passion for postcolonial literature. No, really.</p>
<h2>Is There Any Hope for the Future?</h2>
<p>No. I talked to Gabriela Ehrlich, head of communications for the International Electrotechnical Commission, which is still doing its thing over in Switzerland, and the outlook isn't great. "There are standards, and there is a plug that has been designed. The problem is, really, everyone's invested in their own system. It's difficult to get away from that."</p>
<p>When Holland's International Questions Commission first teamed up with the IEC to form a committee to talk about this exact problem in 1934. Meetings were stalled, there was some resistance, blah blah blah, and the committee was delayed until 1940. Then a war&mdash;a World War, even!&mdash;threw a stick in the committee's spokes, (or a fork in their socket? No?), and the issue was effectively dropped until about 1950, when the IEC realized that there were "limited prospects for any agreement even in this limited geographical region (Europe)." It'd be expensive to tear out everyone's sockets, and the need didn't feel that urgent, I guess.</p>
<p>Plus, the IEC can't force anyone to do anything&mdash;they're sort of like the UN General Assembly for electronics standards, which means they can issue them, but nobody has to follow them, no matter how good they are. As time passed, populations grew, and hundred of millions of sockets were installed all over the world. The prospect of switching hardware looked more and more ridiculous. Who would pay for it? Why would a country want to change? Wouldn't the interim, with mixed plug standards in the same country, be dangerous?<br>
<img src="http://cache.gawker.com/assets/images/4/2009/10/500x_standardplug.jpg" class="left image500" width="500" /><br>
But the IEC didn't quite abandon hope, quietly pushing for a standard plug for decades after. And they even came up with some! In the late 80s, they came up with the IEC 60906 plug, a little, round-pronged number for 240v countries. Then they codified a flat-pronged plug for 110-120v countries, which happened to be perfectly compatible with the one we already use in the US. As of today, Brazil is the only country that <strike>plans to</strike> <em>has</em> adopt[ed] the IEC 60906, so, uh, there's that.</p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/10/wireless.jpg" class="left image340" width="340" />I asked Gabriela if there was any hope, <em>any hope at all</em>, for a future where plugs could just get along:</p>
<blockquote>
<p>Maybe in the future you'll have induction charging; you have a device planted into your wall, and you have a [wireless] charging mechanism.</p>
</blockquote>
<p>Last time I saw a wireless power prototype was at the Intel Developer Forum in 2008, and it <a href="http://gizmodo.com/5039871/intel-says-theyve-taken-a-huge-leap-in-wireless-power-tech">looked like a science fair project</a>: It consisted of two giant coils, just inches apart, which transmitted enough electricity to light a 40w light bulb. So yeah, we'll get this power plug problem all sorted by oh, let's say, 2050?</p>
<p>She took care to emphasize that the standards are still there for people to adopt, so countries <em>could</em> jump onboard, but even in a best-case scenario, for as long as we use wires we'll have at least two standards to deal with&mdash;a 110-120v flat plug and the 240-250v round plug. For now, the Commission is taking a more practical approach to dealing with the problem, issuing specs for things like laptop power bricks, which can handle both voltages and come with interchangeable lead wires, as well as as something near and dear to our hearts: "We have to move forward into plugs we can really control," Gabriela told me. She means new stuff like USB, which is turning into the <em>de facto</em> gadget charging standard. The most we can hope for is a future where AC outlets are invisible to us, sending power to newer, more universal plugs. My phone'll charge via USB just as well in Sub-Saharan Africa as it will in New York City; just give me the port.</p>
<p>In the meantime, this means that things really aren't going to change. Your Walmart shaver will still die if you plug it into a European socket with a bare adapter, Indians will still be reminded of the British Empire every time they unplug a laptop, Israel will have their own plug which works nowhere else in the world, and El Salvador, without a national standard, will continue to wrestle with <em>10 different kinds of plug</em>.</p>
<p>In other words, sorry.</p>
<p><em>Many thanks to Gabriela Ehrlich and <a href="http://www.iec.ch/">the IEC</a>, as well as the <a href="http://www.theiet.org/">Institute for Engineering and Technology</a> and <em>Wiring Matters</em> (<a href="http://www.google.com/url?sa=t&source=web&ct=res&cd=1&ved=0CAkQFjAA&url=http%3A%2F%2Fwww.theiet.org%2Fpublishing%2Fwiring-regulations%2Fmag%2F2006%2F18-plugorigin.cfm%3Ftype%3Dpdf&ei=H27oStjRLc7blAfU4JyGCA&usg=AFQjCNGzEqKJY-io2tvy0dSMjH0JNT_Zqg&sig2=c2vwWsPc74IcCcFTApD3mQ">PDF</a>), and USC Viterbi's <em>illumin</em> <a href="http://illumin.usc.edu/article.php?articleID=181&page=4">review</a>. Map adapted from <a href="http://en.wikipedia.org/wiki/File:WorldMap_PlugTypeInUse.png">Wikimedia Commons</a> by Intern Kyle</em></p>
<p><i>Still something you wanna know? Still can't figure out how to plug in your Bosnian knockoff iPhone? Send questions, tips, addenda or complaints to tips@gizmodo.com, with "<a class="autolink" title="Click here to read more posts tagged #gizexplains" href="http://gizmodo.com/tag/gizexplains/">Giz Explains</a>" in the subject line.</i></p>
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			<category><![CDATA[giz explains]]></category>
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			<category><![CDATA[international electrical sockets]]></category>
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			<category><![CDATA[why are there so many plugs]]></category>
			<category><![CDATA[worldwide electric plugs]]></category>
			<pubDate><![CDATA[Thu, 29 Oct 2009 12:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[John Herrman]]></dc:creator>
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