<![CDATA[Gizmodo: top]]> http://tags.gizmodo.com/assets/base/img/thumbs140x140/gizmodo.com.png <![CDATA[Gizmodo: top]]> http://gizmodo.com/tag/top http://gizmodo.com/tag/top <![CDATA[Nvidia CEO Reveals Tablet, Declares His Love for Apple]]> In an interview yesterday, Nvidia CEO revealed two things: First, their sleek tablet prototype, which looks just like my wet dream Apple Tablet concept: Simple, thin, and omfgIwantone. Then, he declared his enraptured love for all things Apple:

[In my home we are] all Apple. Apple uses the best technology for their [computers]. Apple says to their customers: if you buy a computer from us you can be sure we have selected the best technology inside for you. That is their promise to consumers. Their promise to consumers isn't we've selected the best technology for you with the exception of what Intel allows us to use. That's not their promise. And that's why Apple uses the best technology where they want whenever they want. And that's why I'm all Apple! At home it's just Macs everywhere. It's Nvidia's technology in all of them but I use Macs. My son has two Macs, my daughter has a Mac, there's an extra Mac just in case and my wife has a Mac. It's just Mac, Mac, Mac! Because I know it's got the best stuff inside.

That's quite an enthusiastic endorsement. So enthusiastic that he crosses the ultra-fanboy territory and gets into the "I've my hockey knee pads here and I'm ready to perform iphonelingus on you if you pick me as your tablet provider, Apple" danger zone. [Shufflegazine—Thanks Ron]

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<![CDATA[Google Serves Up Free Wi-Fi at 47 Airports for the Holidays]]> Holiday season air travel just got a little less crappy—freebie access starts today, and runs through to January 15. Read on for the full list of airports, and info on free Wi-Fi promos from Yahoo and Microsoft, too.

You may also remember that Google already said it would foot the bill for Virgin America Wi-Fi during the same period.

The catch? Once you log into the network, you'll be pestered if you want to set Google to your homepage or try Google Chrome. But that's it. I can deal with that. You'll also have the option to make a donation to Engineers Without Borders, the One Economy Corporation or the Climate Savers Computing Initiative.

Meanwhile, Yahoo is providing free Wi-Fi for an entire year in Times Square, and Microsoft and JiWire will give free Wi-Fi at airports and hotels if you make one search on Bing. I like free stuff! [Google]

Airports for Google-Sponsored Free Wi-Fi:

• Austin (AUS)
• Baltimore (BWI)
• Billings (BIL)
• Boston (BOS)
• Bozeman (BZN)
• Buffalo (BUF)
• Burbank (BUR)
• Central Wisconsin (CWA)
• Charlotte (CLT)
• Des Moines (DSM)
• El Paso (ELP)
• Fort Lauderdale (FLL)
• Fort Myers/SW (RSW)
• Greensboro (GSO)
• Houston (HOU)
• Houston Bush (IAH)
• Indianapolis (IND)
• Jacksonville (JIA)
• Kalamazoo (AZO)
• Las Vegas (LAS)
• Louisville (SDF)
• Madison (MSN)
• Memphis (MEM)
• Miami (MIA)
• Milwaukee (MKE)
• Monterey (MRY)
• Nashville (BNA)
• Newport News (PHF)
• Norfolk (ORF)
• Oklahoma City (OKC)
• Omaha (OMA)
• Orlando (MCO)
• Panama City (PFN)
• Pittsburgh (PIT)
• Portland (PWM)
• Sacramento (SMF)
• San Antonio (SAT)
• San Diego (SAN)
• San Jose (SJC)
• Seattle (SEA)
• South Bend (SBN)
• Spokane (GEG)
• St. Louis (STL)
• State College (SCE)
• Toledo (TOL)
• Traverse City (TVC)

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<![CDATA[The True, Heartbreaking Faces of the Nuclear Era]]> Sometimes I write about high-tech weapons. There's something fascinating about the technological terror that humans have been developing to obliterate each other for centuries, so it's easy to forget about the real consequences of this mad race. [EXPLICIT IMAGES AHEAD]

A few years after the United States unleashed the horror of Hiroshima and Nagasaki, the Soviet Union tested their first nuclear warhead ever. They appropriately called it "First Lightning," the opening of a series 456 atomic tests that brought Hell to Earth sixty years ago. For all of us, that summons terrifying, but beautiful images into our brains:




Sadly, to more than one million innocent people living near the Semipalatinsk Polygon—the Soviet nuclear testing site in the northeast of Kazakhstan—it means this:

For three generations, and more to come, those tests mean deformed babies. They mean premature aging, and countless diseases caused by radiation poisoning. The bombs' ghosts still live in the dead steppe, their invisible fangs ready to suck seven years off the life of every person living around that place. That's the difference in life expectancy with the rest of Kazakhstan.

Of course, it's not the only horror inflicted by weapons in the Soviet Union—or in the rest of the world. I recently read all about them in a fascinating book by Ryszard Kapuściński, one of the best journalist and writers of our time. The book, called Imperium, talks about the Soviet Union through a series of adventures and trips that reach all the corners of the Red Empire. The mosaic is a frightening view of the deadliest, most insensitive killing machine that has ever existed, all through the eyes of the people who suffered it. Not even Hitler matched the horrors of Stalin and his cohorts.

Imperium's raw stories moved me to tears many times, and these images by Ed Ou are a perfect summary of the atrocities inflicted upon hundreds of millions that Kapuściński describes in his book.

However, as I watch through glassy eyes how Mayra Zhumageldina massages her daughter Zhannoor, or how 29-yo Berik Syzdykov sings and plays piano despite being deformed and blind since birth—he was exposed to a nuclear blast while he was inside his mom's womb—I try to smile.

I try to smile and be a bit optimistic because, no matter how monstrous some men and women can be, the human spirit always seems to find a way to survive. [Adventures With Light and Getty Images via Big Picture]

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<![CDATA[Introducing Our Guest Editor: Aimee Mullins]]> Before she was a year old, Aimee Mullins had both legs amputated below the knee. Her family doctor said she'd never learn to walk. At the age of 19, she set world records in the 100-meter dash and long jump.

That was Aimee Mullins the athlete, running on early prototypes of now-commonplace carbon fiber legs. Since the 1996 Paralympics, she's worked as a fashion model, a speaker, and an actress, while making her way into more sports and culture publications than we can count.

But what most bios may miss about Aimee, whom I had the pleasure to meet at TEDMED, is that she's more than a jock or some sappy "never give up!!" Hallmark greeting card.

Standing between a slender 5' 8" to 6' 1"—depending on her particular mood—Aimee is that girl you knew in high school who was too pretty and popular for you but never felt it necessary to point these facts out. (Maybe because she's a not-so-closeted geek who rarely misses the opportunity to make reference to sci fi classics like 2001, Robocop and Terminator—especially when referencing herself.)

It's our privilege to have Aimee guest editing this week, exploring where technology has and will take the human body. If she's what it means to be "disabled," then why are the "able-bodied" among us so jealous? [image by Howard Schatz]

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<![CDATA[HTC Touch HD2 Review: A Tragedy]]> Let's just get this out of the way: in terms of hardware, the Touch HD2 is the nicest phone in the world. It's ostentatiously huge and amazingly slim; it's business-savvy and utterly pornographic. But hardware like this deserves better software.

From the outset, the HD2 is a tragic creature, built from the finest pieces imaginable and burdened with a categorically disappointing OS. HTC has done their best to hide the HD2's shame, but it's just not enough.

Meeting the HD2: Hardware

HTC's got a funny way of designing hardware, where they settle on a basic set of components then pump out virtually every iteration of this basic spec set they possibly can. (See also: HTC as Taco Bell) It's a rare occasion, then, that we get something like the Touch HD2, a followup to the similarly impressive, never Americanized Touch HD.

Top to bottom, corner to corner—and it's a long trip—the HD2 is a perfect specimen of glass, plastic and aluminum. The massive screen-to-bezel ratio means the HD2 is essentially just a 4.3-inch piece of glass, its 800x480 multitouch display bordered by just a few millimeters of ink-black trim and a subtle row of satisfyingly pressable little buttons. The handset's minimalist hindside, interrupted only by a slightly protruding lens for the HD2's 5-megapixel camera and a ever-so-slightly grained aluminum battery door, is elegantly tapered, emphasizing just how thin this thing is—thinner than the iPhone, which is pretty good for a phone that I have to remind myself not to call a tablet.

It's got the same space-warping powers as a supermodel; it looks like a beautiful phone in pictures, but when you finally see it in person, it's twice as tall as you thought it would be and far too thin for its expanded proportions. It's almost not fair to other phones. And it will give them body image issues.

Behind this spectacularly huge screen is a 1GHz Snapdragon processor assisted by 448MB of RAM—specs that would have put a top-line desktop to shame less than ten years ago—and 512MB of ROM, aided by expandable microSD storage. The whole battery of expected high-end smartphone amenities are here, from GPS to a facial proximity sensor to an internal compass to Bluetooth 2.1. There's a 3.5-mm headphone jack, and charging comes by way of Micro USB, through to an adequate 1230 mAh battery (it'll get you through the workday, which is par for the course nowadays). Unless you absolutely need to have a hardware keyboard, there is nothing—nothing—the HD2 leaves you wanting for.

Moving In With the HD2

One of the benefits of Windows Mobile not having changed much in the last few years is that it's easy to compare new hardware to old, and let's be clear about the HD2: It's unbelievably fast. Applications open almost instantly and close without the slightest hesitation, and over Wi-Fi, web pages render in Opera Mobile as if you're browsing on a laptop, not a cellphone. (And hell, if you put your face close enough to this ridiculous screen, it's easy to forget you're not.)

This near-magical experience is spread throughout the HD2: Calls answer and end without the expected delay, the camera—a decent 5-megapixel number with a blinding flash and VGA video capabilities—wakes up as fast as you can point its lens, and tapping the home button, no matter how many apps you've got toiling in the background, always results in a satisfyingly clean and snappy return to HTC's ostentatious homescreen. Speaking of which!

This is one of the first Windows Mobile phones to have HTC Sense, which combines bits and pieces of their overhauled Android interface and kneads them together with years of TouchFLO 3D development. Practically, this means that using the HD2 is just like using any other HTC Windows phone from the last three years—a tabbed slider at the bottom of the screen moves you from homescreen panel to homescreen panel, where HTC has condensed a lot of the information you look to your phone for. It's faster and more complete that you've seen before, with added color, a Twitter client and visual browser bookmarks, but it's essentially the same HTC dashboard, just gussied up a little bit. And to the extent that such a thing—you know, a disguise—can work, it works.

Falling Out of Lust With the HD2

HTC's software ethos has always been to hide the unseemly parts of Windows Mobile. And it's got plenty! But with the HD2, they've taken this philosophy all the way to its logical conclusion: They've tried to replace Windows Mobile's UI entirely. The HD2 is HTC: Reductio ad Absurdum Edition.

And don't get me wrong, this whole Sense thing is surprisingly usable—it's a fairly rare occasion that you fall out of HTC's safe, smooth, grey-and-black arms, and into the Windows 3.1-esque hell that has been, and somehow still is, a Windows Mobile hallmark. With Sense HTC has made a sort of meta-OS, which uses Windows Mobile 6.5 as a behind-the-scenes stagehand, which only shows its face when it absolutely needs to. HTC has even added multitouch to the browser, maps and photo applications, which works well enough for what almost certainly qualifies as an after-the-fact hack.

In fact, that could describe the whole Sense experience just well. It's good, considering what it is. It's just that that's a huge qualification. As pretty as HTC's replacement apps are, they're not the same as having good core apps in the first place. Want to add music to HTC's fancy new media player? You've got to find Windows Mobile's old media player, add a directory and switch back. Want some new apps? Trundle on over to Windows Mobile's sorely lacking Marketplace, where most of the apps you download will look and behave differently than the ones in HTC's coddled ecosystem. Press Start, and you'll be greeted with Windows' unsortable mess of a Start Menu. Need to modify a setting that HTC didn't deem important enough to put in their own control panel? Good luck. And god forbid you don't like Sense, and want to stick with vanilla 6.5, you basically can't: It's not quite ready for stylus-free use, and the HD2's screen doesn't come with—or support—those forsaken almost-pens of yore. As much good work as HTC has done here, it's an uneven experience. Remember those flashgh old Windows XP shell replacements like bbLean and Litestep? No? There's a good reason for that.

Every time you notice the absurd lengths to which HTC has gone to deny this phone is running Windows—they've even replaced the calendar and text messaging apps, for god's sake—you find yourself asking the same question: Why even bother?

It's a question for consumers as much as it is for HTC. For HTC, why spend so much time and effort desperately—and only marginally effectively—hiding an OS when they know they can just replace it entirely? I understand they've got a legacy with Windows Mobile, but right now that legacy is starting to seem toxic, as HTC's insistence on distancing themselves from it in the form of passive-aggressive disguising operations seems to show. And for anyone thinking about buying this thing, why not wait a little while? We've seen how fantastic this hardware combo is, so why not wait until someone loads it up with software that HTC doesn't have to hide away like some kind of dark secret? Sony's about to outspec the HD2 with the Android-powered Xperia X10 anyway, and HTC would have to be stupid not to be working on the same right now.

If you've got some undying loyalty to Windows Mobile, be it personal or work-enforced, life won't get any better than with the HD2—it's shipping on multiple carriers sometime in early 2010, though I don't suspect it'll be cheap. If you don't, then just wait this one out. Trust me: the payoff will be worth it. [HTC]

The 4.3-inch glass display is pure bliss

Actually, no, this whole handset is bliss. If they were sitting right here, right now, I would kiss the hardware designers on the mouth. With tongue.

Battery life isn't as atrocious as you'd expect it to be

HTC Sense does extensive damage control on Windows Mobile, making this the best WinMo experience out there right now.

Not to beat a dead horse, but it's still Windows Mobile. (What that means)

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<![CDATA[This Cyborg Life]]> This week, we're celebrating the human body: the ultimate machine, 4 billion years in refinement.

Your heart can beat 3 billion times in your lifetime without maintenance—that's a performance spec that no motor can match. Tens of trillions of cells inside you undergo constant death and regeneration. And your brain juggles countless autonomic and cognitive processes without so much as a status bar. But it was just eight years ago that we decoded our genome, seizing the blueprints for ourselves. We're just starting to understand this machine enough to tinker with it. And Man being Man, we need to tinker.

Techie people like new toys. In the future that will mean everything from artificial limbs that perform better than the originals to benevolent viruses that recode the software of the human body. And as the gadget obsessed, we'd be the ones most likely to sign up first. And to go high end, cutting edge.

Last year I got lasik, and sprung for all the upgrades. Like the cornea mapping system to correct sector by sector aberrations on my eye, the same tech used to remap the flaws in Hubble telescope's glass. And the laser cut instead of the scalpel, which reduces night halos. Everyone else attending the mandatory pre-surgery briefing went budget. But when it comes to our bodies and minds, the gadget-minded think of our flesh and soul as extensible and upgradable with only with the best.

For a far more interesting story, we are lucky to have an amazing guest editor with us this week named Aimee Mulllins—Aimee was born without fibulae in both legs and her doctors decided to amputate her legs below the knees to give her a chance to walk with artificial legs. Eventually, she became the first woman with a disability to compete in the NCAA using carbon fiber equipment modeled after the hind legs of a cheetah. She's also been voted as people magazine's 50 most beautiful people in the world and, at 17, was the youngest person to hold top secret Pentagon security clearance. Some might classify Aimee as handicapped, but I'd call her enhanced. I hope she can share with us what its like to depend on her gear and have it change the way we live and the conditions we're born with.

Through the week, we'll hear from other experts too:

• Daniel H. Wilson, author of How To Survive a Robot Uprising, will be writing about his experiences searching for super-powered strength.

• Sexologist Debby Herbenick will discuss some of the upgrades going on below the belt.

• Our own Mark Wilson, who spent a week hearing about the outer edges and most pressing needs of health science at the TEDMED conference in San Diego, will share his encounters with the stars of organ growing, genome mapping, human body imaging and more.

• In a Q&A with The New Yorker's Michael Specter, we'll see why it's more dangerous to not embark on the paths of genetic and viral manipulation than to follow them to their most unnerving ends.

This week, Gizmodo will be exploring the enhanced human future. We're calling it This Cyborg Life. And its all about what happens when we treat our body less as a holy object and more as what it is: Nature's ultimate machine. Even if we can't replicate it—yet—we can make it better.

Readers and writers and editors for other periodicals and books: if you've got old or new stories that would fit into our theme week, please let me know! We'd love to link you.

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<![CDATA[10 Terrible Tips for Longer Battery Life]]> Nowadays, everything comes with a rechargeable battery, but who knew that getting long battery life could get soooo confusing? Here are 10 expert-backed tips to keep you from running low on the juice:

1. Since a battery should never be 100% full or 100% empty, you should charge it then discharge it in sequence ideally ranging between 80% to 20%. Start by charging for 12 minutes, then running it down, then charge it for 11 minutes then run it down, and so on. Confused? Just use this handy formula: n!=C(n,k)/r! where n can't equal r, and k never reaches zero. Simple!

2. If you use a phone or laptop without first charging its battery fully, you will die.

3. A lot of battery experts warn of the memory effect, but it's not really an "effect." It's just their way of saying "Remember to charge your batteries!"

4. Batteries run better when cold. The easiest way to do this is to find a refrigerated warehouse or meat locker, befriend the night watchman, and do all your work from there. ($20 bribes usually work.)

5. If your laptop battery gets hot enough to sear tuna, step away. Check your fridge for tuna. If no tuna in fridge, run to the supermarket to buy tuna. Don't worry, as long as you don't unplug your laptop, the battery will stay hot while you are gone.

6. When putting your laptop into storage, take out the battery. Wrap the extracted battery in a well oiled cloth and place it in a clay pot. Bury the pot in a hayfield. Any will do, but it's best if there's a long rock wall with a big oak tree at the north end. The battery should keep fresh for up to six months that way. If you're worried about finding it again, just mark your spot with a rock that has no earthly business in a hayfield. I favor black volcanic glass.

7. If your battery is about to run dry, take it out and blow on it. I have no idea why this works, but it totally does.

8. If your battery does die, you can always make your own: A potato theoretically has enough "potential energy" stored inside to power a laptop for a full hour—the trick is knowing where to stick the wires. Just ask a third grader. One tip: The potato must not be baked.

9. You should never confuse your batteries. Here's an easy way to keep them apart in your head: Lithium Ion batteries explode, Nickel Cadmium destroys the environment, and Lead Acid batteries are more corrosive than the Alien Queen's blood (plus, they contain lead). You can eat Lithium Ferro Phosphate batteries.

10. People may tell you to carry a battery-life extender in your bag, but the secret there is, it's just another battery. What do I recommend? Jumper cables.

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<![CDATA[This Week's Best iPhone Apps]]> In this week's never-gonna-switch-so-stop-asking app roundup: Free games, reinvented! Airplane anxiety, averted! Photos, wirelessly printed! Cool apps, discovered by other cool apps! Navigation, cheapened! Black Friday rush, preempted! Google Wave, appified! Screens, pointlessly tapped! And more!

The Best

Chorus: Hey, Apple, when people start making apps just to help people find new apps, take it as a sign that your App Store interface could use a little help. Chorus crowdsources the effort to cut through the endless jungle of trash:

Chorus is a bit like Apple's native App Store app, except with drastically shifted emphasis: instead of giving category "Top" lists, which rank apps by overall download numbers, Chorus only pitches you apps that've been explicitly recommended by someone. These someones could include other friends who use Chorus, nearby Chorus users, or a stable of "App Mavens"-online reviewers and tech journalists, mostly.

Free.


ZenApps: An even better sign that the App Store could offer more in the way of search tools, filters and sorting options than a company making an app-finding app? Two companies making app-finding apps. ZenApps takes a more traditional approach than the social network-y Chorus, aggregating review buzz from a list of app sites into a tag cloud, or a simple list. Also free.


Million Tap Challenge: Speaking of maybe worthless crap apps, Million Tap Challenge is a simple app with a simple goal: to be tapped. A million times. This makes the cut because unlike 99.99% of the spammy crap in the App Store, Million Tap Challenge has a sense of the absurd. It knows how ridiculous it is, and for just the right kind of person, it's a brilliant timekiller.


Flying Without Fear: My pops was a pilot, and the thought of being suspended 32,000 feet in the air in a tiny aluminum tube still freaks me the hell out. Flying without fear takes a two-pronged approach to soothing panicked passengers, with relaxation exercises on one side, and more importantly, detailed explanations of each step in typical airline flight, and the terrifying sounds that accompany them. Minor complaint #1: $5 seems a little steep for a branded app—this one is slathered in Virgin Atlantic's colors and logo. Minor complaint #2: Sir Richard Branson, who provides a video intro, is scarier than the worst transatlantic turbulence I've ever sat through. IT'S THE BEARD, BEARDO.


Gokivo: It's getting hard to keep track of all the iPhone navigation apps' names, much less their price structures, so here's what you need to know: Gokivo, the decent-but-too-expensive navigation app, has become Gokivo, the decent and now-not-too-expensive navigation app. The price has dropped from $5/mo to $5 dollars 30 days or $40 for the year. It's not as dirt-cheap as products like MotionX Drive and CoPilot, but solid text-to-speech and live traffic make this a deal.


Black Friday(s): This one comes in two parts, actually! Both FatWallet and Dealnews have put together apps that'll aggregate the best last-minute Black Friday deals come (almost) Thanksgiving. Neither is getting very good reviews right now, mostly due to their lack of deals. Today November 6th, so this is mildly mind-boggling. Patience!


LexPrint: Hey, remember Lexmark? They made printers! And evidently, they still make printers! Also, they've put together one of the better iPhone photo printing apps I've seen. Instead of shipping with grossly limited compatibility like other printing apps (seriously, everyone's got one now, but they're all pretty picky about which printers they talk with) Lexmark bridged the wireless gap with a PC client called Listener, which accepts print requests in lieu of a wireless radio on the actual printer. Kind of brilliant, if you have a Lexmark.


Waveboard: Google Wave is still invite-only, so it's a little strange to see a dedicated app this early on. That said, a sizable group of people are already power-using the shit out of this service that I don't think I'll ever fully understand, so Waveboard, which is marginally better than the stock Wave web interface, might be worth the one dollar entry fee.


Eliminate: This one lands in the top ten for two reasons. One is obvious: This is a fun, smooth-running FPS with intuitive controls—rare!—and solid gameplay. The other is a little counterintuitive: To get the full Eliminate experience, you probably need to shell out for Energy Cells via in-app purchases. This is good precisely because it's terrible, and provides a perfect example to other devs of how not to use the new in-app purchase system. It's fun while the free lasts, though! A cautionary tale.


TowerMadness Zero: TowerMadness used to be a better-than-average tower defense game, rendered in 3D and priced at about $3. Then, there was a lightning strike. A developer was zapped in the skull, collapsed, and three hours later awoke, dazed. As he stood up and surveyed his charred surroundings, he froze as if he was having a stroke; his eyes, though, twinkled. He had an idea. When he finally spoke, everyone around him was stunned: "TOWERMADNESS SHALL BE FREE," he bellowed, "AND IT SHALL BE SUPPORTED BY ADS THAT ARE NOT VERY ANNOYING." Then he died, from the burns. Pointlessly dramatic fake scenario aside, this kind of thing should happen more often.

Honorable Mentions

Cry Translator: This one purports to tell you what your baby's various gurgles, yelps and screams mean. This sounds implausible! Also implausible: That it's somehow worth $30. Just jingle your keys, try to feed it, and smell for poop. Parenting, done.

Family Guy: Hey look, it's a game based on a popular-but-well-past-its-prime television series! It's a bit Nintendo-like, which is charming, and the free version is worth a few minutes of you time, provided you don't hate Family Guy.

This list is in no way definitive. If you've spotted a great app that hit the store this week, give us a heads up or, better yet, your firsthand impressions in the comments. And for even more apps: see our previous weekly roundups here, and check out our Favorite iPhone Apps Directory. Have a great weekend, everybody!

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<![CDATA[10 Classic Analog Games Defiled By Digital]]> So, I'm doing the Mindflex game review, and I start thinking about the evolution of classic board games. Personally, I like the fact that many of them got a 21st century makeover. These 10 games may have purists thinking otherwise.

For the most part, do you consider these digital upgrades as good or bad ideas?

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<![CDATA[The iPhone-to-Android Switch: 10 Things You Need to Know]]> You've had it. Maybe with AT&T. Maybe with Apple's crushing, dictatorial grip strangling the App Store. Whatever the reason, you're going to Android: Land of freedom, carriers not named AT&T, and the great Google. Here's what you need to know.

It's All in the Google Cloud

Android phones don't sync with your computer. That's because they don't have to: Your contacts, calendar and mail are all kept up in the great Googleyplex. Unfortunately, Google's Contacts manager, while it's gotten better, is kinda crappy, and all of your Contacts are beamed down to your phone from there.

So even after you get the actual contacts you wanna talk to exported to Google Contacts, one problem is that all of your Google contacts, like everybody you email, show up on your phone. What you have to do is either sort your contacts into different groups and tell the phone's Contacts app to show only the groups you only wanna see, or to only show you people with phone numbers. If you wanna sync your contacts, so you have a master copy on your computer and can manage them from there, that problem takes a bit of legwork—at least on Windows.

If you're on a Mac, it's easy to keep your Contacts synced—just tell Address Book to sync with Google. On Windows, you'll need a third-party app, like GO contact. That way, you can manage your contacts on your desktop, and have a local copy that's always synced up with what Google's got.

Calendars are easier: Google's got an app for that.

Exchange support varies from version to version: Android 2.0 has it, previous vanilla versions of Android don't, but carriers like Sprint and hardware makers like HTC have been rolling their own Exchange solution into Android. Check the box, in other words.

The Gmail App Is Amazing

If your primary email account is Gmail, that's almost reason enough to go Android. Not only is Gmail pushed to your phone, the Gmail app is an absolutely perfect rendition of the Gmail experience for the small screen. Threaded conversations (hurray), full label support, starring, archiving and a true Gmail look-and-feel. It's even better in Android 2.0, which finally includes support for using multiple Google accounts with the Gmail app, and a few interface tweaks to make it easier to use.

For your non-Google accounts, there's a separate email app that's a pretty standard IMAP/POP mobile email app. Not amazing, not bad.

For That Matter, All of the Google Apps Are Amazing

You might be switching to Android for political reasons, or just to get away from AT&T, but what's gonna make switching actually work is that all of the Google services are fantastic, and often, more powerful than their iPhone counterparts.

Google Talk is the non-Gmail killer app for me, and highlights just how badly the iPhone needs a native messaging app—it's like BlackBerry Messenger, but for Google. (Or mobile AIM, but less shitty.) Keep in mind, anyone signed in to Gmail on a desktop browser can be reached through Google Talk if they've authorized it, so you've probably got more "buddies" than you might realize.

Latitude is actually built into the Maps app; Google Voice integrates seamlessly; and Google actually frequently releases updates them the Android Marketplace. Oh, and did I mention Google Navigation? Yeah.

What Google hasn't gotten around to yet is integrating Google Docs, but the web version with Android's HTML5-superpowered browser is pretty good.

Not Being on AT&T Is Just as Liberating As You'd Hoped

I've never had full bars on any Android phone—on T-Mobile, Sprint or Verizon—and not been able to do something online. End of story.

Multitasking Is All It's Cracked Up to Be, Mostly

"Hey look, someone @replied me on Twitter!" Pull down the window shade, check it out, go back to browsing this month's custard calendar. "Oh hey, an email." Down comes the window shade, I reply, and then instantly return to drooling more over pumpkin-pie custard, before flipping to Google Talk to tell my friend when we're going to slaughter zombies in Left 4 Dead 2 demo. All in 10 seconds, while listening to Pandora radio.

The drop down window shade is pure genius, and what makes the cacophony of background notifications from all the apps you've got running work. See, you don't actually close apps in Android like on the iPhone. You just switch between them, and the OS takes care of closing apps you haven't used in a while in the background. (Unless inside of an app, you explicitly tell it to shutdown, like Twidroid.) Anything a background app wants to tell you goes into the notification windowshade. Sure, there's a bit of lag switching back to the browser and then scrolling is choppy for a second on some phones, but it's a small price to pay. And bigger batteries in more recent hardware, like the Droid, are enough to make it through the day.

Android Takes More Work

Every version of Android gets a little smoother, a little more user-friendly, but stock versions are pretty barebones. Want to read a PDF attached to an email? You need an app. Visual voicemail? Gotta download it unless your carrier preinstalls one. Want a notepad? Find it on the Market. HTC takes care a lot of these little humps with their custom builds—which includes a PDF viewer out of the box, for example—and generally speaking, there's an app for the basic holes that need to be filled in, but get ready to do a little bit of legwork.

It's Not Quite as Secure

The lock screen is a series of swipes—not an actual passcode—and there's no remote wipe out of the box. Granted, with the iPhone you need a MobileMe plan to get remote wipe, but you don't have to look for an app to install, like SMobile Security Shield.

It's also less secure in the app department, at least on paper: Under Android, you can opt to install unverified programs through the settings menu. This may be a good thing to you—even your reason for switching—but it carries obvious extra risks.

The Android Marketplace Isn't as Nice as the App Store (Yet)

The only place to look for apps and install them is directly on your phone, through the Android Marketplace. With Android 1.6, the Marketplace did get a lot nicer to browse, with a new interface and actual app screenshots, but categories are still too broad, and you still can't do any of this on your desktop, where you have a much bigger screen. Updating apps? You've gotta do them one at a time, which is annoying.

The App Situation Is Getting Better, But Isn't There Yet

So here's the thing. The app ecosystem on Android has absolutely exploded, so it's much, much better place to be than it was six months ago, much less a year ago. In fact, for a lot of your everyday iPhone apps, there's now an Android counterpart or equivalent: Facebook, Pandora, Slacker, Remember the Milk, Foursquare, Shazam, Flixster, etc. The problem is, they're universally not as polished or full-featured. Facebook's missing messaging and events entirely; Twidroid, the best Twitter app, is hideous compared to any of the top 5 iPhone Twitter apps; Photoshop's lacks some of the effects it has on the iPhone.

Gaming is probably the single biggest thing you'll miss. There are games, yes. Some of them good. There aren't as many and they're not as fantastic. There's nothing Star Defense caliber. Or Sim City. (Oops.) Partly, this is simply a numbers issue: Android's not as big as the iPhone yet. But the other aspect is that there's a serious storage limitation for apps—just 256MB in some phones—which seriously cramps what some games can do, as well as how many apps you can install on you phone. Apps will get better, the app economy will get better, this is true. But for now, be ready for some limitations and possibly, disappointments.

Music and Video? Just Buy a Zune HD

Kidding. Sort of. Getting music and video onto your Android phone is a purely drag and drop operation—there's no official Google sync application to organize and get your 10 gigs of music onto your phone. There is an Amazon MP3 store, and it's okay. There are third-party solutions, like DoubleTwist or Windows Media Player. But once you get the music on there, the music player itself kinda blows. It's ugly and just not very nice to use. On the upside, it plays Ogg Vorbis, open source fans.

Movie watchers are in even worse shape with Android. Your best bet is to avoid the native player that's sort of hidden and to actually use a third party app, Meridian. Or just get a Zune HD for your music and video, and you'll be much happier.

I think that covers the basics guys. Yeah, Android's not as polished or smooth, but you know what? It's actually quite livable over here. If there's something else you wanna know—or want to share—about switching, drop it into the comments.

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<![CDATA[A Bunch of Ridiculous New Peeks to Follow the TwitterPeek]]> The TwitterPeek is a crazy device. But hey, now that Peek has gone down this road, why stop there? Here are some free ideas for the next generation of Peek handheld devices.

NotepadPeek
Take notes on the go! Never be without your shopping list again! Doesn't sync with anything on your normal computer. $99 for six months of service or $199 for lifetime use.

YelpPeek
Find restaurants and businesses around you, and leave reviews of those you go to. How convenient! No GPS. $99 for six months of service or $199 for lifetime use.

TimeZonePeek
What time is it in various time zones? Now you know with this Peek! $99 for six months of service or $199 for lifetime use.

ClockPeek
What time is it? Never ask such a stupid question again! No alarm function. $99 for six months of service or $199 for lifetime use.

CalendarPeek
Always have your appointments and schedule on hand and update your schedule whenever you make new plans! $99 for six months of service or $199 for lifetime use.

CalculatorPeek
It's a calculator! $99 for six months of service or $199 for lifetime use.

LotteryPeek
Check the results of last nights drawing wherever you are. Maybe you'll be a big winner! $99 for six months of service or $199 for lifetime use.

RainPeek
Is it raining outside right now? This Peek will tell you! $99 for six months of service or $199 for lifetime use.

PeekPeek
Keep track of all your other Peek devices with this simple gadget! $99 for six months of service or $199 for lifetime use.

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<![CDATA[20 Terrifyingly Toxic Fast Food Photos]]> You may be excellent photographers, but some of you have atrocious (OK, delicious) taste in food. Here are winners of this week's Shooting Challenge: Fast Food.

First Place
8 Bigmacs. Two SB-800 speedlights and on-camera flash (nikon CLS kicks ass) Nikon D80 I think at 1/125 f/5.6. Fast enough to shoot hand-held before it would tip over. The macs are skewered with two wooden kebab skewers to a piece of plasticine (unfortunately visible). Some photoshop curves and black and white mixing. -Zach Slootsky

Second Place
The Coburg Cafe's monster burger. Regular sized burger on top for size reference; 1 lb. hamburger, ham, bacon, swiss & american, on an 8" bun w/all the fixins' -Trask Blueribbon [Ed note: remember to tell us your camera/settings!]

Third Place
This photo was taken at my son's school cafeteria. We had lunch together. It was abysmal. Jello was good though. I snapped this photo with my Verizon HTC Touch. Basic settings. My technique was to hold back the vomit before I barfed on my phone. -Robbie Amburgey

Thanks for the entries, and look for a more classic Shooting Challenge topic next Monday—something more along the lines of photography for photography's sake. (Not that I don't love watching you poison yourselves in the name of art.)

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<![CDATA[HD Media Player Battlemodo: Apple TV Killers]]> When Apple TV 3.0 came out, we were unimpressed. Readers asked what else they could use to play their many videos. Here are five nice ones to suit different needs—nearly all cost less, and do more, than ATV.

The goal here is simple: Play all the videos that I have ripped from DVD, downloaded from the web, shot with my own cameras or obtained in some other manner, no matter what the format. It sounds simple, but Apple TV can't do it. Neither can the Xbox 360 or PlayStation 3. Video codecs and containers are a nightmare to keep track of, and even more of a nightmare to convert.

This isn't about photos and music. Apple TV is better at both of those than any of this stuff. It's also not about renting movies or buying movies, or even streaming movies from Netflix. Roku has a nice cheap box for that, and Apple TV is suitable if you just want to live inside Steve Jobs' media store. This is about playing non-DRM movies, pure and simple.

The names might be familiar to you: The Popcorn Hour C-200 by Syabas is quickly gaining cult status (and has its own hacker wiki), while the other four smaller boxes come from brands you probably have experience with, including WD, Seagate, Netgear and Patriot. None have built-in wireless, but they all have Ethernet ports.

My two main tests were simple—I loaded PC and Mac formatted external hard drives with a variety of files ranging from H.264 MP4s to WMVs of several vintages, from raw AVCHD files in MTS wrappers to the hot new DivX 7 MKV. Then I browsed through my local network to a NAS that had a cache of similar files. Could I see them? Could I play them? These shouldn't be issues, but they're big issues.

Here's a rundown of each machine, and how they fared in testing:

As you can see, there were clear leaders given my criteria above, but what struck me was how each one differed. Truth is, depending on who you are, any one of these might be the best fit. Here's what really separates them:

WD TV Live - $150

I would have given this thing the solo spot at the top if it weren't for a few dings that might very well be fixed in a firmware update: It won't show you DVD menus on ripped DVD images, and when you play files with the suffix .m4v, it won't fast forward or rewind. Weird bug, and can be fixed if you just change .m4v to .mp4, but since that's the default file naming for Handbrake's "Apple TV" profile, it could be a problem for people, like me, who spent months ripping their entire DVD collection that way.

WD's strengths include a friendly user interface with handy video previews, some promising early online services (including Pandora), and the most reasonable photo and music handling I've seen in this cluster of gadgets.

Seagate FreeAgent Theater+ - $150

I loved this when I tested it a few weeks ago, despite its fugly interface, and it holds up under testing. It does better with ripped .ISO files than WD, doing both DVD menus and chapters (and it doesn't have that weird .m4v bug either). Video was better, especially when running 1080p content. And when it came to browsing my Linksys NAS in search of movies, it could reach more and read more than the WD.

The tradeoff is that the interface is bad, and there's almost nothing in the way of online services. It gets points for making an attempt at sorting music, and displaying photos, but if that's a priority, WD is the better call.

Popcorn Hour C-200 - $300

Hardcore AV nerds love this thing, and I understand why. There are more ways to get at video content than in any other set-top box I've ever seen, and if you really know how to hack, there's really not much it can't do.

It's a big ole thing—they call it a "network tank," and despite remind me of the far cooler ones in Tron, I get it. It has an internal BitTorrent client and you can plug in a Blu-ray drive, for God's sake. I found very few video formats that it wouldn't support (FLV was one) but I had to take major points off because for being so big, it has a lame interface, and it comes with an RF remote that only worked when I stood within 3 feet. They even mention that there might be problems with interference, and that if people experience that, they can buy the IR remote. Great, thanks.

My only question—and, commenters, it's not rhetorical—is why spend $300 on this (plus extra for the optional internal HDD and the IR remote) when you can just buy a home-theater PC?

Patriot Box Office - $130

This was the dark horse of the group, being a late entry by a company known only for computer memory. I was surprised at how well it held up. It actually could decode more tested formats than any other device in this lineup—it did Flash video (FLV), which the three above can't render. Only the WD and the Patriot show you video previews, too. As small as it is, there's a space for a 2.5" SATA drive in there, and even a BitTorrent client. You can copy files to and from different drives and the network, and it's the cheapest of the lot, at $130.

So why did it come in a distant 3rd? Unlike the three above, it can't read Mac formatted hard drives, and its video quality was noticeably the worst of the batch. That said, if you are a hacker sort and want something to play with that doesn't cost as much as Popcorn, set your sights on this.

Netgear Digital Entertainer Live

As you can probably tell by now, Netgear had the most disappointing box of the lineup, despite its Apple TV ripoff of a look and feel. Lack of Mac media support and the inability to read key file formats, like DivX 7 and AVCHD, meant it couldn't pass muster with real video fanatics. Its biggest point of woe was the fact that it didn't support any file over 720p in resolution—whether that's a software thing or a hardware thing, it's sure not future-proof, and probably best to stay away.

I also didn't like the fact that its interface is laid out entirely for retail, like an Apple TV without the panache, or a Roku box that costs more and doesn't do Netflix. Local files were not a priority, and despite the friendly interface, it doesn't even make an attempt to differentiate photos and music. I did give it a gold star for online services, but only because it had the most in this group—if online services are what you love, buy a Roku, or a TiVo, or an Xbox, or a friggin' Apple TV.

Still not sure what you're looking for, check the spec comparisons here:

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<![CDATA[Ask the Artist: How Windows 7's Iconic Home Screen Evolved]]> Chuck Anderson, creator of Windows 7's laid-back, cerulean-cool default wallpaper and login screen, showed me the evolution of his work—including Easter eggs, avoiding Mac tropes and why flaming skulls didn't make the final design.

Chuck is the embodiment of the dreams of thousands of DeviantArt users—he started out in screenprinting just after high school, worked for t-shirt maker Threadless by day and began creating a name for himself in the online art community by night. Under the pseudonym NoPattern (now the name of his design shop), he achieved incredible success at a startlingly young age: You've seen his work before on projects with Pepsi, Urban Outfitters, Reebok, and many more. My personal favorite has to be the cover art for Lupe Fiasco's fantastic debut album, Food & Liquor:

Today, at only 24, he's achieved a new level of stardom: His designs for Windows 7 will literally be seen by hundreds of millions of people over the lifespan of the OS. Microsoft hunted him down, and it was definitely a good call; Windows 7 is the best-looking Windows OS ever, and its style is reflected in the cool screens designed by Chuck. Check out some of his previous work in the below gallery (including a great graffiti-inspired piece for Zune) to get a sense of his style.

Since he's such an independent guy, I was curious to hear how he managed to collaborate with Microsoft, the tech corporation most likely to have the word "monolithic" as an epithet. Chuck says the actual design team he worked with was quite small and surprisingly open to his ideas. The first thing they showed him back in December 2008 were those glorious Dr.-Seuss-as-read-by-Hunter-S.-Thompson wallpapers, so it was clear right off the bat that censorship wouldn't really be a problem.

The two pieces took about four months, start to finish. Chuck started with a pencil and paper, and moved on to Photoshop for the Windows 7 sheen, but the two pieces retain that sketchy feel—in fact, all the individual threads on the login screen were hand-drawn with a Wacom tablet.

This first gallery shows the stages of the default login screen, the first image to be completed. Later came the default desktop wallpaper and Windows 7's physical packaging, which both have the login screen as their aesthetic jumping-off point. This is where it begins—click on the first thumbnail to read Chuck's own words about how his vision evolved.

The Login Screen

As it turns out, there are a few repetitions of the number seven in the login screen, but weirdly enough, that little Easter egg started out as an accident. Once Chuck and Microsoft noticed that there were seven white strands on the bottom left, they started repeating the number: There are also seven leaves, seven branches, and seven flower petals in the yellow quadrant of the Windows logo.

The default Windows 7 desktop is one of my favorites; usually the very first thing I do with a new computer is replace whatever wallpaper comes with it (Apple is a particular offender here—I hate that cheeseball space motif) and yet I happily left this one on my latest computer.

The Default Desktop

Microsoft sought out this young, independent, mixed media digital artist rather than going through traditional channels, and it resulted in a fresh new look that couldn't have come from another source. It's credit to them, as is the walkthrough itself. You'd never see Apple showing, say, the pieces that mysteriously got tossed aside in favor of that clip-art snow leopard on their latest OS X packaging, would you?

Thanks to Chuck and to Microsoft for showing us their rejects. [NoPattern, Chuck's Twitter]

Note: Speaking of rejects, you might notice that all the screens are capped at 700 pixels in width. It's because Microsoft isn't dumb: They don't want shots they took a pass on becoming the wallpaper of netbooks and PCs all over. Sorry guys, we tried.

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<![CDATA[Dell Adamo XPS Hands On: Insanely Thin (and Just Insane)]]> The Adamo XPS is a daring slice of design and engineering. Quite frankly, it's batshit insane.

I mean that in the best possible way.

It really is impossibly thin. I felt like I was holding a single sheet of aluminum that was contoured into the curved shape of a laptop. I set it down, gingerly, because I didn't want to break it, since I didn't know at the moment that it was $1800. My finger slid across the latch to disengage the heat-sensitive capacitive latch.

There was no visible sign my stroke was the lucky one, so I waited a second before prying the top half upward. It wasn't entirely seamless—I had to hold the bottom half down as with a single finger as I pulled the display open and the keyboard slid forward, like a notebook out of a Pierce Brosnan-era James Bond era. The metal keys were cold. Which I kind of liked, actually.

When it's in full bloom, the entire computer is propped up, resting on the front edge of the keyboard and outer edge of the display, so from the side it looks like an L that's had its foot broken. It's one reason I think the Adamo XPS is insane—there's just nothing else like it, and that's what I love about it, all practical issues aside. Like one I suspected initially, and confirmed when I had to balance it near the window—it's going to be tricky to actually use in your lap. Do you let the overhang reset against your kneecaps? Or do you perform a balancing act, resting the slim edges on your legs, hoping you don't lean one way or the other? The design's not simply to show off your $1800 Ginsu blade by Dell, either—it's for heat dissipation.

The 1366x768 LED display is sunken, so there's a rim around it. That's because the bottom folds up into the top, with a puffy lip, holding the webcam and mic, hanging over it. I worry slightly about the camera lens getting scratched, since it's exposed whenever the Adamo XPS is closed.

I didn't get to actually use the computer much, but it's got essentially the same ultralight guts as the original Adamo, with the important distinction that it's running Windows 7, so it should be a smoother ride in theory. The 20Whr battery, however, is only rated to deliver 2 hours and 36 minutes of battery life, so it's going to be a very short ride. There's a 40Whr battery available that doubles the life, but it murders the whole point of the Adamo XPS. It has 2 USB ports, DisplayPort video out (with an optional HDMI dongle) and a dongle for ethernet.

Really, it's more a work of art and engineering than a functional computer, but honestly? That's just fine, though, because it's a pretty fantastic one.


DELL ANNOUNCES ADAMO XPS, A DAZZLING GIFT IDEA FOR STYLE-MINDED THIS HOLIDAY SEASON
· World's Thinnest Laptop is 0.4-inch thin

· Adamo XPS Reinforces Dell's Commitment to Craftsmanship and Design

· Advanced Head-Turning Design Offers Full Feature Set for On-The-Go Computing

ROUND ROCK, Texas, Nov 5, 2009 … Last spring Dell set the computing industry abuzz with the introduction of its Adamo brand, and along with it the world's thinnest laptop PC. Today, the world meets a new champion of thin: The Dell™ Adamo XPS™, measuring 9.99mm or just four-tenths of an inch. Both laptops set new standards for craftsmanship, design and engineering excellence.

Adamo XPS is a stunning laptop whose design provides a unique experience. With the swipe of a finger, the keyboard appears from under the display as the system is open. The feature set challenged engineers to build the latest technology into a compact space, including:

· 4GB* DDR3 800 memory;

· Intel Core 2 Duo (1.4Ghz) ultra-low voltage processor;

· Thin 128GB SSD for faster, cooler, quieter and more durable storage than traditional hard drives;

· A 13.4-inch high-definition display.

The attention to detail is apparent in the black, jewelry box-like packaging that is as striking as the laptop itself. A tug on a cloth loop reveals the Adamo XPS and assorted accessories that accompany the system. The Adamo XPS was recently recognized as the hottest Windows 7 product by leading technology analyst Rob Enderle with Digital Trends.

Adamo, derived from the Latin word meaning "to fall in love," is a flagship in a line of products created to disrupt the personal computing space with the combination of new design aesthetics, personalization choices and sought-after technologies.

The Adamo by Dell brand was launched last March with the first Adamo laptop, which combined high-performance technologies in a finely-machined aluminum case only .65-inch thick.

The pencil-thin Adamo XPS weighs just over 3 pounds** and measures 13.39 x 10.71 inches. Dell expects to begin taking orders and shipping the Adamo XPS with Microsoft® Windows® 7 pre-installed in time for the holidays. The Adamo XPS is priced starting at $1799. More information is available at www.adamobydell.com

[Dell]

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<![CDATA[Giz Explains: Android, and How It Will Take Over the World]]> This week we met Motorola's Droid, the first handset with Android 2.0. To an outsider, it just looks like another Google smartphone, but 2.0 is more than that: it's proof that Android is finally going to take over the world.

So Wait, What Is Android, Exactly?

In Google's words, it's "the first truly open and comprehensive platform for mobile devices." That doesn't mean much, so here's a breakdown: It's a Linux-based, open-source mobile OS, complete with a custom window manager, modified Linux 2.6 kernel, WebKit-based browser and built-in camera, calendar, messaging, dialer, calculator, media player and album apps. If that sounds a little sparse, that's because it is: Android on its own doesn't amount to a whole lot; in fact, a phone with plain vanilla Android wouldn't feel like a smartphone at all. Thankfully, these phones don't exist.

Android is Linux insofar as its core components are open-source and free, and Google must publish their source code with every release. But the real heart of the Android phone experience—the Google apps like Maps, GChat, Gmail, Android Market, Google Voice, Places and YouTube are closed-source, meaning Google owns them outright. Every Google phone comes with these apps in one form or another so to the user this distinction isn't that important. That said, it occasionally rears its head, like when Android modder Cyanogen had to strip the apps out of his custom Android builds to avoid getting sued by Google:

The issue that's raised is the redistribution of Google's proprietary applications like Maps, GTalk, Market, and YouTube. They are Google's intellectual property and I intend to respect that. I will no longer be distributing these applications as part of CyanogenMod.

This can lead to more mainstream (and confusing) issues, like with the, erm, touchy (sorry!) multitouch issue: Android OS supports multitouch, in that it can recognize multiple simultaneous input points on its screen. But Google's Android apps don't. So when a company like HTC comes along and decides to properly add multitiouch to the OS, they can only add it to the open-source parts, like the browser (or their own closed-source apps), not Google's proprietary apps. That's why the Hero has pinch-zoom in its browser and photo albums but not in Google Maps, where it's just as at home.

The issue gets even less trivial as the apps grow more central to the Android experience. You know how Google Maps Navigation was, like, the banner feature for Android 2.0? Well, it was, but technically speaking, it's not a part of Android. It's just part of an app made by Google for Android, and that'll ship with most Android handsets. Except for in countries where Google doesn't have their mapping data quite together enough, where it won't. That's what's happening with the Euro Droid, which, by the way, does have multitouch in its browser, like the Hero. That's why the distinction matters.

So, why take so much care to set up and protect this open source component, when surely Google could just slap together a closed-source mobile operating system and give it away for free, right? It would deprive handset manufacturers of their ability to freely modify certain core components of the OS, sure, but the real reasoning, oddly enough, has less to do with phones and more to do with, well, everything else.

How We Got Here

Flash back to November 7th, 2007, when the Open Handset Alliance, a massive coalition of mobile industry companies, held hands to announce to the world their new child. His name was Android, and we were told very little about him. What we were told, though, was delivered almost entirely in frustratingly vague platitudes:

Handset manufacturers and wireless operators will be free to customize Android in order to bring to market innovative new products faster and at a much lower cost. Developers will have complete access to handset capabilities and tools that will enable them to build more compelling and user-friendly services, bringing the Internet developer model to the mobile space.

We were a little disappointed that the GPhone wasn't strictly a phone, but like most people, this sounded exciting to us. Vague, but exciting.

And so we waited, patiently. And waited. Then, nearly a year later, we got our hands on the first hardware to actually use Android. It was called the T-Mobile G1, and It Was Good. Then, six months later, we got another phone—the Magic, or MyTouch, which was more or less exactly like the first one, minus a keyboard. It wasn't until two full years since Android's first appearance—when not just HTC but Motorola, Samsung and Sony started showing off fresh wares—that Android began to feel like more than an experiment. And more important than getting fresh hardware, Android's OS had changed too. A lot.

The T-Mobile G1 shipped with Android 1.0, which wasn't exactly missing much, but still felt a bit barebones. We had to wait until February of 2009 for paid apps to show up in the Android Market, after which April saw the first major update, Android 1.5 "Cupcake." (Updates each have alphabetical, pastry-themed codenames.) This was followed by 1.6 "Donut," which most new handsets are shipping with now, then 2.0 (yes, "Eclair"), which throws in social networking integration, an interface lift, support for new device resolutions, a fresh developer SDK and support for the optional Google Maps Navigation. This version is currently only found on the Motorola Droid, but should start showing up elsewhere with a few months. And so here we are. And that's just half of it.

Android Isn't Just a Phone OS

That announcement I showed you earlier? That was from the Open Handset alliance, a consortium of phone folks—handsets manufacturers, mobile chip makers and the like. But let's look back at another announcement, from the Android project leads, back in early 2008:

Android is not a single piece of hardware; it's a complete, end-to-end software platform that can be adapted to work on any number of hardware configurations. Everything is there, from the bootloader all the way up to the applications...Even if you're not planning to ship a mobile device any time soon, Android has a lot to offer. Interested in working on a speech-recognition library? Looking to do some research on virtual machines? Need an out-of-the-box embedded Linux solution? All of these pieces are available, right now, as part of the Android Open Source Project, along with graphics libraries, media codecs, and some of the best development tools I've ever worked with.

Almost all the talk about Android over the last two years has been about Android the phone OS, not Android the lightweight Linux distribution. While Google was busy pumping out high-profile phone-centric updates, Android was starting to creep into other industries, like a disease. A good disease, that everyone likes! Yes, one of those. This is where things get weird.

Remember all those not-quite-there Android netbooks? Part of the plan. The Android-powered Barnes & Noble Nook? Shouldn't have been a surprise. Android navigators? Why not? PMPs? Creative's got one. Photo frames and set-top boxes? Already in the works.

Most of these devices won't look like Android hardware to us, because our strongest Android associations with the OS are all visual and phone-specific, like the homescreen, app drawer and dialer. Nonetheless, this is as much a part of the Android vision as phones are—it just won't be as obvious.

Your Android-powered DVR won't have an app drawer, but it will share the kernel, and an unusually good widget system. Your Android-powered PMP may run a custom interface, but it'll have access to thousands of apps, like an open-source iPod Touch. Your Android-powered photo frame might look just like any other photo frame, but when it drops your wireless connection, it'll have a decent, full-featured settings screen to help you pick it back up. And over-the-air updates. And it might actually cost a few dollars less that it would have otherwise, because remember, Android is free. This is our Android future, and it sounds awesome.

What Happens Next

But the first step in the Android takeover is necessarily the phones. Android 2.0 means the handsets aren't just interesting anymore; they're truly buyable. As Matt said this week:

In time, Android very well could be the internet phone, hands down, in terms of raw capabilities.... Android 2.0's potential finally feels as enormous as the iPhone's, and I get kinda tingly thinking about it.

What problems the phones still have—among them, poor media playback and the lack of a bundled desktop client to manage media—are not with Android but with Google, which is really just a major supporter of Android. Either Google will solve them hands-on, or the dream of the open source and app developer communities rising up to fill in all the gaps will become a reality. What's certain is that Google—or someone—needs to address them if future legions of Google-branded phones are to succeed to their full potential.

Speaking of potential, it's massive. In addition to everything else Android has going on, timing is on its side. Windows Mobile is limping along with two broken legs, and its hardware partners took (or maybe gave) notice: Motorola, lately a pariah in its own right, doesn't want anything more to do with Microsoft; HTC is stating continued support while quietly phasing out the WinMo ranks; Sony Ericsson, which hasn't seen a true hit come from one of their Microsoft-branded phones in years, is dabbling in Androidery. And as far as most consumers are concerned, anything Windows Mobile can do, Android can do better.

It doesn't stop with Microsoft, either. Symbian, whose boss called Android "just another Linux platform," is losing ground, and losing some of Sony Ericsson's business doesn't help. The Palm Pre, polished and beautiful as it is, can't keep up with Android's exploding app inventory, multiplying hardware partners and rock-star ability to draw talent. RIM's BlackBerry isn't generally seen as a direct Android competitor, but Android 2.0, along with Palm's WebOS and Apple's iPhone OS, are the main reasons the BlackBerry OS feels so clunky and old. That matters. From here, the outlook is clear: Android and the iPhone are the next consumer smartphone superpowers.

And even if it takes Google 10 years to iron out Android's faults and push this kind of adoption, you can expect Android, or its unofficial pseudonym "Google Phone," to become a household name. Besides, Android will start creeping into our lives in places we might not expect it. It'll power our settop boxes, ebook readers, PMPs and who knows what else. It's not just going to be the next great smartphone OS, it'll be the quiet, invisible software layer that sits between all our portable gadgets and our fingers.

Source photo courtesy of NASA

Still something you wanna know? Still mixing up your Androids and your hemorrhoids? Send questions, tips, addenda or complaints here, with "Giz Explains" in the subject line.

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<![CDATA[Olympus E-P2: Flashier than the E-P1, But Still No Flash]]> If there's one wonderful thing about the newly announced Olympus E-P2, it's that it will probably make the E-P1 cheaper. If there are two or more wonderful things...well, read on.

The Olympus E-P2 is less a sequel to the E-P1 micro four thirds camera and more a refinement of the original idea. It's basically the same size as the E-P1 (a hair taller, actually), and snaps shots with the same 12.3MP sensor. There's still no integrated flash, and the retro stainless steel body has been coated with black paint (not having seen the E-P2 in person, I still think I may prefer the original) much like the similar Panasonic GF1.

What's new is an accessory that will come standard in every kit configuration—an articulating VF-2 electronic viewfinder that attaches to the hot shoe mount. It takes advantage of a new, still-unnamed accessory/data port, meaning it's incompatible with the E-P1.

This accessory port also allows for a new stereo microphone mount that will move sound capture a bit away from the camera's body.

Maybe the biggest real improvement, however, is a Continuous Autofocus (C-AF) Tracking System that follows subjects through the frame, hopefully addressing one of the E-P1's greatest weaknesses, its long focus times.

The E-P2 will be available this January in two equally priced kits.
E-P2 Body with ED 14-42mm f3.5/5.6 Zuiko Digital Zoom Lens and EVF: $1100
E-P2 Body with 17mm f2.8 Zuiko Digital Zoom Lens and EVF: $1100

With the E-P1 already going for about $750 with a lens, and with the E-P2 taking what's expected to be near-identical shots for hundreds more (though including an EVF standard), we'll let you do the math.

Olympus has also announced two new micro four thirds lenses on their way, a super wide 9-18mm f4.0-5.6 lens (18-36mm equivalent) and a super zoomy 14-150mm f4.0-5.6 lens (28-300mm equivalent). It is good to see the company supporting their own standard with more enticing native lenses.

THE PEN IS NOW MIGHTIER: OLYMPUS EXPANDS THE POWER AND PERFORMANCE OF THE E-P1 WITH THE NEW E-P2

New Electronic Viewfinder, External Audio Port, Autofocus Tracking and More Creative Control All in a Retro Black Metal Body – Looks as Good as it Performs

CENTER VALLEY, Pa., November 5, 2009 – Less than six months after launching the groundbreaking PEN E-P1 Micro Four Thirds camera, Olympus proves that evolutionary change can happen incredibly fast by releasing the E-P2 with even more power and performance. The new PEN, like the E-P1, is the world's smallest 12.3-megapixel interchangeable lens system with In-body Image Stabilization. It blends the high-quality still images like that of a DSLR with High Definition (HD) video, stereo Linear PCM audio recording and In-Camera Creativity inside an ultra-portable body. Along with several new features, and eight in-camera Art Filters that can be applied to still images and HD videos, the result is mighty powerful and creative.

The innovative E-P2 offers more of what photo enthusiasts have been asking for:

* A stylish retro black metal body reminiscent of a traditional PEN camera;
* Accessory port to accommodate the included detachable VF-2 Electronic View Finder (EVF) or optional external microphone adapter EMA-1;
* A newly-developed Continuous Autofocus (C-AF) Tracking System tracks the subject across or back-and-forward through the frame;
* Two new art filters: Diorama & Cross Process for greater creative expression in your still images and HD videos;
* iEnhance to automatically adjust color and contrast for a more dramatic effect;
* Full Manual Control of shutter/aperture in Movie Mode; and
* HDMI Control of camera's playback functions using the TV Remote when the camera is connected to an HDTV.

"The high demand for the E-P1 demonstrates that today's photo enthusiasts and consumers want the high-quality imaging like that of DSLRs in a compact retro design. The fact that it also offers HD video, creative functions and high-end stereo sound makes it even more desirable," said John Knaur, senior marketing manager, Digital SLR, Olympus Imaging America Inc. "The new PEN builds on the success of the E-P1 by adding many of the features that were on enthusiasts' wish list for the second generation: an EVF for composing with your eye close to the camera, the ability to add an external microphone, C-AF tracking, and a black metal body. With each new PEN, Olympus continues to enhance the line, and the future looks very bright."

The E-P2 comes with either the small and lightweight Olympus M. ZUIKO Micro Four Thirds lenses: 14-42mm f3.5-5.6 (28-84mm equivalent) or 17mm f2.8 (34mm equivalent). The camera adds to the new category created by the E-P1: Not a P&S. Not an SLR. It's a PEN.

Accessorize: Everything Goes with Basic Black

The E-P2 incorporates a new port for connecting new accessories including an optional EMA-1 Microphone adapter and the VF-2 live-finder, a detachable electronic viewfinder that comes with the E-P2. The live-finder easily slides onto the camera's accessory port and hot shoe when needed to provide 1.15x magnification, a 100% field of view with amazing resolution, brightness and contrast. The viewfinder refreshes quickly to minimize image ghosting on fast-moving subjects.

The VF-2 rotates up to 90 degrees to enable photographers to look down into it, which is useful when shooting subjects from challenging angles. The built-in diopter adjustment and high magnification offer easy viewing with and without glasses.

For those who want to capture enhanced audio, the new EMA-1 external microphone connector can be plugged into the new camera's external accessory port. The connector will accept the optional Olympus ME-51S stereo microphone or any microphone of their choice.

Olympus has a variety of other accessories to maximize the functionality of the new PEN, including the previously released 14-42mm and 17mm Micro Four Thirds lenses. The MMF-1 Four Thirds System Lens Adapter makes E-P2 compatible with all Olympus ZUIKO Digital SpecificTM lenses and other Four Thirds System lenses from Sigma, Panasonic and Leica.

Olympus OM film-based lenses can be attached to the E-P2 with the MF-2 OM Lens Adapter. Additionally, an optional FL-14 flash unit, suitably small for the camera, adds more lighting versatility to your shots.

Stay focused on Your Targets Wherever They Roam

Sometimes it can be hard enough to keep up with kids, let alone take pictures of them. The E-P2's new C-AF Tracking and AF Target Registration locks your subject into focus, and constantly adjusts focus and brightness whether you or your subject is moving. With this mode, a simple push of the shutter release enables you to keep fast-moving and unpredictable subjects in focus – tracking subjects from left to right and from front to back – within the frame, automatically ensuring that even active subjects are captured clearly.

Even More Ways to Create

Olympus pioneered easy-to-use in-camera art filters for still images captured inside its E-System DSLRs. It was the first company to offer the ability to apply art filters to High Definition video recordings captured with the E-P1. Now, the E-P2 continues this tradition of innovation with eight in-camera art filters, including two new filters: the Diorama and Cross Process. The Diorama art filter gives users a miniature model photo feeling by narrowing the depth of focus and enhancing color and contrast. The selective focus that this filter offers lends intimacy to images of even the largest subjects like canyons or cityscapes.

The Cross Process art filter offers an unexpected look to images and videos by changing the color and contrast of subjects on the fly. Using this mode can result in surreal other-worldly images. Whether you're a videographer, documentarian or established director – or just want to shoot like one – Art Filters set your images and videos apart from the pack. Since they're built into the camera, you can achieve dramatic results on the go without needing a computer or editing software. These new filters are a welcome addition to the Pop Art, Soft Focus, Pale & Light Color, Light Tone, Grainy Film and Pin Hole filters previously available on the E-P1.

Because the PEN is an interchangable lens system camera, you also have more creative options for video capture. You can attach any one of the new super-compact Micro Four Thirds lenses or, because the camera can accept many of the other Four Thirds Format lenses with an available MMF-1 Four Thirds System Lens Adapter, you can add anything from an extreme wide-angle fisheye lens to a super telephoto lens for a wide range of expressive options. All the while you will have more DSLR-like control over depth of field, focus, white balance and ISO. It begs the question, "What will you create?"

iEnhance for Radiant Colors

The E-P2 includes a new picture mode called iEnhance, which analyzes colors and brightness. The new mode mimics what the naked eye sees. For example, a beautiful sunset looks awesome in person and generally seems to fade when captured in an image. With iEnhance, the warm yellow and orange colors are heightened to be brilliant and closer to the actual scene. The result is exceptionally clear imaging with a dramatically lifelike color. iEnhance can be used in any shooting mode – from program to manual – and automatically engages when in iAuto.

HDMI Control from Your HDTV Remote

The new PEN makes sharing your content easier than ever. Just connect the E-P2 to your HDTV with an optional HDMI cable and use your HDTV's remote to control playback functions and navigate the camera's menus from the comfort of your favorite couch or chair.

Manual in Movie Mode

The E-P2's manual movie mode allows for independent control of aperture and shutter for expanded exposure and creative control. Now you can adjust the shutter to control the depth of focus while using the aperture to set the overall brightness of the video. This level of control allows you to express your vision exactly how you want in your HD videos.

Make a Design Statement

The E-P2's high-end, stainless-steel all-black body is easy to handle and carry, and has the styling and refinement of a precision chronometer. Its retro-chic look turns heads, from tech-aficionados and camera buffs to the style-conscious and everyday point-and-shooter. Built rock solid, it fits comfortably in a jacket pocket or a handbag for impromptu street-shooting or any spontaneous adventure. The E-P2 lets you do more and go more places while capturing your life, thanks to its compact size – 4.74"(W) x 2.75" (H) x 1.37" (D) – and light 11.1-ounce body. Attention to detail is visible in every aspect of the PEN's design, including the currently available small and lightweight 14-42mm and 17mm M. ZUIKO DIGITAL lenses as well as the newly announced 9-18mm f4.0-5.6 (18-36mm equivalent) and 14-150mm f4.0-5.6 (28-300mm equivalent) M. ZUIKO DIGITAL lenses.

Ultra-Compact Body Delivers Superior Image Quality

The E-P2 has everything you need to produce vibrant DSLR-quality images: a large 12.3-megapixel imager, In-body Image Stabilization, fast Imager Autofocus, the proven Olympus Dust Reduction System and the new TruePic™ V Image Processor.

As the second Micro Four Thirds camera from Olympus, the E-P2 provides the same image quality as current Four Thirds format E-System cameras because it has the same image sensor size as the E-30 and E-620 DSLR models, but in a much smaller body. This high-performance 12.3-megapixel Live MOS image sensor delivers excellent dynamic range, accurate color fidelity, and a state-of-the-art amplifier circuit to reduce noise and capture fine image details in both highlight and shadow areas.

The E-P2's Live MOS image sensor is complemented by Olympus' TruePic™ V Image Processor, which produces clear and colorful photos using all the pixel information for each image to provide the best digital images possible. The image processor is noted for accurate natural color, true-to-life flesh tones, brilliant blue skies and precise tonal expression; it also lowers image noise in photos shot at higher ISO settings (ISO 100 to ISO 6400), enabling great results in low-light situations.

Be a Mover, Not a Shaker

Any lens attached to the E-P2 will deliver blur-free images thanks to three modes of In-body Image Stabilization that compensate for up to four steps EV (exposure value). Mechanical Image Stabilization automatically compensates for camera shake in low light or when shooting without a tripod. Since the PEN is the world's smallest interchangeable lens camera with In-body Image Stabilization, you'll feel comfortable taking it on the road with you to capture the action. As an added advantage, the built-in image stabilization works not only with the M. Zuiko lenses but all Four Thirds lenses and even older OM film-based lenses when used with the appropriate adapter for the E-P2.

Small Real Estate with an Amazing 3-Inch LCD View

Consumers accustomed to composing and focusing using a point-and-shoot camera's LCD will appreciate the E-P2's 100 percent accurate, 3-inch full color HyperCrystal LCD, which gives them the same easy, seamless experience when shooting still images or videos. The camera's Live Control function makes it easy to compose, edit and shoot pictures or videos without stopping to access various menus. The E-P2's fast Imager Autofocus in Live View also enables you to compose, focus and capture the shot quickly and easily without ever taking your eyes off the large LCD.

The LCD displays 230,000 pixels in vivid color and includes HyperCrystal technology, which offers many times the contrast of conventional LCD monitors for easier viewing in both preview and playback. It also provides a wide viewing angle of 176 degrees, which ensures that images can be composed from even the most obscure angles.

This Camera Leaves Others in the Dust

You don't have to waste precious time worrying about dust ruining the perfect image; instead, spend more of that time shooting with the E-P2. The proven Olympus Dust Reduction System produces spot-free photos with the exclusive Supersonic Wave Filter™, a patented ultrasonic technology that vibrates to remove dust and other particles from the front of the image sensor, capturing it on a special adhesive membrane every time the camera is turned on.

What You See Is What You Get

When viewing the LCD in Live View, Art Filter effects and settings like white balance and exposure are viewable right on the LCD, and their impact is seen instantly on the display. Real-time monitoring offers amazing versatility and creative control, and users who apply a setting have instant gratification because what they see on the camera's LCD is what they've captured. For musicians used to applying audio effects like reverb to their instruments before recording them, the concept of setting the E-P2 to capture precisely the kind of image they want before they press the shutter makes perfect sense. For imaging purists who want to shoot without filters, and apply them to images inside the camera later, or just edit images back at their computers, the E-P2 provides these options and opens more in-the-field creative possibilities.

Mix It Up with Multiple Exposure

With the E-P2's Multiple Exposure function available for still image capture, you are free to tell a visual story your way, whether in a portrait, a landscape or a combination of both. The image capture options allow you to shoot one shot, then another and combine them in real time, or capture both shots separately and combine them in the camera later. Overlay your face on top of your pet's face. Create an "identical twin" of yourself. Put the moon in the sky at noon. Your ability to manipulate space and time makes this new creative multimedia device a veritable time machine.

Frame Your Works of Art Inside the PEN

You can often achieve greater photographic expression by framing a scene in a unique way. The E-P2 provides four aspect ratios that serve as masks to frame your image to the desired proportions, including: the standard 4:3 aspect ratio that is suited to an 8 x 10-inch enlargement; the 16:9 aspect ratio that will display your images beautifully on a widescreen television; and other popular aspect ratios such as 3:2 and 6:6. The Multi-Aspect Shooting further expresses your creative vision when combined with Art Filters and multiple exposures. What will you create?

Stereo Audio Sounds As Good As the PEN Images Look

Like the innovative Olympus LS-11 portable audio recording device that puts the power of a recording studio in your pocket, the E-P2 features uncompressed CD-quality 16 bit/44.1kHz Linear PCM stereo recording capability to capture the rich sound quality of your scene. When you shoot with the E-P2, it's like having a sound technician built into your camera to capture the nuances of the audio happening all around you. It has the versatility to record and play back in the WAV format and can record with its built-in stereo microphone. Whether recording audio while shooting a video or adding audio by recording a narration to your still images, the E-P2's audio sounds as great as its images look. Now, with the new stereo microphone adapter, there is new freedom in audio capture with the PEN.

Create Your Own Multimedia Slideshows with Stills, Video and Audio Inside E-P2

Content is king, and with the E-P2 you have your own portable kingdom of still images, HD video, and audio to remix at your command. In playback mode you can seamlessly mix stills and movies inside the camera to create a multimedia slideshow; dub in one of five built-in dramatic background music options to provide a soundtrack for your cinematic creation. Plug the E-P2 into any HD television with an HDMI cable and show off your masterpieces to your audience before your DVD arrives in stores!

As Easy to Use as a Point-and-Shoot with SLR-Quality Technologies

The E-P2 is equipped with 19 scene-select modes for effortless picture taking. Standard scene modes like Night-Scene, Portrait and Landscape are easy-to-use solutions for everyday shooting. Capturing beautiful portraits is easy with the new ePortrait Mode. It enables you to smooth your subject's skin – all in the camera and before capture! Additionally, edits can be made post-capture using the ePortrait mode.

Shooting scenes with both highlights and shadows can often be a challenge because of the extreme contrast between dark and bright areas. The E-P2 addresses this challenge with Shadow Adjustment Technology that adjusts for extreme light variations and maintains visible detail in both the shadow and highlight areas of the scene. Now users can see and preview the gradation on the Live View LCD and capture images showing the shadow detail they saw. This feature is also accessible in the Edit menu after the shot has been taken.

The E-P2's Face Detection reduces the chance of blurred subjects in images by recognizing up to eight people's faces and the background, tracking the faces within the image area, even if people are moving, and automatically focusing and optimizing exposure for sharp, brilliant portrait pictures (ideal for large family or party group photos).

Don't like changing camera settings for each shooting situation? The E-P2's Intelligent Auto Mode automatically identifies what you're shooting (Portrait, Landscape, Night + Portrait, Macro, Sports) and adjusts settings to capture the best result depending on the situation. First-time users will enjoy this quick and hassle-free feature, which does the thinking for them and produces incredible images like a pro.

The E-P2 offers ease-of-use and flexibility to meet your shooting style. Choose the Live Control technology, an advanced control panel system that incorporates the use of the sub dial and enables you to see the image and the menu controls all at the same time on the LCD. As a result, you can use the main and sub dials to select modes and adjust settings without having to take your eyes off the subject. Or if you prefer, shoot with the Super Control Panel, which is familiar to any serious shooter. These options along with the camera's intuitive button layout make the camera simple to use. The E-P2 records to SDHC media cards to accommodate large files including videos with In-Camera Creative Features and uncompressed audio.

Digital Leveler

The E-P2 is equipped with an internal Digital Level Sensor that detects the camera's pitch and roll and indicates it on the control panel. This Digital Leveler is a tremendous benefit when capturing architecture and landscapes. Level the perfect coastline shot on your next tropical vacation without being tethered to a computer and editing software.

Magnified Focus Assist

The E-P2 provides two optional methods to help the user focus: a Magnified Focus (MF) Assist Function and Magnification Display. When using manual focus, the MF Assist feature aids with critical focus by allowing you to zoom in on part of the image by simply turning the focusing ring on the front of the lens. The Magnification Display enables you to selectively enlarge the image on the LCD at the touch of a button. This mode works for both autofocus and manual focus. Both MF Assist methods provide up to a 10x magnification of a single point of the image for critical focus; perfect for macro or still-life photography.

18x18 Metering Modes

This mode divides the image area into an 18 x 18 grid, metering each of the 324 separate cells to obtain optimum exposure. In addition to 324-division ESP metering, center-weighted metering and spot metering modes are also available.

OLYMPUS Master 2 Software

Use the included OLYMPUS Master 2 software (Mac and PC) to easily download images and videos from the camera or other external device, such as a USB drive, and automatically organize them into albums and groups and by date. Develop high-quality RAW images, apply Art Filter effects, edit and print images. Also, apply the most common editing functions to your HD videos. Update camera and lens firmware through the software and download additional menu languages. A direct link makes uploading your images and videos to YouTube™ easier than ever.

OLYMPUS Studio 2 (Trial Edition Included)

Extend the capability of Olympus Master 2 with Olympus Studio 2. In addition to the functions of OLYMPUS Master 2, this software includes a lightbox mode and selection marks for comparing and sorting multiple images. RAW processing is enhanced with additional controls for finer adjustments. The trial edition can be used for 30 days after installation. After the trial period has expired, a license key is required for further use.

Availability

The Olympus E-P2 will be available in December 2009. It includes E-P2 Body, VF-2 Electronic View Finder, ED 14-42mm f3.5/5.6 Zuiko Digital Zoom Lens or 17mm f2.8 Zuiko Digital Zoom Lens, USB Cable, Video Cable, Li-Ion Battery Pack (BLS-1), Li-Ion Battery Charger (BCS-1), Shoulder Strap, OLYMPUS Master 2 Software CD-ROM, Manuals and Registration card.

U.S. Pricing / Product Configurations

E-P2 Body with ED 14-42mm f3.5/5.6 Zuiko Digital Zoom Lens and Electronic View Finder

Estimated Street Price: $1099.99

E-P2 Body with 17mm f2.8 Zuiko Digital Zoom Lens and Electronic View Finder

Estimated Street Price: $1099.99

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<![CDATA[BlackBerry Bold 9700 Impressions: Small and Chirpy, Like a Black Hummingbird]]> The BlackBerry Bold 9700 in a word? Compact. It's efficient, almost cramped, like a Japanese car from the 80s.

Succinctly, it's the new BlackBerry to buy if you're on T-Mobile or AT&T. Doubly so on T-Mo, since it's their first 3G BlackBerry.

It's not very much like the original Bold at all, which was the Escalade of BlackBerrys: big, obnoxious, but seriously comfortable to drive because it gave you tons of room to spread your legs (err, thumbs). If you're used to that, at first the 9700—which is even smaller and lighter than the Tour on Sprint and Verizon—feels like you've been shoved inside of a clown car because the keyboard and screen, while retaining the same shape and resolution, respectively, have been shrink-rayed. (Update: Actually, the resolution's been bumped up 40 pixels, to 480x360, from 480x320.)

But, then you realize you're not typing any slower, or less precisely. The 9700's keyboard isn't as flat out comfortable as the original Bold—purely a matter of physics—but it's a minor marvel of ergonomics that RIM has recession-sized the keyboard this effectively. They're simply brilliant at building keyboards. The screen has the same resolution as the Bold's, but in a smaller size, meaning it has a higher pixel density. Despite that extra clarity, I felt a bit constrained by it, especially browsing the web.

It's the second BlackBerry to ditch all-too-easily-slain-by-lint trackball for an optical trackpad, and the first that's not built for Walmart. You'll miss the trackball for about 15 seconds. Like I said before, the trackpad's 90 percent as good as the ball. You might miss the physical feedback, and it sometimes doesn't totally accurately interpret a diagonal swipe that you know wouldn't be a problem with the ball but it's good enough, and by far the most accurate and responsive trackpad I've used on a phone.

It's running BlackBerry OS 5.0 which isn't tons different than the OS that shipped on the original Bold or Curve 8900, but it's definitely springier and it has a few brushstrokes of added polish here and there. One place you notice is the browser—while not as fast as the iPhone 3GS or Android, it has some extra zip to it, and it even sped past the Storm 2 loading pages, despite racing on T-Mobile's 3G network vs. Verizon's.

Note: In the gallery, the T-Mobile one is the Bold 9700, the AT&T phone is the original Bold.

Basically, barring any major bugs that pop up over the next couple of days, this is the BlackBerry you probably wanna bug your corporate overlords to handcuff to your pants if you're on AT&T or T-Mobile, since it'll slide into them easier than any BlackBerry yet. I just hope you enjoy the feel of faux leather. [BlackBerry]

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<![CDATA[The Mindflex Brainwave Game Gives Me a Headache]]> Mind control games like Mindflex are poised to be a big seller this holiday season, but is it really worth spending $80 on? It gives me a headache just thinking about it.

The Game

The object of the game is simple. You must manipulate the vertical movement of the ball using the power of your thoughts. The headband detects the intensity of your brainwaves—the harder your concentrate, the higher the fan in the unit will elevate the ball. Clearing your mind makes the ball descend. Horizontal movement is controlled by a knob on the base. There are five game modes: Freestyle, Mental Marathon, Danger Zone, Chase the Lights and Thoughtshot. Each challenge provides a different test of your ability to guide the ball through a series of customizable obstacles around the track.

The Verdict

It works (to a degree). Granted, it takes a little practice to master but, clearly, the Mindflex game does read and respond to your brainwaves/concentration level. I was able to alter the fan speed to raise and lower the tiny foam ball at will, although there were times when the accuracy or response time was less than stellar. Occasionally, I would relax and clear my mind only to find the LED concentration indicator (and the ball) rise to its highest level. There were also times when I would be concentrating hard, but nothing would happen. Maybe it's the game, maybe it's my awesomely complex brain—who knows.

There are five different game modes, but I spent most of my time in "Freestyle" trying to improve my accuracy. I wasn't all that thrilled with manually guiding the ball around the course with the control knob, but I will admit that the customizable obstacles were a fun challenge—especially the funnel cannon.

You may think differently, but I'm not the kind of guy that finds this type of game interesting for long stretches of time. Although, it would be awesome if the technology matured enough to integrate it into a more complex, multi-dimensional board game. For now, Mindflex seems like something you would whip out at a party to impress your friends until everyone got a headache and stopped after 30 minutes. Speaking of headaches, I have to warn my big-headed brethren that the headset can be massively uncomfortable. I had it on it's biggest setting, but the metal sensor on the inside front part of the band was still digging hard into my gigantic grape. Plus, the clips on your ears don't help matters.

It responds fairly well to your concentration levels.

The customizable obstacles can be a fun challenge.

Some may find the game boring after the novelty wears off.

The $80 price tag is steep.

The headset can be uncomfortable.

[Mindflex]

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<![CDATA[Microsoft Courier's Swipes, Snips and Scribbles: The Leaked Interface]]> We've seen slides and videos of Microsoft's Courier booklet in action, but nothing has quite explained how all of these things actually work. This document explains Courier's interface, gestures and features more in-depth than ever before.

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