I love it. It reminds me of that other software that can enhance videos by using still photos, remove foreground objects from a shot, derive 3D reliefs, etc...
Anything (or nothing!) would be infinitely better than the crazy warp-shake effect on a lot of phones now. You try to watch the video and the whole thing's bucking and wobbling like you're looking through a gelatinous lens on a paint shaker...
@beyondthetech: They do have something now. It's just not a handy-dandy plugin. VFX artists at my work use Autodesk's Inferno software to track the points manually and create the same warping to the background, then usually rotoscope and stabilize the person and paste them back in afterwards.
@TCL987: That's... a surprisingly good idea. Use a camera that records video that's larger than the end product, and crop frames accordingly so it all matches up instead of jitters.
I can think of a certain sequel to The Bourne Identity that could have benefitted greatly from this. I think it would look really cool to intensionally shake the camera and then put the recording through this software.
so basically, it's just a *better* software rasterizer. I feel like there must be some missing info. How could a *software* rendering system be faster than integrated graphics? The integrated graphics still has some hardware acceleration.
Maybe they've discovered some new amazingly efficient algorithms, in which case they should open them up so they can be incorporated into GPUs. Also, I hope this means it can make better use of systems *with* GPUs as well.
It's kind of interesting, this is sort of going in the opposite direction of all the talk we've heard about using the GPU as a more generalized processor.
@kzooguy: It's a more efficient way of processing DirectX through the CPU alone, to make older hardware capable of displaying all of the goodies with less noticable lag.
OBVIOUSLY they will use GPU acceleration where applicable. In fact, Windows 7 will utilize GPU processing (a la CUDA) to help perform tasks such as background maintenance and so forth.
The article isn't claiming the interface will look better, simply that you can HAVE the nice interface (if you choose) without needing to have a fully tricked out high end 3D gaming rig, as Vista was accused of requiring.
@Senk: Yeah. But hopefully MB manufacturers would start to include stripped-down graphics hardware that did nothing more than forward the display signal to the appropriate port.
07/14/09
Anything (or nothing!) would be infinitely better than the crazy warp-shake effect on a lot of phones now. You try to watch the video and the whole thing's bucking and wobbling like you're looking through a gelatinous lens on a paint shaker...
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The Bourne Identity 2: Electric Boogaloo? I loved that movie!
12/01/08
...smooth! :)
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Maybe they've discovered some new amazingly efficient algorithms, in which case they should open them up so they can be incorporated into GPUs. Also, I hope this means it can make better use of systems *with* GPUs as well.
It's kind of interesting, this is sort of going in the opposite direction of all the talk we've heard about using the GPU as a more generalized processor.
12/01/08
OBVIOUSLY they will use GPU acceleration where applicable. In fact, Windows 7 will utilize GPU processing (a la CUDA) to help perform tasks such as background maintenance and so forth.
The article isn't claiming the interface will look better, simply that you can HAVE the nice interface (if you choose) without needing to have a fully tricked out high end 3D gaming rig, as Vista was accused of requiring.
12/01/08
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