<![CDATA[Gizmodo: xmb]]> http://tags.gizmodo.com/assets/base/img/thumbs140x140/gizmodo.com.png <![CDATA[Gizmodo: xmb]]> http://gizmodo.com/tag/xmb http://gizmodo.com/tag/xmb <![CDATA[Sony Ericsson's "Rachael" Android UI]]> I like Android and all, but one thing the iPhone absolutely kicks every other smartphone's ass at is media playback—until now. This video of Sony Ericsson's "Rachael" Android UI shows its media capabilities, and it looks un-freaking-believable.

Looks like Sony Ericsson borrowed heavily from the Zune HD playbook for this one, but we're not complaining—the Zune HD has the only media UI that's capable of competing with the iPhone's. Let's count the influences: First is the homescreen, which has a layout very similar to the Zune HD's QuickPlay menu. Instead of just giving you a boring list of Artists, Albums, and Snoooore, it shows Favorites (like the Zune HD's Pins), Recently Added and Recently Played, not-so-coincidentally the exact same options in the Zune HD menu. Below that you get two options from PlayNow, a kind of Pandora-like Sony store, including Top 30 and Recommendations. This stuff is super useful for anyone with a large, frequently-updated media collection.

At the bottom of every screen is a crossbar much like the Zune HD's, but that one's legitimate Sony—they pioneered that UI with XMB on PS3 and PSP. It's a great idea, so we're glad it shows up here as well. Other Zune HD influences? How about the art on the artist and album pages? When selecting Kanye West from the artist list, a photo of his smug little chipmunk face shows up on the top of the list of albums, and when selecting his album The College Dropout, the album art pops up above the tracklist—just like on the Zune HD.

Of course, a warning before the video says that this is for conceptual and internal use only (whoops!) so for all we know, Rachael's media playback won't look anything like this. But we hope it does—Android's music playback software is embarrassingly dated and this video shows a level of gloss that frankly blows me away. We could be seeing the first smartphone featuring Rachael very soon, too: Like, four days from now soon. We've got no idea on carrier, price, capacity, or any other hard details quite yet.

In case that was all too long for you? I want this thing. Right now. [SE-Blog via SE-Nse, thanks Scotsboyuk!]

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<![CDATA[If You Love/Hate Sony's Xross Media Bar, Blame This Guy]]> We're not sure if this is true, but Yasuhiro Yamanaka of Sony Computer Entertainment claims that he "designed PSP and PS3 User Interface all by myself." You can blame him for everything.

In a regular company, it would be very difficult to believe that one man designed the entirety of any UI, especially one as large, complex and important as the PlayStation 3. But we're talking about Sony here. They're the people who designed the hardware for the PS3 first, then dumped the components onto the software guy, saying "do something with it."

If you're like Mark (and many others), you'll congratulate Mr. Yasuhiro Yamanaka on a job well done. If he really did create all of that by himself, it's quite an accomplishment. If you're like me, and think the XMB is pretty, yet functionally horrible from a UI development standpoint, you'll think this guy should hire a few more people to help. [LinkedIn via Superannuation via Joystiq]

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<![CDATA[Sony's $2000 BDP-S5000ES Flagship Blu-ray Player: Stuck Between Pioneer and a PS3]]> Sony is trying to bargain with potential buyers of Pioneer's $2,200 BDP-09FD: For $200 less, you can get yourself the BDP-S5000ES. Meanwhile, it's equally intended to regain the love of all those home-theater enthusiasts who bee-lined it for the PS3 (rather than a dedicated BD player) because of its networking and speed.

The Sony competes well with the Pioneer. Both are BD-Live capable with Ethernet, and have isolated audio circuitry for crazy-good sound. The Sony jacks the color depth up to 14 bits, while the Pioneer goes all the way to 16 bits. (Since no TV can display better than 10-bit color at this point, it's a funny spec race, but hey, one day your 20-bit TV will be laughing at both of them.) But like its gaming-system relative, the Sony also has a six-second startup and the famous don't-say-it-out-loud "XrossMediaBar," aka XMB, even better known as the menu system for PS3s. There's a lot more going on inside the player, as you can see below. But it's probably still not a match for the Pioneer, and it definitely won't play Resistance 2 no matter how loudly you scream at it.

SONY DELIVERS ULTIMATE A/V EXPERIENCE WITH NEW ES BLU-RAY DISC PLAYER
BD-Live Enabled Model Features New Technologies for Unsurpassed Picture Quality

DENVER, Sept. 3, 2008 (CEDIA Booth #600) – Sony today announced the new BDP-S5000ES Blu-ray Disc™ player, featuring the company’s newly developed HD Reality Enhancer and Super Bit Mapping technologies that deliver even sharper and more vibrant images from today’s Blu-ray Disc movies.

The model, which is fully BD-Live™ capable, features an Ethernet connection that allows users to connect to the Internet via their existing service provider to access BD-Live features and easy firmware updates. It also is equipped with an external flash memory port and includes a 1GB Sony Micro Vault™ Tiny flash storage device.

The BDP-S5000ES also features Quick Start mode, improving boot-up times to approximately six seconds, which is seven times faster than previous models.

“Sony’s Elevated Standard, or ‘ES’ products stand for the very best Sony has to offer, and the BDP-S5000ES is no exception,” said Chris Fawcett, vice president of marketing for Sony Electronics' Home Video Division. “Featuring the incredible build quality found on all Sony ES products, the S5000ES goes above and beyond traditional Blu-ray Disc players to deliver the ultimate home theater experience.”

Unique to the model is Sony’s new 14-bit HD video processor, which improves standard definition and high-definition picture quality with the help of HD Reality Enhancer and Super Bit Mapping technologies. HD Reality Enhancer continually analyzes bit by bit of the original source, sharpening edges and reproducing detail, while reducing the effects of film grain. Super Bit Mapping delivers smoother color gradation realizing true 14-bit equivalent color tone from 8-bit sources connected via HDMI.

Holding true to Sony’s ES standard, the BDP-S5000ES was designed to match pristine video performance with exceptional audio. The model’s analog audio circuit board is isolated from the video board to avoid interference. Additionally, the unit’s rigid frame and beam chassis helps to reduce vibration and a low-leakage R-core transformer minimizes the interference of digital noise.

Since many consumers own extensive DVD movie libraries, the BDP-S5000ES incorporates Sony’s new Precision Cinema HD Upscale technology that converts standard-definition signals (480i) to 1080p and outputs a full HD equivalent resolution signal to 1080p TVs via HDMI. The model even improves analog component video output thanks to 14-bit/297MHz video D/A conversion.

Additionally, the model adds Sony’s new Precision Drive™ HD, which helps to detect and correct wobbling discs from three directions, stabilizing playback of bent or scratched Blu-ray Discs and DVDs.
The model offers 7.1 channel Dolby® TrueHD, Dolby® Digital Plus, DTS® -HD Master Audio, and DTS-HD High Resolution Audio decoding and bit-stream output, as well as analog 7.1 channel output with Advanced Current Segment Audio D/A converters for legacy AV receivers and decoders.

The BDP-S5000ES supports Deep Color video output and AVCHD discs encoded with x.v.Color™ (xvYCC) technology. The players also feature compatibility with an array of video formats, including BD-R/RE (BDMV and BDAV modes), DVD+R/+RW, DVD-R/-RW, CD, CD-R/RW (CD-DA format), and JPEG on BD/DVD/CD recordable media.

The player also features Sony’s XrossMediaBar™ (XMB) inspired graphic user interface for easy menu navigation, Sony’s BRAVIA Sync™ for Theatre that connects select Sony home theater and television products for easy operation and a backlit remote control. For custom installation, the model also features RS-232C and IR input.

The new BDP-S5000ES will be available in November for about $2,000 at Sony Style stores, online at sonystyle.com, and at authorized retailers nationwide. ###

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<![CDATA[PlayStation 3 2.40 Firmware Now Live (Trophies, In-Game XMB)]]> Go download that 2.40 firmware update now for your PS3! It's got trophies, in-game XMB as well as a Google Search Bar. The trophies (achievements from Xbox 360) will be great for hardcore gamers, and the in-game XMB, which allows you to access various settings and send messages to your friends while inside games, makes for a very convenient gaming experience. We've got a video walkthrough as well as photos here. Seriously, go get it now or else you're going to have to spend 15 minutes doing it later when you actually want to play something online.

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<![CDATA[PS3 New Firmware In-Game XMB Demonstrated, Coming July 2]]> At last it's here: in-game crossbar menubar in the PlayStation 3. Sony's Eric Lempel says it's coming "very soon" on July 2 as part of PS3 Firmware v.2.40, and in the meantime he teases PS3 fans with its features, as well as the other new functions like the Google Search Bar or the new Trophy system, which looks great in the following video.

It is pretty easy to work with: click at any time on the PlayStation button and XMB will pop up on top of the game you are playing. From there you can do anything you can normally do in the main crossbar: read and send messages online, change games, activate your Bluetooth set, or change the game music soundtrack to your favorite music playlist. According to Eric, it will work in "the majority of games." [Playstation Blog and PS3 Fanboy]

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<![CDATA[Sony Confirms PS3 Firmware 2.40 Bringing In-Game XMB and Trophies]]> The hot and heavy rumors that an imminent PS3 firmware update would finally bring in-game access to the XMB (cross media bar, the PS3's menu) are true: Sony's official PlayStation blog confirms that firmware update 2.40 will include the long-awaited menu access, along with trophies—the PS3's version of achievements—and "some other new enhancements." We'll have to sit through firmware update 2.36 first, though—it's pretty boring, just adding some system stability for certain games. No word on the date, but we're still crossing our fingers for this month. [Playstation Blog]

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<![CDATA[PlayStation 3 Getting In-Game Voice Chat in Firmware 2.4?]]> Sony Computer Entertainment UK Boss Ray Maguire just let this bit slip about a future firmware update, which Sony usually doesn't comment on.

Our momentum will continue with the introduction of in-game communication in the summer, firmware update 2.4 and the strongest line-up of games through our third party partners and our own studios. I'd personally like to thank our trade and business partners for helping us on the start of the PS3 journey.

So, there's going to be improved in-game chat (maybe expanded to every game via an in-game Xross Media Bar?) that's even better than the chat we've already used now? Sign us up. [MCVUK via Kotaku]

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<![CDATA[PS3 Firmware 2.01 Released, Fixes 2.0 &#*@ Ups]]> PS3 firmware version 2.01 has been unleashed upon the masses. There are no true updates beyond more stable PS2 game emulation, but consider the issues people were having with 2.0 fixed:

The PSP is supposed to boot the PS3 remotely much more smoothly now (it worked for us before, connecting was slow). And PS3 stability is also said to be improved on the XMB. We hope that the PS3 stability branches means that some of the new in-game crashes have been resolved, because while we like themes as much as the next guy, we'd prefer to, you know, be able to play games. [kotaku and I4U]

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