You'll soon feel every bump and jolt while playing with the PS3's Sixaxis controller... maybe. A hardware manufacturer by the name of SplitFish apparently figured out a way to give the Sixaxis rumble without infringing on Immersion's patents. (Immersion holds a number of key patents on controller vibration functionality and it's widely believed that Sony didn't want to license their technology. Hence, the current vibrationless Sixaxis.) Sony hasn't replied to SplitFish's offer yet, legitimate or not. Fill me in: is controller vibration all the important while playing video games? To me, it was cool when Star Fox 64 did it back in 1997, but has grown tiresome ever since.