Have Fake Guitar Games Finally Peaked?

Illustration for article titled Have Fake Guitar Games Finally Peaked?

Good news for those of us with injuries from tripping over plastic guitars only to land on a plastic drumset. According to Electronic Entertainment Design and Research, the Guitar Hero franchise is "reaching its peak."

Currently, we expect unit sales to decline by more than 50 percent series-over-series for November," said EEDAR's Jesse Divnich, "This is coming off the October month where series-over-series units declined by more than 60 percent.


So going into Christmas, sales are down. It's also notable that eBay pricing on the recent Guitar Hero: World Tour has dropped below retail pricing.

Even without citing sales numbers, EEDAR is grouping Rock Band right alongside Guitar Hero as a waning fad.

Divnich does go on to explain that both Guitar Hero and Rock Band titles should retain a loyal fanbase for the next decade or so, even if they aren't the wild cultural phenomenons they once were—just as Dance Dance Revolution keeps a following despite most of us sticking our metal pads in the basement by now. [Edge via Kotaku and most righteous image]



Guitar Hero is pretty much like a fast-paced version of Simon set to plastic imitations or damn-near authentic abominations. You can play all the music you like, you can pretend to riff, headbang and thrash, you can even lick your instrument when you've done virtu-jammin', but you're still trying to keep up with color-coded buttons.

I propose Activision develop Conniption Fit hero, where you have to follow the insane random gyrations of a mental patient trying desperately to wriggle out of his strait jacket.