To make virtual reality truly popular, you have to make cheap and accessible. And HTC is zeroing in on a huge market: Chinese internet cafes. It’s the latest example of tech companies worldwide trying to get VR in the hands of massive groups of users, quickly and cheaply.
Internet cafes started as coffee shops where you could check email. But over the years, people turned them into dens for sharing pirated music, hotspots for video game addiction, and even temporary housing.
And not always of the rodent variety. A new Korean study found that below shopping cart handles, internet cafe mice had the second-largest concentration of bacteria out of a list of commonly touched communal objects. Of the 20 mice tested from 4 cafes, they found an average of 690 Colony Forming Units (CFUs) —…