Video games aren’t what kept José Muñoz in his parents’ basement for much of the past seven years, slipping into depression. They aren’t why the former honor roll student dropped out of college, and they aren’t why he couldn’t get a job. Video games aren’t what sent him to a therapist’s couch, and video games aren’t…
This is an excerpt from my upcoming book, BLOOD, SWEAT, AND PIXELS, which comes out on September 5 and tells the stories behind 10 different games including Diablo III, Uncharted 4, and Star Wars 1313. You can pre-order the book at your favorite bookstore.
In 2012, as work on Mass Effect 3 came to a close, a small group of top BioWare employees huddled to talk about the next entry in their epic sci-fi franchise. Their goal, they decided, was to make a game about exploration—one that would dig into the untapped potential of the first three games. Instead of visiting just…
In the 15 years I worked at Toys “R” Us, I sometimes leaked information about video game sales and posted them on message boards. I even took games home early to try them and then post impressions, which was very much against the rules. I did this because I’ve always been excited about video games and because,…
One day in the late 1990s, Myria walked into the Irvine High School computer room and spotted a boy playing Final Fantasy V. There were two unusual things about this. The first was that Final Fantasy V had not actually come out in the United States. To play the 1992 Japanese game in English, you’d have to download a…
Charlie Brown is hesitant. Marcie is shy. Lucy is cruel. Schroeder is aloof. But Franklin is just…perfect.
There’s an old commercial for Westwood College that’s become something of a running joke in the video game world. Two young men sit at a couch, hammering away at PlayStation controllers. A woman walks in. “Hey guys, finish testing that game yet?” she asks. “I’ve got another one I need designed.”
In February of 2011, fresh off nine months of 80-hour work weeks, Jessica Chavez took a pair of scissors to her hair. She’d been working so hard on a video game—14 hours a day, six days a week—that she hadn’t even had a spare hour to go to the barber.
For close to a decade, details about the multiplayer game that Blizzard called Project Titan have remained secret and elusive. Today we’d like to change that.
Face-to-face LAN parties—local game gatherings, usually PC-focused—just aren’t what they used to be in this modern, always connected age. Not even one of the biggest in the world can escape time. But the thousands of PC gamers who gather in Texas every summer are pushing off the inevitable as heroically as they can.
One day in March of last year, video game writer Andrew Dice wrote out a check for all of his company’s money. He stuck it in the doorframe at his business partner’s apartment in Portland, Oregon, then went back to his own place. (They live in the same complex.) He closed all the windows. Then, as he tells it, he laid…
In the summer of 2013, months before they were supposed to ship their next video game, the game developers at Bungie went into panic mode.
Before we even start talking, General Mittenz asks me if we can stand for the duration of the interview. “For me, right now, I’m having a massive anxiety attack,” he explains while fidgeting nervously. Standing and moving around helps. A little.
Bugs in Fallout: New Vegas might have eaten your save file. Maybe they took away a few hours of progress, or forced you to reset a couple of quests. Maybe game-crashing bugs pissed you off to the point where you wished you could get your $60 back. But they probably didn’t cost you a million dollars.
In 2009, a strange Facebook account appeared out of nowhere and friended people en-masse. The name on the account was Junko Junsui, and she had a message for anyone willing to listen.
Last Tuesday, a Reddit user named DemonCipher13 wrote a passionate call for help on a subreddit dedicated to Destiny, a video game about the mysteries of space.
Before you can understand one of the most popular Tomb Raider porn videos online, you need to know about a key scene in a recent Tomb Raider game.
Minutes after I walked through a metal detector—and some time before she was flocked by well-wishers at the best-attended gaming lecture I’ve ever been to at New York University—I recently listened to the media critic Anita Sarkeesian describe eight things she’d like to see changed in video games.
Breasts swing. They sag. They flop. They can move. Over the years, many games have tried to emulate the way breasts behave. There's even a term for it: "Breast physics."
Four years ago, an account named “PewDiePie” uploaded a video to YouTube. It was about Minecraft. The video featured what sounded like a young man laughing heartily at an unlucky zombie that had gotten stuck in a tree. The commentary wasn’t in English, it was in Swedish.