Marvel Studios head Kevin Feige may get the headlines, but few people have as much tactile influence on the Marvel Cinematic Universe as its design department—in particular, head of visual development Ryan Meinerding and visual design supervisor Andy Park. Their teams split up design duties on Marvel’s schedule and…
Krypton is often depicted as either a lavish, ornate world at the pinnacle of its opulence, or as a utilitarian utopia. But rarely, if ever, is it considered as a place where people actually live their lives—eat, drink, work, maybe even have a family. Syfy’s new drama, Krypton, has put a lot of thought into how to…
Imagine if your favorite movie in the world was Blade Runner and one day, you were asked to work on the sequel. That’s what happened to senior conceptual designer George Hull and the result is work bursting with that passion.
Massive spacestations, chittering robots, and majestic spires stretching into the stars. All year, this artist has been posting concept art to his Instagram, and it’s out of this world.
Rick and Morty is one of the smartest shows on TV—and crafting the adventures of the dysfunctional duo can be a challenging and arduous process (part of which is why season three took so long to premiere). An extensive new art book documents just what goes into creating the show, and we’ve got a look inside.
Yesterday marked the 25th anniversary of Batman: The Animated Series’ television debut. All sorts of intriguing details have emerged in the wake of the anniversary—but so has some beautiful art, in the form of Kevin Nowlan’s early concept designs for the look of the show.
There’s a lot of things to love about Wonder Woman—but the movie’s climactic battle between Diana and Ares is one of the weaker aspects of the film, with many ridiculing the God of War’s mustachioed visage popping out from under his spiky helmet. It turns out that Ares could’ve looked a lot meaner.
Steven Universe has become one of Cartoon Network’s most beloved shows—for everything from its nuanced characters to its toe-tapping music, to its gorgeous and vivid aesthetic. The great news is a new art book promises to reveal boatloads of work that went into making Steven Universe so good, and we’ve got a first…
Director Luc Besson is a world-builder, and that’s never been more evident than his upcoming comic adaptation Valerian and the City of a Thousand Planets. His heroes traverse the galaxy, encountering fantastic places and things, before landing on the biggest cultural melting pot in history: Alpha.
Peter Jackson is hard at work on his latest adaptation: Mortal Engines, Philip Reeve’s steampunk saga that could be the latest YA series to become a big screen hit. Jackson has unveiled the first real look at the world of Mortal Engines, and it looks promising.
If you’ve seen Guardians of the Galaxy Vol. 2, you probably know what ships we mean. If you haven’t, well, go see it and come back later.
The costume designs and Zords we got in this year’s Power Rangers movie already looked pretty out there compared to the classic looks of the original show. But according to this movie concept art from Mauricio Ruiz, the suits and mech designs could’ve looked even more alien than what we eventually got.
The best thing about the live-action adaptation of Ghost in the Shell is the film’s visual aesthetic. It presents a near-future that’s hyper-saturated with holograms, cybernetic body modification, and slick user interfaces. Some of the creators involved are showing how all that came to be.
Kong: Skull Island ruled the box office this weekend, thanks in large part to the scope and audacity of the film. It’s just insanely big, fun, and colorful—all of which comes across in a stunning set of concept art from the film.
Most of Logan’s marketing was presented in crisp, moody black-and-white, but the film itself is not—and its lonesome Western backdrops and dystopian road-trip vibes come through in some of the movie’s concept art, created by illustrator and designer Shae Shatz.
Included on the Doctor Strange digital release are a couple of looks at the upcoming Black Panther and Thor: Ragnarok movies. These looks are in the form of concept art, which almost entirely focuses on the technologically impressive capital of Wakanda and people who want to hurt Thor badly.
Batman v Superman production designer Patrick Tatopoulos has shared concept art of a bat thing (not Man-Bat, I don’t think) that was originally literally going to be part of Bruce Wayne’s nightmares. It will be part of mine, now. If you click this, don’t say I didn’t warn you.
This is “hey psst, wanna buy some cubes” by Tomislav Jagnjić. Not only does the work itself conjure up a whole world in the viewer’s mind, but the irreverent title gives it a whole new meaning. It’s not some giant monster everyone fears. No, it’s just the neighborhood cube dealer.
Artist James Lewis works in the Creative Studio of the UK’s National Space Centre museum—a setting that’s clearly informed a lot of his concept work.
Playing before Moana was the short Inner Workings, the Leo Matsuda-directed story about how every part of us has a different desire and goal. Mainly, the conflict is between the impulsive, pleasure-seeking heart, and the brain, which thinks everything will end in death. Now, we have concept art to help us look more…