Apple says that over 100,000 iPhone software development kits have been downloaded since its celebrated unveiling on March 6, not a week ago. The announcement below is atypical of Apple: following the standard chest-puffing from execs such as worldwide marketing SVP Phil Schiller, you'll find exec quotes from Namco, NetSuite, PopCap, Rocket Mobile, Six Apart and THQ—I suppose in alphabetical order by company. It's more wind, to be sure, but from the feel of this announcement, it's almost as if Apple had planned to support third-party development all along. Whatever the case, we're looking forward to the resulting apps, both legit and, well, under the table.
iPhone SDK Downloads Top 100,000CUPERTINO, California—March 12, 2008—Apple® today announced that more than 100,000 iPhone™ developers have downloaded the beta iPhone Software Development Kit (SDK) in the first four days since its launch on March 6. The iPhone SDK provides developers with the same rich set of Application Programming Interfaces (APIs) and tools that Apple uses to create its native applications for iPhone and iPod® touch.
"Developer reaction to the iPhone SDK has been incredible with more than 100,000 downloads in the first four days," said Philip Schiller, Apple's senior vice president of Worldwide Product Marketing. "Also, over one million people have watched the launch video on Apple.com, further demonstrating the incredible interest developers have in creating applications for the iPhone."
Apple also previewed the new App Store, a breakthrough way for developers to wirelessly deliver their applications to every iPhone and iPod touch user. Developers set the price for their applications—including free—and retain 70 percent of all sales revenues.
Leading developers such as AOL, Electronic Arts, Epocrates, salesforce.com and Sega have already demonstrated amazing applications using the SDK, and developer response continues to be phenomenal with more developers embracing the platform.
"The iPhone SDK gives us the tools we need to create powerful iPhone applications and is an important part of our overall mobile strategy," said Rick Jensen, senior vice president, Small Business Group at Intuit. "We're excited that the iPhone expands the ways our customers can solve key financial tasks wherever they might be."
"We're very excited about Apple's new SDK and reaching every iPhone user through the new App Store," said Scott Rubin, vice president, Sales and Marketing, Namco Networks. "We can't wait to show off great new versions of arcade classics like PAC-MAN and Galaga that use the revolutionary features of the iPhone and iPod touch."
"Apple's tools have provided our development team the flexibility to make the SuitePhone application richer and deeper," said Luke Braud, vice president, Software Development, NetSuite. "NetSuite is excited at the opportunity to give every iPhone customer access to their critical business data anytime, anywhere."
"Apple's become an important mobile game platform with the iPhone SDK," said Jason Kapalka, co-founder and Chief Creative Officer, PopCap. "The new SDK gives us the tools to innovate and reinvent games like Bejeweled, Zuma and Peggle. With the new App Store we can reach every iPhone and iPod touch user on the planet."
"Seventy percent of the retail price is hands-down the best deal out there in mobile. It's simple and motivating for developers," said Wayne B. Yurtin, president and CEO, Rocket Mobile, Inc. "We can't wait to get our first iPhone applications on the revolutionary App Store."
"Six Apart pioneered the mobile blogging experience with an iPhone-optimized blog service," said Chris Alden, CEO, Six Apart. "We're taking it to the next level with our native iPhone application for TypePad that's already in development."
"The iPhone is the mobile platform game developers have been dreaming of," said Scott Zerby, vice president, THQ Wireless. "We're looking at how we can use the iPhone's innovative user interface to create new game experiences for our big brand entertainment partners that consumers love."
Pricing & Availability
The free beta iPhone SDK is available immediately worldwide and can be downloaded at developer.apple.com/iphone/program. The iPhone Developer Program will initially be available in the US and will expand to other countries in the coming months. A QuickTime® video of the iPhone roadmap event is available to view at www.apple.com/quicktime/qtv/iphoneroadmap.Apple ignited the personal computer revolution in the 1970s with the Apple II and reinvented the personal computer in the 1980s with the Macintosh. Today, Apple continues to lead the industry in innovation with its award-winning computers, OS X operating system and iLife and professional applications. Apple is also spearheading the digital media revolution with its iPod portable music and video players and iTunes online store, and has entered the mobile phone market with its revolutionary iPhone.













Comments
Sounds gooood.
I got mine off bit torrent because their servers were down to 100,001.
99,900 of those will probably never get opened or used. I had a hell of a time even understanding how to launch the app[s] after installing the damn thing
@discounteggroll: I agree with you on that. It was a little difficult to get up and going but I can assure you, companies and individuals whom want to make money fast, will figure it out haha
@discounteggroll: I fail to understand how anything could be confused... Double-click installer, restart, open (HD)/Developer and there you have it. It tells you where it installs everything, so...
I think the most obvious question is: Are you a developer?
@drbles: Good point as well. I'm a designer so I'm technically retarded when it comes to actual development lol.
@drbles:
generally apps go to the apps or utiities folder, or you are asked to drag it into the respective folder. When was the last time you installed a program, had it go directly into the /HD folder?
I'm a [registered] developer, doesn't mean I really am one (truth be told I only got a developer account because of the sick student developer discount on a computer). I guess the true developers see things differently than regular folks.
Let's hope this is just the beginning of a rich ecosysytem of mobile iPhone/Touch apps. It's going to be interesting to see where people run with these tools.
@imTheKing: Designers are people too... Keep putzing around with the SDK, you might start to get the concepts.
"it's almost as if Apple had planned to support third-party development all along." -- They had planned to support third-party development all along. They just weren't ready to do so at the launch of the iPhone.
I don't get this, why not use the free programs that you can get on the hacked iphone.
Liuke everyone who downloaded their crappy n stupid SDK actually used it the 2nd day after the download.... because they're so in lovey lovey with Apple locking down the damn device and its attempt to make it hard to open up the device? huh?
Those thirdparty developers are xtremely happy iPhone is locked to AT&T while it is still considered a "GSM" device.
@lonewolf333:
because if you use apple SDK you can sell your apps thru the apple store.
good luck finding people who will pay as much $$$ for hacky apps.
@mr_oshodi: Um...wha?
@mr_oshodi: you deserve the ban hammer for speaking like a complete l33t n00b h4x0r
@mr_oshodi:
stop talking with your mouth full of senseless grundle, it's quite distasteful
@mr_oshodi:
There should be a minimum age limit for posing
And it should be higher than 3!
LMMacAO!!
Does anyone know if or not apps developed with the sdk can be distributed through Installer.app...i think people who want to distribute free software will be discouraged by that $99 dollar fee Apple is goin to charg for hosting.
lol...i downloaded it and then realized it was a MAC extension :(
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