Flappy Bird Creator: I Pulled the Game Because It Was Too Addictive

Illustration for article titled Flappy Bird Creator: I Pulled the Game Because It Was Too Addictive

Flappy Bird is dead. But Dong Ngueyn, the seemingly troubled developer of the game, has now explained, somewhat counter-intuitively, that he pulled the tortuous title because it was "an addictive product."


In an interview with Forbes, Nguyen explained that "it happened to become an addictive product. I think it has become a problem." Despite the fact that the app was pulling in $50,000 a day for its creator, he appears to have found the overnight success overwhelming. "My life has not been as comfortable as I was before," explained Nguyen to Forbes. "I couldn't sleep."

Any masochistic hopes for the rumored sequel, then, seem dashed—Flappy Bird is no more. It is, however, survived by knockoffs like Clumsy Bird and Happy Poo Flap, and by the nightmares and thumb pain it has caused you these last few weeks.

Instead, he has apparently spent the past few days internet-free, resting, and, uh, meeting with Vietnam's deputy prime minister. But it's not the end of Nguyen's offerings entirely. "After the success of Flappy Bird, I feel more confident," he explained. "And I have freedom to do what I want to do." Holy crap. Brace yourselves. [Forbes]


So far I'm not buying any of this. There's definitely more to this story.

The only explanation that I think has any legs at all is there was too much attention/hate mail/vitriol brought against Mr. Nguyen. All the other reasons sound like lame excuses to hide other issues to me.