Six Reasons Why Recorded Music Should Be Free

Illustration for article titled Six Reasons Why Recorded Music Should Be Free

Grooveshark is getting it from all angles. Not only did its only major label deal (with EMI) collapse, but the company is now being sued by all four major labels for large-scale copyright infringement due to its policy of letting users upload music into its system, where over 30 million people stream it for free each month - mostly in the absence of licenses from artists, labels, and publishers.


On Friday the 13th, things took another turn for the worse, as TuneCore's opinionated Jeff Price - who made his name signing the Pixies in the '80s, whose company distributes independent music to iTunes and elsewhere, and who himself has no love for major labels - launched a diatribe against the company.

"Grooveshark is a fish rotting from the head down," he claimed. "The people running it are immoral and could [sic] care less about who and/or what they hurt as long as they make money. They make the major labels look like saints. From my perspective, there is no possible way anyone could seriously work at that place and state they truly care about musicians and songwriters, unless they are so delusional or drank so much of their own Kool-Aid they lost touch with reality."


On that same Friday, I walked in to the Manhattan office of Grooveshark CEO and co-founder Sam Tarantino to find him strumming a guitar. He had agreed to be interviewed by about why what his company is doing is not "dodgy," in the word of a friend who recommended we not put together a playlist for Grooveshark because it would look like we were endorsing a company that didn't respect copyright or musicians.

Grooveshark is available as a web app, and as a universal HTML5 app for just about any smartphone. The downloadable iOS and Android apps were banned from iTunes and Google Play and are absent from the other stores. According to Tarantino, Grooveshark employs over 60 people in Gainesville, Florida, and 16 in the New York office where we met, most of whom are in the advertising division.

Grooveshark CEO Sam Tarantino defended the approach of the company he dropped out of college to co-found at age 19 in 2006 with his friend Josh Greenburg for nearly an hour, before he took a train to catch a plane.


Below are the six main reasons he thinks recorded music wants to be free, just like it (mostly) is on Grooveshark:

1. Record labels want too much money

Grooveshark was initially set up to be a service for helping users sell used digital music to each other, deleting the music from the seller's hard drive as it was sent to the buyer, according to Tarantino. But when the iPhone came out, he quickly became convinced that the future lay in streaming music rather than downloading.


"That's when it started to grow virally," said Tarantino. However, that shift would ostensibly require licensing from the labels, unlike the plan to sell used digital music.

Around that time, he and Greenburg considered moving their budding startup from Gainesville, Florida to Silicon Valley. They did not, in part, because they considered licensing music from the labels to be too expensive.

I remember a specific point when we said, ‘We need to move to Silicon Valley. That's where it's all happening, and we're going to go.' Then it just didn't make sense. Imeem was coming out, Playlist, Lala, SpiralFrog, Qtrax - all these guys started coming out [ed. note: follow those links to see what happened to those services]. We said, ‘There's too much money being raised, it doesn't make any sense, the label per-stream rates aren't working - something's going to collapse here. It doesn't make sense. So we said, ‘Let's just stay here - at least we know we can keep the costs lean.'


According to Tarantino, the labels are focusing on the wrong business (recorded music) at a time when the money is shifting to live events. Of course, decades of recording contracts exist built around the idea of artists selling their music to labels so that labels can ostensibly try make both parties money by selling that music. Nobody can blink and make those go away. But in Tarantino's mind, the business nonetheless needs to evolve away from the sale of recorded music, the sooner the better.

2. Musicians Already Get Paid More by Touring Anyway

Contrary to what TuneCore's Jeff Price argued, Tarantino claims he sees things from the artist's perspective - and that, for those artists, recorded music is pretty much a wash anyway.

I've always looked at this problem from the musician's angle. Did you see the Bieber numbers recently? They split the royalties for the song ‘Boyfriend,' the fourth-best-selling download of all time. You look at the splits and it just doesn't make sense: $390,000 to the label, which makes sense; $200,000 to iTunes; and only $83,000 to Bieber, with a couple of songwriters that get around $2,000 per year.

Then you look at Bieber's tour. It's like $52 million. I'm thinking about this, going, ‘If the fourth-best-selling download [has the] artist making sub-$100,000, and there are probably deductions [to recoup the advance from his label], something's not right here.' The distributor, iTunes, is making twice as much as the artist… and yet the tour is making over $50 million. It's clear that in ten years, the incentives are going to align so that music should be free, because it's going to sell everywhere else. Why should the music industry as a whole care whether or not the walletshare comes from a tour with a $100 ticket or $100 in CD purchases over the year? In the end, it doesn't matter.


However, the stakeholders who profit from tours are almost always different from the ones who profit from recorded music. So-called "360-degree deals," which give labels a cut of all of an artist's revenue, making them a hybrid label/publisher/promoter/manager/brand licenser, are still relatively new. Which brings us to his next point:

3. The Music Business Is Too Slow and Partially Broken

As mentioned, Tarantino thinks the entire music industry must and will shift to 360-degree deals, in which artists sell not only their sound recordings and some of their publishing rights, but also a portion of their live show receipts, merchandise, and sometimes branding opportunities to labels.


In return, labels would offer larger advances, and ostensibly spend more time developing the artists because they would have a stake in them that extended beyond the sales and subscriptions of their recorded music.

For starters, he says he understands where the labels are coming from:

The core problem that the labels have, and I'm not necessarily ragging on them because I understand the history of it and why it's been a scary thing: MTV screwed them over, Apple screwed them over [and] it's always been this sort of contentious relationship with technology. It's understandable. But fundamentally, imagine if they'd diversified their business into starting to buy promoters back in 2000.


Indeed, that would have given them a stake in live music earlier, and facilitated 360-degree deals much earlier. Hindsight is 20/20. Leaving aside the fact that the labels already did not do so, Tarantino elaborated on his history of trying to negotiate licensing deals:

Part of the problem is, I would go in at 20 years old with a service that had 10,000 users, going, ‘Guys, let's just do this license, let's work with each other, we can help you shift from point A [recordings] to point B [360-degree deals].' And they all agree with this, by the way. They say,"‘Yeah, we're going to the 360 model, and eventually we'll be taking a cut of everything'…

They would kick me out of the office, basically, and say, ‘Come back when you have some users and we'll treat you seriously.' So I came back with 100,000 users, and it was like, ‘Well, this is interesting, but we're not quite sure this model's going to work.'

I mean, I'm an entrepreneur. You don't take no for an answer, you just keep knocking at the door until you get in, right? So by the time we had two or three million users, they said, ‘You're infringers, you're these horrible people, you kill babies, you throw them out the window,' and it's like, ‘Wait, didn't you kick me out of the office in the first place and said ‘Go build users so we can work together with equity?'

Just to give you a sense of what we were offering at the time, we ended up settling a deal with EMI at just under a million [dollars], but the overall money we've paid them to date is about $2.5 million… about $200,000 per month. And so, all of a sudden this [potential] Universal acquisition [of EMI] happens, and it's like, ‘we no longer want your $200,000 a month.'


EMI is the smallest major label. That $2.5 million would look more like $25 million if all the labels were involved. Covering that would require Grooveshark to raise more venture capital money, although according to Tarantino, it was able to pay EMI using its only cashflow from advertising and didn't have to tap into its venture capital investment, which he says totals below $4 million to date.

Again, the problem in his view comes down to labels asking for too much money, because he thinks they see more value in recorded music than the market will bear. Meanwhile, investors would be reticent to fork over $25 million only to see Grooveshark turn around and hand it to the labels, leaving Grooveshark with no option to secure licensing now that it has over 30 million monthly users (nearly twice as many as Spotify).


According to him, the slowness and lateness of their shift to 360-deals - as opposed to piracy on a mass scale driving the perceived value of recorded music ever downward - is why their revenues declined over the past ten years:

It's not piracy, per se, that's killing them. It's the fact that they haven't been able to build artists effectively and then monetize them around the ancillary revenues. Look what they're doing with Vevo. Free music already exists: It's YouTube, it's Vevo. Legally, I can get any song I want off of YouTube right now, so it's just funny to see their perspective on it. ‘Why are you supporting Vevo when you're so aggressively attacking us?' Somehow it just doesn't make sense.


One reason that does make sense is that YouTube fought through the same sort of lawsuits that now face Grooveshark, and eventually obtained licenses from all the big labels and publishers. In addition, it helped the labels build Vevo, which they own (along with Abu Dhabi). And as far as its basic approach…

4. Grooveshark is modeled on early YouTube (the one that got sued)

The entire idea behind Grooveshark is to do what YouTube did, and still does (albeit with licensing): allow people to play just about any song as quickly as possible.


We said [in 2007] after the iPhone came out], YouTube works so well because anybody can just watch a video in two seconds. Click a video, or somebody sends me a video, and boom, you're in. The whole Grooveshark concept is around ‘get to play a song as fast and easily as possible.' Then the possibilities are endless for the amount of this shift from this consumer demand for paying for music, to the consumer demand being touring, merchandise, and everything else in the offline world…

And while you won't find any Beatles songs on Grooveshark (one of the only bands it seems to filter out, rather than waiting for cease-and-desist notices), the Beatles are in fact all over YouTube, as he claims.


Look at YouTube and search ‘Beatles,' and every Beatles master is up there, and I know from a fact - from having screaming matches with the EMI guys - that Beatles isn't supposed to be anywhere except for iTunes. So, it's easy to demonize us, but here's YouTube doing the same things - but they're Google, so how can they be illegal?

Outside of this Beatles case, they're not illegal, in most cases, because YouTube has licenses with labels and publishers for most of its music. Without such licensing…


5. Grooveshark complies with takedown notices

Because Grooveshark includes almost all music for which it has no license, the company relies on the DMCA's "safe harbor" clause, designed to protect ISPs and operators of user-generated sites when their users upload infringing material. Companies like Grooveshark need only comply with those takedown requests in order to be legal, which is what infuriates the company's opponents (and Jeff Price).

We have six people - what the law says, and what we abide by down pat because we modeled this off of the YouTube situation, is that you don't even necessarily have to build a filtering system [to stop certain music from being uploaded]. You just have to know exactly when somebody sends you a takedown notice, and you have to give them the benefit of the doubt [that they own the copyright to the song], so that's what we do.

We get takedowns that aren't even official DMCA takedowns that we still take down. We block users' ability to upload on the first [takedown notice], and you're supposed to ban users on the third. We've gone a little bit above and beyond what's required by the DMCA, but still, when you're growing fast, there are any number of new users who don't know the rules.


And it's those users who tend to fill in the gaps in Grooveshark's catalog as soon as they appear due to a cease-and-desist notice, which is why you can find just about anything (except the Beatles) on Grooveshark.

Tarantino has a novel approach for trying to convert the rest of the music industry to his view that recorded music should be free, and that artists and labels should make money pretty much exclusively on touring:

6. Grooveshark's Ad Platform Can Boost an Unknown Band to 500K Views in Three Weeks

To demonstrate to the labels that they should abandon the idea of selling music, and instead use recordings to promote show tickets and other ancillary revenue streams, Grooveshark is trying to show what it can do to promote 15 or so bands on its service as a sort of proof of concept.

Here we are, sitting on over 30 million users, and nobody has really come to us and said, ‘Let's take my artist and start building them here so we can make them a $20 million tour on the back-end. That's where I'm heading with it. We have this band called Quiet Company - and we're doing this as a case study so we can show the industry - who had zero plays. They're an Austin band, kind of Strokes-sounding band, really, really strong, a really good band. We ended up just giving them these engagement ads we have now. If you're on Grooveshark for more than four hours, you have to watch an ad, and they're all music video ads. The response is overwhelmingly positive. We haven't lost any users…

So with the engagement ads, we started with the Quiet Company video, and we're doing this with 15 other artists. We drove half a million views within three weeks to the Quiet Company video, and it had like a thousand hits before that. If we're at 10 times our current scale, it means we can drive five million views in three weeks. That's insane.

The big thing I see as an opportunity is that plenty of venues are sitting there unfilled. Consumers are obviously willing to shell out for bands they love to see them live. And what that requires is free music to build these eyeballs up as much as possible. It's not just music, either - it's everything.

Old media thinks of things as restrictive. ‘How do we have a release date and not give anything until that release date? How do we not give everybody an exclusive?' Whereas in the tech world, it's always about scale: ‘How do we get this to as many people as possible?' It's a very different mindset that has created this clash between the old and the new.


And there you have it: the six reasons Grooveshark co-founder and CEO Sam Tarantino thinks music should be free.

In the world he envisions, Grooveshark would make perfect sense - a point he hopes to prove using reason number six.


Whether that's the world we actually live in is a different matter entirely.

Illustration for article titled Six Reasons Why Recorded Music Should Be Free
Advertisement observes, tracks and analyzes the music apps scene, with the belief that it's crucial to how humans experience music, and how that experience is evolving.



How about an article on 6 reasons why the results of anyone's work efforts should be free?

You could list why all the work engineers do should be free. Then all writers. All scientists. All architects. All teachers. All everyone.

Since the basis of the pirating is really not what's fair or due to the owners of the intellectual property, but rather is it possible to find some way to take it without paying. Seems like the logical conclusion is that if something isn't a physical asset bolted to the floor well then it's fair game.

But back to the original arguments, given the electronic age, it is now "possible" for artists to make money from electronic format music (which they couldn't before) if people weren't always stealing it.