With 84 million monthly users, and a reported $500 million revenue a year, how did FarmVille capture the hearts of so many Facebook users? According to a former employee speaking to SFWeekly, they stole. Stole big. [SFWeekly via Kotaku]
I don't understand farmville either. Why play a game to simulate a job that none of its users would want to do in real life? Maybe I should design game that lets you sit in a virtual cube doing a virtual job.
"Unemployment crisis solved as CubeVille hits critical success! Virtual jobs provide virtual salaries to the actual unemployed!"
BTW, I love that graphic for this article, Jesus!