Beat the Boss

Beat the Boss is written by Doug Geisler, a veteran Dungeon Master and labor organizer of 18 years, and he brings the full bore of his experience to the design of this game, which is loosely based on the Powered by the Apocalypse system. It has a grassroots feel that helps create an intimate and nuanced understanding of labor issues, barriers, and how workers collaborate to overcome them. Beat the Boss is one of the few games on this list that feels like it could be used to teach people how to organize, rather than fictionalize the existential disputes and emotional struggles at the core of these games.