A column of dirt slamming down onto some steps. A sheet of fabric slipping off a sphere. Some water sloshing against a wall. In the real world: pretty unremarkable physics. When produced with the Lagoa Multiphysics engine: jaw-droppingly amazing physics.
Version 1.0 of the engine was recently completed by Thiago Costa and allows control of:
– High friction granular materials
– Incompressible fluids
– Elastic structures
– Plastic deformations & more…
I’m not gonna act like I know too much about the intricacies of physics engines, but I do know that THAT’S SOME VERY REALISTIC DIRT. [Red Motion via CrunchGear]