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SpaceX Has Hired a Legendary Costume Designer to Create Their Own Spacesuits

Illustration for article titled SpaceX Has Hired a Legendary Costume Designer to Create Their Own Spacesuits

Movie spacesuits almost always look better than their real world counterparts. That’s probably why SpaceX has tapped legendary costume designer Jose Fernandez to develop their own in-house spacesuits.

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You’ve likely seen Fernandez’s work before: He’s responsible for designing costumes in Batman v Superman, Oblivion, Tron: Legacy, The Avengers, Iron Man, Jupiter Ascending, and quite a few others. He knows his way around the sorts of costumes that are functional, but which also look cool.

Elon Musk has previously noted design is going to be a priority for their own astronauts, and that he wants it to look ‘badass’:

Our spacesuit design is finally coming together and will also be unveiled later this year. We are putting a lot of effort into design esthetics, not just utility. It needs to both look like a 21st century spacesuit and work well.

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In an interview with Bleep, Fernandez noted that SpaceX had reached out to him to design a suit, along with several other companies. The catch? They had to have something in just two weeks.

They had two weeks to present the suit to him and I told them I couldn’t do a full suit in two weeks but that I may be able to do a helmet. There were four other companies working on bids as well and at the end of the process, he hated everything except the helmet. I worked with him for six months and at the end of that, we created a suit that they are now reverse-engineering to make functional for flight.

It seems that Fernandez’s suit concept won Musk over, with his design to be unveiled in the coming months. This makes sense: SpaceX has been saying for some time now that they’ll be sending their own personnel into orbit, and to do so, they’ll need suits. Sticking with NASA’s own equipment just doesn’t seem like something that SpaceX - with its emphasis on design - is willing to do.

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There’s no telling what the suit will look like, or when it will be unveiled. Unlike the development of a regular space suit, which was designed to be functional, it looks like this particular one began with a concept design that then went backwards to figure out how it would work.

The idea that a space suit should look good isn’t anything new - because of the proliferation of Hollywood movies and costume design, it seems that NASA and a number of other space suit makers have been putting more of an emphasis on how the suit looks.

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Whenever this is released, it’ll be interesting to see just what this looks like (and if we’ll be able to buy our own, non-functional replica for Comic-Con.)

[Bleep, IBT]

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Andrew Liptak is the former Weekend editor of io9/Gizmodo. He is the co-editor of War Stories: New Military Science Fiction and hails from Vermont.

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DISCUSSION

I’m just going to come out and say it; this is bass-ackwards. Space Suits are an extremely difficult challenge to overcome, and starting from an esthetic point of view is going to make it more difficult, not easier.

Plus, different environments have different design parameters. A suit appropriate for the surface of Mars has very different requirements from a suit designed primarily for an astronaut to wear in a capsule during ascent, and both are very different from what someone would need for EVA outside the ISS or a trans-planetary transport.

There’s some great ideas out there about new designs for space suits, but they start from an engineering standpoint, not a fashion one.