Tuesday Game Room: House of CoDs Edition

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The Fall gaming season well and truly kicks off this week with the annual release of a new Call of Duty, this time with a near-future twist. And also, lots of Kevin Spacey! Are you partaking in the latest CoD, or waiting for next week's veritable deluge of games? Talk shop in Tuesday Game Room!


What have you been playing this week?

In between pottering about on World of Warcraft - another Hallow's End, another failed attempt at getting the Headless Horseman's mount - the most gaming I've done was actually yesterday, when my copy of Advanced Warfare arrived - the 'Day Zero' edition, even though it's technically out today, everyone got their copy yesterday because that was the preorder bonus, and... well, it's confusing, but suffice to say I spent an afternoon in the multiplayer and came out moderately impressed.

I've strayed away from CoD in recent years - I skipped Ghosts altogether and played little of Black Ops II - but this year's game seems like a great return to form for the series. The 'thing' this year is the Exo Suit, a near future piece of gear that grants double jumps, increased strength and agility and other bonuses to the wearer, but what it means for CoD is adding a sense of verticality to its map design. You wouldn't think it, but a simple double jump adds a lot to the flow of the game as well as how you play (you definitely keep an eye on the sky more often than usual), and I'm interested to dig into it more.

New Releases!

Your big game for the week is, as mentioned, Call of Duty: Advanced Warfare, out on PS3, Xbox 360, PS4, Xbox One and PC. Every other AAA release scarpered into next week, because you'd be mad to go up against Call of Duty. Mad I say!

So, who did? Not many, really. Bioshock Infinite gets a 'Complete Edition' with its DLC bundled in on PS3 and Xbox 360, The Wolf Among Us gets a complete retail package á la The Walking Dead on PS3, Xbox 360, PS4, Xbox One and Vita, and Harvest Moon: The Lost Valley hits 3DS. Binding of Isaac Rebirth hits PS4, Vita and PC as a digital download, as does The Swapper on the Wii U eShop, and finally, a standalone release of the Disney Infinity 2.0 Toybox mode (Other Toyboxes are available) lands on the Wii, Wii U, PS3, PS4, Xbox 360 and Xbox one.

And now, the News

Once again it's time for a few select picks from the last week of Gaming news, via Eurogamer:

  • Dying Light cancels its last-gen versions - I am definitely all for this sort of thing. Sales of last-gen titles have plummeted since the Xbox One and PS4 came out, both trumping their counterparts former débuts pretty handily, so it's baffling to see games releasing that either have last-gen ports (thus hampering the current-gen version, as the game has to run on both hardwares) or straight up as Last-gen-only *glares at Borderlands: The Pre-Sequel*. The focus for console development should be on flinging everything you can on the next generation now.
  • Prey 2 is finally confirmed as dead - Well, this should be of no surprise after the game's sudden delay shortly after a mouthwatering display at E3 2011, considering we've heard nothing since (Except rumours and confirmation that Dishonored developer Arkane were working on it), but now we know it's definitely dead thanks to an interview Pete Hines did with Cnet. RIP, Prey 2, you were too pretty for this world.
  • The secret history of the Super Mario Bros. Movie - The adaptation of Nintendo's iconic platforming franchise into a resoundingly atrocious film is releasing on Blu-Ray this week, so this new interview with Rocky Morton about the movie's chaotic filming and last- minute rewrites lifts the lid on how the Super Mario movie turned into such a mess. But hey, the idea of an 'emotional' story between Mario and Luigi didn't sound that good either so damned if you do, damned if you don't!
  • The long shadow of Call of Duty 4 - as Advanced Warfare hits shelves this week, Rick Lane looks back at the first Modern Warfare, and the massive mark it left on both the franchise and the gaming industry at large: an impact still felt even 7 years later.

We'll be back this time next Tuesday for more gaming discussion, but for now, sound off in the comments with the games you've been playing, and what you're looking forward to this week - and don't forget to join the unofficial io9 community group on Steam!

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Did I mention everyone ganging up on me for no good reason in Beyond Earth (or, more accurately, because there's no step between realizing that someone is attacking a friendly station and declaring war on them, like there was when you started to get chummy with a City State in Civ V, which meant I then had to declare war on people with whom I'd declared friendship and suddenly everyone had to try and kick my ass)? If not, that happened and I ragequit. But now I started a new game running the ARC with Supremacy, but this time on a smaller continent world instead of letting random map push me into the middle of the Pangaea that everyone is fighting over. That oughtta protect me if I accidentally piss off everyone.

On the other hand, my continent has about a billion units of Floatstone and a much smaller quantity of Firaxite (and virtually no Xenomass so thank God I'm not playing Harmony) which is really making me think I maybe wanted to rock Purity instead of Supremacy, but I so want those free roads and free orbital coverage around every Firaxite mine on the map.

Oh, and I've been playing a bit of Risk of Rain here and there.