Tuesday Game Room: Kombat Ready Edition

Illustration for article titled Tuesday Game Room: Kombat Ready Edition

The time has Kome for superfluous K's, which means it must be time to return to the world of Mortal Kombat — but there's also (finally) the release of GTA V on PC. Are you picking either up this week? Come talk games of all sorts in this week's Tuesday Game Room!


What have you been playing this week?

I've not had much time for games this week, but after wrapping up the main story in Final Fantasy XIV I decided to turn my attention to Type-0 HD, and at first... I kind of hated it.


Sure, it's a remaster of a PSP title, but even then it's not a good looking game by any means, outside of specifically the models for the main cast of magic-battling schoolkids in Class Zero (I'm pretty sure most of the NPC's just kept their PSP models, because my god do they look awful). Paired with a wildly disorienting camera that basically heavily motion blurs the entire screen when you touch it, I was really put off at first. It doesn't help that the localisation voice acting is a whole level of atrociousness that I've not experienced in a game for a long while, either. I was a bit bummed out that something I'd heard great things about for years made such an off putting first acquaintance.

But the combat has really digged its teeth into me, and I'm having a lot of fun just leveling all the different characters and seeing what they can do. It's the main thing keeping my playing at the moment, and it's fun enough that I actually want to grind a little just to try out stuff in combat. Kind of a shame that the rest of it doesn't really hold up so far.

New Releases!

It's a quiet week, dominated by two huge releases: Mortal Kombat X hits PS4, Xbox One and PC this week, and Grand Theft Auto V, after several delays, finally makes its way to PC. Modders, get ready to unleash your finest brand of insanity in Los Santos.


Aside from that, there's not much else: Titan Souls makes its way to PC, PS4 and Vita, and two small downloadables come to PS4: We Are Doomed and Colour Guardians.

And now, the News

Once again it's time for a few select picks from the last week of Gaming news, via Eurogamer:

  • Mortal Kombat is selling consumable 'Easy Fatalities' as microtransaction DLC - Video games in 2015, people. It's since come to light that these 'Easy' versions of the game's trademark bloody finishers, which can be done with less button inputs than the usual versions, can be earned playing through the game, but the news that they're also available as consumable packs for real money (as in, you buy 30, and then you have to buy more) which came to light today with the release of the game is super gross. What a terrible practice.
  • Lego gets in on the "Toys to Life" games market - First came the Skylanders, then Disney Infinity and Amiibo, and now, it's the turn of Lego to make their own 'hey buy our expensive toy and put it on a pad to use in a game' thing! Lego Dimensions crosses over a variety of properties, including DC heroes, Lord of the Rings and, of course, The Lego Movie into one big game, with expansion pack toys that add adventures based on The Wizard of Oz and Back to the Future, in Lego form. Sheesh, the damn sets were already expensive enough. Now there's even more expensive tech-enhanced versions!
  • Guitar Hero Lives, Long Live Guitar Hero - I hope you've got some space after clearing out all the old plastic instrument tat from last gen, because the game that sparked it all off in the first place is back. With a swanky new guitar control and a new interface, the new Guitar Hero is a complete reboot (meaning that no, your old song DLC won't transfer over. Boo!) due out later this year.
  • Destiny's next "Expansion" is out in May - House of Wolves, the next threadbare piece of DLC for the already threadbare Destiny, has a release date: May 19th. You get some new weapons and armour, 3 new story missions, and a new strike dungeon. Not even a raid this time, which is coming at a later date. Let's hope it's not coming with an extra fee, too. They can't be that ridiculous, can they?

We'll be back this time next Tuesday for more gaming discussion, but for now, sound off in the comments with the games you've been playing, and what you're looking forward to this week - and don't forget to join the unofficial io9 community group on Steam!

You're reading Toybox, io9's blog for all things pop culture. From merchandise to awesome fan creations, TV recaps and critical commentary on the hot topics of the day, you can find it all here!


Share This Story

Get our newsletter


Ravenous Sophovore

It's been kind of slow on the games front. I finished AC Unity, which was okay. It seems most of the issues people complained about were fixed in the patch that took 7 hours to download. I miss carts you just plugged and played.

The protagonist was very familiar. He started as more likable than Ezio initially did, but he didn't grow much. I also missed the conceit in the earlier games I played where the heroes were the people you didn't expect to be heroic - whores, thieves, mercenaries, and assassins - while the villains were knights, priests, and leaders.