Tuesday Game Room: Surprise Assassins Edition

Illustration for article titled Tuesday Game Room: Surprise Assassins Edition

An otherwise quiet week is propped up by the surprise release of a new Assassin’s Creed (although it’s not the game you’d expect), so it’s time to turn back into our back catalogues for gaming goodness. What have you been up to this week? Tell us in another edition of Tuesday Game Room!


What have you been playing this week?

Between all the Battlefront and Star Wars excitement last week, I spent my weekend hooking up my Dualshock 4 to the PC and playing me some Battlefront 2!

Illustration for article titled Tuesday Game Room: Surprise Assassins Edition

I loved the old Battlefront games, and spent hours and hours endlessly playing them on my PS2. Guess what: it totally holds up. There’s still something gleeful about charging headlong into the blaster fire of 32 Imperials (something you never got on the PS2, where the highest cap was 16v16), tearing stuff up as some classic John Williams blares. The new Battlefront looks amazing, but I can satiate my excitement until I can get my hands on that by firing this up every once in a while. Pew pew pew!

New Releases!

Another quiet week as video games forget to come out on a regular basis for a bit, but there’s one bit of a surprise: Assassin’s Creed Chronicles: China, a 2.5D platforming spinoff of the massive “Stab dudes in the face and neck” franchise, on PC, PS4 and Xbox One.


Aside from that though, it’s mainly a Sony week, with a variety of digital downloads coming to the Vita, PS3 and PS4. The PS4 gets Infinity Runner, LA Cops, Ziggurat and Shovel Knight (also cross-buy on Vita and PS3), the PS3 gets the remake of Oddworld: Abe’s Oddysee, and the Vita gets Sayonara UmiharaKawase +.

And now, the News

Once again it’s time for a few select picks from the last week of Gaming news, via Eurogamer:

  • DICE lifts the lid on the new Battlefront - Star Wars Celebration wasn’t just home to teasers for the future of Star Wars movies, but games too. DICE revealed their “in-engine” cinematic trailer to tease the games crazy use of Photogrammetry technology, which uses models made out of hundreds of pictures of real life props, locations and characters. November 17th will be a day long remembered if Battlefront is as good as it looks.
  • Heroes of the Storm gets a release date - Although there’s plenty of people playing the Blizzard MOBA thanks to the closed beta, everyone will get the chance soon with an Open Beta beginning in May 19th ahead of a full release on June 2nd. I’ve never touched a MOBA before, but my love of Blizzard games combined with the supposed simplicity of HoTS has me tempted to try it out.
  • Weep at this footage from the scrapped Alan Wake sequel - Oh man. I loved the original Alan Wake, so seeing what might have been from Remedy’s take two for the series knowing we aren’t getting is so heartbreaking. Instead, Microsoft passed and asked the studio to go forward with their current project, Quantum Break. Boo.
  • Alleged Mass Effect 4 details leak from a Fan survey - Helios Cluster? Colonising worlds for humanity’s last chance at survival? New alien races and ancient foes? Return of the sublime Multiplayer? All this sounds very exciting. Let’s hope it’s true!

We’ll be back this time next Tuesday for more gaming discussion, but for now, sound off in the comments with the games you’ve been playing, and what you’re looking forward to this week - and don’t forget to join the unofficial io9 community group on Steam!

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If the ME4 reports are true... I wonder how they’re going to address the three different endings to Mass Effect 3. What if your ending incinerated Earth and laid waste to all the relays?

I hope it’s not like what they did with the Collector Base: slightly different assets at the start.

I also hope that the exploration portion is much more robust than DA:I’s, which was filled with tons of backtracking, herded paths, and fetch missions. Hopefully not having to develop the game for older consoles means that we’ll get some pretty cool features like destructible environments. Otherwise, there’s no point in doing an open world setting without day/night cycle, variable weather, or NPCs anymore.