In many ways, Ubisoft's new solution is like a Project Natal Lite: it's a game accessory, not a system accessory; it tracks some motion, but not much; it uses your body more for feedback than actual game control. Relieved of context, it looks pretty great, even if it fuels criticism that the Wii is become less of a gaming system, and more of a personal health appliance. Now, though, everyone will look to Nintendo for an answer—any answer—to the awesome motion gaming tech we've seen from Sony and Microsoft in the last few days. This is what they'll see. [Gametrailers via Pocketlint]
Nintendo's kind of falling on their faces this E3. If you have nothing interesting to bring it's best to just say it and step a side, this entire thing has been a PR nightmare so far. Granted this one isn't Nintendo's doing but it just adds to the embarrassment.