<![CDATA[Gizmodo: gaming, ;]]> http://tags.gizmodo.com/assets/base/img/thumbs140x140/gizmodo.com.png <![CDATA[Gizmodo: gaming, ;]]> http://gizmodo.com/tag/gaming/ http://gizmodo.com/tag/gaming/ <![CDATA[It's So Big]]> A comment on graphics cards and overcompensating: ATI's new Radeon 5970 HD is a staggering 13.3 12.16 inches long. [Anandtech]

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<![CDATA[Drink Cocktails Mixed By a Robot Based on Your Mario and Tetris Gameplay]]> To me, a festival is a field, a few musical acts, pair of rain boots, and heaps of mud. But then, I do live in England. Roboexotica, on the other hand, is robots and cocktails. Much more civilized.

Held in Austria, it's basically a bunch of boozehounds that show off their cocktail-mixing robots. The best of the creations appear in the two in the videos below, which force you to play Mario or Tetris, with the sort of cocktail the robot mixes you dependent on how you play the games. Slow and steady wins the race, in my books, but what would that earn me? [Roboexotica via Kotaku]

Image Credit: MattDork

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<![CDATA[Friiboard Makes The Wii Balance Board Better For Skateboarding and Snowboarding Games]]> I'll be dammed if a simple convex piece of plastic is worth $45, but if you are a huge fan of skateboarding and snowboarding games, the Friiboard looks like it will bring more realistic movement to the Wii Balance Board.

In other words, it gives the balance board a bit more wobbability (but less wobbability than Tony Hawk's Ride board). Again, not worth the asking price as far as I am concerned, especially since the "reviews" on the product page seem canned and their "sale price" uses some crazy math I am not familiar with. [Switi via Joystiq via GoNintendo]

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<![CDATA[Song Summoner Comes From iPod to iPhone, Uses Your Own Music]]> Song Summoner was one of the few games released for the iPod—not the touch, but original clickwheel type. It was special, as a game, because it used your own music to procedurally generate enemies. Now, it's on the iPhone.

It's $10, but it's an RPG, which supposedly implies more gameplay hours than non-RPGs. Even when you're not actually playing the game, you can level up your guys by listening to the music that's bound to each character, giving you an added bonus to use your iPhone/iTouch more. [iTunes (Full Version) and iTUnes (Lite) via Kotaku]

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<![CDATA[O Canada: Bungie-centric Xbox 360 Bundle Heads Up North]]> Microsoft has a new Bungie-focused Xbox 360 bundle, but it's only coming to Canadians. Finally, something to be proud of, Canadians!

Joining the ranks of SCTV, Vancouver's lax pot laws and universal health care in the short list of things Canucks can brag about, this new bundle comes with a 360 Elite, two controllers, Halo 3 and Halo 3: ODST. This will set you back CAD$400, or $380 in USA dollars. It's for sale now, but much like the popularity of hockey, this deal won't last for long, so hop on it if you're going to. [Kotaku]

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<![CDATA[PlayStation Now Extra Spotty and Interested In Girls, as it turns 15]]> 15 years ago today in Japan, the original PlayStation went on sale. It wasn't until a year later that it hit US and European shelves, with Ridge Racer satisfying gamers years before GTA was ever a twinkle in Rockstar's eye.

Helping Sega pioneer disc-based gaming, the original PlayStation went on to sell over 100 million consoles until it was discontinued in 2006. Check out the official birthday site for PlayStation here for a trip down memory lane—when PlayStations were much smaller and lighter than they are today, and didn't need to install patches every 20 minutes. [PlayStation via Kotaku]

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<![CDATA[PSP Fans Are Never Happy, With the PSPgo Set to Receive a UMD Add-On Via Logitech]]> After being derided since, oh, 2004, the UMD is set to return to the PSPgo, albeit thanks to the peripheral guys Logitech.

Sure, we can see why some people may want to play their old UMD games on their new PSPgo, which lacks the drive and plays solely downloaded titles, but they should've really thought it over more carefully before whacking $250 on a new device.

Logitech sources dished the details to gaming site CVG, and while pricing and availability wasn't confirmed the add-on will presumably plug into the PSPgo's memory stick port. [CVG]

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<![CDATA[Mirror's Edge Coming to the iPhone In January]]> Love it, hate it, or occasionally vomit because of it, you have to admit that Mirror's Edge was one of the more interesting games of the last few years. And now it's coming to the iPhone.

If you don't have any idea what I'm talking about, here's Mirror's Edge in a nutshell: Parkour, with bullets. Which is an unusually hearty mix! The few early screens show what looks like a 3D sidescroller/platformer, which means that the iPhone version is a sort of hybrid game, somewhere between the original and the fantastic 2D Flash version that EA posted for free. Either way: awesome.

Especially since this is one of the few types of games that could actually benefit from the iPhone's tilt-based controls, as opposed to most franchise translations, which see every last ounce of joy sucks from their essence by that cursed accelerometer, and that god-forsken panel of glass. [Kotaku]

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<![CDATA[Razer Imperator Review]]> The Imperator is Razer's latest gaming mouse, and it may be their best—oddly, because it feels like a mouse from an entirely different company.

Price

It's $80, which is about par for the gaming mouse course.

Verdict

It uses the tracking engine that's standard on all of Razer's high-end mice now, a 5600dpi sensor, as mentioned above, with a 1000Hz polling rate for 1ms response time. And, like every other major Razer mouse, it's got onboard memory for storing profiles of macros and DPI settings. These things work well, as they have on previous Razer mice, though how much you need major gun specs is really up to you.

What's different about Imperator is that it's a totally new ergonomic direction for Razer, who's previously iterated the same form factor several times over for its right-handed mice (even Mamba, their wireless mouse, uses a tweaked Death Adder shape). It feels a lot like a Logitech mouse, actually, of the MX500 ilk, to be precise.

It's more compact than the expansive DeathAdder, which you basically sprawled your hand on top of, forcing a more aggressive, and more ergonomic, grip on the mouse. I feel like it's an improvement by taking a definitive ergonomic stand, but it loses that flexibility in how you hold it, which was the real genius of Razer's previous right-handed mice, so former Razer diehards might not be keen on it.

Also new are adjustable thumb buttons—that is, they slide further up or down the mouse, so you can place them where you want. The problem is that they're too thin now, and I'd prefer simply larger thumb buttons that are just easy to hit, wherever your thumb's at. The thick, braided cable is another upgrade, replacing the thin, fragile cable Razer's historically used, bringing them up to speed with gaming mice from Logitech and SteelSeries.

What makes this my favorite Razer mouse yet is the grip, combined with the solid sensor and tracking they've used for a few mice now. Is it worth $80? My answer's the same as it always for gaming mice: If you think so.




Best-feeling Razer mouse yet

It's $80

Thumb buttons are too thin
[Razer]

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<![CDATA[Suma Rubber Ball Controller for 3D PC Gaming Looking for Manufacturer to License the Fun]]> And you thought NVIDIA's 3D Vision was the height of 3D PC gaming this year. Coming straight out of the UK is Cambridge Consultants' Suma, a controller resembling a rubber stress ball which responds to the user's pressure and grip.

It carries out the commands thanks to built-in sensors, and is able to move the cursor in three dimensions, making it an easy pairing with PC gaming. Normally this sort of interaction is done with the use of a glove laden with sensors, but thanks to the inner workings of the Suma, the PC can translate each squeeze into software-readable form.

It's unlikely to hit the market in its current form, with Cambridge Consultants hoping to license it to peripheral manufacturers. Step forward, NVIDIA and Logitech. [Cambridge Consultants]

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<![CDATA[Points of Attack]]> A friendly reminder, about the monsters. Though I do feel that crabs are being unnecessarily victimized here; the only crime they are guilty of is occasional deliciousness. [A Life Well Wasted via Geek Tyrant via io9]

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<![CDATA[Stair Dismount iPhone Game Hands On (Verdict: Sadistic Fun)]]> The Stair Dismount iPhone game sent me back eight years to the time when I would waste hours sending the stickman tumbling down instead of working on my programming assignments. The iPhone game is that, with slightly better controls.

Its basic premise remains unchanged: select a part of a body, an angle, and then a level of power that you want to shove him down the stairs with. By varying the three, you get different types of tumbles, with the final goal being to hit as many parts of his person on the ground as hard as possible.

If you're sadistic and enjoy seeing ragdolls get hurt, this is the game for you. The injury process is made all the more fun by the added Facebook Connect feature Secret Exit put in. You can only choose your friend's default profile photo, which eliminates a lot of your friends that don't just use their faces, but still gets you fun results, as seen in the screenshots above.

Basically, you already know if you're the kind of person who would enjoy the game. Either you laugh at people getting hurt, or you don't. And Secret Exit tells me that, depending on sales of this game, they'll consider releasing Truck Dismount (the followup to Stair Dismount). That's undoubtedly just a ploy to get more sales, but this game is good enough as is to warrant a purchase.

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<![CDATA[Opening Up a Sega Genesis Leads to a Genesis iPhone Dock, Naturally]]> When you find a dead Sega Genesis and you open it up to see what the insides look like, the chances are probably good that you'll end up with a Genesis you can plug your iPhone into. [Gadget Lab]

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<![CDATA[Video Surfaces of Man Taking Anime Video Game Character To Be His Lawfully Wedded Wife]]> As promised, the wedding ceremony between a man named Sal9000 and Nene Anegasaki, a character from the Nintendo DS game Love Plus, was filmed and broadcast across the internet. It's predictably sad.

Fortunately, a shred of hope for humanity was preserved when it was revealed that Sal9000 orchestrated the event as a piece of performance art—although it is unclear how serious he is actually taking the relationship. Apparently, he has sexed up his fair share of virtual girlfriends, so it is probably only a matter of time before technology progresses and he finds himself another woman with bigger and better...rendering. [Boing Boing]

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<![CDATA[Stair Dismount Gloriously Tumbles Onto the iPhone Soon]]> Stair Dismount for the iPhone is a spiritual descendant of the Stair Dismount Porrasturvat game back in 2001/2002 where you try your hardest to launch a ragdoll as painfully as possible down a flight of stairs. It was brilliant.

The current iPhone version (not out yet, but supposedly will be by Thanksgiving) has a larger number of stairs and stair types, but seems to be a little slower in rendering the "falling" animation than its PC ancestor—probably because the emulator is running as well as the recording software. It still has the delicious crunching sound and wiggly ragdoll physics, which means we'll still be first in line to get this for our iPhones. [YouTube via TUAW]

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<![CDATA[5 Games That Play Nicely on Netbooks]]> Liliputing put together a list of 5 decent, recent PC games that play smoothly on netbooks. Also, we would add the classic Half Life to their list, along with Diablo 2 (obv). Your recommendations? [Liliputing]

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<![CDATA[Razer Imperator Gaming Mouse With Slip-Slidey Thumb Buttons]]> Razer's Imperator is pretty standard right-handed Razer gaming mouse (5600dpi tracking, etc.), but it has sliding thumb buttons, so you can adjust exactly where they sit on the mouse. Could be gimmicky, but I'm definitely intrigued. [Razer]

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<![CDATA[Girl Smashes Her Boyfriend's Xbox 360, Clearly in a Great Relationship]]> Nothing says "functional relationship" like destroying someone's property rather than talking things out. I'd like to think this is fake, but this girl has a whole bunch of other videos where she's equally horrible. She's not worth it, buddy.

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<![CDATA[PlayStation 3's PSN Will Get Premium Level Pay Subscription in 2010]]> No price or details were mentioned, but PlayStation's Kaz Hirai says that a "premium level" subscription will come to the now free PlayStation Network some time in 2010. And by subscription, he means NOT free.

What you will get is a kind of "service offering with premium content and services" that you can't get in the free edition, but what that is is unclear. But it's unlikely that Sony will charge for the services they give away now, such as the ability to play for free online. [Gamespot via Engadget]

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<![CDATA[Banned Xbox Users Plan a Class-Action Lawsuit, Accuse Microsoft of a Vast Conspiracy]]> Microsoft recently banned a whole lot of modded consoles. Was it to prevent piracy, or was it a conspiracy? A new lawsuit is positing the latter theory.

Here's what Texas-based law firm AbingtonIP says to justify their new suit:

Although modification of Xbox consoles is arguably against the terms of use for Xbox/Xbox Live, Microsoft 'conveniently' timed the Xbox console ban to coincide with the release of the new Call of Duty: Modern Warfare 2 game and less than two months after the release of the very popular Halo 3: ODST game.

I'm not sure that modding consoles is "arguably" against the terms of use; it is against the terms of use. And why wouldn't they want to keep people from pirating their biggest game of the year?

Certainly, anyone who is banned who hasn't modded their console has a legitimate bone to pick with Microsoft, and there's no defending their heavy-handed banning tactics and their collateral damage. But to suggest they're intentionally banning legit accounts in order to get people to sign up again, well, that's pretty stupid. [TG Daily via Engadget]

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