Senior Contributing Editors:
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Chris Jacob
I think the concept is really cool. And I'd like to try it out at some point. My problem is it doesn't seem practical. Not only would you need a spherical room, as Sean suggested, but said room has to be completely empty of all furniture/random crap. I wish I could be more excited about this...
all in all, though, i think the way to go with all this is having a motion sensing gun coupled with some high resolution, motion sensing goggles. you eliminate the need for a large spherical room, though you will still have to find some way of not getting too excited and falling face first onto your coffee table.
Now expand the projection to a dome room where you have walls all around you. Then use ceiling projectors to display all of the areas you are not facing, and overlay only the gun reticle point where ever you are facing, and it's one step closer to the holodeck!!
i think the next big step will be mounting that projector onto the head and having a different sensor determing where the gun is shooting. it'd give you the ability to look around while still firing in a fixed direction
@homer15: I agree with this. I use the TrackIR for my flight sim in which I have some reflective points on my hat that a camera mounted in front of me picks up. It can track my head movement and scales the movement like 1:6. Add that to this with similar scaling of the gun motion and you have a truly immersive experience. I don't know how the average person would be able to use this in their home though as I doubt many people have large sections of blank wall available for gaming. Also, if your arms get tired and you want to keep your gun at your waist, in this example you wouldn't be able to see anything except the ground, but with the head tracker you could still look around.
yes yes and more yes. the inability to look one way and shoot another has always bugged me, except that there isn't a conventional way of doing it well. some 3rd person shooters pull it off ok, but really, 1st person is where it's at.
@FooSchnickens - BPH Free: That's exactly what I thought it was. All in favor? 2/2 votes for bottle opener. Agreed - it is a bottle opener and 100% not anything else, period. Done. #picoprojector
Google "virtual keyboard" to see a device that's a projected keyboard that's 1/3 the size of that spider device, and companies talking about projectors that can fit in a cell phone for basic resolution at least. #ericssonspiderpc
@geolemon: Probably for the actual "computer" portions of it - if they're building it right now, the smallest stuff that they're using is probably the guts of a smart phone, so if you assume that that's about 1/3 of the device, and a pico projector is about 1/3 of the device, and as you stated the virtual keyboard is about 1/3 of the device, that's three thirds right there...
My question is actually "why do we need people to come up with prototypes of this?" All the pieces that they're using are commercially available - the keyboard is $150 from Thinkgeek, you can get pico projectors for between $300 and $600, and if you're willing to work with Pico ITX, you can get tiny motherboards for about $230. So if you're a modder and you have the time, you can probably put one of these together for under $1,000.00, depending on memory/harddrive/case/etc. #ericssonspiderpc
This sort of illustrates why I don't like it when capacitive touch screens try to emulate physical buttons. There's just no feedback so it's too easy to make mistakes. I tried to play Sonic 1 (a game I had mastered in my youth) on my friends iPod and couldn't do green hill zone for crap because the controls were too close together and with no feedback it was all to easy to push the wrong direction.
Don't get me wrong I do enjoy touch screen controls, but when they try to imitate physical controls it just doesn't work. Sonic 1 could have just as easily been controlled by pressing on the right to run right and pressing on the left to run back and maybe tapping the corners/middle/twice for jumping. #ericssonspiderpc
always they create standalone shapes. Who is going to put something like this on the coffee table when they don't have to? Make it flat, so it can be put up against any wall. Why take away the clutter of a keyboard... and replace it with different clutter? #ericssonspiderpc
I think it would be hard to use a keyboard like this because it's always nice to have that tactile feedback of hitting a key. I think typing with no physical buttons would lead to more mistakes. #ericssonspiderpc
12/11/09
12/11/09
12/11/09
12/11/09
Now expand the projection to a dome room where you have walls all around you. Then use ceiling projectors to display all of the areas you are not facing, and overlay only the gun reticle point where ever you are facing, and it's one step closer to the holodeck!!
12/11/09
12/11/09
12/11/09
yes yes and more yes. the inability to look one way and shoot another has always bugged me, except that there isn't a conventional way of doing it well. some 3rd person shooters pull it off ok, but really, 1st person is where it's at.
12/11/09
11/12/09
11/12/09
11/12/09
10/29/09
Google "virtual keyboard" to see a device that's a projected keyboard that's 1/3 the size of that spider device, and companies talking about projectors that can fit in a cell phone for basic resolution at least. #ericssonspiderpc
10/29/09
My question is actually "why do we need people to come up with prototypes of this?" All the pieces that they're using are commercially available - the keyboard is $150 from Thinkgeek, you can get pico projectors for between $300 and $600, and if you're willing to work with Pico ITX, you can get tiny motherboards for about $230. So if you're a modder and you have the time, you can probably put one of these together for under $1,000.00, depending on memory/harddrive/case/etc. #ericssonspiderpc
10/29/09
Don't get me wrong I do enjoy touch screen controls, but when they try to imitate physical controls it just doesn't work. Sonic 1 could have just as easily been controlled by pressing on the right to run right and pressing on the left to run back and maybe tapping the corners/middle/twice for jumping. #ericssonspiderpc
10/29/09
10/29/09
10/29/09
10/29/09
Is anybody there?
Night night. #ericssonspiderpc
10/29/09
*machine gun noise* #ericssonspiderpc
10/29/09
Where are you taking me!?
10/29/09
War of the worlds, anyone? #ericssonspiderpc
10/29/09
10/29/09
09/03/09