Proof That Apple Is Invading the Game Market

Illustration for article titled Proof That Apple Is Invading the Game Market

One year and—barely—nine months. That's what it has taken Apple to invade 19 percent of the total US portable game market, while the PSP sunk from 20% to 11%, and the Nintendo dropped 5%. And that's only revenue.


Taking into consideration that games in the App Store are cheaper than in the PSP and Nintendo, and that 30,000 titles have been released since its July 2008 launch, I wonder if the actual unit sales figures are quite larger.

Illustration for article titled Proof That Apple Is Invading the Game Market

In the general gaming category, Apple has taken over 5% of the market, while the rest of the portables have increased to 24% from 20% and the home console market has dropped to 71% from 79%. Knowing about these sharp increases—and knowing that iPhone games are still in their infancy—it's not surprise that game developer are choosing the iPhone en masse.

Another reason for Sony, Nintendo, and Microsoft to worry about the iPad. [Flurry]



Wansai Ounkeo

So now we're actually supposed to really be taking it seriously just because Apple decided, on a whim, that their devices were gaming machines?

It's hogwash and you know it. Why not include other devices into this list? Games are sold to smartphones even before the iPhone. And all phones have games included. Where are the pie charts for that?

You know why there aren't pie charts for that? Because then Nokia phones would dominate that pie chart. And it would be just as arbitrary as this pie chart in the article.

The simple fact is, the iPhone/Touch are not gaming devices. They are communications devices and just because they can play games does not make them gaming devices; just as a netbook is not a gaming machine just because you can play 1million odd flash games on it.

Are you just purposely trying to pull out whatever thin thread you can find to support apple? Some of us are just a little smarter than that.