3DRudder Controls Games With Feet, If Hands Aren't Your Thing?

The growing popularity around virtual reality created a hardware boom for gaming. Now that our eyes are being plugged into these virtual experiences, how can we bring the rest of us—our hands, our bodies, and our feet? 3DRudder is a solution for the latter.


Essentially, this weird balancing board takes first-person controls out of your hands and puts it at your feet's disposal. On display at CES, I watched interested tech blogger after interested tech blogger awkwardly balance their way through a rudimentary 3D world, and for some reason, it really wasn't that weird.

Illustration for article titled 3DRudder Controls Games With Feet, If Hands Arent Your Thing?

Once I got my feet on this thing, the movement was surprisingly intuitive. 3DRudder only has four separate functions, swaying left and right lets you strafe and pushing one foot forward and one foot down moves the camera north and south. You can also twist your feet for a kind of Matrix-y 360-degree spin-o-rama and tilting forward or backward give you zoom powers.

As weird as that all sounds, it's really not. It felt similar to acclimating to a few first-person shooter. Yeah, you'll accidentally kill yourself at first, but it's not long until you're a pro.

The 3DRudder is currently on Indiegogo and will begin shipping units in May. The early bird price is $110 and will shoot up to $130 after the first 250 units are sold.

Feet...it's the future, man.


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When I was 15 I was addicted to a game (I can't remember what it was called now), and there was an advantage to pressing multiple buttons at once, so I created buttons that attached to my controller that I could press with my toes.

I ROCKED that game.