Advertisement

Relatedly, computer scientists at the University of Washington developed a system that uses machine learning to study a person’s facial movements and then render real-looking lip movement for any pre-existing clip of audio. In some disturbing examples, they made former President Barack Obama utter words of their choosing in video clips.

Meanwhile, Nvidia researchers developed a machine-learning algorithm that can take a video of a wintry country scene and transform it into a summer setting. And perhaps most upsetting of all, AI was used to create fake porn, in which the faces of female celebrities, including Gal Gadot, Scarlett Johansson, and Taylor Swift, replaced those of the porn actors.

All of these technologies are still fairly primitive and unconvincing, but it’s clear that this tech will be able to fool the average human soon.

Advertisement

Corporations said they want to computerize your brain

Scientists have been tinkering with neural interface technologies for years, using implanted chips to connect the brains of various lab animals to computers. In 2017, it became clear that this idea has traction in the corporate world.

Advertisement

In March, Elon Musk announced Neuralink, a startup which aims to connect human brains to computers. Using implanted chips, this so-called “neural lace” technology would create a “direct cortical” interface that could be used to upload or download thoughts to a computer, or boost a person’s cognitive capacities. All this is still highly theoretical, but Musk says it’s “[d]ifficult to dedicate the time, but existential risk is too high not to.” Musk is hoping to use the technology (i.e. cognitively enhanced humans) as a way to counter poorly programmed or misguided artificial super-intelligence. Seriously.

But Neuralink isn’t the only game in town. Other similar ventures are being considered by IBM, Bryan Johnson via his Kernal project, and Facebook.

Advertisement

An AI taught itself to ‘walk’ like a human

Finally, and in another DeepMind AI development, a virtual, bi-pedal robot used reinforcement learning to figure out how to walk—and the results were adorable if not completely hilarious (Or, in the diplomatic words of the DeepMind developers, the AI developed locomotion styles that were “idiosyncratic.”)

Advertisement
Advertisement

See, the thing about AI is that we can ask it to do a thing—we just can’t be sure what form that final thing will actually take.