Ubisoft and the developers at Massive Entertainment couldn’t have predicted this kind of prescience, of course. And in a lot of ways, they didn’t. The Division’s flu is very different in terms of the scope of its lethality to what the world is going through with covid-19—which is not to underestimate the novel coronavirus’ own shocking death toll across the world. The world this fictional virus left behind is still a heightened fantasy (sure, I’m not American, but I don’t quite believe you guys have gotten into rogue militaries and violent groups of former criminals mob ruling scattered outposts of survivors yet). But those conversations in the early day of its spread littered throughout the game—the misinformation as people convince themselves it’s “just another flu,” the growing concern as medical and food supplies dwindle when the panic buying of our own world becomes The Division’s full-on descent into chaotic violence—felt as if they had been ripped right out of today’s world in such a manner that it almost felt distasteful to hear. A lot more real than they arguably ever should have.

Advertisement

I’m still playing The Division 2. I could do with whatever distractions I can take these days, and there’s absolutely too much to do in it. There are always bad guys to clean the head straight off of with my ridiculous sniper turret, always a new gun to consider for five seconds before I toss it in a junk pile of the other endless guns in the quest for More Shiny Things.

I’ve just stopped listening to the audiotapes. It’s a little too much of the real world than I want out of an escape right now.

Advertisement

For more, make sure you’re following us on our Instagram @io9dotcom.